DualLedController/components/LedController/LedController.cpp
2024-05-17 01:08:15 +08:00

64 lines
2.2 KiB
C++

#include "LedController.h"
#include <cstring>
#include <iostream>
LedController::LedController() {
memset(m_channels, 0, sizeof(m_channels));
}
bool LedController::initialize() {
ledc_timer_config_t ledc_timer;
memset(&ledc_timer, 0, sizeof(ledc_timer));
ledc_timer.speed_mode = LEDC_HIGH_SPEED_MODE;
ledc_timer.duty_resolution = LEDC_TIMER_13_BIT;
ledc_timer.timer_num = LEDC_TIMER_0;
ledc_timer.freq_hz = 4000;
ledc_timer.clk_cfg = LEDC_AUTO_CLK;
auto status = ledc_timer_config(&ledc_timer);
if (status != ESP_OK) {
std::cout << "ledc_timer_config() failed." << std::endl;
}
m_channels[0].gpio_num = 18; // gpio18
m_channels[0].speed_mode = LEDC_HIGH_SPEED_MODE;
m_channels[0].channel = LEDC_CHANNEL_0;
m_channels[0].timer_sel = LEDC_TIMER_0;
m_channels[0].duty = 0;
m_channels[0].hpoint = 0;
m_channels[0].flags.output_invert = 0;
m_channels[1].gpio_num = 19; // gpio19
m_channels[1].speed_mode = LEDC_HIGH_SPEED_MODE;
m_channels[1].channel = LEDC_CHANNEL_1;
m_channels[1].timer_sel = LEDC_TIMER_0;
m_channels[1].duty = 0;
m_channels[1].hpoint = 0;
m_channels[1].flags.output_invert = 0;
for (int i = 0; i < sizeof(m_channels) / sizeof(m_channels[0]); i++) {
status = ledc_channel_config(&m_channels[i]);
if (status != ESP_OK) {
std::cout << "ledc_timer_config() failed." << std::endl;
}
ledc_set_duty(m_channels[i].speed_mode, m_channels[i].channel, 4096);
ledc_update_duty(m_channels[i].speed_mode, m_channels[i].channel);
}
std::cout << "led controller initialize finished." << std::endl;
return true;
}
void LedController::setDuty(int32_t channel, int32_t duty) {
duty = static_cast<float>(0x1FFF * duty) / 100;
if ((channel < 0) || (channel >= sizeof(m_channels) / sizeof(m_channels[0]))) return;
std::cout<<"set channle "<<channel<<" duty: "<<duty<<std::endl;
ledc_set_duty(m_channels[channel].speed_mode, m_channels[channel].channel, duty);
ledc_update_duty(m_channels[channel].speed_mode, m_channels[channel].channel);
}
LedController *LedController::instance() {
static LedController self;
return &self;
}