Improvement documentation. (#361)

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@ -9,8 +9,8 @@ current (development)
means non-cmake users should not link against "libftxui-dom" for instance. means non-cmake users should not link against "libftxui-dom" for instance.
### Component ### Component
- Animations module! Components can implement the `OnAnimation` method and the - **Animations** module! Components can implement the `OnAnimation` method and
animation::Animator to define some animated properties. the animation::Animator to define some animated properties.
- `Menu` now support animations. - `Menu` now support animations.
- `Button` now supports animations. - `Button` now supports animations.
- Support SIGTSTP. (ctrl+z). - Support SIGTSTP. (ctrl+z).

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@ -29,13 +29,26 @@ A simple C++ library for terminal based user interfaces!
[[1]](https://hackernoon.com/building-reactive-terminal-interfaces-in-c-d392ce34e649?gi=d9fb9ce35901) [[1]](https://hackernoon.com/building-reactive-terminal-interfaces-in-c-d392ce34e649?gi=d9fb9ce35901)
and [React](https://reactjs.org/) and [React](https://reactjs.org/)
* Simple and elegant syntax (in my opinion) * Simple and elegant syntax (in my opinion)
* Keyboard & mouse navigation.
* Support for [UTF8](https://en.wikipedia.org/wiki/UTF-8) and [fullwidth chars](https://en.wikipedia.org/wiki/Halfwidth_and_fullwidth_forms) (→ 测试) * Support for [UTF8](https://en.wikipedia.org/wiki/UTF-8) and [fullwidth chars](https://en.wikipedia.org/wiki/Halfwidth_and_fullwidth_forms) (→ 测试)
* Support for animations. [Demo 1](https://arthursonzogni.com/FTXUI/examples/?file=component/menu_underline_animated_gallery), [Demo 2](https://arthursonzogni.com/FTXUI/examples/?file=component/button_style)
* Support for drawing. [Demo](https://arthursonzogni.com/FTXUI/examples/?file=component/canvas_animated)
* No dependencies * No dependencies
* Cross platform. Linux/MacOS (main target), Windows (experimental thanks to contributors), WebAssembly * Cross platform: Linux/MacOS (main target), WebAssembly, Windows (Thanks to contributors!).
* Keyboard & mouse navigation * Learn by [examples](#documentation), and [tutorials](#documentation)
* Multiple packages: CMake [FetchContent](https://bewagner.net/programming/2020/05/02/cmake-fetchcontent/) (preferred), vcpkg, pkgbuild, conan.
* Good practises: documentation, tests, fuzzers, performance tests, automated CI, automated packaging, etc...
## Documentation
- [Starter example project](https://github.com/ArthurSonzogni/ftxui-starter)
- [Documentation](https://arthursonzogni.github.io/FTXUI/)
- [Examples (WebAssembly)](https://arthursonzogni.com/FTXUI/examples/)
- [Build using CMake](https://github.com/ArthurSonzogni/FTXUI/blob/master/doc/mainpage.md#using-cmake)
## Operating systems ## Operating systems
This is expected to be cross platform. This supports / tests:
- WebAssembly - WebAssembly
- Linux - Linux
- MacOS - MacOS
@ -62,13 +75,6 @@ A simple C++ library for terminal based user interfaces!
└────────────────────────────────────────────────────────────────────────────┘ └────────────────────────────────────────────────────────────────────────────┘
~~~ ~~~
## Documentation
- [Starter example project](https://github.com/ArthurSonzogni/ftxui-starter)
- [Documentation](https://arthursonzogni.github.io/FTXUI/)
- [Examples (WebAssembly)](https://arthursonzogni.com/FTXUI/examples/)
- [Build using CMake](https://github.com/ArthurSonzogni/FTXUI/blob/master/doc/mainpage.md#using-cmake)
## Short gallery ## Short gallery
#### DOM #### DOM
@ -165,7 +171,7 @@ Element paragraphAlignCenter(std::string text);
Element paragraphAlignJustify(std::string text); Element paragraphAlignJustify(std::string text);
``` ```
[Paragraph example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2table_8cpp-example.html): [Paragraph example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2paragraph_8cpp-example.html)
![ezgif com-gif-maker (4)](https://user-images.githubusercontent.com/4759106/147251370-983a06e7-6f41-4113-92b8-942f43d34d06.gif) ![ezgif com-gif-maker (4)](https://user-images.githubusercontent.com/4759106/147251370-983a06e7-6f41-4113-92b8-942f43d34d06.gif)

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@ -1,14 +1,19 @@
\mainpage \mainpage
# Introduction # Introduction {#introduction}
Welcome to the FTXUI documentation. Here, you will find the detail of every Welcome to the FTXUI documentation!
functions and classes.
This is a brief tutorial. You are also encouraged to learn, by reading the
[examples](./examples.html)
@tableofcontents @tableofcontents
**Short example** **Short example**
To build a single frame, you need create an `ftxui::Element`, and display it on
a `ftxui::Screen`.
**main.cpp** **main.cpp**
```cpp ```cpp
#include <ftxui/dom/elements.hpp> #include <ftxui/dom/elements.hpp>
@ -37,6 +42,7 @@ int main(void) {
} }
``` ```
**output** **output**
```bash ```bash
┌────┐┌─────────────────────────────────────────────────────────────────┐┌─────┐ ┌────┐┌─────────────────────────────────────────────────────────────────┐┌─────┐
@ -44,9 +50,9 @@ int main(void) {
└────┘└─────────────────────────────────────────────────────────────────┘└─────┘ └────┘└─────────────────────────────────────────────────────────────────┘└─────┘
``` ```
# Build # Build {#build}
## Using CMake ## Using CMake {#build-cmake}
CMakeLists.txt CMakeLists.txt
~~~cmake ~~~cmake
@ -58,7 +64,7 @@ include(FetchContent)
set(FETCHCONTENT_UPDATES_DISCONNECTED TRUE) set(FETCHCONTENT_UPDATES_DISCONNECTED TRUE)
FetchContent_Declare(ftxui FetchContent_Declare(ftxui
GIT_REPOSITORY https://github.com/ArthurSonzogni/ftxui GIT_REPOSITORY https://github.com/ArthurSonzogni/ftxui
# Specify a GIT_TAG here. # Important: Specify a GIT_TAG XXXXX here.
) )
FetchContent_GetProperties(ftxui) FetchContent_GetProperties(ftxui)
@ -86,16 +92,16 @@ target_link_libraries(ftxui-starter
~~~ ~~~
Build Build
~~~ ~~~sh
mkdir build && cd build mkdir build && cd build
cmake .. cmake ..
make make
./main ./main
~~~ ~~~
# List of modules. # List of modules. {#modules}
The project is split into 3 modules: The project is made from into 3 modules:
1. **ftxui/screen** defines a `ftxui::Screen`, this is a grid of `ftxui::Pixel`. 1. **ftxui/screen** defines a `ftxui::Screen`, this is a grid of `ftxui::Pixel`.
@ -108,7 +114,7 @@ The project is split into 3 modules:
using the arrow keys and interact with widgets like checkbox/inputbox/... You using the arrow keys and interact with widgets like checkbox/inputbox/... You
can make you own components. can make you own components.
# screen # screen {#module-screen}
It defines a `ftxui::Screen`. This is a grid of `ftxui::Pixel`. A Pixel It defines a `ftxui::Screen`. This is a grid of `ftxui::Pixel`. A Pixel
represent a Unicode character and its associated style (bold, colors, etc...). represent a Unicode character and its associated style (bold, colors, etc...).
@ -132,31 +138,41 @@ The screen can be printed as a string using `ftxui::Screen::ToString()`.
} }
~~~ ~~~
# dom # dom {#module-dom}
This module defines a hierarchical set of Element. An element manages layout and This module defines a hierarchical set of `ftxui::Element`. An element manages
can be responsive to the terminal dimensions. layout and can be responsive to the terminal dimensions.
**Example:** **Example:**
```cpp ```cpp
// Define the document // Define the document
Element document = vbox({ Element document = vbox({
text("The window") | bold | color(Color::Blue), text("The window") | bold | color(Color::Blue),
gauge(0.5) gauge(0.5)
text("The footer") text("The footer")
}); });
// Add a border. // Add a border, by calling the `ftxui::border` decorator function.
document = border(document); document = border(document);
// Add another border, using the pipe operator.
document = document | border.
// Add another border, using the |= operator.
document |= border
``` ```
**List of elements** **List of elements**
You only need one header: ftxui/dom/elements.hpp They are all defined inside:
```cpp
#include <ftxui/dom/elements.hpp>
```
\include ftxui/dom/elements.hpp \include ftxui/dom/elements.hpp
## text ## text ## {#dom-text}
The most simple widget. It displays a text. The most simple widget. It displays a text.
~~~cpp ~~~cpp
@ -166,7 +182,44 @@ text("I am a piece of text");
I am a piece of text. I am a piece of text.
~~~ ~~~
## border ## vtext {#dom-vtext}
Same as `ftxui::text`, but vertical.
~~~cpp
vtext("HELLO");
~~~
~~~bash
H
E
L
L
O
~~~
## paragraph {#dom-paragraph}
```cpp
paragraph("A very long text")
```
Similar to `ftxui::text`, but this support line wrapping and alignments. The
words are split by spaces
[Paragraph example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2paragraph_8cpp-example.html)
![ezgif com-gif-maker (4)](https://user-images.githubusercontent.com/4759106/147251370-983a06e7-6f41-4113-92b8-942f43d34d06.gif)
See:
```cpp
Element paragraph(std::string text);
Element paragraphAlignLeft(std::string text);
Element paragraphAlignRight(std::string text);
Element paragraphAlignCenter(std::string text);
Element paragraphAlignJustify(std::string text);
```
## border {#dom-border}
Add a border around an element Add a border around an element
~~~cpp ~~~cpp
@ -179,7 +232,27 @@ border(text("The element"))
└───────────┘ └───────────┘
~~~ ~~~
## window Same, with the pipe operator:
```cpp
text("The element") | border
```
Border come with different styles.
See:
```cpp
Element border(Element);
Element borderLight(Element);
Element borderHeavy(Element);
Element borderDouble(Element);
Element borderRounded(Element);
Element borderEmpty(Element);
Decorator borderStyled(BorderStyle);
Decorator borderWith(Pixel);
```
## window ## {#dom-window}
A `ftxui::window` is a `ftxui::border`, but with some text on top of the border. A `ftxui::window` is a `ftxui::border`, but with some text on top of the border.
Add a border around an element Add a border around an element
@ -193,7 +266,7 @@ window("The window", text("The element"))
└───────────┘ └───────────┘
~~~ ~~~
## separator ## separator {#dom-separator}
Display a vertical or horizontal line to visually split the content of a Display a vertical or horizontal line to visually split the content of a
container in two. container in two.
@ -214,7 +287,29 @@ border(
└────┴─────┘ └────┴─────┘
~~~ ~~~
## gauge
Separators come with different styles:
See:
```cpp
Element separator(void);
Element separatorLight();
Element separatorHeavy();
Element separatorDouble();
Element separatorEmpty();
Element separatorStyled(BorderStyle);
Element separator(Pixel);
Element separatorCharacter(std::string);
Element separatorHSelector(float left,
float right,
Color background,
Color foreground);
Element separatorVSelector(float up,
float down,
Color background,
Color foreground);
```
## gauge {#dom-gauge}
A gauge. It can be used to represent a progress bar. A gauge. It can be used to represent a progress bar.
~~~cpp ~~~cpp
@ -227,13 +322,28 @@ border(gauge(0.5))
└────────────────────────────────────────────────────────────────────────────┘ └────────────────────────────────────────────────────────────────────────────┘
~~~ ~~~
## graph A gauge can be displayed into several directions. See:
```cpp
Element gauge(float ratio);
Element gaugeLeft(float ratio);
Element gaugeRight(float ratio);
Element gaugeUp(float ratio);
Element gaugeDown(float ratio);
Element gaugeDirection(float ratio, GaugeDirection);
```
## graph {#dom-graph}
@htmlonly @htmlonly
<script id="asciicast-223726" src="https://asciinema.org/a/223726.js" async></script> <script id="asciicast-223726" src="https://asciinema.org/a/223726.js" async></script>
@endhtmlonly @endhtmlonly
## Colors See:
```cpp
Element graph(GraphFunction);
```
## Colors {#dom-colors}
A terminal console can usually display colored text and colored background. A terminal console can usually display colored text and colored background.
~~~cpp ~~~cpp
@ -241,7 +351,12 @@ Decorator color(Color);
Decorator bgcolor(Color); Decorator bgcolor(Color);
~~~ ~~~
### Palette16 FTXUI support every color palette:
Color [gallery](https://arthursonzogni.github.io/FTXUI/examples_2dom_2color_gallery_8cpp-example.html):
![image](https://user-images.githubusercontent.com/4759106/147248595-04c7245a-5b85-4544-809d-a5984fc6f9e7.png)
### Palette16 #{#dom-colors-palette-16}
On most terminal the following colors are supported: On most terminal the following colors are supported:
- Default - Default
@ -277,7 +392,7 @@ text("Blue background") | bgcolor(Color::Blue);
text("Black on white") | color(Color::Black) | bgcolor(Color::White); text("Black on white") | color(Color::Black) | bgcolor(Color::White);
``` ```
### Palette256 ### Palette256 #{#dom-colors-palette-256}
On terminal supporting 256 colors. On terminal supporting 256 colors.
@htmlonly @htmlonly
@ -288,7 +403,7 @@ On terminal supporting 256 colors.
text("HotPink") | color(Color::HotPink); text("HotPink") | color(Color::HotPink);
``` ```
### TrueColor ### TrueColor #{#dom-colors-true-color}
On terminal supporting trueColor, you can directly chose the 24bit RGB color: On terminal supporting trueColor, you can directly chose the 24bit RGB color:
@ -303,7 +418,7 @@ ftxui::Color::HSV(uint8_t hue, uint8_t saturation, uint8_t value);
<script id="asciicast-xwzzghmqcqzIuyLwCpQFEqbEu" src="https://asciinema.org/a/xwzzghmqcqzIuyLwCpQFEqbEu.js" async></script> <script id="asciicast-xwzzghmqcqzIuyLwCpQFEqbEu" src="https://asciinema.org/a/xwzzghmqcqzIuyLwCpQFEqbEu.js" async></script>
@endhtmlonly @endhtmlonly
## Style ## Style {#dom-style}
A terminal console can usually display colored text and colored background. A terminal console can usually display colored text and colored background.
The text can also have different effects: bold, dim, underlined, inverted, The text can also have different effects: bold, dim, underlined, inverted,
blink. blink.
@ -318,6 +433,10 @@ Decorator color(Color);
Decorator bgcolor(Color); Decorator bgcolor(Color);
~~~ ~~~
[Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2style_gallery_8cpp-example.html)
![image](https://user-images.githubusercontent.com/4759106/147244118-380bf834-9e33-40df-9ff0-07c10f2598ef.png)
Example: Example:
~~~cpp ~~~cpp
underlined(bold(text("This text is bold and underlined"))) underlined(bold(text("This text is bold and underlined")))
@ -328,22 +447,30 @@ Tips: The pipe operator can be used to chain Decorator:
text("This text is bold")) | bold | underlined text("This text is bold")) | bold | underlined
~~~ ~~~
## Layout ## Layout {#dom-layout}
These layout are similar to the HTML flexbox: Element can be arranged together:
* vbox (Vertical-box) - horizontally with `ftxui::hbox`
* hbox (Horizontal-box) - vertically with `ftxui::vbox`
* dbox (Z-axis-box) - inside a grid with `ftxui::gridbox`
They are used to compose all the elements together. Each - wrap along one direction using the `ftxui::flexbox`.
children are put side by side. If the container is flexible, the extra space
available will be shared among the remaining flexible children. [Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2vbox_hbox_8cpp-example.html) using `ftxui::hbox`, `ftxui::vbox` and `ftxui::filler`.
`flex(element)` can be used to make a non-flexible element flexible. `filler()` ![image](https://user-images.githubusercontent.com/4759106/147242524-7103b5d9-1a92-4e2d-ac70-b3d6740061e3.png)
is a flexible empty element. You can use it align children on one side of the
container.
[Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2gridbox_8cpp-example.htmlp) using `ftxui::gridbox`:
An horizontal flow layout is implemented by: ![image](https://user-images.githubusercontent.com/4759106/147242972-0db1f2e9-0790-496f-86e6-ed2c604f7a73.png)
* hflow (Horizontal flow)
[Example](https://github.com/ArthurSonzogni/FTXUI/blob/master/examples/dom/hflow.cpp) using flexbox:
![image](https://user-images.githubusercontent.com/4759106/147243064-780ac7cc-605b-475f-94b8-cf7c4aed03a5.png)
[See](https://arthursonzogni.github.io/FTXUI/examples_2dom_2hflow_8cpp-example.html) also this [demo](https://arthursonzogni.com/FTXUI/examples/?file=component/flexbox).
Element can become flexible using the the `ftxui::flex` decorator.
**Examples** **Examples**
~~~cpp ~~~cpp
@ -372,11 +499,39 @@ An horizontal flow layout is implemented by:
└────┘└───────────────────────────────────┘└───────────────────────────────────┘ └────┘└───────────────────────────────────┘└───────────────────────────────────┘
~~~ ~~~
## Table {#dom-table}
# component A class to easily style a table of data.
The `ftxui/component` directory defines the logic to get produce [Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2table_8cpp-example.html):
interactive component responding to user's events (keyboard, mouse, etc...)
![image](https://user-images.githubusercontent.com/4759106/147250766-77d8ec9e-cf2b-486d-9866-1fd9f1bd2e6b.png)
## Canvas {#dom-canvas}
See [<ftxui/dom/canvas.hpp>](./canvas_8hpp_source.html)
```cpp
auto c = Canvas(100, 100);
c.DrawPointLine(10, 10, 80, 10, Color::Red);
auto element = canvas(c);
```
Drawing can be made on a `ftxui::Canvas`, using braille, block, or simple
characters:
Simple [example](https://github.com/ArthurSonzogni/FTXUI/blob/master/examples/dom/canvas.cpp):
![image](https://user-images.githubusercontent.com/4759106/147245843-76cc62fb-ccb4-421b-aacf-939f9afb42fe.png)
Complex [examples](https://github.com/ArthurSonzogni/FTXUI/blob/master/examples/component/canvas_animated.cpp):
![ezgif com-gif-maker (3)](https://user-images.githubusercontent.com/4759106/147250538-783a8246-98e0-4a25-b032-3bd3710549d1.gif)
# component {#module-component}
The `ftxui::component`module defines the logic to produce interactive component
responding to user's events (keyboard, mouse, etc...)
A `ftxui::ScreenInteractive` defines a main loop to render a component. A `ftxui::ScreenInteractive` defines a main loop to render a component.
@ -388,15 +543,23 @@ defines
two component. This defines a tree a components, which help properly define two component. This defines a tree a components, which help properly define
how keyboard navigation works. how keyboard navigation works.
Predefined components are available in `ftxui/dom/component.hpp`: `ftxui::Element` are used to render a single frame. On the other side
`ftxui::Component` are used to render dynamic user interface, producing multiple
frame, and updating its state on events.
[Gallery](https://arthursonzogni.github.io/FTXUI/examples_2component_2gallery_8cpp-example.html) of multiple components. ([demo](https://arthursonzogni.com/FTXUI/examples/?file=component/gallery))
![image](https://user-images.githubusercontent.com/4759106/147247330-b60beb9f-e665-48b4-81c0-4b01ee95bc66.png)
Predefined components are available in ["ftxui/dom/component.hpp"](./component_8hpp.html)
\include ftxui/component/component.hpp \include ftxui/component/component.hpp
Element are stateless object. On the other side, components are used when an ## Input {#component-input}
internal state is needed. Components are used to interact with the user with
its keyboard. They handle keyboard navigation, including component focus.
## Input [Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2input_8cpp-example.html):
![image](https://user-images.githubusercontent.com/4759106/147247671-f1d6f606-1845-4e94-a4a0-d4273e9ae6bd.png)
Produced by: `ftxui::Input()` from "ftxui/component/component.hpp" Produced by: `ftxui::Input()` from "ftxui/component/component.hpp"
@ -404,7 +567,12 @@ Produced by: `ftxui::Input()` from "ftxui/component/component.hpp"
<script id="asciicast-223719" src="https://asciinema.org/a/223719.js" async></script> <script id="asciicast-223719" src="https://asciinema.org/a/223719.js" async></script>
@endhtmlonly @endhtmlonly
## Menu ## Menu {#component-menu}
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2menu_8cpp-example.html):
![image](https://user-images.githubusercontent.com/4759106/147247822-0035fd6f-bb13-4b3a-b057-77eb9291582f.png)
Produced by: `ftxui::Menu()` from "ftxui/component/component.hpp" Produced by: `ftxui::Menu()` from "ftxui/component/component.hpp"
@ -412,7 +580,11 @@ Produced by: `ftxui::Menu()` from "ftxui/component/component.hpp"
<script id="asciicast-223720" src="https://asciinema.org/a/223720.js" async></script> <script id="asciicast-223720" src="https://asciinema.org/a/223720.js" async></script>
@endhtmlonly @endhtmlonly
## Toggle. ## Toggle {#component-toggle}
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2toggle_8cpp-example.html):
![image](https://user-images.githubusercontent.com/4759106/147249383-e2201cf1-b7b8-4a5a-916f-d761e3e7ae40.png)
Produced by: `ftxui::Toggle()` from "ftxui/component/component.hpp" Produced by: `ftxui::Toggle()` from "ftxui/component/component.hpp"
@ -420,7 +592,11 @@ Produced by: `ftxui::Toggle()` from "ftxui/component/component.hpp"
<script id="asciicast-223722" src="https://asciinema.org/a/223722.js" async></script> <script id="asciicast-223722" src="https://asciinema.org/a/223722.js" async></script>
@endhtmlonly @endhtmlonly
## CheckBox ## CheckBox {#component-checkbox}
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2checkbox_8cpp-example.html):
![image](https://user-images.githubusercontent.com/4759106/147246646-b86926a9-1ef9-4efb-af98-48a9b62acd81.png)
Produced by: `ftxui::Checkbox()` from "ftxui/component/component.hpp" Produced by: `ftxui::Checkbox()` from "ftxui/component/component.hpp"
@ -428,7 +604,11 @@ Produced by: `ftxui::Checkbox()` from "ftxui/component/component.hpp"
<script id="asciicast-223724" src="https://asciinema.org/a/223724.js" async></script> <script id="asciicast-223724" src="https://asciinema.org/a/223724.js" async></script>
@endhtmlonly @endhtmlonly
## RadioBox ## RadioBox {#component-radiobox}
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2radiobox_8cpp-example.html):
![image](https://user-images.githubusercontent.com/4759106/147246401-809d14a5-6621-4e36-8dd9-a2d75ef2a94e.png)
Produced by: `ftxui::Radiobox()` from "ftxui/component/component.hpp" Produced by: `ftxui::Radiobox()` from "ftxui/component/component.hpp"
@ -436,37 +616,154 @@ Produced by: `ftxui::Radiobox()` from "ftxui/component/component.hpp"
<script id="asciicast-223725" src="https://asciinema.org/a/223725.js" async></script> <script id="asciicast-223725" src="https://asciinema.org/a/223725.js" async></script>
@endhtmlonly @endhtmlonly
## Renderer ## Dropdown {#component-dropdown}
Produced by: `ftxui::Renderer()` from \ref "ftxui/component/component.hpp". This [Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2dropdown_8cpp-example.html):
![youtube-video-gif (3)](https://user-images.githubusercontent.com/4759106/147246982-1e821751-531c-4e1f-bc37-2fa290e143cd.gif)
Produced by: `ftxui::Dropdown()` from "ftxui/component/component.hpp"
## Slider {#component-slider}
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2slider_8cpp-example.html):
![image](https://user-images.githubusercontent.com/4759106/147249265-7e2cad75-082c-436e-affe-44a550c480ab.png)
Produced by: `ftxui::Slider()` from "ftxui/component/component.hpp"
## Renderer {#component-renderer}
Produced by: `ftxui::Renderer()` from \ref 'ftxui/component/component.hpp'. This
component decorate another one by using a different function to render an component decorate another one by using a different function to render an
interface. interface.
## CatchEvent Example:
```cpp
auto inner = [...]
Produced by: `ftxui::CatchEvent()` from \ref "ftxui/component/component.hpp". auto renderer = Renderer(inner, [&] {
return inner->Render() | border
});
```
`ftxui::Renderer` also support the component decorator pattern:
```cpp
auto component = [...]
component = component
| Renderer([] (Element e) { return e | border))
| Renderer(bold)
```
As a short hand, you can also compose a component with an element decorator:
```cpp
auto component = [...]
component = component | border | bold;
```
## CatchEvent {#component-catchevent}
Produced by: `ftxui::CatchEvent()` from \ref 'ftxui/component/component.hpp'.
This component decorate another one and catch the events before the underlying This component decorate another one and catch the events before the underlying
component. component.
## Container::Horizontal Examples:
```cpp
auto screen = ScreenInteractive::TerminalOutput();
auto renderer = Renderer([] {
return text("My interface");
});
auto component = CatchEvent(renderer, [&](Event event) {
if (event == Event::Character('q')) {
screen.ExitLoopClosure()();
return true;
}
return false;
});
screen.Loop(component);
```
The `ftxui::CatchEvent` can also be used as a decorator:
```cpp
component = component
| CatchEvent(handler_1)
| CatchEvent(handler_2)
| CatchEvent(handler_3)
;
```
## Collapsible {#component-collapsible}
Useful for section whose visibility can be toggle on/off by the user.
This is basically, a combinaison of a `ftxui::Checkbox` and a `ftxui::Maybe`
components.
```cpp
auto collabsible = Collapsible("Show more", inner_element);
```
## Maybe {#component-maybe}
Produced by: `ftxui::Maybe()` from \ref `ftxui/component/component.hpp`.
This component decorate another one, by showing/hiding it depending on a boolean
or a predicate.
Example with a boolean:
```cpp
bool show = true;
auto component = Renderer([]{ return "Hello World!"; });
auto maybe_component = Maybe(component, &show)
```
Example with a predicate:
```cpp
auto component = Renderer([]{ return "Hello World!"; });
auto maybe_component = Maybe(component, [&] { return time > 10; })
```
`ftxui::Maybe` can be used as a decorator.
```
component = component
| Maybe(&a_boolean)
| Maybe([&] { return time > 10; })
;
```
## Container {#component-container}
### Horizontal {#component-horizontal}
Produced by: `ftxui::Container::Horizontal()` from Produced by: `ftxui::Container::Horizontal()` from
"ftxui/component/component.hpp". It displays a list of components horizontally "ftxui/component/component.hpp". It displays a list of components horizontally
and handle keyboard/mouse navigation. and handle keyboard/mouse navigation.
## Container::Vertial ### Vertical {#component-vertical}
Produced by: `ftxui::Container::Vertical()` from Produced by: `ftxui::Container::Vertical()` from
"ftxui/component/component.hpp". It displays a list of components vertically "ftxui/component/component.hpp". It displays a list of components vertically
and handles keyboard/mouse navigation. and handles keyboard/mouse navigation.
## Container::Tab ### Tab {#component-tab}
Produced by: `ftxui::Container::Tab()` from Produced by: `ftxui::Container::Tab()` from
"ftxui/component/component.hpp". It take a list of component and display only "ftxui/component/component.hpp". It take a list of component and display only
one of them. This is useful for implementing a tab bar. one of them. This is useful for implementing a tab bar.
## ResizableSplit::{Left, Right, Top, Bottom} [Vertical](https://arthursonzogni.github.io/FTXUI/examples_2component_2tab_vertical_8cpp-example.html):
![ezgif com-gif-maker (1)](https://user-images.githubusercontent.com/4759106/147250144-22ff044a-4773-4ff7-a49c-12ba4034acb4.gif)
[Horizontal](https://arthursonzogni.github.io/FTXUI/examples_2component_2tab_horizontal_8cpp-example.html):
![ezgif com-gif-maker (2)](https://user-images.githubusercontent.com/4759106/147250217-fe447e0f-7a99-4e08-948a-995087d9b40e.gif)
## ResizableSplit::{Left, Right, Top, Bottom} {#component-resizable-split}
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2resizable_split_8cpp-example.html):
![ezgif com-gif-maker](https://user-images.githubusercontent.com/4759106/147248372-c55512fe-9b96-4b08-a1df-d05cf2cae431.gif)
Produced by: Produced by:
- `ftxui::ResizableSplitLeft()` - `ftxui::ResizableSplitLeft()`
@ -483,7 +780,7 @@ mouse.
<script id="asciicast-tprMH2EdkUoMb7D2YxgMGgpzx" src="https://asciinema.org/a/tprMH2EdkUoMb7D2YxgMGgpzx.js" async></script> <script id="asciicast-tprMH2EdkUoMb7D2YxgMGgpzx" src="https://asciinema.org/a/tprMH2EdkUoMb7D2YxgMGgpzx.js" async></script>
@endhtmlonly @endhtmlonly
## Force a frame redraw. ## Force a frame redraw. {#component-force-redraw}
Whenever a new group of events have been processed: keyboard, mouse, window Whenever a new group of events have been processed: keyboard, mouse, window
resize, etc..., the `ftxui::ScreenInteractive::Loop()` is responsible for resize, etc..., the `ftxui::ScreenInteractive::Loop()` is responsible for