FTXUI/include/ftxui/dom/node.hpp

68 lines
1.7 KiB
C++
Raw Permalink Normal View History

#ifndef FTXUI_DOM_NODE_HPP
#define FTXUI_DOM_NODE_HPP
2018-09-18 14:48:40 +08:00
2021-05-02 02:40:35 +08:00
#include <memory> // for shared_ptr
#include <vector> // for vector
2018-09-18 14:48:40 +08:00
2021-05-02 02:40:35 +08:00
#include "ftxui/dom/requirement.hpp" // for Requirement
#include "ftxui/screen/box.hpp" // for Box
#include "ftxui/screen/screen.hpp"
2018-09-18 14:48:40 +08:00
namespace ftxui {
2018-09-18 14:48:40 +08:00
2020-05-25 07:34:13 +08:00
class Node;
2021-05-02 02:40:35 +08:00
class Screen;
using Element = std::shared_ptr<Node>;
using Elements = std::vector<Element>;
2018-09-18 14:48:40 +08:00
class Node {
public:
Node();
Node(Elements children);
2022-03-31 08:17:43 +08:00
Node(const Node&) = delete;
Node(const Node&&) = delete;
Node& operator=(const Node&) = delete;
Node& operator=(const Node&&) = delete;
2018-09-18 14:48:40 +08:00
virtual ~Node();
2019-01-03 05:33:59 +08:00
// Step 1: Compute layout requirement. Tell parent what dimensions this
2018-09-18 14:48:40 +08:00
// element wants to be.
2019-01-03 05:33:59 +08:00
// Propagated from Children to Parents.
2018-09-18 14:48:40 +08:00
virtual void ComputeRequirement();
Requirement requirement() { return requirement_; }
2019-01-03 05:33:59 +08:00
// Step 2: Assign this element its final dimensions.
// Propagated from Parents to Children.
2018-09-18 14:48:40 +08:00
virtual void SetBox(Box box);
// Step 3: Draw this element.
virtual void Render(Screen& screen);
2018-09-18 14:48:40 +08:00
// Layout may not resolve within a single iteration for some elements. This
// allows them to request additionnal iterations. This signal must be
// forwarded to children at least once.
struct Status {
int iteration = 0;
bool need_iteration = false;
};
virtual void Check(Status* status);
2018-09-18 14:48:40 +08:00
protected:
Elements children_;
2018-09-18 14:48:40 +08:00
Requirement requirement_;
Box box_;
};
2022-03-31 08:17:43 +08:00
void Render(Screen& screen, const Element& element);
void Render(Screen& screen, Node* node);
2018-09-18 14:48:40 +08:00
2020-02-12 04:44:55 +08:00
} // namespace ftxui
2018-09-18 14:48:40 +08:00
2022-03-31 08:17:43 +08:00
#endif // FTXUI_DOM_NODE_HPP
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.