2020-04-20 03:00:37 +08:00
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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2019-01-03 05:33:59 +08:00
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#include "ftxui/dom/elements.hpp"
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2020-03-23 05:32:44 +08:00
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#include "ftxui/dom/node_decorator.hpp"
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2019-01-03 05:33:59 +08:00
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2019-01-12 22:00:08 +08:00
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namespace ftxui {
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2019-01-03 05:33:59 +08:00
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class Blink : public NodeDecorator {
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public:
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2019-01-13 01:24:46 +08:00
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Blink(Elements children) : NodeDecorator(std::move(children)) {}
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2019-01-03 05:33:59 +08:00
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~Blink() override {}
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2019-01-12 22:00:08 +08:00
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void Render(Screen& screen) override {
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Node::Render(screen);
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2019-01-20 05:06:05 +08:00
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for (int y = box_.y_min; y <= box_.y_max; ++y) {
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for (int x = box_.x_min; x <= box_.x_max; ++x) {
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2019-01-03 05:33:59 +08:00
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screen.PixelAt(x, y).blink = true;
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}
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}
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}
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};
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2020-05-25 07:34:13 +08:00
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/// @brief The text drawn alternate in between visible and hidden.
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/// @ingroup dom
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2020-05-21 02:36:47 +08:00
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Element blink(Element child) {
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return std::make_shared<Blink>(unpack(std::move(child)));
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2019-01-03 05:33:59 +08:00
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}
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2020-02-12 04:44:55 +08:00
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} // namespace ftxui
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