FTXUI/src/ftxui/component/radiobox.cpp

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#include <stddef.h> // for size_t
#include <algorithm> // for max, min
#include <functional> // for function
#include <memory> // for shared_ptr, allocator_traits<>::value_type
#include <utility> // for move
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
#include "ftxui/component/event.hpp" // for Event, Event::ArrowDown, Event::ArrowUp, Event::Return, Event::Tab, Event::TabReverse
#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Pressed
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#include "ftxui/component/radiobox.hpp"
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#include "ftxui/component/screen_interactive.hpp" // for Component
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namespace ftxui {
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/// @brief A list of element, where only one can be selected.
/// @param entries The list of entries in the list.
/// @param selected The index of the currently selected element.
/// @ingroup component
/// @see RadioboxBase
///
/// ### Example
///
/// ```cpp
/// auto screen = ScreenInteractive::TerminalOutput();
/// std::vector<std::wstring> entries = {
/// L"entry 1",
/// L"entry 2",
/// L"entry 3",
/// };
/// int selected = 0;
/// auto menu = Radiobox(&entries, &selected);
/// screen.Loop(menu);
/// ```
///
/// ### Output
///
/// ```bash
/// ◉ entry 1
/// ○ entry 2
/// ○ entry 3
/// ```
Component Radiobox(const std::vector<std::wstring>* entries, int* selected) {
return Make<RadioboxBase>(entries, selected);
}
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// static
RadioboxBase* RadioboxBase::From(Component component) {
return static_cast<RadioboxBase*>(component.get());
}
RadioboxBase::RadioboxBase(const std::vector<std::wstring>* entries,
int* selected_)
: entries_(entries), selected_(selected_) {}
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Element RadioboxBase::Render() {
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std::vector<Element> elements;
bool is_focused = Focused();
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boxes_.resize(entries_->size());
for (size_t i = 0; i < entries_->size(); ++i) {
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auto style =
(focused == int(i) && is_focused) ? focused_style : unfocused_style;
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auto focus_management = (focused != int(i)) ? nothing
: is_focused ? focus
: select;
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const std::wstring& symbol = *selected_ == int(i) ? checked : unchecked;
elements.push_back(hbox(text(symbol), text(entries_->at(i)) | style) |
focus_management | reflect(boxes_[i]));
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}
return vbox(std::move(elements));
}
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bool RadioboxBase::OnEvent(Event event) {
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if (!CaptureMouse(event))
return false;
if (event.is_mouse())
return OnMouseEvent(event);
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if (!Focused())
return false;
int new_focused = focused;
if (event == Event::ArrowUp || event == Event::Character('k'))
new_focused--;
if (event == Event::ArrowDown || event == Event::Character('j'))
new_focused++;
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if (event == Event::Tab && entries_->size())
new_focused = (new_focused + 1) % entries_->size();
if (event == Event::TabReverse && entries_->size())
new_focused = (new_focused + entries_->size() - 1) % entries_->size();
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new_focused = std::max(0, std::min(int(entries_->size()) - 1, new_focused));
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if (focused != new_focused) {
focused = new_focused;
return true;
}
if (event == Event::Character(' ') || event == Event::Return) {
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*selected_ = focused;
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on_change();
}
return false;
}
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bool RadioboxBase::OnMouseEvent(Event event) {
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if (!CaptureMouse(event))
return false;
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for (int i = 0; i < int(boxes_.size()); ++i) {
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if (!boxes_[i].Contain(event.mouse().x, event.mouse().y))
continue;
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focused = i;
TakeFocus();
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if (event.mouse().button == Mouse::Left &&
event.mouse().motion == Mouse::Pressed) {
cursor_position = i;
TakeFocus();
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if (*selected_ != i) {
*selected_ = i;
on_change();
}
return true;
}
}
return false;
}
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} // namespace ftxui
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.