FTXUI/examples/component/slider.cpp

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#include "ftxui/component/captured_mouse.hpp" // for ftxui
#include "ftxui/component/component.hpp" // for Slider
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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using namespace ftxui;
int main(int argc, const char* argv[]) {
auto screen = ScreenInteractive::TerminalOutput();
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int value = 50;
auto slider = Slider(L"Value:", &value, 0, 100, 1);
screen.Loop(slider);
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}
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.