FTXUI/src/ftxui/component/container.cpp

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#include "ftxui/component/container.hpp"
namespace ftxui {
// static
Container Container::Horizontal() {
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Container container;
container.event_handler_ = &Container::HorizontalEvent;
container.render_handler_ = &Container::HorizontalRender;
return container;
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}
// static
Container Container::Vertical() {
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Container container;
container.event_handler_ = &Container::VerticalEvent;
container.render_handler_ = &Container::VerticalRender;
return container;
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}
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// static
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Container Container::Tab(int* selector) {
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Container container;
container.event_handler_ = &Container::TabEvent;
container.render_handler_ = &Container::TabRender;
container.selector_ = selector;
return container;
}
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bool Container::OnEvent(Event event) {
if (!Focused())
return false;
if (ActiveChild()->OnEvent(event))
return true;
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return (this->*event_handler_)(event);
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}
Component* Container::ActiveChild() {
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if (children_.size() == 0)
return nullptr;
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return children_[*selector_ % children_.size()];
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}
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bool Container::VerticalEvent(Event event) {
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selected_ %= children_.size();
// Left pressed ?
if (event == Event::ArrowUp || event == Event::Character('k')) {
if (selected_ != 0) {
selected_--;
return true;
}
}
// Left pressed ?
if (event == Event::ArrowDown || event == Event::Character('j')) {
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if (selected_ != int(children_.size()) - 1) {
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selected_++;
return true;
}
}
return false;
}
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bool Container::HorizontalEvent(Event event) {
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selected_ %= children_.size();
// Left pressed ?
if (event == Event::ArrowLeft || event == Event::Character('h')) {
if (selected_ != 0) {
selected_--;
return true;
}
}
// Left pressed ?
if (event == Event::ArrowRight || event == Event::Character('l')) {
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if (selected_ != int(children_.size()) - 1) {
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selected_++;
return true;
}
}
return false;
}
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Element Container::Render() {
return (this->*render_handler_)();
}
Element Container::VerticalRender() {
Elements elements;
for(auto& it : children_)
elements.push_back(it->Render());
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if (elements.size() == 0)
return text(L"Empty container");
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return vbox(std::move(elements));
}
Element Container::HorizontalRender() {
Elements elements;
for(auto& it : children_)
elements.push_back(it->Render());
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if (elements.size() == 0)
return text(L"Empty container");
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return hbox(std::move(elements));
}
Element Container::TabRender() {
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Component* active_child = ActiveChild();
if (active_child)
return active_child->Render();
return text(L"Empty container");
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}
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} // namespace ftxui