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Add more examples.
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example(blink)
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example(bold)
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example(color)
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example(color)
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example(dbox)
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example(dbox)
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example(dim)
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example(frame)
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example(frame)
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example(gauge)
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example(gauge)
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example(inverted)
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example(package_manager)
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example(package_manager)
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example(separator)
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example(separator)
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example(underlined)
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example(style_gallery)
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example(vbox_hbox)
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example(vbox_hbox)
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21
examples/dom/blink.cpp
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21
examples/dom/blink.cpp
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#include "ftxui/screen.hpp"
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#include "ftxui/dom/elements.hpp"
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#include <iostream>
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int main(int argc, const char *argv[])
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{
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using namespace ftxui;
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using namespace ftxui::dom;
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auto document =
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hbox(
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text(L"This text is "),
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text(L"blink") | blink,
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text(L". Do you like it?")
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);
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auto screen = ftxui::Screen::TerminalOutput(document);
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Render(screen, document.get());
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std::cout << screen.ToString();
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return 0;
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}
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21
examples/dom/bold.cpp
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21
examples/dom/bold.cpp
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#include "ftxui/screen.hpp"
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#include "ftxui/dom/elements.hpp"
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#include <iostream>
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int main(int argc, const char *argv[])
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{
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using namespace ftxui;
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using namespace ftxui::dom;
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auto document =
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hbox(
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text(L"This text is "),
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text(L"bold") | bold,
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text(L". Do you like it?")
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);
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auto screen = ftxui::Screen::TerminalOutput(document);
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Render(screen, document.get());
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std::cout << screen.ToString();
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return 0;
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}
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21
examples/dom/dim.cpp
Normal file
21
examples/dom/dim.cpp
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#include "ftxui/screen.hpp"
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#include "ftxui/dom/elements.hpp"
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#include <iostream>
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int main(int argc, const char *argv[])
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{
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using namespace ftxui;
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using namespace ftxui::dom;
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auto document =
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hbox(
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text(L"This text is "),
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text(L"dim") | dim,
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text(L". Do you like it?")
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);
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auto screen = ftxui::Screen::TerminalOutput(document);
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Render(screen, document.get());
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std::cout << screen.ToString();
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return 0;
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}
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21
examples/dom/inverted.cpp
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21
examples/dom/inverted.cpp
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#include "ftxui/screen.hpp"
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#include "ftxui/dom/elements.hpp"
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#include <iostream>
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int main(int argc, const char *argv[])
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{
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using namespace ftxui;
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using namespace ftxui::dom;
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auto document =
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hbox(
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text(L"This text is "),
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text(L"inverted") | inverted,
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text(L". Do you like it?")
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);
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auto screen = ftxui::Screen::TerminalOutput(document);
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Render(screen, document.get());
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std::cout << screen.ToString();
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return 0;
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}
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26
examples/dom/style_gallery.cpp
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26
examples/dom/style_gallery.cpp
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#include "ftxui/screen.hpp"
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#include "ftxui/dom/elements.hpp"
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#include <iostream>
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int main(int argc, const char *argv[])
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{
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using namespace ftxui;
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using namespace ftxui::dom;
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auto document =
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hbox(
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text(L"normal") , text(L" ") ,
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text(L"bold") | bold , text(L" ") ,
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text(L"dim") | dim , text(L" ") ,
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text(L"inverted") | inverted , text(L" ") ,
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text(L"underlined")| underlined , text(L" ") ,
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text(L"blink") | blink , text(L" ") ,
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text(L"color") | color(Color::Blue) , text(L" ") ,
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text(L"bgcolor") | bgcolor(Color::Blue)
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);
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auto screen = ftxui::Screen::TerminalOutput(document);
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Render(screen, document.get());
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std::cout << screen.ToString();
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return 0;
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}
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21
examples/dom/underlined.cpp
Normal file
21
examples/dom/underlined.cpp
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#include "ftxui/screen.hpp"
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#include "ftxui/dom/elements.hpp"
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#include <iostream>
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int main(int argc, const char *argv[])
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{
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using namespace ftxui;
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using namespace ftxui::dom;
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auto document =
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hbox(
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text(L"This text is "),
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text(L"underlined") | underlined,
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text(L". Do you like it?")
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);
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auto screen = ftxui::Screen::TerminalOutput(document);
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Render(screen, document.get());
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std::cout << screen.ToString();
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return 0;
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}
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