2021-05-10 02:32:27 +08:00
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#include <stddef.h> // for size_t
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#include <algorithm> // for max, min
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#include <functional> // for function
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#include <memory> // for shared_ptr, allocator_traits<>::value_type
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2021-07-10 19:20:43 +08:00
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#include <string> // for wstring
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2021-05-10 02:32:27 +08:00
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#include <utility> // for move
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2021-07-10 19:20:43 +08:00
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#include <vector> // for vector
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2021-05-10 02:32:27 +08:00
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2021-07-10 19:20:43 +08:00
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#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
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#include "ftxui/component/component.hpp" // for Make, Radiobox
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/component_options.hpp" // for RadioboxOption
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2021-05-10 02:32:27 +08:00
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#include "ftxui/component/event.hpp" // for Event, Event::ArrowDown, Event::ArrowUp, Event::Return, Event::Tab, Event::TabReverse
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#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Pressed
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#include "ftxui/component/screen_interactive.hpp" // for Component
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2021-07-10 19:20:43 +08:00
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#include "ftxui/dom/elements.hpp" // for Element, operator|, text, hbox, reflect, vbox, focus, nothing, select
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#include "ftxui/screen/box.hpp" // for Box
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#include "ftxui/util/ref.hpp" // for Ref
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2020-03-24 04:26:00 +08:00
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2021-05-10 02:32:27 +08:00
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namespace ftxui {
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2021-05-02 02:40:35 +08:00
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2021-07-10 19:07:01 +08:00
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namespace {
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/// @brief A list of selectable element. One and only one can be selected at
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/// the same time.
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/// @ingroup component
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class RadioboxBase : public ComponentBase {
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public:
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RadioboxBase(const std::vector<std::wstring>* entries,
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int* selected,
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Ref<RadioboxOption> option)
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: entries_(entries), selected_(selected), option_(std::move(option)) {
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#if defined(FTXUI_MICROSOFT_TERMINAL_FALLBACK)
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// Microsoft terminal do not use fonts able to render properly the default
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// radiobox glyph.
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if (option_->checked == L"◉ ")
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option_->checked = L"(*)";
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if (option_->unchecked == L"○ ")
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option_->unchecked = L"( )";
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#endif
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}
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~RadioboxBase() override = default;
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private:
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Element Render() override {
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std::vector<Element> elements;
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bool is_focused = Focused();
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boxes_.resize(entries_->size());
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for (size_t i = 0; i < entries_->size(); ++i) {
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auto style = (focused_entry() == int(i) && is_focused)
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? option_->style_focused
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: option_->style_unfocused;
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auto focus_management = (focused_entry() != int(i)) ? nothing
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: is_focused ? focus
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: select;
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const std::wstring& symbol = *selected_ == int(i)
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? option_->style_checked
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: option_->style_unchecked;
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elements.push_back(hbox(text(symbol), text(entries_->at(i)) | style) |
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focus_management | reflect(boxes_[i]));
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}
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return vbox(std::move(elements));
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}
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bool OnEvent(Event event) override {
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if (!CaptureMouse(event))
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return false;
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if (event.is_mouse())
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return OnMouseEvent(event);
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if (!Focused())
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return false;
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int new_focused = focused_entry();
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if (event == Event::ArrowUp || event == Event::Character('k'))
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new_focused--;
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if (event == Event::ArrowDown || event == Event::Character('j'))
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new_focused++;
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if (event == Event::Tab && entries_->size())
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new_focused = (new_focused + 1) % entries_->size();
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if (event == Event::TabReverse && entries_->size())
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new_focused = (new_focused + entries_->size() - 1) % entries_->size();
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new_focused = std::max(0, std::min(int(entries_->size()) - 1, new_focused));
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if (focused_entry() != new_focused) {
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focused_entry() = new_focused;
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return true;
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}
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if (event == Event::Character(' ') || event == Event::Return) {
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*selected_ = focused_entry();
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option_->on_change();
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}
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return false;
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}
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bool OnMouseEvent(Event event) {
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if (!CaptureMouse(event))
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return false;
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for (int i = 0; i < int(boxes_.size()); ++i) {
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if (!boxes_[i].Contain(event.mouse().x, event.mouse().y))
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continue;
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focused_entry() = i;
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TakeFocus();
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if (event.mouse().button == Mouse::Left &&
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event.mouse().motion == Mouse::Pressed) {
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cursor_position = i;
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TakeFocus();
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if (*selected_ != i) {
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*selected_ = i;
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option_->on_change();
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}
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return true;
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}
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}
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return false;
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}
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int& focused_entry() { return option_->focused_entry(); }
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const std::vector<std::wstring>* const entries_;
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int* const selected_;
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int cursor_position = 0;
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std::vector<Box> boxes_;
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Ref<RadioboxOption> option_;
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};
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} // namespace
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2021-05-10 02:32:27 +08:00
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/// @brief A list of element, where only one can be selected.
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/// @param entries The list of entries in the list.
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/// @param selected The index of the currently selected element.
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/// @ingroup component
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/// @see RadioboxBase
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///
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/// ### Example
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///
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/// ```cpp
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/// auto screen = ScreenInteractive::TerminalOutput();
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/// std::vector<std::wstring> entries = {
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/// L"entry 1",
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/// L"entry 2",
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/// L"entry 3",
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/// };
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/// int selected = 0;
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/// auto menu = Radiobox(&entries, &selected);
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/// screen.Loop(menu);
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/// ```
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///
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/// ### Output
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///
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/// ```bash
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/// ◉ entry 1
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/// ○ entry 2
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/// ○ entry 3
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/// ```
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2021-07-10 16:50:25 +08:00
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Component Radiobox(const std::vector<std::wstring>* entries,
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int* selected,
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2021-07-10 18:29:39 +08:00
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Ref<RadioboxOption> option) {
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2021-07-10 16:50:25 +08:00
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return Make<RadioboxBase>(entries, selected, std::move(option));
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2021-05-10 02:32:27 +08:00
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}
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2019-01-19 05:41:33 +08:00
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} // namespace ftxui
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2020-08-16 06:24:18 +08:00
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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