2019-01-03 05:33:59 +08:00
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#include "ftxui/dom/node_decorator.hpp"
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#include "ftxui/dom/elements.hpp"
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2019-01-12 22:00:08 +08:00
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namespace ftxui {
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2019-01-03 05:33:59 +08:00
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class Blink : public NodeDecorator {
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public:
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2019-01-13 01:24:46 +08:00
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Blink(Elements children) : NodeDecorator(std::move(children)) {}
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2019-01-03 05:33:59 +08:00
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~Blink() override {}
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2019-01-12 22:00:08 +08:00
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void Render(Screen& screen) override {
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2019-01-03 05:33:59 +08:00
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Node::Render(screen);
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for (int y = box_.top; y <= box_.bottom; ++y) {
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for (int x = box_.left; x <= box_.right; ++x) {
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screen.PixelAt(x, y).blink = true;
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}
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}
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}
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};
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2019-01-13 01:24:46 +08:00
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std::unique_ptr<Node> blink(Element child) {
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2019-01-03 05:33:59 +08:00
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return std::make_unique<Blink>(unpack(std::move(child)));
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}
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2019-01-12 22:00:08 +08:00
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}; // namespace ftxui
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