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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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#include <memory> // for allocator, __shared_ptr_access, shared_ptr
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#include <string> // for string, basic_string
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#include <vector> // for vector
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Radiobox, Horizontal, Menu, Renderer, Tab
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for Element, separator, hbox, operator|, border
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using namespace ftxui;
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int main() {
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std::vector<std::string> tab_values{
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"tab_1",
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"tab_2",
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"tab_3",
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};
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int tab_selected = 0;
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auto tab_menu = Menu(&tab_values, &tab_selected);
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std::vector<std::string> tab_1_entries{
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"Forest",
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"Water",
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"I don't know",
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};
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int tab_1_selected = 0;
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std::vector<std::string> tab_2_entries{
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"Hello",
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"Hi",
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"Hay",
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};
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int tab_2_selected = 0;
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std::vector<std::string> tab_3_entries{
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"Table",
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"Nothing",
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"Is",
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"Empty",
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};
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int tab_3_selected = 0;
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auto tab_container = Container::Tab(
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{
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Radiobox(&tab_1_entries, &tab_1_selected),
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Radiobox(&tab_2_entries, &tab_2_selected),
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Radiobox(&tab_3_entries, &tab_3_selected),
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},
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&tab_selected);
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auto container = Container::Horizontal({
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tab_menu,
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tab_container,
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});
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auto renderer = Renderer(container, [&] {
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return hbox({
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tab_menu->Render(),
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separator(),
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tab_container->Render(),
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}) |
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border;
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});
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auto screen = ScreenInteractive::TerminalOutput();
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screen.Loop(renderer);
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}
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