FTXUI/include/ftxui/screen/box.hpp

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#ifndef FTXUI_SCREEN_BOX_HPP
#define FTXUI_SCREEN_BOX_HPP
namespace ftxui {
struct Box {
int x_min = 0;
int x_max = 0;
int y_min = 0;
int y_max = 0;
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static Box Intersection(Box a, Box b);
bool Contain(int x, int y);
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};
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} // namespace ftxui
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#endif /* end of include guard: FTXUI_SCREEN_BOX_HPP */
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.