FTXUI/src/ftxui/component/screen_interactive.cpp

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// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#include "ftxui/component/screen_interactive.hpp"
#include <stdio.h>
#include <algorithm>
#include <csignal>
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#include <cstdlib>
#include <iostream>
#include <stack>
#include <thread>
#include "ftxui/component/component.hpp"
#include "ftxui/screen/string.hpp"
#include "ftxui/screen/terminal.hpp"
#if defined(_WIN32)
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#define DEFINE_CONSOLEV2_PROPERTIES
#define WIN32_LEAN_AND_MEAN
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#ifndef NOMINMAX
#define NOMINMAX
#endif
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#include <Windows.h>
#ifndef UNICODE
#error Must be compiled in UNICODE mode
#endif
#else
#include <termios.h>
#include <unistd.h>
#endif
// Quick exit is missing in standard CLang headers
#if defined(__clang__) && defined(__APPLE__)
#define quick_exit(a) exit(a)
#endif
namespace ftxui {
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namespace {
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// Produce a stream of Event from a stream of char.
void CharToEventStream(Receiver<char> receiver, Sender<Event> sender) {
char c;
while (receiver->Receive(&c))
Event::Convert(receiver, sender, c);
}
#if defined(_WIN32)
void Win32EventListener(std::atomic<bool>* quit,
Sender<char> char_sender,
Sender<Event> event_sender) {
auto console = GetStdHandle(STD_INPUT_HANDLE);
while (!*quit) {
// Throttle ReadConsoleInput by waiting 250ms, this wait function will
// return if there is input in the console.
auto wait_result = WaitForSingleObject(console, 250);
if (wait_result == WAIT_TIMEOUT)
continue;
DWORD number_of_events = 0;
if (!GetNumberOfConsoleInputEvents(console, &number_of_events))
continue;
if (number_of_events <= 0)
continue;
std::vector<INPUT_RECORD> records{number_of_events};
DWORD number_of_events_read = 0;
ReadConsoleInput(console, records.data(),
(DWORD)(records.size() * sizeof(INPUT_RECORD)),
&number_of_events_read);
records.resize(number_of_events_read);
for (const auto& r : records) {
switch (r.EventType) {
case KEY_EVENT: {
auto key_event = r.Event.KeyEvent;
// ignore UP key events
if (key_event.bKeyDown == FALSE)
continue;
char_sender->Send((char)key_event.uChar.UnicodeChar);
} break;
case WINDOW_BUFFER_SIZE_EVENT:
event_sender->Send(Event::Special({0}));
break;
case MENU_EVENT:
case FOCUS_EVENT:
case MOUSE_EVENT:
// TODO(mauve): Implement later.
break;
}
}
}
}
#else
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int CheckStdinReady(int usec_timeout) {
timeval tv = {0, usec_timeout};
fd_set fds;
FD_ZERO(&fds);
FD_SET(STDIN_FILENO, &fds);
select(STDIN_FILENO + 1, &fds, NULL, NULL, &tv);
return FD_ISSET(STDIN_FILENO, &fds);
}
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// Read char from the terminal.
void UnixEventListener(std::atomic<bool>* quit, Sender<char> sender) {
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const int buffer_size = 100;
const int timeout_usec = 50000;
while (!*quit) {
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if (!CheckStdinReady(timeout_usec))
continue;
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char buff[buffer_size];
int l = read(fileno(stdin), buff, buffer_size);
for (int i = 0; i < l; ++i)
sender->Send(buff[i]);
}
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}
#endif
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static const char* HIDE_CURSOR = "\x1B[?25l";
static const char* SHOW_CURSOR = "\x1B[?25h";
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static const char* DISABLE_LINE_WRAP = "\x1B[7l";
static const char* ENABLE_LINE_WRAP = "\x1B[7h";
static const char* USE_ALTERNATIVE_SCREEN = "\x1B[?1049h";
static const char* USE_NORMAL_SCREEN = "\x1B[?1049l";
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using SignalHandler = void(int);
std::stack<std::function<void()>> on_exit_functions;
void OnExit(int signal) {
while (!on_exit_functions.empty()) {
on_exit_functions.top()();
on_exit_functions.pop();
}
if (signal == SIGINT)
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std::exit(SIGINT);
}
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auto install_signal_handler = [](int sig, SignalHandler handler) {
auto old_signal_handler = std::signal(sig, handler);
on_exit_functions.push([&]() { std::signal(sig, old_signal_handler); });
};
std::function<void()> on_resize = [] {};
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void OnResize(int /* signal */) {
on_resize();
}
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} // namespace
ScreenInteractive::ScreenInteractive(int dimx,
int dimy,
Dimension dimension,
bool use_alternative_screen)
: Screen(dimx, dimy),
dimension_(dimension),
use_alternative_screen_(use_alternative_screen) {
event_receiver_ = MakeReceiver<Event>();
event_sender_ = event_receiver_->MakeSender();
}
ScreenInteractive::~ScreenInteractive() {}
// static
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ScreenInteractive ScreenInteractive::FixedSize(int dimx, int dimy) {
return ScreenInteractive(dimx, dimy, Dimension::Fixed, false);
}
// static
ScreenInteractive ScreenInteractive::Fullscreen() {
return ScreenInteractive(0, 0, Dimension::Fullscreen, true);
}
// static
ScreenInteractive ScreenInteractive::TerminalOutput() {
return ScreenInteractive(0, 0, Dimension::TerminalOutput, false);
}
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// static
ScreenInteractive ScreenInteractive::FitComponent() {
return ScreenInteractive(0, 0, Dimension::FitComponent, false);
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}
void ScreenInteractive::PostEvent(Event event) {
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if (!quit_)
event_sender_->Send(event);
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}
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void ScreenInteractive::Loop(Component* component) {
// Install a SIGINT handler and restore the old handler on exit.
auto old_sigint_handler = std::signal(SIGINT, OnExit);
on_exit_functions.push(
[old_sigint_handler]() { std::signal(SIGINT, old_sigint_handler); });
// Save the old terminal configuration and restore it on exit.
#if defined(_WIN32)
// Enable VT processing on stdout and stdin
auto stdout_handle = GetStdHandle(STD_OUTPUT_HANDLE);
auto stdin_handle = GetStdHandle(STD_INPUT_HANDLE);
DWORD out_mode = 0;
DWORD in_mode = 0;
GetConsoleMode(stdout_handle, &out_mode);
GetConsoleMode(stdin_handle, &in_mode);
on_exit_functions.push([=] { SetConsoleMode(stdout_handle, out_mode); });
on_exit_functions.push([=] { SetConsoleMode(stdin_handle, in_mode); });
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// https://docs.microsoft.com/en-us/windows/console/setconsolemode
const int enable_virtual_terminal_processing = 0x0004;
const int disable_newline_auto_return = 0x0008;
out_mode |= enable_virtual_terminal_processing;
out_mode |= disable_newline_auto_return;
// https://docs.microsoft.com/en-us/windows/console/setconsolemode
const int enable_line_input = 0x0002;
const int enable_echo_input = 0x0004;
const int enable_virtual_terminal_input = 0x0200;
const int enable_window_input = 0x0008;
in_mode &= ~enable_echo_input;
in_mode &= ~enable_line_input;
in_mode |= enable_virtual_terminal_input;
in_mode |= enable_window_input;
SetConsoleMode(stdin_handle, in_mode);
SetConsoleMode(stdout_handle, out_mode);
#else
struct termios terminal;
tcgetattr(STDIN_FILENO, &terminal);
on_exit_functions.push([=] { tcsetattr(STDIN_FILENO, TCSANOW, &terminal); });
terminal.c_lflag &= ~ICANON; // Non canonique terminal.
terminal.c_lflag &= ~ECHO; // Do not print after a key press.
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terminal.c_cc[VMIN] = 0;
terminal.c_cc[VTIME] = 0;
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// auto oldf = fcntl(STDIN_FILENO, F_GETFL, 0);
// fcntl(STDIN_FILENO, F_SETFL, oldf | O_NONBLOCK);
// on_exit_functions.push([=] { fcntl(STDIN_FILENO, F_GETFL, oldf); });
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tcsetattr(STDIN_FILENO, TCSANOW, &terminal);
// Handle resize.
on_resize = [&] { event_sender_->Send(Event::Special({0})); };
install_signal_handler(SIGWINCH, OnResize);
#endif
// Hide the cursor and show it at exit.
std::cout << HIDE_CURSOR;
std::cout << DISABLE_LINE_WRAP;
std::cout << std::flush;
on_exit_functions.push([&] {
std::cout << reset_cursor_position;
std::cout << SHOW_CURSOR;
std::cout << ENABLE_LINE_WRAP;
std::cout << std::endl;
});
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// Produce a stream of Event from a stream of char.
auto char_receiver = MakeReceiver<char>();
auto char_sender = char_receiver->MakeSender();
auto event_sender_1 = event_receiver_->MakeSender();
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auto char_to_event_stream = std::thread(
CharToEventStream, std::move(char_receiver), std::move(event_sender_1));
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// Depending on the OS, start a thread that will produce events and/or chars.
#if defined(_WIN32)
auto event_sender_2 = event_receiver_->MakeSender();
auto event_listener =
std::thread(&Win32EventListener, &quit_, std::move(char_sender),
std::move(event_sender_2));
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#else
auto event_listener =
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std::thread(&UnixEventListener, &quit_, std::move(char_sender));
#endif
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if (use_alternative_screen_) {
std::cout << USE_ALTERNATIVE_SCREEN;
on_exit_functions.push([] { std::cout << USE_NORMAL_SCREEN; });
}
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// The main loop.
while (!quit_) {
if (!event_receiver_->HasPending()) {
std::cout << reset_cursor_position << ResetPosition();
Draw(component);
std::cout << ToString() << set_cursor_position << std::flush;
Clear();
}
Event event;
if (event_receiver_->Receive(&event))
component->OnEvent(event);
}
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char_to_event_stream.join();
event_listener.join();
OnExit(0);
}
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void ScreenInteractive::Draw(Component* component) {
auto document = component->Render();
int dimx = 0;
int dimy = 0;
switch (dimension_) {
case Dimension::Fixed:
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dimx = dimx_;
dimy = dimy_;
break;
case Dimension::TerminalOutput:
document->ComputeRequirement();
dimx = Terminal::Size().dimx;
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dimy = document->requirement().min_y;
break;
case Dimension::Fullscreen:
dimx = Terminal::Size().dimx;
dimy = Terminal::Size().dimy;
break;
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case Dimension::FitComponent:
auto terminal = Terminal::Size();
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document->ComputeRequirement();
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dimx = std::min(document->requirement().min_x, terminal.dimx);
dimy = std::min(document->requirement().min_y, terminal.dimy);
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break;
}
// Resize the screen if needed.
if (dimx != dimx_ || dimy != dimy_) {
dimx_ = dimx;
dimy_ = dimy;
pixels_ = std::vector<std::vector<Pixel>>(dimy, std::vector<Pixel>(dimx));
cursor_.x = dimx_ - 1;
cursor_.y = dimy_ - 1;
}
Render(*this, document);
// Set cursor position for user using tools to insert CJK characters.
set_cursor_position = "";
reset_cursor_position = "";
int dx = dimx_ - 1 - cursor_.x;
int dy = dimy_ - 1 - cursor_.y;
if (dx != 0) {
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set_cursor_position += "\x1B[" + std::to_string(dx) + "D";
reset_cursor_position += "\x1B[" + std::to_string(dx) + "C";
}
if (dy != 0) {
set_cursor_position += "\x1B[" + std::to_string(dy) + "A";
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reset_cursor_position += "\x1B[" + std::to_string(dy) + "B";
}
}
std::function<void()> ScreenInteractive::ExitLoopClosure() {
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return [this]() {
quit_ = true;
event_sender_.reset();
};
}
} // namespace ftxui.