FTXUI/src/ftxui/component/slider.cpp

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#include <string> // for allocator
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#include <utility> // for move
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
#include "ftxui/component/component.hpp" // for Make, Slider
#include "ftxui/component/component_base.hpp" // for ComponentBase
#include "ftxui/component/event.hpp" // for Event, Event::ArrowLeft, Event::ArrowRight
#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Pressed, Mouse::Released
#include "ftxui/component/screen_interactive.hpp" // for Component
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#include "ftxui/dom/elements.hpp" // for operator|, text, Element, reflect, xflex, gauge, hbox, underlined, color, dim, vcenter
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#include "ftxui/screen/box.hpp" // for Box
#include "ftxui/screen/color.hpp" // for Color, Color::GrayDark, Color::GrayLight
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#include "ftxui/util/ref.hpp" // for StringRef
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namespace ftxui {
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template <class T>
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class SliderBase : public ComponentBase {
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public:
SliderBase(StringRef label, T* value, T min, T max, T increment)
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: label_(label),
value_(value),
min_(min),
max_(max),
increment_(increment) {}
Element Render() {
auto gauge_color =
Focused() ? color(Color::GrayLight) : color(Color::GrayDark);
float percent = float(*value_ - min_) / float(max_ - min_);
return hbox({
text(*label_) | dim | vcenter,
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hbox({
text(L"["),
gauge(percent) | underlined | xflex | reflect(gauge_box_),
text(L"]"),
}) | xflex,
}) |
gauge_color | xflex | reflect(box_);
}
bool OnEvent(Event event) final {
if (event.is_mouse())
return OnMouseEvent(event);
if (event == Event::ArrowLeft || event == Event::Character('h')) {
*value_ -= increment_;
*value_ = std::max(*value_, min_);
return true;
}
if (event == Event::ArrowRight || event == Event::Character('l')) {
*value_ += increment_;
*value_ = std::min(*value_, max_);
return true;
}
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return ComponentBase::OnEvent(event);
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}
bool OnMouseEvent(Event event) {
if (captured_mouse_ && event.mouse().motion == Mouse::Released) {
captured_mouse_ = nullptr;
return true;
}
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if (box_.Contain(event.mouse().x, event.mouse().y) && CaptureMouse(event)) {
TakeFocus();
}
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if (event.mouse().button == Mouse::Left &&
event.mouse().motion == Mouse::Pressed &&
gauge_box_.Contain(event.mouse().x, event.mouse().y) &&
!captured_mouse_) {
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captured_mouse_ = CaptureMouse(event);
}
if (captured_mouse_) {
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*value_ = min_ + (event.mouse().x - gauge_box_.x_min) * (max_ - min_) /
(gauge_box_.x_max - gauge_box_.x_min);
*value_ = std::max(min_, std::min(max_, *value_));
return true;
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}
return false;
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}
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bool Focusable() const final { return true; }
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private:
StringRef label_;
T* value_;
T min_;
T max_;
T increment_ = 1;
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Box box_;
Box gauge_box_;
CapturedMouse captured_mouse_;
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};
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/// @brief An horizontal slider.
/// @param label The name of the slider.
/// @param value The current value of the slider.
/// @param min The minimum value.
/// @param max The maximum value.
/// @param increment The increment when used by the cursor.
/// @ingroup component
///
/// ### Example
///
/// ```cpp
/// auto screen = ScreenInteractive::TerminalOutput();
/// int value = 50;
/// auto slider = Slider(L"Value:", &value, 0, 100, 1);
/// screen.Loop(slider);
/// ```
///
/// ### Output
///
/// ```bash
/// Value:[██████████████████████████ ]
/// ```
template <class T>
Component Slider(StringRef label, T* value, T min, T max, T increment) {
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return Make<SliderBase<T>>(std::move(label), value, min, max, increment);
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}
template Component Slider(StringRef label,
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int* value,
int min,
int max,
int increment);
template Component Slider(StringRef label,
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float* value,
float min,
float max,
float increment);
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template Component Slider(StringRef label,
long* value,
long min,
long max,
long increment);
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} // namespace ftxui
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.