FTXUI/examples/component/checkbox_in_frame.cpp

46 lines
1.1 KiB
C++
Raw Normal View History

2019-01-20 05:06:05 +08:00
#include "ftxui/component/checkbox.hpp"
#include "ftxui/component/container.hpp"
#include "ftxui/component/input.hpp"
#include "ftxui/component/menu.hpp"
#include "ftxui/component/screen_interactive.hpp"
#include "ftxui/component/toggle.hpp"
#include "ftxui/screen/string.hpp"
using namespace ftxui;
class MyComponent : public Component {
public:
MyComponent() {
Add(&container);
checkbox.resize(30);
2020-03-23 05:32:44 +08:00
for (int i = 0; i < checkbox.size(); ++i) {
2019-01-20 05:06:05 +08:00
checkbox[i].label = (L"CheckBox " + to_wstring(i));
container.Add(&checkbox[i]);
}
}
2020-03-23 05:32:44 +08:00
// clang-format off
2019-01-20 05:06:05 +08:00
Element Render() override {
Elements content;
2020-03-23 05:32:44 +08:00
for (auto& it : checkbox) {
2019-01-20 05:06:05 +08:00
content.push_back(it.Render());
}
return vbox(std::move(content))
| frame
| size(HEIGHT, LESS_THAN, 10)
| border;
2019-01-20 05:06:05 +08:00
}
private:
std::vector<CheckBox> checkbox;
Container container = Container::Vertical();
};
int main(int argc, const char* argv[]) {
auto screen = ScreenInteractive::FitComponent();
MyComponent component;
screen.Loop(&component);
return 0;
}