2020-04-20 03:00:37 +08:00
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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2019-01-13 05:25:49 +08:00
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#ifndef FTXUI_COMPONENT_CHECKBOX_HPP
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#define FTXUI_COMPONENT_CHECKBOX_HPP
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#include <functional>
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2020-03-24 04:26:00 +08:00
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#include "ftxui/component/component.hpp"
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2019-01-13 05:25:49 +08:00
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namespace ftxui {
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class CheckBox : public Component {
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public:
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// Constructor.
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CheckBox() = default;
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~CheckBox() override = default;
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bool state = false;
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std::wstring label = L"label";
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2020-03-24 04:26:00 +08:00
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// std::wstring checked = L"[X] ";
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// std::wstring unchecked = L"[ ] ";
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2019-01-27 04:52:55 +08:00
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std::wstring checked = L"▣ ";
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2019-01-19 05:41:33 +08:00
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std::wstring unchecked = L"☐ ";
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2019-01-13 05:25:49 +08:00
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2019-01-19 07:20:29 +08:00
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Decorator focused_style = inverted;
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Decorator unfocused_style = nothing;
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2019-01-13 05:25:49 +08:00
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// State update callback.
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2020-03-24 04:26:00 +08:00
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std::function<void()> on_change = []() {};
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2019-01-13 05:25:49 +08:00
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// Component implementation.
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Element Render() override;
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bool OnEvent(Event) override;
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private:
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int cursor_position = 0;
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};
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} // namespace ftxui
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#endif /* end of include guard: FTXUI_COMPONENT_CHECKBOX_HPP */
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