mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-12-02 00:12:28 +08:00
116 lines
4.8 KiB
C++
116 lines
4.8 KiB
C++
|
#ifndef FTXUI_DOM_FLEXBOX_CONFIG_HPP
|
|||
|
#define FTXUI_DOM_FLEXBOX_CONFIG_HPP
|
|||
|
|
|||
|
/*
|
|||
|
This replicate the CSS flexbox model.
|
|||
|
See guide for documentation:
|
|||
|
https://css-tricks.com/snippets/css/a-guide-to-flexbox/
|
|||
|
*/
|
|||
|
|
|||
|
namespace ftxui {
|
|||
|
|
|||
|
struct FlexboxConfig {
|
|||
|
/// This establishes the main-axis, thus defining the direction flex items are
|
|||
|
/// placed in the flex container. Flexbox is (aside wrapping) single-direction
|
|||
|
/// layout concept. Think of flex items as primarily laying out either in
|
|||
|
/// horizontal rows or vertical columns.
|
|||
|
enum class Direction {
|
|||
|
Row, ///< Flex items are laid out in a row.
|
|||
|
RowInversed, ///< Flex items are laid out in a row, but in reverse order.
|
|||
|
Column, ///< Flex items are laid out in a column.
|
|||
|
ColumnInversed ///< Flex items are laid out in a column, but in reverse
|
|||
|
///< order.
|
|||
|
};
|
|||
|
Direction direction = Direction::Row;
|
|||
|
|
|||
|
/// By default, flex items will all try to fit onto one line. You can change
|
|||
|
/// that and allow the items to wrap as needed with this property.
|
|||
|
enum class Wrap {
|
|||
|
NoWrap, ///< Flex items will all try to fit onto one line.
|
|||
|
Wrap, ///< Flex items will wrap onto multiple lines.
|
|||
|
WrapInversed, ///< Flex items will wrap onto multiple lines, but in reverse
|
|||
|
///< order.
|
|||
|
};
|
|||
|
Wrap wrap = Wrap::Wrap;
|
|||
|
|
|||
|
/// This defines the alignment along the main axis. It helps distribute extra
|
|||
|
/// free space leftover when either all the flex items on a line are
|
|||
|
/// inflexible, or are flexible but have reached their maximum size. It also
|
|||
|
/// exerts some control over the alignment of items when they overflow the
|
|||
|
/// line.
|
|||
|
enum class JustifyContent {
|
|||
|
/// Items are aligned to the start of flexbox's direction.
|
|||
|
FlexStart,
|
|||
|
/// Items are aligned to the end of flexbox's direction.
|
|||
|
FlexEnd,
|
|||
|
/// Items are centered along the line.
|
|||
|
Center,
|
|||
|
/// Items are stretched to fill the line.
|
|||
|
Stretch,
|
|||
|
/// Items are evenly distributed in the line; first item is on the start
|
|||
|
// line, last item on the end line
|
|||
|
SpaceBetween,
|
|||
|
/// Items are evenly distributed in the line with equal space around them.
|
|||
|
/// Note that visually the spaces aren’t equal, since all the items have
|
|||
|
/// equal space on both sides. The first item will have one unit of space
|
|||
|
/// against the container edge, but two units of space between the next item
|
|||
|
/// because that next item has its own spacing that applies.
|
|||
|
SpaceAround,
|
|||
|
/// Items are distributed so that the spacing between any two items (and the
|
|||
|
/// space to the edges) is equal.
|
|||
|
SpaceEvenly,
|
|||
|
};
|
|||
|
JustifyContent justify_content = JustifyContent::FlexStart;
|
|||
|
|
|||
|
/// This defines the default behavior for how flex items are laid out along
|
|||
|
/// the cross axis on the current line. Think of it as the justify-content
|
|||
|
/// version for the cross-axis (perpendicular to the main-axis).
|
|||
|
enum class AlignItems {
|
|||
|
FlexStart, ///< items are placed at the start of the cross axis.
|
|||
|
FlexEnd, ///< items are placed at the end of the cross axis.
|
|||
|
Center, ///< items are centered along the cross axis.
|
|||
|
Stretch, ///< items are stretched to fill the cross axis.
|
|||
|
};
|
|||
|
AlignItems align_items = AlignItems::FlexStart;
|
|||
|
|
|||
|
// This aligns a flex container’s lines within when there is extra space in
|
|||
|
// the cross-axis, similar to how justify-content aligns individual items
|
|||
|
// within the main-axis.
|
|||
|
enum class AlignContent {
|
|||
|
FlexStart, ///< items are placed at the start of the cross axis.
|
|||
|
FlexEnd, ///< items are placed at the end of the cross axis.
|
|||
|
Center, ///< items are centered along the cross axis.
|
|||
|
Stretch, ///< items are stretched to fill the cross axis.
|
|||
|
SpaceBetween, ///< items are evenly distributed in the cross axis.
|
|||
|
SpaceAround, ///< tems evenly distributed with equal space around each
|
|||
|
///< line.
|
|||
|
SpaceEvenly, ///< items are evenly distributed in the cross axis with equal
|
|||
|
///< space around them.
|
|||
|
};
|
|||
|
AlignContent align_content = AlignContent::FlexStart;
|
|||
|
|
|||
|
int gap_x = 0;
|
|||
|
int gap_y = 0;
|
|||
|
|
|||
|
// Constructor pattern. For chained use like:
|
|||
|
// ```
|
|||
|
// FlexboxConfig()
|
|||
|
// .Set(FlexboxConfig::Direction::Row)
|
|||
|
// .Set(FlexboxConfig::Wrap::Wrap);
|
|||
|
// ```
|
|||
|
FlexboxConfig& Set(FlexboxConfig::Direction);
|
|||
|
FlexboxConfig& Set(FlexboxConfig::Wrap);
|
|||
|
FlexboxConfig& Set(FlexboxConfig::JustifyContent);
|
|||
|
FlexboxConfig& Set(FlexboxConfig::AlignItems);
|
|||
|
FlexboxConfig& Set(FlexboxConfig::AlignContent);
|
|||
|
FlexboxConfig& SetGap(int gap_x, int gap_y);
|
|||
|
};
|
|||
|
|
|||
|
} // namespace ftxui
|
|||
|
|
|||
|
#endif /* end of include guard: FTXUI_DOM_FLEXBOX_CONFIG_HPP */
|
|||
|
|
|||
|
// Copyright 2021 Arthur Sonzogni. All rights reserved.
|
|||
|
// Use of this source code is governed by the MIT license that can be found in
|
|||
|
// the LICENSE file.
|