FTXUI/examples/dom/spinner.cpp

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// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#include <chrono> // for operator""s, chrono_literals
#include <ftxui/dom/elements.hpp> // for Element, operator|, separator, filler, hbox, size, spinner, text, vbox, bold, border, Fit, EQUAL, WIDTH
#include <ftxui/screen/screen.hpp> // for Full, Screen
#include <iostream> // for cout, endl, ostream
#include <string> // for to_string, operator<<, string
#include <thread> // for sleep_for
#include <utility> // for move
#include <vector> // for vector
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#include "ftxui/dom/node.hpp" // for Render
#include "ftxui/screen/color.hpp" // for ftxui
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int main() {
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using namespace ftxui;
using namespace std::chrono_literals;
std::string reset_position;
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for (int index = 0; index < 200; ++index) {
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std::vector<Element> entries;
for (int i = 0; i < 23; ++i) {
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if (i != 0)
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entries.push_back(separator());
entries.push_back( //
hbox({
text(std::to_string(i)) | size(WIDTH, EQUAL, 2),
separator(),
spinner(i, index) | bold,
}));
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}
auto document = hbox({
vbox(std::move(entries)) | border,
filler(),
});
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auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
Render(screen, document);
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std::cout << reset_position;
screen.Print();
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reset_position = screen.ResetPosition();
std::this_thread::sleep_for(0.1s);
}
std::cout << std::endl;
}