FTXUI/include/ftxui/component/button.hpp

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#ifndef FTXUI_COMPONENT_BUTTON_HPP
#define FTXUI_COMPONENT_BUTTON_HPP
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#include <functional> // for function
#include <string> // for wstring
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#include "ftxui/component/component.hpp" // for Component
#include "ftxui/component/component_base.hpp" // for ComponentBase
#include "ftxui/dom/elements.hpp" // for Element
#include "ftxui/screen/box.hpp" // for Box
#include "ftxui/screen/string.hpp" // for ConstStringRef
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namespace ftxui {
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struct Event;
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/// @brief A button. An action is associated to the click event.
/// @ingroup dom
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class ButtonBase : public ComponentBase {
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public:
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// Access this interface from a Component
static ButtonBase* From(Component);
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// Constructor.
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ButtonBase(ConstStringRef label,
std::function<void()> on_click,
ConstRef<ButtonOption> option);
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~ButtonBase() override = default;
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// Component implementation.
Element Render() override;
bool OnEvent(Event) override;
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private:
ConstStringRef label_;
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std::function<void()> on_click_;
Box box_;
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ConstRef<ButtonOption> option_;
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};
} // namespace ftxui
#endif /* end of include guard: FTXUI_COMPONENT_BUTTON_HPP */
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.