FTXUI/src/ftxui/dom/text.cpp

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#include <memory> // for make_shared
#include <string> // for string
#include <vector> // for vector
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#include "ftxui/dom/deprecated.hpp" // for text, vtext
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#include "ftxui/dom/elements.hpp" // for Element, text, vtext
#include "ftxui/dom/node.hpp" // for Node
#include "ftxui/dom/requirement.hpp" // for Requirement
#include "ftxui/screen/box.hpp" // for Box
#include "ftxui/screen/screen.hpp" // for Pixel, Screen
#include "ftxui/screen/string.hpp" // for string_width, Utf8ToGlyphs, to_string
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namespace ftxui {
using ftxui::Screen;
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class Text : public Node {
public:
Text(std::string text) : text_(text) {}
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void ComputeRequirement() override {
requirement_.min_x = string_width(text_);
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requirement_.min_y = 1;
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}
void Render(Screen& screen) override {
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int x = box_.x_min;
int y = box_.y_min;
if (y > box_.y_max)
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return;
for (const auto& cell : Utf8ToGlyphs(text_)) {
if (x > box_.x_max)
return;
screen.PixelAt(x, y).character = cell;
++x;
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}
}
private:
std::string text_;
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};
class VText : public Node {
public:
VText(std::string text)
: text_(text), width_{std::min(string_width(text_), 1)} {}
void ComputeRequirement() override {
requirement_.min_x = width_;
requirement_.min_y = string_width(text_);
}
void Render(Screen& screen) override {
int x = box_.x_min;
int y = box_.y_min;
if (x + width_ - 1 > box_.x_max)
return;
for (const auto& it : Utf8ToGlyphs(text_)) {
if (y > box_.y_max)
return;
screen.PixelAt(x, y).character = it;
y += 1;
}
}
private:
std::string text_;
int width_ = 1;
};
/// @brief Display a piece of UTF8 encoded unicode text.
/// @ingroup dom
/// @see ftxui::to_wstring
///
/// ### Example
///
/// ```cpp
/// Element document = text("Hello world!");
/// ```
///
/// ### Output
///
/// ```bash
/// Hello world!
/// ```
Element text(std::string text) {
return std::make_shared<Text>(text);
}
/// @brief Display a piece of UTF16 encoded unicode text.
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/// @ingroup dom
/// @see ftxui::to_wstring
///
/// ### Example
///
/// ```cpp
/// Element document = text(L"Hello world!");
/// ```
///
/// ### Output
///
/// ```bash
/// Hello world!
/// ```
Element text(std::wstring text) {
return std::make_shared<Text>(to_string(text));
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}
/// @brief Display a piece of unicode text vertically.
/// @ingroup dom
/// @see ftxui::to_wstring
///
/// ### Example
///
/// ```cpp
/// Element document = vtext("Hello world!");
/// ```
///
/// ### Output
///
/// ```bash
/// H
/// e
/// l
/// l
/// o
///
/// w
/// o
/// r
/// l
/// d
/// !
/// ```
Element vtext(std::string text) {
return std::make_shared<VText>(text);
}
/// @brief Display a piece of UTF16 encoded unicode text vertically.
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/// @ingroup dom
/// @see ftxui::to_wstring
///
/// ### Example
///
/// ```cpp
/// Element document = vtext(L"Hello world!");
/// ```
///
/// ### Output
///
/// ```bash
/// H
/// e
/// l
/// l
/// o
///
/// w
/// o
/// r
/// l
/// d
/// !
/// ```
Element vtext(std::wstring text) {
return std::make_shared<VText>(to_string(text));
}
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} // namespace ftxui
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.