2021-07-08 04:13:33 +08:00
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#ifndef FTXUI_COMPONENT_COMPONENT_OPTIONS_HPP
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#define FTXUI_COMPONENT_COMPONENT_OPTIONS_HPP
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2021-07-08 04:37:50 +08:00
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#include <ftxui/dom/elements.hpp>
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2021-07-08 04:13:33 +08:00
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namespace ftxui {
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struct MenuOption {
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Decorator normal_style = nothing;
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Decorator focused_style = inverted;
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Decorator selected_style = bold;
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Decorator selected_focused_style = focused_style | selected_style;
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// State update callback.
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std::function<void()> on_change = []() {};
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std::function<void()> on_enter = []() {};
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};
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2021-07-08 04:23:07 +08:00
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struct ButtonOption {
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bool border = true;
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};
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2021-07-08 04:37:50 +08:00
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struct CheckboxOption {
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std::wstring checked = L"▣ "; /// Prefix for a "checked" state.
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std::wstring unchecked = L"☐ "; /// Prefix for a "unchecked" state.
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Decorator focused_style = inverted; /// Decorator used when focused.
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Decorator unfocused_style = nothing; /// Decorator used when unfocused.
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/// Called when the user change the state.
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std::function<void()> on_change = []() {};
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};
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2021-07-08 06:01:42 +08:00
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struct InputOption {
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std::function<void()> on_change = [] {};
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std::function<void()> on_enter = [] {};
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};
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2021-07-10 16:50:25 +08:00
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struct RadioboxOption {
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std::wstring checked = L"◉ ";
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std::wstring unchecked = L"○ ";
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Decorator focused_style = inverted;
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Decorator unfocused_style = nothing;
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std::function<void()> on_change = []() {};
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};
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2021-07-10 17:03:01 +08:00
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struct ToggleOption {
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Decorator normal_style = dim;
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Decorator focused_style = inverted;
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Decorator selected_style = bold;
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Decorator selected_focused_style = focused_style | selected_style;
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// Callback.
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std::function<void()> on_change = []() {};
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std::function<void()> on_enter = []() {};
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};
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2021-07-08 04:23:07 +08:00
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}; // namespace ftxui
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2021-07-08 04:13:33 +08:00
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#endif /* end of include guard: FTXUI_COMPONENT_COMPONENT_OPTIONS_HPP */
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