Improvement documentation. (#361)

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@ -9,8 +9,8 @@ current (development)
means non-cmake users should not link against "libftxui-dom" for instance.
### Component
- Animations module! Components can implement the `OnAnimation` method and the
animation::Animator to define some animated properties.
- **Animations** module! Components can implement the `OnAnimation` method and
the animation::Animator to define some animated properties.
- `Menu` now support animations.
- `Button` now supports animations.
- Support SIGTSTP. (ctrl+z).

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@ -29,13 +29,26 @@ A simple C++ library for terminal based user interfaces!
[[1]](https://hackernoon.com/building-reactive-terminal-interfaces-in-c-d392ce34e649?gi=d9fb9ce35901)
and [React](https://reactjs.org/)
* Simple and elegant syntax (in my opinion)
* Keyboard & mouse navigation.
* Support for [UTF8](https://en.wikipedia.org/wiki/UTF-8) and [fullwidth chars](https://en.wikipedia.org/wiki/Halfwidth_and_fullwidth_forms) (→ 测试)
* Support for animations. [Demo 1](https://arthursonzogni.com/FTXUI/examples/?file=component/menu_underline_animated_gallery), [Demo 2](https://arthursonzogni.com/FTXUI/examples/?file=component/button_style)
* Support for drawing. [Demo](https://arthursonzogni.com/FTXUI/examples/?file=component/canvas_animated)
* No dependencies
* Cross platform. Linux/MacOS (main target), Windows (experimental thanks to contributors), WebAssembly
* Keyboard & mouse navigation
* Cross platform: Linux/MacOS (main target), WebAssembly, Windows (Thanks to contributors!).
* Learn by [examples](#documentation), and [tutorials](#documentation)
* Multiple packages: CMake [FetchContent](https://bewagner.net/programming/2020/05/02/cmake-fetchcontent/) (preferred), vcpkg, pkgbuild, conan.
* Good practises: documentation, tests, fuzzers, performance tests, automated CI, automated packaging, etc...
## Documentation
- [Starter example project](https://github.com/ArthurSonzogni/ftxui-starter)
- [Documentation](https://arthursonzogni.github.io/FTXUI/)
- [Examples (WebAssembly)](https://arthursonzogni.com/FTXUI/examples/)
- [Build using CMake](https://github.com/ArthurSonzogni/FTXUI/blob/master/doc/mainpage.md#using-cmake)
## Operating systems
This is expected to be cross platform. This supports / tests:
- WebAssembly
- Linux
- MacOS
@ -62,13 +75,6 @@ A simple C++ library for terminal based user interfaces!
└────────────────────────────────────────────────────────────────────────────┘
~~~
## Documentation
- [Starter example project](https://github.com/ArthurSonzogni/ftxui-starter)
- [Documentation](https://arthursonzogni.github.io/FTXUI/)
- [Examples (WebAssembly)](https://arthursonzogni.com/FTXUI/examples/)
- [Build using CMake](https://github.com/ArthurSonzogni/FTXUI/blob/master/doc/mainpage.md#using-cmake)
## Short gallery
#### DOM
@ -165,7 +171,7 @@ Element paragraphAlignCenter(std::string text);
Element paragraphAlignJustify(std::string text);
```
[Paragraph example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2table_8cpp-example.html):
[Paragraph example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2paragraph_8cpp-example.html)
![ezgif com-gif-maker (4)](https://user-images.githubusercontent.com/4759106/147251370-983a06e7-6f41-4113-92b8-942f43d34d06.gif)

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@ -1,14 +1,19 @@
\mainpage
# Introduction
# Introduction {#introduction}
Welcome to the FTXUI documentation. Here, you will find the detail of every
functions and classes.
Welcome to the FTXUI documentation!
This is a brief tutorial. You are also encouraged to learn, by reading the
[examples](./examples.html)
@tableofcontents
**Short example**
To build a single frame, you need create an `ftxui::Element`, and display it on
a `ftxui::Screen`.
**main.cpp**
```cpp
#include <ftxui/dom/elements.hpp>
@ -37,6 +42,7 @@ int main(void) {
}
```
**output**
```bash
┌────┐┌─────────────────────────────────────────────────────────────────┐┌─────┐
@ -44,9 +50,9 @@ int main(void) {
└────┘└─────────────────────────────────────────────────────────────────┘└─────┘
```
# Build
# Build {#build}
## Using CMake
## Using CMake {#build-cmake}
CMakeLists.txt
~~~cmake
@ -58,7 +64,7 @@ include(FetchContent)
set(FETCHCONTENT_UPDATES_DISCONNECTED TRUE)
FetchContent_Declare(ftxui
GIT_REPOSITORY https://github.com/ArthurSonzogni/ftxui
# Specify a GIT_TAG here.
# Important: Specify a GIT_TAG XXXXX here.
)
FetchContent_GetProperties(ftxui)
@ -86,16 +92,16 @@ target_link_libraries(ftxui-starter
~~~
Build
~~~
~~~sh
mkdir build && cd build
cmake ..
make
./main
~~~
# List of modules.
# List of modules. {#modules}
The project is split into 3 modules:
The project is made from into 3 modules:
1. **ftxui/screen** defines a `ftxui::Screen`, this is a grid of `ftxui::Pixel`.
@ -108,7 +114,7 @@ The project is split into 3 modules:
using the arrow keys and interact with widgets like checkbox/inputbox/... You
can make you own components.
# screen
# screen {#module-screen}
It defines a `ftxui::Screen`. This is a grid of `ftxui::Pixel`. A Pixel
represent a Unicode character and its associated style (bold, colors, etc...).
@ -132,31 +138,41 @@ The screen can be printed as a string using `ftxui::Screen::ToString()`.
}
~~~
# dom
# dom {#module-dom}
This module defines a hierarchical set of Element. An element manages layout and
can be responsive to the terminal dimensions.
This module defines a hierarchical set of `ftxui::Element`. An element manages
layout and can be responsive to the terminal dimensions.
**Example:**
```cpp
// Define the document
Element document = vbox({
text("The window") | bold | color(Color::Blue),
gauge(0.5)
text("The footer")
});
text("The window") | bold | color(Color::Blue),
gauge(0.5)
text("The footer")
});
// Add a border.
// Add a border, by calling the `ftxui::border` decorator function.
document = border(document);
// Add another border, using the pipe operator.
document = document | border.
// Add another border, using the |= operator.
document |= border
```
**List of elements**
You only need one header: ftxui/dom/elements.hpp
They are all defined inside:
```cpp
#include <ftxui/dom/elements.hpp>
```
\include ftxui/dom/elements.hpp
## text
## text ## {#dom-text}
The most simple widget. It displays a text.
~~~cpp
@ -166,7 +182,44 @@ text("I am a piece of text");
I am a piece of text.
~~~
## border
## vtext {#dom-vtext}
Same as `ftxui::text`, but vertical.
~~~cpp
vtext("HELLO");
~~~
~~~bash
H
E
L
L
O
~~~
## paragraph {#dom-paragraph}
```cpp
paragraph("A very long text")
```
Similar to `ftxui::text`, but this support line wrapping and alignments. The
words are split by spaces
[Paragraph example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2paragraph_8cpp-example.html)
![ezgif com-gif-maker (4)](https://user-images.githubusercontent.com/4759106/147251370-983a06e7-6f41-4113-92b8-942f43d34d06.gif)
See:
```cpp
Element paragraph(std::string text);
Element paragraphAlignLeft(std::string text);
Element paragraphAlignRight(std::string text);
Element paragraphAlignCenter(std::string text);
Element paragraphAlignJustify(std::string text);
```
## border {#dom-border}
Add a border around an element
~~~cpp
@ -179,7 +232,27 @@ border(text("The element"))
└───────────┘
~~~
## window
Same, with the pipe operator:
```cpp
text("The element") | border
```
Border come with different styles.
See:
```cpp
Element border(Element);
Element borderLight(Element);
Element borderHeavy(Element);
Element borderDouble(Element);
Element borderRounded(Element);
Element borderEmpty(Element);
Decorator borderStyled(BorderStyle);
Decorator borderWith(Pixel);
```
## window ## {#dom-window}
A `ftxui::window` is a `ftxui::border`, but with some text on top of the border.
Add a border around an element
@ -193,7 +266,7 @@ window("The window", text("The element"))
└───────────┘
~~~
## separator
## separator {#dom-separator}
Display a vertical or horizontal line to visually split the content of a
container in two.
@ -214,7 +287,29 @@ border(
└────┴─────┘
~~~
## gauge
Separators come with different styles:
See:
```cpp
Element separator(void);
Element separatorLight();
Element separatorHeavy();
Element separatorDouble();
Element separatorEmpty();
Element separatorStyled(BorderStyle);
Element separator(Pixel);
Element separatorCharacter(std::string);
Element separatorHSelector(float left,
float right,
Color background,
Color foreground);
Element separatorVSelector(float up,
float down,
Color background,
Color foreground);
```
## gauge {#dom-gauge}
A gauge. It can be used to represent a progress bar.
~~~cpp
@ -227,13 +322,28 @@ border(gauge(0.5))
└────────────────────────────────────────────────────────────────────────────┘
~~~
## graph
A gauge can be displayed into several directions. See:
```cpp
Element gauge(float ratio);
Element gaugeLeft(float ratio);
Element gaugeRight(float ratio);
Element gaugeUp(float ratio);
Element gaugeDown(float ratio);
Element gaugeDirection(float ratio, GaugeDirection);
```
## graph {#dom-graph}
@htmlonly
<script id="asciicast-223726" src="https://asciinema.org/a/223726.js" async></script>
@endhtmlonly
## Colors
See:
```cpp
Element graph(GraphFunction);
```
## Colors {#dom-colors}
A terminal console can usually display colored text and colored background.
~~~cpp
@ -241,7 +351,12 @@ Decorator color(Color);
Decorator bgcolor(Color);
~~~
### Palette16
FTXUI support every color palette:
Color [gallery](https://arthursonzogni.github.io/FTXUI/examples_2dom_2color_gallery_8cpp-example.html):
![image](https://user-images.githubusercontent.com/4759106/147248595-04c7245a-5b85-4544-809d-a5984fc6f9e7.png)
### Palette16 #{#dom-colors-palette-16}
On most terminal the following colors are supported:
- Default
@ -277,7 +392,7 @@ text("Blue background") | bgcolor(Color::Blue);
text("Black on white") | color(Color::Black) | bgcolor(Color::White);
```
### Palette256
### Palette256 #{#dom-colors-palette-256}
On terminal supporting 256 colors.
@htmlonly
@ -288,7 +403,7 @@ On terminal supporting 256 colors.
text("HotPink") | color(Color::HotPink);
```
### TrueColor
### TrueColor #{#dom-colors-true-color}
On terminal supporting trueColor, you can directly chose the 24bit RGB color:
@ -303,7 +418,7 @@ ftxui::Color::HSV(uint8_t hue, uint8_t saturation, uint8_t value);
<script id="asciicast-xwzzghmqcqzIuyLwCpQFEqbEu" src="https://asciinema.org/a/xwzzghmqcqzIuyLwCpQFEqbEu.js" async></script>
@endhtmlonly
## Style
## Style {#dom-style}
A terminal console can usually display colored text and colored background.
The text can also have different effects: bold, dim, underlined, inverted,
blink.
@ -318,6 +433,10 @@ Decorator color(Color);
Decorator bgcolor(Color);
~~~
[Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2style_gallery_8cpp-example.html)
![image](https://user-images.githubusercontent.com/4759106/147244118-380bf834-9e33-40df-9ff0-07c10f2598ef.png)
Example:
~~~cpp
underlined(bold(text("This text is bold and underlined")))
@ -328,22 +447,30 @@ Tips: The pipe operator can be used to chain Decorator:
text("This text is bold")) | bold | underlined
~~~
## Layout
## Layout {#dom-layout}
These layout are similar to the HTML flexbox:
* vbox (Vertical-box)
* hbox (Horizontal-box)
* dbox (Z-axis-box)
They are used to compose all the elements together. Each
children are put side by side. If the container is flexible, the extra space
available will be shared among the remaining flexible children.
Element can be arranged together:
- horizontally with `ftxui::hbox`
- vertically with `ftxui::vbox`
- inside a grid with `ftxui::gridbox`
- wrap along one direction using the `ftxui::flexbox`.
[Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2vbox_hbox_8cpp-example.html) using `ftxui::hbox`, `ftxui::vbox` and `ftxui::filler`.
`flex(element)` can be used to make a non-flexible element flexible. `filler()`
is a flexible empty element. You can use it align children on one side of the
container.
![image](https://user-images.githubusercontent.com/4759106/147242524-7103b5d9-1a92-4e2d-ac70-b3d6740061e3.png)
[Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2gridbox_8cpp-example.htmlp) using `ftxui::gridbox`:
An horizontal flow layout is implemented by:
* hflow (Horizontal flow)
![image](https://user-images.githubusercontent.com/4759106/147242972-0db1f2e9-0790-496f-86e6-ed2c604f7a73.png)
[Example](https://github.com/ArthurSonzogni/FTXUI/blob/master/examples/dom/hflow.cpp) using flexbox:
![image](https://user-images.githubusercontent.com/4759106/147243064-780ac7cc-605b-475f-94b8-cf7c4aed03a5.png)
[See](https://arthursonzogni.github.io/FTXUI/examples_2dom_2hflow_8cpp-example.html) also this [demo](https://arthursonzogni.com/FTXUI/examples/?file=component/flexbox).
Element can become flexible using the the `ftxui::flex` decorator.
**Examples**
~~~cpp
@ -372,11 +499,39 @@ An horizontal flow layout is implemented by:
└────┘└───────────────────────────────────┘└───────────────────────────────────┘
~~~
## Table {#dom-table}
# component
A class to easily style a table of data.
The `ftxui/component` directory defines the logic to get produce
interactive component responding to user's events (keyboard, mouse, etc...)
[Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2table_8cpp-example.html):
![image](https://user-images.githubusercontent.com/4759106/147250766-77d8ec9e-cf2b-486d-9866-1fd9f1bd2e6b.png)
## Canvas {#dom-canvas}
See [<ftxui/dom/canvas.hpp>](./canvas_8hpp_source.html)
```cpp
auto c = Canvas(100, 100);
c.DrawPointLine(10, 10, 80, 10, Color::Red);
auto element = canvas(c);
```
Drawing can be made on a `ftxui::Canvas`, using braille, block, or simple
characters:
Simple [example](https://github.com/ArthurSonzogni/FTXUI/blob/master/examples/dom/canvas.cpp):
![image](https://user-images.githubusercontent.com/4759106/147245843-76cc62fb-ccb4-421b-aacf-939f9afb42fe.png)
Complex [examples](https://github.com/ArthurSonzogni/FTXUI/blob/master/examples/component/canvas_animated.cpp):
![ezgif com-gif-maker (3)](https://user-images.githubusercontent.com/4759106/147250538-783a8246-98e0-4a25-b032-3bd3710549d1.gif)
# component {#module-component}
The `ftxui::component`module defines the logic to produce interactive component
responding to user's events (keyboard, mouse, etc...)
A `ftxui::ScreenInteractive` defines a main loop to render a component.
@ -388,15 +543,23 @@ defines
two component. This defines a tree a components, which help properly define
how keyboard navigation works.
Predefined components are available in `ftxui/dom/component.hpp`:
`ftxui::Element` are used to render a single frame. On the other side
`ftxui::Component` are used to render dynamic user interface, producing multiple
frame, and updating its state on events.
[Gallery](https://arthursonzogni.github.io/FTXUI/examples_2component_2gallery_8cpp-example.html) of multiple components. ([demo](https://arthursonzogni.com/FTXUI/examples/?file=component/gallery))
![image](https://user-images.githubusercontent.com/4759106/147247330-b60beb9f-e665-48b4-81c0-4b01ee95bc66.png)
Predefined components are available in ["ftxui/dom/component.hpp"](./component_8hpp.html)
\include ftxui/component/component.hpp
Element are stateless object. On the other side, components are used when an
internal state is needed. Components are used to interact with the user with
its keyboard. They handle keyboard navigation, including component focus.
## Input {#component-input}
## Input
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2input_8cpp-example.html):
![image](https://user-images.githubusercontent.com/4759106/147247671-f1d6f606-1845-4e94-a4a0-d4273e9ae6bd.png)
Produced by: `ftxui::Input()` from "ftxui/component/component.hpp"
@ -404,7 +567,12 @@ Produced by: `ftxui::Input()` from "ftxui/component/component.hpp"
<script id="asciicast-223719" src="https://asciinema.org/a/223719.js" async></script>
@endhtmlonly
## Menu
## Menu {#component-menu}
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2menu_8cpp-example.html):
![image](https://user-images.githubusercontent.com/4759106/147247822-0035fd6f-bb13-4b3a-b057-77eb9291582f.png)
Produced by: `ftxui::Menu()` from "ftxui/component/component.hpp"
@ -412,7 +580,11 @@ Produced by: `ftxui::Menu()` from "ftxui/component/component.hpp"
<script id="asciicast-223720" src="https://asciinema.org/a/223720.js" async></script>
@endhtmlonly
## Toggle.
## Toggle {#component-toggle}
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2toggle_8cpp-example.html):
![image](https://user-images.githubusercontent.com/4759106/147249383-e2201cf1-b7b8-4a5a-916f-d761e3e7ae40.png)
Produced by: `ftxui::Toggle()` from "ftxui/component/component.hpp"
@ -420,7 +592,11 @@ Produced by: `ftxui::Toggle()` from "ftxui/component/component.hpp"
<script id="asciicast-223722" src="https://asciinema.org/a/223722.js" async></script>
@endhtmlonly
## CheckBox
## CheckBox {#component-checkbox}
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2checkbox_8cpp-example.html):
![image](https://user-images.githubusercontent.com/4759106/147246646-b86926a9-1ef9-4efb-af98-48a9b62acd81.png)
Produced by: `ftxui::Checkbox()` from "ftxui/component/component.hpp"
@ -428,7 +604,11 @@ Produced by: `ftxui::Checkbox()` from "ftxui/component/component.hpp"
<script id="asciicast-223724" src="https://asciinema.org/a/223724.js" async></script>
@endhtmlonly
## RadioBox
## RadioBox {#component-radiobox}
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2radiobox_8cpp-example.html):
![image](https://user-images.githubusercontent.com/4759106/147246401-809d14a5-6621-4e36-8dd9-a2d75ef2a94e.png)
Produced by: `ftxui::Radiobox()` from "ftxui/component/component.hpp"
@ -436,37 +616,154 @@ Produced by: `ftxui::Radiobox()` from "ftxui/component/component.hpp"
<script id="asciicast-223725" src="https://asciinema.org/a/223725.js" async></script>
@endhtmlonly
## Renderer
## Dropdown {#component-dropdown}
Produced by: `ftxui::Renderer()` from \ref "ftxui/component/component.hpp". This
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2dropdown_8cpp-example.html):
![youtube-video-gif (3)](https://user-images.githubusercontent.com/4759106/147246982-1e821751-531c-4e1f-bc37-2fa290e143cd.gif)
Produced by: `ftxui::Dropdown()` from "ftxui/component/component.hpp"
## Slider {#component-slider}
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2slider_8cpp-example.html):
![image](https://user-images.githubusercontent.com/4759106/147249265-7e2cad75-082c-436e-affe-44a550c480ab.png)
Produced by: `ftxui::Slider()` from "ftxui/component/component.hpp"
## Renderer {#component-renderer}
Produced by: `ftxui::Renderer()` from \ref 'ftxui/component/component.hpp'. This
component decorate another one by using a different function to render an
interface.
## CatchEvent
Example:
```cpp
auto inner = [...]
Produced by: `ftxui::CatchEvent()` from \ref "ftxui/component/component.hpp".
auto renderer = Renderer(inner, [&] {
return inner->Render() | border
});
```
`ftxui::Renderer` also support the component decorator pattern:
```cpp
auto component = [...]
component = component
| Renderer([] (Element e) { return e | border))
| Renderer(bold)
```
As a short hand, you can also compose a component with an element decorator:
```cpp
auto component = [...]
component = component | border | bold;
```
## CatchEvent {#component-catchevent}
Produced by: `ftxui::CatchEvent()` from \ref 'ftxui/component/component.hpp'.
This component decorate another one and catch the events before the underlying
component.
## Container::Horizontal
Examples:
```cpp
auto screen = ScreenInteractive::TerminalOutput();
auto renderer = Renderer([] {
return text("My interface");
});
auto component = CatchEvent(renderer, [&](Event event) {
if (event == Event::Character('q')) {
screen.ExitLoopClosure()();
return true;
}
return false;
});
screen.Loop(component);
```
The `ftxui::CatchEvent` can also be used as a decorator:
```cpp
component = component
| CatchEvent(handler_1)
| CatchEvent(handler_2)
| CatchEvent(handler_3)
;
```
## Collapsible {#component-collapsible}
Useful for section whose visibility can be toggle on/off by the user.
This is basically, a combinaison of a `ftxui::Checkbox` and a `ftxui::Maybe`
components.
```cpp
auto collabsible = Collapsible("Show more", inner_element);
```
## Maybe {#component-maybe}
Produced by: `ftxui::Maybe()` from \ref `ftxui/component/component.hpp`.
This component decorate another one, by showing/hiding it depending on a boolean
or a predicate.
Example with a boolean:
```cpp
bool show = true;
auto component = Renderer([]{ return "Hello World!"; });
auto maybe_component = Maybe(component, &show)
```
Example with a predicate:
```cpp
auto component = Renderer([]{ return "Hello World!"; });
auto maybe_component = Maybe(component, [&] { return time > 10; })
```
`ftxui::Maybe` can be used as a decorator.
```
component = component
| Maybe(&a_boolean)
| Maybe([&] { return time > 10; })
;
```
## Container {#component-container}
### Horizontal {#component-horizontal}
Produced by: `ftxui::Container::Horizontal()` from
"ftxui/component/component.hpp". It displays a list of components horizontally
and handle keyboard/mouse navigation.
## Container::Vertial
### Vertical {#component-vertical}
Produced by: `ftxui::Container::Vertical()` from
"ftxui/component/component.hpp". It displays a list of components vertically
and handles keyboard/mouse navigation.
## Container::Tab
### Tab {#component-tab}
Produced by: `ftxui::Container::Tab()` from
"ftxui/component/component.hpp". It take a list of component and display only
one of them. This is useful for implementing a tab bar.
## ResizableSplit::{Left, Right, Top, Bottom}
[Vertical](https://arthursonzogni.github.io/FTXUI/examples_2component_2tab_vertical_8cpp-example.html):
![ezgif com-gif-maker (1)](https://user-images.githubusercontent.com/4759106/147250144-22ff044a-4773-4ff7-a49c-12ba4034acb4.gif)
[Horizontal](https://arthursonzogni.github.io/FTXUI/examples_2component_2tab_horizontal_8cpp-example.html):
![ezgif com-gif-maker (2)](https://user-images.githubusercontent.com/4759106/147250217-fe447e0f-7a99-4e08-948a-995087d9b40e.gif)
## ResizableSplit::{Left, Right, Top, Bottom} {#component-resizable-split}
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2resizable_split_8cpp-example.html):
![ezgif com-gif-maker](https://user-images.githubusercontent.com/4759106/147248372-c55512fe-9b96-4b08-a1df-d05cf2cae431.gif)
Produced by:
- `ftxui::ResizableSplitLeft()`
@ -483,7 +780,7 @@ mouse.
<script id="asciicast-tprMH2EdkUoMb7D2YxgMGgpzx" src="https://asciinema.org/a/tprMH2EdkUoMb7D2YxgMGgpzx.js" async></script>
@endhtmlonly
## Force a frame redraw.
## Force a frame redraw. {#component-force-redraw}
Whenever a new group of events have been processed: keyboard, mouse, window
resize, etc..., the `ftxui::ScreenInteractive::Loop()` is responsible for