FTXUI/src/ftxui/component/toggle.cpp

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#include "ftxui/component/toggle.hpp"
namespace ftxui {
Element Toggle::Render() {
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bool is_focused = Focused();
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Elements children;
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for(size_t i = 0; i<entries.size(); ++i) {
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// Separator.
if (i != 0)
children.push_back(separator());
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// Entry.
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auto style = (selected != int(i))
? normal_style
: is_focused ? focused_style : selected_style;
auto focused = (selected != int(i)) ? nothing : is_focused ? focus : select;
children.push_back(text(entries[i]) | style | focused);
}
return hbox(std::move(children));
}
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bool Toggle::OnEvent(Event event) {
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if (selected > 0 &&
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(event == Event::ArrowLeft || event == Event::Character('h'))) {
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selected--;
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on_change();
return true;
}
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if (selected < int(entries.size()) - 1 &&
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(event == Event::ArrowRight || event == Event::Character('l'))) {
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selected++;
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on_change();
return true;
}
return false;
}
} // namespace ftxui