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Fix focus vs flexbox interaction. (#405)
- Fix focus in flexbox. This required resetting the focus state at the beginning of the ComputeRequirement(), because it can now run several times. This resolves:https://github.com/ArthurSonzogni/FTXUI/issues/399 - Add Box::Union. - Add a preliminary implementation of forwarding selected_box from within the flexbox.
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@ -4,6 +4,13 @@ Changelog
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current (development)
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---------------------
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### DOM
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- Bugfix: Fix `focus`/`select` when the `vbox`/`hbox`/`dbox` contains a
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`flexbox`
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### Screen
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- Feature: add `Box::Union(a,b) -> Box`
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3.0.0
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-----
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@ -10,6 +10,7 @@ struct Box {
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int y_max = 0;
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static auto Intersection(Box a, Box b) -> Box;
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static auto Union(Box a, Box b) -> Box;
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bool Contain(int x, int y) const;
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bool operator==(const Box& other) const;
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bool operator!=(const Box& other) const;
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@ -297,8 +297,9 @@ ScreenInteractive ScreenInteractive::FitComponent() {
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void ScreenInteractive::Post(Task task) {
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// Task/Events sent toward inactive screen or screen waiting to become
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// inactive are dropped.
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if (!task_sender_)
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if (!task_sender_) {
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return;
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}
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task_sender_->Send(std::move(task));
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}
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@ -21,6 +21,7 @@ class DBox : public Node {
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requirement_.flex_grow_y = 0;
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requirement_.flex_shrink_x = 0;
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requirement_.flex_shrink_y = 0;
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requirement_.selection = Requirement::NORMAL;
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for (auto& child : children_) {
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child->ComputeRequirement();
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requirement_.min_x =
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@ -99,41 +99,63 @@ class Flexbox : public Node {
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}
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Layout(global, true);
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if (global.blocks.empty()) {
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// Reset:
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requirement_.selection = Requirement::Selection::NORMAL;
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requirement_.selected_box = Box();
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requirement_.min_x = 0;
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requirement_.min_y = 0;
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if (global.blocks.empty()) {
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return;
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}
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// Compute the union of all the blocks:
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Box box;
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box.x_min = global.blocks[0].x;
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box.y_min = global.blocks[0].y;
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box.x_max = global.blocks[0].x + global.blocks[0].dim_x;
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box.y_max = global.blocks[0].y + global.blocks[0].dim_y;
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for (auto& b : global.blocks) {
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box.x_min = std::min(box.x_min, b.x);
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box.y_min = std::min(box.y_min, b.y);
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box.x_max = std::max(box.x_max, b.x + b.dim_x);
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box.y_max = std::max(box.y_max, b.y + b.dim_y);
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}
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requirement_.min_x = box.x_max - box.x_min;
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requirement_.min_y = box.y_max - box.y_min;
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// Find the selection:
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for (size_t i = 0; i < children_.size(); ++i) {
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if (requirement_.selection >= children_[i]->requirement().selection) {
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continue;
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}
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requirement_.selection = children_[i]->requirement().selection;
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Box selected_box = children_[i]->requirement().selected_box;
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// Shift |selected_box| according to its position inside this component:
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auto& b = global.blocks[i];
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selected_box.x_min += b.x;
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selected_box.y_min += b.y;
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selected_box.x_max += b.x;
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selected_box.y_max += b.y;
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requirement_.selected_box = Box::Intersection(selected_box, box);
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}
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}
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void SetBox(Box box) override {
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Node::SetBox(box);
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int asked_previous = asked_;
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asked_ = std::min(asked_, IsColumnOriented() ? box.y_max - box.y_min + 1
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: box.x_max - box.x_min + 1);
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need_iteration_ = (asked_ != asked_previous);
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flexbox_helper::Global global;
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global.config = config_;
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global.size_x = box.x_max - box.x_min + 1;
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global.size_y = box.y_max - box.y_min + 1;
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Layout(global);
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need_iteration_ = false;
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for (size_t i = 0; i < children_.size(); ++i) {
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auto& child = children_[i];
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auto& b = global.blocks[i];
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@ -432,6 +432,29 @@ TEST(FlexboxTest, GapY) {
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" ");
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}
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TEST(FlexboxTest, Focus) {
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auto document = vbox({
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paragraph("0 -"),
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paragraph("1 -"),
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paragraph("2 -"),
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paragraph("3 -"),
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paragraph("4 -"),
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paragraph("5 -"),
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paragraph("6 -"),
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paragraph("7 -") | focus,
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paragraph("8 -"),
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paragraph("9 -"),
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}) | yframe | flex;
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Screen screen(1, 3);
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Render(screen, document);
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EXPECT_EQ(screen.ToString(),
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"7\r\n"
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"-\r\n"
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"8"
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);
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}
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} // namespace ftxui
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// Copyright 2021 Arthur Sonzogni. All rights reserved.
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@ -23,6 +23,7 @@ class HBox : public Node {
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requirement_.flex_grow_y = 0;
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requirement_.flex_shrink_x = 0;
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requirement_.flex_shrink_y = 0;
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requirement_.selection = Requirement::NORMAL;
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for (auto& child : children_) {
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child->ComputeRequirement();
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if (requirement_.selection < child->requirement().selection) {
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@ -23,6 +23,7 @@ class VBox : public Node {
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requirement_.flex_grow_y = 0;
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requirement_.flex_shrink_x = 0;
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requirement_.flex_shrink_y = 0;
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requirement_.selection = Requirement::NORMAL;
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for (auto& child : children_) {
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child->ComputeRequirement();
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if (requirement_.selection < child->requirement().selection) {
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@ -15,6 +15,18 @@ Box Box::Intersection(Box a, Box b) {
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};
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}
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/// @return the smallest Box containing both |a| and |b|.
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/// @ingroup screen
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// static
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Box Box::Union(Box a, Box b) {
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return Box{
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std::min(a.x_min, b.x_min),
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std::max(a.x_max, b.x_max),
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std::min(a.y_min, b.y_min),
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std::max(a.y_max, b.y_max),
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};
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}
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/// @return whether (x,y) is contained inside the box.
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/// @ingroup screen
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bool Box::Contain(int x, int y) const {
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@ -20,8 +20,8 @@ namespace ftxui {
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namespace {
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bool g_cached = false;
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Terminal::Color g_cached_supported_color;
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bool g_cached = false; // NOLINT
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Terminal::Color g_cached_supported_color; // NOLINT
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Dimensions& FallbackSize() {
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#if defined(__EMSCRIPTEN__)
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