2019-06-25 05:39:37 +08:00
|
|
|
#ifndef FTXUI_SCREEN_STRING_HPP
|
|
|
|
#define FTXUI_SCREEN_STRING_HPP
|
|
|
|
|
2021-08-09 06:27:37 +08:00
|
|
|
#include <string> // for string, wstring, to_string
|
|
|
|
#include <vector> // for vector
|
2018-09-18 14:48:40 +08:00
|
|
|
|
2020-08-09 20:53:56 +08:00
|
|
|
namespace ftxui {
|
2018-09-18 14:48:40 +08:00
|
|
|
std::string to_string(const std::wstring& s);
|
|
|
|
std::wstring to_wstring(const std::string& s);
|
2019-01-06 23:10:57 +08:00
|
|
|
|
2020-03-24 04:26:00 +08:00
|
|
|
template <typename T>
|
2019-01-06 23:10:57 +08:00
|
|
|
std::wstring to_wstring(T s) {
|
|
|
|
return to_wstring(std::to_string(s));
|
|
|
|
}
|
2019-06-25 05:39:37 +08:00
|
|
|
|
2021-08-09 05:25:20 +08:00
|
|
|
int string_width(const std::string&);
|
2021-12-13 04:31:54 +08:00
|
|
|
// Split the string into a its glyphs. An empty one is inserted ater fullwidth
|
|
|
|
// ones.
|
2021-08-09 05:25:20 +08:00
|
|
|
std::vector<std::string> Utf8ToGlyphs(const std::string& input);
|
2021-12-13 04:31:54 +08:00
|
|
|
// If |input| was an array of glyphs, this returns the number of char to eat
|
|
|
|
// before reaching the glyph at index |glyph_index|.
|
|
|
|
int GlyphPosition(const std::string& input,
|
|
|
|
size_t glyph_index,
|
|
|
|
size_t start = 0);
|
|
|
|
// Returns the number of glyphs in |input|.
|
|
|
|
int GlyphCount(const std::string& input);
|
|
|
|
|
|
|
|
// Map every cells drawn by |input| to their corresponding Glyphs. Half-size
|
|
|
|
// Glyphs takes one cell, full-size Glyphs take two cells.
|
|
|
|
std::vector<int> CellToGlyphIndex(const std::string& input);
|
2021-05-15 03:43:35 +08:00
|
|
|
|
2020-08-09 20:53:56 +08:00
|
|
|
} // namespace ftxui
|
2019-06-25 05:39:37 +08:00
|
|
|
|
2021-08-09 06:27:37 +08:00
|
|
|
#include "ftxui/screen/deprecated.hpp"
|
|
|
|
|
2019-06-25 05:39:37 +08:00
|
|
|
#endif /* end of include guard: FTXUI_SCREEN_STRING_HPP */
|
2020-08-16 06:24:18 +08:00
|
|
|
|
|
|
|
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
|
|
|
// Use of this source code is governed by the MIT license that can be found in
|
|
|
|
// the LICENSE file.
|