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Add index to EntryState (#933)
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Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
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@ -35,6 +35,10 @@ current (development)
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- Bugfix: Fix cursor position in when in the last column. See #831.
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- Bugfix: Fix cursor position in when in the last column. See #831.
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- Bugfix: Fix `ResizeableSplit` keyboard navigation. Fixed by #842.
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- Bugfix: Fix `ResizeableSplit` keyboard navigation. Fixed by #842.
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- Bugfix: Fix `Menu` focus. See #841
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- Bugfix: Fix `Menu` focus. See #841
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- Feature: Add `ComponentBase::Index()`. This allows to get the index of a
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component in its parent. See #932
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- Feature: Add `EntryState::index`. This allows to get the index of a menu entry.
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See #932
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### Dom
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### Dom
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- Feature: Add `hscroll_indicator`. It display an horizontal indicator
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- Feature: Add `hscroll_indicator`. It display an horizontal indicator
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@ -44,6 +44,7 @@ class ComponentBase {
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ComponentBase* Parent() const;
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ComponentBase* Parent() const;
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Component& ChildAt(size_t i);
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Component& ChildAt(size_t i);
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size_t ChildCount() const;
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size_t ChildCount() const;
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int Index() const;
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void Add(Component children);
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void Add(Component children);
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void Detach();
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void Detach();
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void DetachAllChildren();
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void DetachAllChildren();
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@ -25,6 +25,7 @@ struct EntryState {
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bool state; ///< The state of the button/checkbox/radiobox
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bool state; ///< The state of the button/checkbox/radiobox
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bool active; ///< Whether the entry is the active one.
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bool active; ///< Whether the entry is the active one.
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bool focused; ///< Whether the entry is one focused by the user.
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bool focused; ///< Whether the entry is one focused by the user.
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int index; ///< Index of the entry when applicable or -1.
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};
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};
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struct UnderlineOption {
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struct UnderlineOption {
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@ -48,11 +48,8 @@ class ButtonBase : public ComponentBase, public ButtonOption {
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}
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}
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auto focus_management = focused ? focus : active ? select : nothing;
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auto focus_management = focused ? focus : active ? select : nothing;
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const EntryState state = {
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const EntryState state{
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*label,
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*label, false, active, focused_or_hover, Index(),
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false,
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active,
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focused_or_hover,
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};
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};
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auto element = (transform ? transform : DefaultTransform) //
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auto element = (transform ? transform : DefaultTransform) //
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@ -28,10 +28,7 @@ class CheckboxBase : public ComponentBase, public CheckboxOption {
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const bool is_active = Active();
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const bool is_active = Active();
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auto focus_management = is_focused ? focus : is_active ? select : nothing;
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auto focus_management = is_focused ? focus : is_active ? select : nothing;
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auto entry_state = EntryState{
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auto entry_state = EntryState{
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*label,
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*label, *checked, is_active, is_focused || hovered_, -1,
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*checked,
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is_active,
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is_focused || hovered_,
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};
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};
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auto element = (transform ? transform : CheckboxOption::Simple().transform)(
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auto element = (transform ? transform : CheckboxOption::Simple().transform)(
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entry_state);
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entry_state);
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@ -51,6 +51,22 @@ size_t ComponentBase::ChildCount() const {
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return children_.size();
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return children_.size();
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}
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}
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/// @brief Return index of the component in its parent. -1 if no parent.
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/// @ingroup component
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int ComponentBase::Index() const {
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if (parent_ == nullptr) {
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return -1;
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}
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int index = 0;
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for (const Component& child : parent_->children_) {
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if (child.get() == this) {
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return index;
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}
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index++;
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}
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return -1; // Not reached.
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}
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/// @brief Add a child.
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/// @brief Add a child.
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/// @@param child The child to be attached.
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/// @@param child The child to be attached.
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/// @ingroup component
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/// @ingroup component
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@ -123,10 +123,7 @@ class MenuBase : public ComponentBase, public MenuOption {
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const bool is_selected = (selected() == i);
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const bool is_selected = (selected() == i);
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const EntryState state = {
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const EntryState state = {
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entries[i],
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entries[i], false, is_selected, is_focused, i,
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false,
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is_selected,
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is_focused,
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};
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};
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auto focus_management = (selected_focus_ != i) ? nothing
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auto focus_management = (selected_focus_ != i) ? nothing
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@ -625,11 +622,8 @@ Component MenuEntry(MenuEntryOption option) {
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const bool focused = Focused();
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const bool focused = Focused();
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UpdateAnimationTarget();
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UpdateAnimationTarget();
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const EntryState state = {
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const EntryState state{
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label(),
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label(), false, hovered_, focused, Index(),
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false,
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hovered_,
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focused,
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};
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};
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const Element element =
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const Element element =
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@ -226,5 +226,50 @@ TEST(MenuTest, AnimationsVertical) {
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}
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}
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}
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}
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TEST(MenuTest, EntryIndex) {
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int selected = 0;
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std::vector<std::string> entries = {"0", "1", "2"};
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auto option = MenuOption::Vertical();
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option.entries = &entries;
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option.selected = &selected;
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option.entries_option.transform = [&](const EntryState& state) {
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int curidx = std::stoi(state.label);
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EXPECT_EQ(state.index, curidx);
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return text(state.label);
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};
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auto menu = Menu(option);
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menu->OnEvent(Event::ArrowDown);
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menu->OnEvent(Event::ArrowDown);
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menu->OnEvent(Event::Return);
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entries.resize(2);
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(void)menu->Render();
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}
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TEST(MenuTest, MenuEntryIndex) {
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int selected = 0;
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MenuEntryOption option;
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option.transform = [&](const EntryState& state) {
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int curidx = std::stoi(state.label);
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EXPECT_EQ(state.index, curidx);
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return text(state.label);
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};
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auto menu = Container::Vertical(
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{
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MenuEntry("0", option),
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MenuEntry("1", option),
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MenuEntry("2", option),
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},
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&selected);
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menu->OnEvent(Event::ArrowDown);
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menu->OnEvent(Event::ArrowDown);
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menu->OnEvent(Event::Return);
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for (int index = 0; index < menu->ChildCount(); index++) {
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EXPECT_EQ(menu->ChildAt(index)->Index(), index);
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}
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}
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} // namespace ftxui
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} // namespace ftxui
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// NOLINTEND
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// NOLINTEND
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@ -40,10 +40,7 @@ class RadioboxBase : public ComponentBase, public RadioboxOption {
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: is_menu_focused ? focus
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: is_menu_focused ? focus
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: select;
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: select;
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auto state = EntryState{
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auto state = EntryState{
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entries[i],
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entries[i], selected() == i, is_selected, is_focused, i,
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selected() == i,
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is_selected,
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is_focused,
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};
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};
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auto element =
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auto element =
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(transform ? transform : RadioboxOption::Simple().transform)(state);
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(transform ? transform : RadioboxOption::Simple().transform)(state);
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