mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-29 14:45:53 +08:00
Merge pull request #85 from ArthurSonzogni/feature/mouse-support
Add mouse support.
This commit is contained in:
commit
1f050e3fa5
3
.github/workflows/linux-emscripten.yaml
vendored
3
.github/workflows/linux-emscripten.yaml
vendored
@ -16,6 +16,5 @@ jobs:
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run: >
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mkdir build;
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cd build;
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emcmake cmake ..
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-DFTXUI_BUILD_TESTS=ON;
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emcmake cmake ..;
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cmake --build . --config Release;
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@ -15,7 +15,7 @@ endif()
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project(ftxui
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LANGUAGES CXX
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VERSION 0.3.${git_version}
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VERSION 0.4.${git_version}
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)
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option(FTXUI_BUILD_EXAMPLES "Set to ON to build examples" ON)
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@ -65,6 +65,7 @@ add_library(dom
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src/ftxui/dom/node.cpp
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src/ftxui/dom/node_decorator.cpp
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src/ftxui/dom/paragraph.cpp
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src/ftxui/dom/reflect.cpp
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src/ftxui/dom/separator.cpp
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src/ftxui/dom/size.cpp
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src/ftxui/dom/spinner.cpp
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@ -76,15 +77,18 @@ add_library(dom
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add_library(component
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include/ftxui/component/button.hpp
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include/ftxui/component/captured_mouse.hpp
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include/ftxui/component/checkbox.hpp
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include/ftxui/component/component.hpp
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include/ftxui/component/container.hpp
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include/ftxui/component/event.hpp
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include/ftxui/component/input.hpp
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include/ftxui/component/menu.hpp
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include/ftxui/component/mouse.hpp
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include/ftxui/component/radiobox.hpp
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include/ftxui/component/receiver.hpp
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include/ftxui/component/screen_interactive.hpp
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include/ftxui/component/slider.hpp
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include/ftxui/component/toggle.hpp
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src/ftxui/component/button.cpp
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src/ftxui/component/checkbox.cpp
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@ -96,9 +100,10 @@ add_library(component
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src/ftxui/component/radiobox.cpp
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src/ftxui/component/radiobox.cpp
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src/ftxui/component/screen_interactive.cpp
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src/ftxui/component/toggle.cpp
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src/ftxui/component/slider.cpp
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src/ftxui/component/terminal_input_parser.cpp
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src/ftxui/component/terminal_input_parser.hpp
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src/ftxui/component/toggle.cpp
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)
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add_library(ftxui::screen ALIAS screen)
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@ -107,6 +112,14 @@ add_library(ftxui::component ALIAS component)
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target_link_libraries(dom PUBLIC screen)
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target_link_libraries(component PUBLIC dom Threads::Threads)
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find_program(iwyu_path NAMES include-what-you-use iwyu)
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if(iwyu_path)
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set_property(TARGET ${lib}
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PROPERTY ${iwyu_path} -Xiwyu
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--mapping_file ${CMAKE_CURRENT_SOURCE_DIR}/iwyu.impl
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)
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endif()
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foreach(lib screen dom component)
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target_include_directories(${lib}
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@ -199,7 +212,7 @@ if (FTXUI_BUILD_TESTS AND ${CMAKE_VERSION} VERSION_GREATER "3.11.4")
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FetchContent_Declare( googletest
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GIT_REPOSITORY "https://github.com/google/googletest"
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GIT_TAG release-1.10.0
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GIT_TAG 23ef29555ef4789f555f1ba8c51b4c52975f0907
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)
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FetchContent_GetProperties(googletest)
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@ -30,6 +30,7 @@
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@example ./examples/component/checkbox_in_frame.cpp
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@example ./examples/component/menu2.cpp
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@example ./examples/component/tab_horizontal.cpp
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@example ./examples/component/slider.cpp
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@example ./examples/component/input.cpp
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@example ./examples/component/homescreen.cpp
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@example ./examples/component/radiobox.cpp
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@ -13,9 +13,10 @@ example(input)
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example(menu)
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example(menu2)
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example(menu_style)
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example(modal_dialog)
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example(radiobox)
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example(radiobox_in_frame)
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example(slider)
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example(tab_horizontal)
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example(tab_vertical)
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example(toggle)
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example(modal_dialog)
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@ -1,8 +1,14 @@
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#include "ftxui/component/button.hpp"
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#include <functional> // for function
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#include <memory> // for unique_ptr, make_u...
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#include <string> // for wstring
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#include <utility> // for move
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#include <vector> // for vector
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#include "ftxui/component/component.hpp"
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#include "ftxui/component/container.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include "ftxui/component/button.hpp" // for Button
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#include "ftxui/component/component.hpp" // for Component
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#include "ftxui/component/container.hpp" // for Container
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/screen/box.hpp" // for ftxui
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using namespace ftxui;
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@ -1,8 +1,7 @@
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#include "ftxui/component/checkbox.hpp"
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#include "ftxui/component/component.hpp"
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#include "ftxui/component/container.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include "ftxui/component/component.hpp" // for Component
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#include "ftxui/component/container.hpp" // for Container
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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using namespace ftxui;
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@ -1,10 +1,15 @@
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#include "ftxui/component/checkbox.hpp"
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#include "ftxui/component/container.hpp"
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#include "ftxui/component/input.hpp"
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#include "ftxui/component/menu.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include "ftxui/component/toggle.hpp"
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#include "ftxui/screen/string.hpp"
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#include <memory> // for allocator_traits<>...
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#include <string> // for operator+, wstring
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#include <utility> // for move
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#include <vector> // for vector
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#include "ftxui/component/checkbox.hpp" // for CheckBox
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#include "ftxui/component/component.hpp" // for Component
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#include "ftxui/component/container.hpp" // for Container
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for Element, operator|
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#include "ftxui/screen/box.hpp" // for ftxui
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#include "ftxui/screen/string.hpp" // for to_wstring
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using namespace ftxui;
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@ -1,11 +1,20 @@
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#include "ftxui/component/button.hpp"
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#include "ftxui/component/checkbox.hpp"
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#include "ftxui/component/container.hpp"
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#include "ftxui/component/input.hpp"
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#include "ftxui/component/menu.hpp"
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#include "ftxui/component/radiobox.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include "ftxui/component/toggle.hpp"
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#include <functional> // for function
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#include <memory> // for allocator, unique_ptr
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#include <string> // for wstring
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#include <vector> // for vector
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#include "ftxui/component/button.hpp" // for Button
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#include "ftxui/component/checkbox.hpp" // for CheckBox
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#include "ftxui/component/component.hpp" // for Component, Compone...
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#include "ftxui/component/container.hpp" // for Container
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#include "ftxui/component/input.hpp" // for Input
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#include "ftxui/component/menu.hpp" // for Menu
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#include "ftxui/component/radiobox.hpp" // for RadioBox
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/component/slider.hpp" // for Slider
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#include "ftxui/component/toggle.hpp" // for Toggle
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#include "ftxui/dom/elements.hpp" // for separator, operator|
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#include "ftxui/screen/box.hpp" // for ftxui
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using namespace ftxui;
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@ -20,6 +29,13 @@ class MyComponent : public Component {
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Input input;
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Button button;
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int slider_value_1_ = 12;
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int slider_value_2_ = 56;
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int slider_value_3_ = 128;
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ComponentPtr slider_1_ = Slider(L"R:", &slider_value_1_, 0, 256, 1);
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ComponentPtr slider_2_ = Slider(L"G:", &slider_value_2_, 0, 256, 1);
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ComponentPtr slider_3_ = Slider(L"B:", &slider_value_3_, 0, 256, 1);
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public:
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MyComponent() {
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Add(&container);
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@ -54,17 +70,26 @@ class MyComponent : public Component {
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input.placeholder = L"Input placeholder";
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container.Add(&input);
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container.Add(slider_1_.get());
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container.Add(slider_2_.get());
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container.Add(slider_3_.get());
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button.label = L"Quit";
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button.on_click = [&] { on_quit(); };
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container.Add(&button);
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}
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Element Render(std::wstring name, Component& component) {
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Element Render(std::wstring name, Element element) {
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return hbox({
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text(name) | size(WIDTH, EQUAL, 8),
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separator(),
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component.Render(),
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});
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element | xflex,
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}) |
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xflex;
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}
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Element Render(std::wstring name, Component& component) {
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return Render(name, component.Render());
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}
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Element Render() override {
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@ -78,11 +103,18 @@ class MyComponent : public Component {
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separator(),
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Render(L"radiobox", radiobox),
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separator(),
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Render(L"input", input) | size(WIDTH, LESS_THAN, 30),
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Render(L"input", input) | size(WIDTH, LESS_THAN, 50),
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separator(),
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Render(L"slider", //
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vbox({
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slider_1_->Render(),
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slider_2_->Render(),
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slider_3_->Render(),
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})),
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separator(),
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Render(L"button", button),
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}) |
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border;
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xflex | size(WIDTH, GREATER_THAN, 40) | border;
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}
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std::function<void()> on_quit = [] {};
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|
@ -1,14 +1,23 @@
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#include <cmath>
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#include <thread>
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#include <chrono> // for operator""s, chron...
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#include <cmath> // for sin
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#include <functional> // for ref, reference_wra...
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#include <string> // for allocator, wstring
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#include <thread> // for sleep_for, thread
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#include <utility> // for move
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#include <vector> // for vector
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#include "ftxui/component/checkbox.hpp"
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#include "ftxui/component/container.hpp"
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#include "ftxui/component/input.hpp"
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#include "ftxui/component/menu.hpp"
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#include "ftxui/component/radiobox.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include "ftxui/component/toggle.hpp"
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#include "ftxui/screen/string.hpp"
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#include "ftxui/component/checkbox.hpp" // for CheckBox
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#include "ftxui/component/component.hpp" // for Component
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#include "ftxui/component/container.hpp" // for Container
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#include "ftxui/component/event.hpp" // for Event, Event::Custom
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#include "ftxui/component/input.hpp" // for Input
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#include "ftxui/component/menu.hpp" // for Menu
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#include "ftxui/component/radiobox.hpp" // for RadioBox
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/component/toggle.hpp" // for Toggle
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#include "ftxui/dom/elements.hpp" // for text, operator|
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#include "ftxui/screen/box.hpp" // for ftxui
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#include "ftxui/screen/color.hpp" // for Color, Color::Blue...
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using namespace ftxui;
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|
@ -1,10 +1,6 @@
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#include "ftxui/component/input.hpp"
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#include <iostream>
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#include "ftxui/component/container.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include "ftxui/screen/string.hpp"
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#include "ftxui/component/container.hpp" // for Container
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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using namespace ftxui;
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|
@ -1,10 +1,11 @@
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#include "ftxui/component/menu.hpp"
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#include <functional> // for function
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#include <iostream> // for basic_ostream::ope...
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#include <string> // for wstring, allocator
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#include <vector> // for vector
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||||
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#include <chrono>
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#include <iostream>
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#include <thread>
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#include "ftxui/component/screen_interactive.hpp"
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#include "ftxui/component/menu.hpp" // for Menu
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/screen/box.hpp" // for ftxui
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||||
|
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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|
@ -1,11 +1,14 @@
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#include <chrono>
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||||
#include <iostream>
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||||
#include <thread>
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||||
#include <functional> // for function
|
||||
#include <string> // for wstring, allocator
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||||
#include <vector> // for vector
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||||
|
||||
#include "ftxui/component/container.hpp"
|
||||
#include "ftxui/component/menu.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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||||
#include "ftxui/screen/string.hpp"
|
||||
#include "ftxui/component/component.hpp" // for Component
|
||||
#include "ftxui/component/container.hpp" // for Container
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#include "ftxui/component/menu.hpp" // for Menu
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for text, separator, bold
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/screen/string.hpp" // for to_wstring
|
||||
|
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using namespace ftxui;
|
||||
|
||||
|
@ -1,10 +1,15 @@
|
||||
#include <iostream>
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||||
#include <thread>
|
||||
#include <functional> // for function
|
||||
#include <initializer_list> // for initializer_list
|
||||
#include <string> // for wstring, allocator
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/container.hpp"
|
||||
#include "ftxui/component/menu.hpp"
|
||||
#include "ftxui/component/screen_interactive.hpp"
|
||||
#include "ftxui/screen/string.hpp"
|
||||
#include "ftxui/component/component.hpp" // for Component
|
||||
#include "ftxui/component/container.hpp" // for Container
|
||||
#include "ftxui/component/menu.hpp" // for Menu
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, Element
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Blue
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
@ -13,7 +18,14 @@ class MyComponent : public Component {
|
||||
MyComponent() {
|
||||
Add(&container);
|
||||
|
||||
for (Menu* menu : {&menu_1, &menu_2, &menu_3, &menu_4, &menu_5, &menu_6}) {
|
||||
for (Menu* menu : {
|
||||
&menu_1,
|
||||
&menu_2,
|
||||
&menu_3,
|
||||
&menu_4,
|
||||
&menu_5,
|
||||
&menu_6,
|
||||
}) {
|
||||
container.Add(menu);
|
||||
menu->entries = {
|
||||
L"Monkey", L"Dog", L"Cat", L"Bird", L"Elephant",
|
||||
@ -21,22 +33,27 @@ class MyComponent : public Component {
|
||||
menu->on_enter = [this]() { on_enter(); };
|
||||
}
|
||||
|
||||
menu_2.selected_style = color(Color::Blue);
|
||||
menu_2.focused_style = bold | color(Color::Blue);
|
||||
menu_2.selected_style = color(Color::Blue);
|
||||
menu_2.selected_focused_style = bold | color(Color::Blue);
|
||||
|
||||
menu_3.selected_style = color(Color::Blue);
|
||||
menu_3.focused_style = bgcolor(Color::Blue);
|
||||
menu_3.selected_focused_style = bgcolor(Color::Blue);
|
||||
|
||||
menu_4.selected_style = bgcolor(Color::Blue);
|
||||
menu_4.focused_style = bgcolor(Color::BlueLight);
|
||||
menu_4.selected_focused_style = bgcolor(Color::BlueLight);
|
||||
|
||||
menu_5.normal_style = bgcolor(Color::Blue);
|
||||
menu_5.selected_style = bgcolor(Color::Yellow);
|
||||
menu_5.focused_style = bgcolor(Color::Red);
|
||||
menu_5.selected_focused_style = bgcolor(Color::Red);
|
||||
|
||||
menu_6.normal_style = dim | color(Color::Blue);
|
||||
menu_6.selected_style = color(Color::Blue);
|
||||
menu_6.focused_style = bold | color(Color::Blue);
|
||||
menu_6.selected_focused_style = bold | color(Color::Blue);
|
||||
}
|
||||
|
||||
std::function<void()> on_enter = []() {};
|
||||
|
@ -1,7 +1,14 @@
|
||||
#include "ftxui/component/button.hpp"
|
||||
#include "ftxui/component/component.hpp"
|
||||
#include "ftxui/component/container.hpp"
|
||||
#include "ftxui/component/screen_interactive.hpp"
|
||||
#include <functional> // for function
|
||||
#include <memory> // for allocator_traits<>...
|
||||
#include <string> // for operator+, wstring
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/button.hpp" // for Button
|
||||
#include "ftxui/component/component.hpp" // for Component
|
||||
#include "ftxui/component/container.hpp" // for Container
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for Element, operator|
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
@ -1,8 +1,5 @@
|
||||
#include "ftxui/component/radiobox.hpp"
|
||||
|
||||
#include "ftxui/component/component.hpp"
|
||||
#include "ftxui/component/container.hpp"
|
||||
#include "ftxui/component/screen_interactive.hpp"
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
@ -1,11 +1,12 @@
|
||||
#include "ftxui/component/checkbox.hpp"
|
||||
#include "ftxui/component/container.hpp"
|
||||
#include "ftxui/component/input.hpp"
|
||||
#include "ftxui/component/menu.hpp"
|
||||
#include "ftxui/component/radiobox.hpp"
|
||||
#include "ftxui/component/screen_interactive.hpp"
|
||||
#include "ftxui/component/toggle.hpp"
|
||||
#include "ftxui/screen/string.hpp"
|
||||
#include <string> // for wstring, operator+
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/component.hpp" // for Component
|
||||
#include "ftxui/component/radiobox.hpp" // for RadioBox
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for Element, operator|
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/screen/string.hpp" // for to_wstring
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
84
examples/component/slider.cpp
Normal file
84
examples/component/slider.cpp
Normal file
@ -0,0 +1,84 @@
|
||||
#include <functional> // for function
|
||||
#include <memory> // for allocator, unique_ptr
|
||||
#include <string> // for operator+, to_wstring
|
||||
|
||||
#include "ftxui/component/component.hpp" // for Component, Compone...
|
||||
#include "ftxui/component/container.hpp" // for Container
|
||||
#include "ftxui/component/event.hpp" // for Event, Event::Escape
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/component/slider.hpp" // for Slider
|
||||
#include "ftxui/dom/elements.hpp" // for separator, operator|
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/screen/color.hpp" // for Color
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
Element ColorTile(int red, int green, int blue) {
|
||||
return text(L"") | size(WIDTH, GREATER_THAN, 14) |
|
||||
size(HEIGHT, GREATER_THAN, 7) | bgcolor(Color::RGB(red, green, blue));
|
||||
}
|
||||
|
||||
Element ColorString(int red, int green, int blue) {
|
||||
return text(L"RGB = (" + //
|
||||
std::to_wstring(red) + L"," + //
|
||||
std::to_wstring(green) + L"," + //
|
||||
std::to_wstring(blue) + L")" //
|
||||
);
|
||||
}
|
||||
|
||||
class MyComponent : public Component {
|
||||
public:
|
||||
MyComponent(int* red, int* green, int* blue, std::function<void(void)> quit)
|
||||
: red_(red), green_(green), blue_(blue), quit_(quit) {
|
||||
Add(&container_);
|
||||
container_.Add(slider_red_.get());
|
||||
container_.Add(slider_green_.get());
|
||||
container_.Add(slider_blue_.get());
|
||||
}
|
||||
|
||||
Element Render() {
|
||||
return hbox({
|
||||
ColorTile(*red_, *green_, *blue_),
|
||||
separator(),
|
||||
vbox({
|
||||
slider_red_->Render(),
|
||||
separator(),
|
||||
slider_green_->Render(),
|
||||
separator(),
|
||||
slider_blue_->Render(),
|
||||
separator(),
|
||||
ColorString(*red_, *green_, *blue_),
|
||||
}) | xflex,
|
||||
}) |
|
||||
border | size(WIDTH, LESS_THAN, 80);
|
||||
}
|
||||
|
||||
bool OnEvent(Event event) {
|
||||
if (event == Event::Return || event == Event::Escape)
|
||||
quit_();
|
||||
return Component::OnEvent(event);
|
||||
}
|
||||
|
||||
private:
|
||||
int* red_;
|
||||
int* green_;
|
||||
int* blue_;
|
||||
Container container_ = Container::Vertical();
|
||||
ComponentPtr slider_red_ = Slider(L"Red :", red_, 0, 255, 1);
|
||||
ComponentPtr slider_green_ = Slider(L"Green:", green_, 0, 255, 1);
|
||||
ComponentPtr slider_blue_ = Slider(L"Blue :", blue_, 0, 255, 1);
|
||||
std::function<void(void)> quit_;
|
||||
};
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
auto screen = ScreenInteractive::TerminalOutput();
|
||||
int red = 128;
|
||||
int green = 25;
|
||||
int blue = 100;
|
||||
auto component = MyComponent(&red, &green, &blue, screen.ExitLoopClosure());
|
||||
screen.Loop(&component);
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@ -1,11 +1,14 @@
|
||||
#include <iostream>
|
||||
#include <thread>
|
||||
#include <functional> // for function
|
||||
#include <string> // for wstring, allocator
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/container.hpp"
|
||||
#include "ftxui/component/radiobox.hpp"
|
||||
#include "ftxui/component/screen_interactive.hpp"
|
||||
#include "ftxui/component/toggle.hpp"
|
||||
#include "ftxui/screen/string.hpp"
|
||||
#include "ftxui/component/component.hpp" // for Component
|
||||
#include "ftxui/component/container.hpp" // for Container
|
||||
#include "ftxui/component/radiobox.hpp" // for RadioBox
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/component/toggle.hpp" // for Toggle
|
||||
#include "ftxui/dom/elements.hpp" // for Element, operator|
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
@ -1,10 +1,12 @@
|
||||
#include <iostream>
|
||||
#include <functional> // for function
|
||||
#include <string> // for wstring, allocator
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/container.hpp"
|
||||
#include "ftxui/component/menu.hpp"
|
||||
#include "ftxui/component/screen_interactive.hpp"
|
||||
#include "ftxui/component/toggle.hpp"
|
||||
#include "ftxui/screen/string.hpp"
|
||||
#include "ftxui/component/component.hpp" // for Component
|
||||
#include "ftxui/component/container.hpp" // for Container
|
||||
#include "ftxui/component/menu.hpp" // for Menu
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
@ -1,12 +1,7 @@
|
||||
#include "ftxui/component/toggle.hpp"
|
||||
|
||||
#include <chrono>
|
||||
#include <iostream>
|
||||
#include <thread>
|
||||
|
||||
#include "ftxui/component/container.hpp"
|
||||
#include "ftxui/component/screen_interactive.hpp"
|
||||
#include "ftxui/screen/string.hpp"
|
||||
#include "ftxui/component/container.hpp" // for Container
|
||||
#include "ftxui/component/event.hpp" // for Event, Event::Return
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
@ -1,8 +1,9 @@
|
||||
#include <chrono>
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <iostream>
|
||||
#include <thread>
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@ -1,14 +1,16 @@
|
||||
#include <cmath>
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/color_info.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <ftxui/screen/terminal.hpp>
|
||||
#include <iostream>
|
||||
|
||||
#include "ftxui/screen/string.hpp"
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
using namespace ftxui;
|
||||
#include "./color_info_sorted_2d.ipp" // ColorInfoSorted2D.
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/color.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
// clang-format off
|
||||
|
@ -1,10 +1,13 @@
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/color_info.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <ftxui/screen/terminal.hpp>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/color.hpp"
|
||||
#include "ftxui/screen/string.hpp"
|
||||
|
||||
using namespace ftxui;
|
||||
|
@ -1,10 +1,11 @@
|
||||
#include <cmath>
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <ftxui/screen/terminal.hpp>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
|
||||
#include "ftxui/screen/string.hpp"
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/color.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@ -1,10 +1,11 @@
|
||||
#include <cmath>
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <ftxui/screen/terminal.hpp>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
|
||||
#include "ftxui/screen/string.hpp"
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/color.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@ -1,6 +1,9 @@
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@ -2,8 +2,12 @@
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
using namespace std::chrono_literals;
|
||||
|
@ -2,9 +2,15 @@
|
||||
#include <cmath>
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <ftxui/screen/string.hpp>
|
||||
#include <functional>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/color.hpp"
|
||||
|
||||
class Graph {
|
||||
public:
|
||||
|
@ -1,7 +1,11 @@
|
||||
#include <stddef.h>
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <ftxui/screen/string.hpp>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@ -1,10 +1,14 @@
|
||||
#include <chrono>
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <ftxui/screen/string.hpp>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/color.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
using namespace std::chrono_literals;
|
||||
|
@ -4,9 +4,16 @@
|
||||
#include <ftxui/screen/string.hpp>
|
||||
#include <iostream>
|
||||
#include <list>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/color.hpp"
|
||||
|
||||
/// @example examples/dom/package_manage.cpp
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
|
@ -1,7 +1,10 @@
|
||||
#include <stdio.h>
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <ftxui/screen/string.hpp>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@ -1,6 +1,9 @@
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@ -1,7 +1,12 @@
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <ftxui/screen/string.hpp>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@ -3,7 +3,13 @@
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <ftxui/screen/string.hpp>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@ -1,6 +1,9 @@
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@ -1,6 +1,9 @@
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@ -1,6 +1,10 @@
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/color.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@ -1,6 +1,9 @@
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@ -1,6 +1,10 @@
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/color.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@ -1,6 +1,9 @@
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@ -1,6 +1,9 @@
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@ -1,6 +1,10 @@
|
||||
#include <stdio.h>
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@ -1,6 +1,10 @@
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/color.hpp"
|
||||
|
||||
int main(void) {
|
||||
using namespace ftxui;
|
||||
|
@ -69,10 +69,8 @@
|
||||
];
|
||||
|
||||
const url_search_params = new URLSearchParams(window.location.search);
|
||||
const example_index = url_search_params.get("id") || 16;
|
||||
const example = example_list[example_index];
|
||||
|
||||
var select = document.getElementById("selectExample");
|
||||
const example = url_search_params.get("file") || "./dom/color_gallery.js"
|
||||
const select = document.getElementById("selectExample");
|
||||
|
||||
for(var i = 0; i < example_list.length; i++) {
|
||||
var opt = example_list[i];
|
||||
@ -81,9 +79,10 @@
|
||||
el.value = opt;
|
||||
select.appendChild(el);
|
||||
}
|
||||
select.selectedIndex = example_index;
|
||||
select.selectedIndex = example_list.findIndex(path => path == example) || 0;
|
||||
select.addEventListener("change", () => {
|
||||
location.href = (location.href).split('?')[0] + "?id=" + select.selectedIndex;
|
||||
location.href = (location.href).split('?')[0] + "?file=" +
|
||||
example_list[select.selectedIndex];
|
||||
});
|
||||
|
||||
let stdin_buffer = [];
|
||||
|
@ -2,32 +2,83 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
|
||||
#include <chrono>
|
||||
#include <ftxui/component/component.hpp>
|
||||
#include <ftxui/component/screen_interactive.hpp>
|
||||
#include <ftxui/screen/string.hpp>
|
||||
#include <iostream>
|
||||
#include <thread>
|
||||
#include <stddef.h> // for size_t
|
||||
#include <algorithm> // for max
|
||||
#include <ftxui/component/component.hpp> // for Component
|
||||
#include <ftxui/component/screen_interactive.hpp> // for ScreenInteractive
|
||||
#include <string> // for allocator, operator+
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/event.hpp" // for Event
|
||||
#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left
|
||||
#include "ftxui/dom/elements.hpp" // for text, vbox, window
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
std::wstring Stringify(Event event) {
|
||||
std::wstring out;
|
||||
for (auto& it : event.input())
|
||||
out += L" " + std::to_wstring((unsigned int)it);
|
||||
|
||||
out = L"(" + out + L" ) -> ";
|
||||
if (event.is_character()) {
|
||||
out += std::wstring(L"character(") + event.character() + L")";
|
||||
} else if (event.is_mouse()) {
|
||||
out += L"mouse";
|
||||
switch (event.mouse().button) {
|
||||
case Mouse::Left:
|
||||
out += L"_left";
|
||||
break;
|
||||
case Mouse::Middle:
|
||||
out += L"_middle";
|
||||
break;
|
||||
case Mouse::Right:
|
||||
out += L"_right";
|
||||
break;
|
||||
case Mouse::None:
|
||||
out += L"_none";
|
||||
break;
|
||||
case Mouse::WheelUp:
|
||||
out += L"_wheel_up";
|
||||
break;
|
||||
case Mouse::WheelDown:
|
||||
out += L"_wheel_down";
|
||||
break;
|
||||
}
|
||||
switch (event.mouse().motion) {
|
||||
case Mouse::Pressed:
|
||||
out += L"_pressed";
|
||||
break;
|
||||
case Mouse::Released:
|
||||
out += L"_released";
|
||||
break;
|
||||
}
|
||||
if (event.mouse().control)
|
||||
out += L"_control";
|
||||
if (event.mouse().shift)
|
||||
out += L"_shift";
|
||||
if (event.mouse().meta)
|
||||
out += L"_meta";
|
||||
|
||||
out += L"(" + //
|
||||
std::to_wstring(event.mouse().x) + L"," +
|
||||
std::to_wstring(event.mouse().y) + L")";
|
||||
} else {
|
||||
out += L"(special)";
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
class DrawKey : public Component {
|
||||
public:
|
||||
~DrawKey() override = default;
|
||||
|
||||
Element Render() override {
|
||||
Elements children;
|
||||
for (size_t i = std::max(0, (int)keys.size() - 10); i < keys.size(); ++i) {
|
||||
std::wstring code;
|
||||
for (auto& it : keys[i].input())
|
||||
code += L" " + std::to_wstring((unsigned int)it);
|
||||
|
||||
code = L"(" + code + L" ) -> ";
|
||||
if (keys[i].is_character())
|
||||
code += keys[i].character();
|
||||
else
|
||||
code += L"(special)";
|
||||
children.push_back(text(code));
|
||||
for (size_t i = std::max(0, (int)keys.size() - 20); i < keys.size(); ++i) {
|
||||
children.push_back(text(Stringify(keys[i])));
|
||||
}
|
||||
return window(text(L"keys"), vbox(std::move(children)));
|
||||
}
|
||||
|
@ -2,10 +2,14 @@
|
||||
#define FTXUI_COMPONENT_BUTTON_HPP
|
||||
|
||||
#include <functional>
|
||||
#include <string>
|
||||
|
||||
#include "ftxui/component/component.hpp"
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
struct Event;
|
||||
|
||||
/// @brief A button. An action is associated to the click event.
|
||||
/// @ingroup dom
|
||||
@ -25,6 +29,9 @@ class Button : public Component {
|
||||
// Component implementation.
|
||||
Element Render() override;
|
||||
bool OnEvent(Event) override;
|
||||
|
||||
private:
|
||||
Box box_;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
18
include/ftxui/component/captured_mouse.hpp
Normal file
18
include/ftxui/component/captured_mouse.hpp
Normal file
@ -0,0 +1,18 @@
|
||||
#ifndef FTXUI_CAPTURED_MOUSE_HPP
|
||||
#define FTXUI_CAPTURED_MOUSE_HPP
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace ftxui {
|
||||
class CapturedMouseInterface {
|
||||
public:
|
||||
virtual ~CapturedMouseInterface() {}
|
||||
};
|
||||
using CapturedMouse = std::unique_ptr<CapturedMouseInterface>;
|
||||
} // namespace ftxui
|
||||
|
||||
#endif /* end of include guard: FTXUI_CAPTURED_MOUSE_HPP */
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@ -1,11 +1,13 @@
|
||||
#ifndef FTXUI_COMPONENT_CHECKBOX_HPP
|
||||
#define FTXUI_COMPONENT_CHECKBOX_HPP
|
||||
|
||||
#include <functional>
|
||||
#include <string>
|
||||
|
||||
#include "ftxui/component/component.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
struct Event;
|
||||
|
||||
/// @brief A Checkbox. It can be checked or unchecked.Display an element on a
|
||||
/// ftxui::Screen.
|
||||
@ -38,7 +40,10 @@ class CheckBox : public Component {
|
||||
bool OnEvent(Event) override;
|
||||
|
||||
private:
|
||||
bool OnMouseEvent(Event event);
|
||||
|
||||
int cursor_position = 0;
|
||||
Box box_;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
@ -1,13 +1,17 @@
|
||||
#ifndef FTXUI_COMPONENT_COMPONENT_HPP
|
||||
#define FTXUI_COMPONENT_COMPONENT_HPP
|
||||
|
||||
#include "ftxui/component/event.hpp"
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include <memory> // for unique_ptr
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for CaptureMouse
|
||||
#include "ftxui/dom/elements.hpp" // for Element
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
class Delegate;
|
||||
class Focus;
|
||||
struct Event;
|
||||
|
||||
/// @brief It implement rendering itself as ftxui::Element. It implement
|
||||
/// keyboard navigation by responding to ftxui::Event.
|
||||
@ -51,15 +55,19 @@ class Component {
|
||||
// Configure all the ancestors to give focus to this component.
|
||||
void TakeFocus();
|
||||
|
||||
protected:
|
||||
CapturedMouse CaptureMouse(const Event& event);
|
||||
|
||||
std::vector<Component*> children_;
|
||||
|
||||
private:
|
||||
Component* parent_ = nullptr;
|
||||
void Detach();
|
||||
void Attach(Component* parent);
|
||||
|
||||
protected:
|
||||
std::vector<Component*> children_;
|
||||
};
|
||||
|
||||
using ComponentPtr = std::unique_ptr<Component>;
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
#endif /* end of include guard: FTXUI_COMPONENT_COMPONENT_HPP */
|
||||
|
@ -2,6 +2,8 @@
|
||||
#define FTXUI_COMPONENT_CONTAINER_HPP
|
||||
|
||||
#include "ftxui/component/component.hpp"
|
||||
#include "ftxui/component/event.hpp"
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
@ -36,6 +38,9 @@ class Container : public Component {
|
||||
|
||||
int selected_ = 0;
|
||||
int* selector_ = nullptr;
|
||||
|
||||
private:
|
||||
bool OnMouseEvent(Event event);
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
@ -1,14 +1,15 @@
|
||||
#ifndef FTXUI_COMPONENT_EVENT_HPP
|
||||
#define FTXUI_COMPONENT_EVENT_HPP
|
||||
|
||||
#include <array>
|
||||
#include <ftxui/component/receiver.hpp>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <ftxui/component/mouse.hpp> // for Mouse
|
||||
#include <string> // for string, operator==
|
||||
#include <vector>
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
class ScreenInteractive;
|
||||
class Component;
|
||||
|
||||
/// @brief Represent an event. It can be key press event, a terminal resize, or
|
||||
/// more ...
|
||||
///
|
||||
@ -26,8 +27,10 @@ struct Event {
|
||||
static Event Character(char);
|
||||
static Event Character(wchar_t);
|
||||
|
||||
static Event Character(const std::string&);
|
||||
static Event Special(const std::string&);
|
||||
static Event Character(std::string);
|
||||
static Event Special(std::string);
|
||||
static Event Mouse(std::string, Mouse mouse);
|
||||
static Event CursorReporting(std::string, int x, int y);
|
||||
|
||||
// --- Arrow ---
|
||||
static const Event ArrowLeft;
|
||||
@ -54,8 +57,18 @@ struct Event {
|
||||
static Event Custom;
|
||||
|
||||
//--- Method section ---------------------------------------------------------
|
||||
bool is_character() const { return is_character_; }
|
||||
bool is_character() const { return type_ == Type::Character; }
|
||||
wchar_t character() const { return character_; }
|
||||
|
||||
bool is_mouse() const { return type_ == Type::Mouse; }
|
||||
struct Mouse& mouse() {
|
||||
return mouse_;
|
||||
}
|
||||
|
||||
bool is_cursor_reporting() const { return type_ == Type::CursorReporting; }
|
||||
int cursor_x() const { return cursor_.x; }
|
||||
int cursor_y() const { return cursor_.y; }
|
||||
|
||||
const std::string& input() const { return input_; }
|
||||
|
||||
bool operator==(const Event& other) const { return input_ == other.input_; }
|
||||
@ -63,11 +76,30 @@ struct Event {
|
||||
|
||||
//--- State section ----------------------------------------------------------
|
||||
private:
|
||||
std::string input_;
|
||||
bool is_character_ = false;
|
||||
wchar_t character_ = U'?';
|
||||
};
|
||||
friend Component;
|
||||
friend ScreenInteractive;
|
||||
enum class Type {
|
||||
Unknown,
|
||||
Character,
|
||||
Mouse,
|
||||
CursorReporting,
|
||||
};
|
||||
Type type_ = Type::Unknown;
|
||||
|
||||
struct Cursor {
|
||||
int x;
|
||||
int y;
|
||||
};
|
||||
|
||||
union {
|
||||
wchar_t character_ = U'?';
|
||||
struct Mouse mouse_;
|
||||
struct Cursor cursor_;
|
||||
};
|
||||
std::string input_;
|
||||
|
||||
ScreenInteractive* screen_ = nullptr;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
|
@ -2,10 +2,14 @@
|
||||
#define FTXUI_COMPONENT_INPUT_H_
|
||||
|
||||
#include <functional>
|
||||
#include <string>
|
||||
|
||||
#include "ftxui/component/component.hpp"
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
struct Event;
|
||||
|
||||
/// @brief An input box. The user can type text into it.
|
||||
/// @ingroup component.
|
||||
@ -27,6 +31,11 @@ class Input : public Component {
|
||||
// Component implementation.
|
||||
Element Render() override;
|
||||
bool OnEvent(Event) override;
|
||||
|
||||
private:
|
||||
bool OnMouseEvent(Event);
|
||||
Box input_box_;
|
||||
Box cursor_box_;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
@ -2,11 +2,15 @@
|
||||
#define FTXUI_COMPONENT_MENU
|
||||
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "ftxui/component/component.hpp"
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
struct Event;
|
||||
|
||||
/// @brief A list of items. The user can navigate through them.
|
||||
/// @ingroup component
|
||||
@ -19,10 +23,12 @@ class Menu : public Component {
|
||||
// State.
|
||||
std::vector<std::wstring> entries = {};
|
||||
int selected = 0;
|
||||
int focused = 0;
|
||||
|
||||
Decorator normal_style = nothing;
|
||||
Decorator focused_style = inverted;
|
||||
Decorator selected_style = bold;
|
||||
Decorator normal_style = nothing;
|
||||
Decorator selected_focused_style = focused_style | selected_style;
|
||||
|
||||
// State update callback.
|
||||
std::function<void()> on_change = []() {};
|
||||
@ -31,6 +37,11 @@ class Menu : public Component {
|
||||
// Component implementation.
|
||||
Element Render() override;
|
||||
bool OnEvent(Event) override;
|
||||
|
||||
private:
|
||||
bool OnMouseEvent(Event);
|
||||
|
||||
std::vector<Box> boxes_;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
44
include/ftxui/component/mouse.hpp
Normal file
44
include/ftxui/component/mouse.hpp
Normal file
@ -0,0 +1,44 @@
|
||||
#ifndef FTXUI_COMPONENT_MOUSE_HPP
|
||||
#define FTXUI_COMPONENT_MOUSE_HPP
|
||||
namespace ftxui {
|
||||
|
||||
/// @brief A mouse event. It contains the coordinate of the mouse, the button
|
||||
/// pressed and the modifier (shift, ctrl, meta).
|
||||
/// @ingroup component
|
||||
struct Mouse {
|
||||
enum Button {
|
||||
Left = 0,
|
||||
Middle = 1,
|
||||
Right = 2,
|
||||
None = 3,
|
||||
WheelUp = 4,
|
||||
WheelDown = 5,
|
||||
};
|
||||
|
||||
enum Motion {
|
||||
Released = 0,
|
||||
Pressed = 1,
|
||||
};
|
||||
|
||||
// Button
|
||||
Button button;
|
||||
|
||||
// Motion
|
||||
Motion motion;
|
||||
|
||||
// Modifiers:
|
||||
bool shift;
|
||||
bool meta;
|
||||
bool control;
|
||||
|
||||
// Coordinates:
|
||||
int x;
|
||||
int y;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#endif /* end of include guard: FTXUI_COMPONENT_MOUSE_HPP */
|
@ -1,11 +1,15 @@
|
||||
#ifndef FTXUI_COMPONENT_RADIOBOX_HPP
|
||||
#define FTXUI_COMPONENT_RADIOBOX_HPP
|
||||
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "ftxui/component/component.hpp"
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
struct Event;
|
||||
|
||||
/// @brief A list of selectable element. One and only one can be selected at
|
||||
/// the same time.
|
||||
@ -39,7 +43,9 @@ class RadioBox : public Component {
|
||||
bool OnEvent(Event) override;
|
||||
|
||||
private:
|
||||
bool OnMouseEvent(Event event);
|
||||
int cursor_position = 0;
|
||||
std::vector<Box> boxes_;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
@ -1,13 +1,13 @@
|
||||
#ifndef FTXUI_COMPONENT_RECEIVER_HPP_
|
||||
#define FTXUI_COMPONENT_RECEIVER_HPP_
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <atomic> // for atomic
|
||||
#include <condition_variable> // for condition_variable
|
||||
#include <functional>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <queue>
|
||||
#include <memory> // for unique_ptr, make_unique
|
||||
#include <mutex> // for mutex, unique_lock
|
||||
#include <queue> // for queue
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
@ -38,6 +38,7 @@ namespace ftxui {
|
||||
// clang-format off
|
||||
template<class T> class SenderImpl;
|
||||
template<class T> class ReceiverImpl;
|
||||
|
||||
template<class T> using Sender = std::unique_ptr<SenderImpl<T>>;
|
||||
template<class T> using Receiver = std::unique_ptr<ReceiverImpl<T>>;
|
||||
template<class T> Receiver<T> MakeReceiver();
|
||||
|
@ -1,19 +1,18 @@
|
||||
#ifndef FTXUI_COMPONENT_SCREEN_INTERACTIVE_HPP
|
||||
#define FTXUI_COMPONENT_SCREEN_INTERACTIVE_HPP
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <atomic> // for atomic
|
||||
#include <ftxui/component/receiver.hpp>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <queue>
|
||||
#include <memory> // for unique_ptr
|
||||
#include <string> // for string
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
|
||||
#include "ftxui/component/event.hpp"
|
||||
#include "ftxui/screen/screen.hpp"
|
||||
#include "ftxui/screen/screen.hpp" // for Screen
|
||||
|
||||
namespace ftxui {
|
||||
class Component;
|
||||
struct Event;
|
||||
|
||||
class ScreenInteractive : public Screen {
|
||||
public:
|
||||
@ -27,6 +26,7 @@ class ScreenInteractive : public Screen {
|
||||
std::function<void()> ExitLoopClosure();
|
||||
|
||||
void PostEvent(Event event);
|
||||
CapturedMouse CaptureMouse();
|
||||
|
||||
private:
|
||||
void Draw(Component* component);
|
||||
@ -52,6 +52,11 @@ class ScreenInteractive : public Screen {
|
||||
std::string reset_cursor_position;
|
||||
|
||||
std::atomic<bool> quit_ = false;
|
||||
|
||||
int cursor_x_ = 0;
|
||||
int cursor_y_ = 0;
|
||||
|
||||
bool mouse_captured = false;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
23
include/ftxui/component/slider.hpp
Normal file
23
include/ftxui/component/slider.hpp
Normal file
@ -0,0 +1,23 @@
|
||||
#ifndef FTXUI_COMPONENT_SLIDER_HPP
|
||||
#define FTXUI_COMPONENT_SLIDER_HPP
|
||||
|
||||
#include <string>
|
||||
#include "ftxui/component/component.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
// ComponentPtr Slider(std::string label,
|
||||
// float* value,
|
||||
// float min = 0.f,
|
||||
// float max = 100.f,
|
||||
// float increment = (max - min) * 0.05f);
|
||||
|
||||
template <class T> // T = {int, float}
|
||||
ComponentPtr Slider(std::wstring label, T* value, T min, T max, T increment);
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
#endif /* end of include guard: FTXUI_COMPONENT_SLIDER_HPP */
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@ -1,12 +1,15 @@
|
||||
#ifndef FTXUI_COMPONENT_TOGGLE_H_
|
||||
#define FTXUI_COMPONENT_TOGGLE_H_
|
||||
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "ftxui/component/component.hpp"
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
struct Event;
|
||||
|
||||
/// @brief An horizontal list of elements. The user can navigate through them.
|
||||
/// @ingroup component
|
||||
@ -16,12 +19,14 @@ class Toggle : public Component {
|
||||
~Toggle() override = default;
|
||||
|
||||
// State.
|
||||
int selected = 0;
|
||||
std::vector<std::wstring> entries = {L"On", L"Off"};
|
||||
int selected = 0;
|
||||
int focused = 0;
|
||||
|
||||
Decorator normal_style = dim;
|
||||
Decorator focused_style = inverted;
|
||||
Decorator selected_style = bold;
|
||||
Decorator normal_style = dim;
|
||||
Decorator selected_focused_style = focused_style | selected_style;
|
||||
|
||||
// Callback.
|
||||
std::function<void()> on_change = []() {};
|
||||
@ -30,6 +35,10 @@ class Toggle : public Component {
|
||||
// Component implementation.
|
||||
Element Render() override;
|
||||
bool OnEvent(Event) override;
|
||||
|
||||
private:
|
||||
bool OnMouseEvent(Event event);
|
||||
std::vector<Box> boxes_;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
@ -5,6 +5,7 @@
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/color.hpp"
|
||||
#include "ftxui/screen/screen.hpp"
|
||||
|
||||
@ -77,6 +78,9 @@ enum Direction { WIDTH, HEIGHT };
|
||||
enum Constraint { LESS_THAN, EQUAL, GREATER_THAN };
|
||||
Decorator size(Direction, Constraint, int value);
|
||||
|
||||
// --
|
||||
Decorator reflect(Box& box);
|
||||
|
||||
// --- Frame ---
|
||||
// A frame is a scrollable area. The internal area is potentially larger than
|
||||
// the external one. The internal area is scrolled in order to make visible the
|
||||
|
@ -1,16 +1,18 @@
|
||||
#ifndef FTXUI_DOM_NODE_HPP
|
||||
#define FTXUI_DOM_NODE_HPP
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <memory> // for shared_ptr
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/dom/requirement.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/dom/requirement.hpp" // for Requirement
|
||||
#include "ftxui/screen/box.hpp" // for Box
|
||||
#include "ftxui/screen/screen.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
class Node;
|
||||
class Screen;
|
||||
|
||||
using Element = std::shared_ptr<Node>;
|
||||
using Elements = std::vector<std::shared_ptr<Node>>;
|
||||
|
||||
|
@ -1,3 +1,4 @@
|
||||
// IWYU pragma: private, include "ftxui/dom/elements.hpp"
|
||||
#include <type_traits>
|
||||
|
||||
template <class T>
|
||||
|
@ -10,6 +10,7 @@ struct Box {
|
||||
int y_max;
|
||||
|
||||
static Box Intersection(Box a, Box b);
|
||||
bool Contain(int x, int y);
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
@ -1,8 +1,8 @@
|
||||
#ifndef FTXUI_SCREEN_COLOR
|
||||
#define FTXUI_SCREEN_COLOR
|
||||
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <stdint.h> // for uint8_t
|
||||
#include <string> // for wstring
|
||||
|
||||
#ifdef RGB
|
||||
// Workaround for wingdi.h (via Windows.h) defining macros that break things.
|
||||
|
@ -1,6 +1,7 @@
|
||||
#ifndef FTXUI_SCREEN_COLOR_INFO_HPP
|
||||
#define FTXUI_SCREEN_COLOR_INFO_HPP
|
||||
|
||||
#include <stdint.h>
|
||||
#include <ftxui/screen/color.hpp>
|
||||
|
||||
namespace ftxui {
|
||||
|
8
iwyu.imp
Normal file
8
iwyu.imp
Normal file
@ -0,0 +1,8 @@
|
||||
[
|
||||
{ symbol: [ "VMIN", private, "<termios.h>", public ] },
|
||||
{ symbol: [ "VTIME", private, "<termios.h>", public ] },
|
||||
{ symbol: [ "ECHO", private, "<termios.h>", public ] },
|
||||
{ symbol: [ "ICANON", private, "<termios.h>", public ] },
|
||||
{ symbol: [ "termios", private, "<termios.h>", public ] },
|
||||
{ symbol: [ "TCSANOW", private, "<termios.h>", public ] },
|
||||
]
|
@ -1,17 +1,35 @@
|
||||
#include "ftxui/component/button.hpp"
|
||||
#include <functional> // for function
|
||||
#include <memory> // for shared_ptr
|
||||
|
||||
#include <functional>
|
||||
#include "ftxui/component/button.hpp"
|
||||
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
|
||||
#include "ftxui/component/event.hpp" // for Event, Event::Return
|
||||
#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Pressed
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
Element Button::Render() {
|
||||
if (Focused())
|
||||
return text(label) | border | inverted;
|
||||
else
|
||||
return text(label) | border;
|
||||
auto style = Focused() ? inverted : nothing;
|
||||
return text(label) | border | style | reflect(box_);
|
||||
}
|
||||
|
||||
bool Button::OnEvent(Event event) {
|
||||
if (event.is_mouse() && box_.Contain(event.mouse().x, event.mouse().y)) {
|
||||
if (!CaptureMouse(event))
|
||||
return false;
|
||||
|
||||
TakeFocus();
|
||||
|
||||
if (event.mouse().button == Mouse::Left &&
|
||||
event.mouse().motion == Mouse::Pressed) {
|
||||
on_click();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (event == Event::Return) {
|
||||
on_click();
|
||||
return true;
|
||||
|
@ -1,6 +1,11 @@
|
||||
#include "ftxui/component/checkbox.hpp"
|
||||
#include <functional> // for function
|
||||
#include <memory> // for shared_ptr
|
||||
|
||||
#include <functional>
|
||||
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
|
||||
#include "ftxui/component/checkbox.hpp"
|
||||
#include "ftxui/component/event.hpp" // for Event, Event::Return
|
||||
#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Pressed
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
@ -9,10 +14,14 @@ Element CheckBox::Render() {
|
||||
auto style = is_focused ? focused_style : unfocused_style;
|
||||
auto focus_management = is_focused ? focus : state ? select : nothing;
|
||||
return hbox(text(state ? checked : unchecked),
|
||||
text(label) | style | focus_management);
|
||||
text(label) | style | focus_management) |
|
||||
reflect(box_);
|
||||
}
|
||||
|
||||
bool CheckBox::OnEvent(Event event) {
|
||||
if (event.is_mouse())
|
||||
return OnMouseEvent(event);
|
||||
|
||||
if (event == Event::Character(' ') || event == Event::Return) {
|
||||
state = !state;
|
||||
on_change();
|
||||
@ -21,6 +30,24 @@ bool CheckBox::OnEvent(Event event) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CheckBox::OnMouseEvent(Event event) {
|
||||
if (!CaptureMouse(event))
|
||||
return false;
|
||||
if (!box_.Contain(event.mouse().x, event.mouse().y))
|
||||
return false;
|
||||
|
||||
TakeFocus();
|
||||
|
||||
if (event.mouse().button == Mouse::Left &&
|
||||
event.mouse().motion == Mouse::Pressed) {
|
||||
state = !state;
|
||||
on_change();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
|
@ -1,11 +1,20 @@
|
||||
#include "ftxui/component/component.hpp"
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp"
|
||||
#include "ftxui/component/event.hpp"
|
||||
#include "ftxui/component/screen_interactive.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
namespace {
|
||||
class CaptureMouseImpl : public CapturedMouseInterface {
|
||||
public:
|
||||
~CaptureMouseImpl() override {}
|
||||
};
|
||||
}
|
||||
|
||||
Component::~Component() {
|
||||
Detach();
|
||||
}
|
||||
@ -97,6 +106,16 @@ void Component::TakeFocus() {
|
||||
}
|
||||
}
|
||||
|
||||
/// @brief Take the CapturedMouse if available. There is only one component of
|
||||
/// them. It represents a component taking priority over others.
|
||||
/// @argument event
|
||||
/// @ingroup component
|
||||
CapturedMouse Component::CaptureMouse(const Event& event) {
|
||||
if (!event.screen_)
|
||||
return std::make_unique<CaptureMouseImpl>();
|
||||
return event.screen_->CaptureMouse();
|
||||
}
|
||||
|
||||
/// @brief Detach this children from its parent.
|
||||
/// @see Attach
|
||||
/// @see Detach
|
||||
|
@ -1,6 +1,8 @@
|
||||
#include "ftxui/component/container.hpp"
|
||||
|
||||
#include <stddef.h>
|
||||
#include <algorithm>
|
||||
#include <vector>
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
@ -30,6 +32,9 @@ Container Container::Tab(int* selector) {
|
||||
}
|
||||
|
||||
bool Container::OnEvent(Event event) {
|
||||
if (event.is_mouse())
|
||||
return OnMouseEvent(event);
|
||||
|
||||
if (!Focused())
|
||||
return false;
|
||||
|
||||
@ -115,6 +120,17 @@ Element Container::TabRender() {
|
||||
return text(L"Empty container");
|
||||
}
|
||||
|
||||
bool Container::OnMouseEvent(Event event) {
|
||||
if (selector_)
|
||||
return ActiveChild()->OnEvent(event);
|
||||
|
||||
for (Component* child : children_) {
|
||||
if (child->OnEvent(event))
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
|
@ -1,6 +1,10 @@
|
||||
#include "ftxui/component/container.hpp"
|
||||
#include <gtest/gtest-message.h> // for Message
|
||||
#include <gtest/gtest-test-part.h> // for TestPartResult, SuiteApiResolver
|
||||
#include <memory> // for allocator
|
||||
|
||||
#include "gtest/gtest.h"
|
||||
#include "ftxui/component/container.hpp"
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "gtest/gtest_pred_impl.h" // for AssertionResult, EXPECT_EQ, EXPEC...
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
@ -1,16 +1,16 @@
|
||||
#include "ftxui/component/event.hpp"
|
||||
|
||||
#include <iostream>
|
||||
#include "ftxui/component/mouse.hpp"
|
||||
#include "ftxui/screen/string.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
// static
|
||||
Event Event::Character(const std::string& input) {
|
||||
Event Event::Character(std::string input) {
|
||||
Event event;
|
||||
event.input_ = input;
|
||||
event.is_character_ = true;
|
||||
event.character_ = to_wstring(input)[0];
|
||||
event.input_ = std::move(input);
|
||||
event.type_ = Type::Character;
|
||||
return event;
|
||||
}
|
||||
|
||||
@ -23,15 +23,34 @@ Event Event::Character(char c) {
|
||||
Event Event::Character(wchar_t c) {
|
||||
Event event;
|
||||
event.input_ = {(char)c};
|
||||
event.is_character_ = true;
|
||||
event.type_ = Type::Character;
|
||||
event.character_ = c;
|
||||
return event;
|
||||
}
|
||||
|
||||
// static
|
||||
Event Event::Special(const std::string& input) {
|
||||
Event Event::Mouse(std::string input, struct Mouse mouse) {
|
||||
Event event;
|
||||
event.input_ = std::move(input);
|
||||
event.type_ = Type::Mouse;
|
||||
event.mouse_ = mouse;
|
||||
return event;
|
||||
}
|
||||
|
||||
// static
|
||||
Event Event::Special(std::string input) {
|
||||
Event event;
|
||||
event.input_ = std::move(input);
|
||||
return event;
|
||||
}
|
||||
|
||||
// static
|
||||
Event Event::CursorReporting(std::string input, int x, int y) {
|
||||
Event event;
|
||||
event.input_ = std::move(input);
|
||||
event.type_ = Type::CursorReporting;
|
||||
event.cursor_.x = x;
|
||||
event.cursor_.y = y;
|
||||
return event;
|
||||
}
|
||||
|
||||
|
@ -1,8 +1,11 @@
|
||||
#include "ftxui/component/input.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/screen/string.hpp"
|
||||
#include "ftxui/component/captured_mouse.hpp"
|
||||
#include "ftxui/component/mouse.hpp"
|
||||
#include "ftxui/component/screen_interactive.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
@ -15,14 +18,15 @@ Element Input::Render() {
|
||||
// Placeholder.
|
||||
if (content.size() == 0) {
|
||||
if (is_focused)
|
||||
return text(placeholder) | focus | dim | inverted | main_decorator;
|
||||
return text(placeholder) | focus | dim | inverted | main_decorator |
|
||||
reflect(input_box_);
|
||||
else
|
||||
return text(placeholder) | dim | main_decorator;
|
||||
return text(placeholder) | dim | main_decorator | reflect(input_box_);
|
||||
}
|
||||
|
||||
// Not focused.
|
||||
if (!is_focused)
|
||||
return text(content) | main_decorator;
|
||||
return text(content) | main_decorator | reflect(input_box_);
|
||||
|
||||
std::wstring part_before_cursor = content.substr(0, cursor_position);
|
||||
std::wstring part_at_cursor = cursor_position < (int)content.size()
|
||||
@ -37,13 +41,18 @@ Element Input::Render() {
|
||||
return
|
||||
hbox(
|
||||
text(part_before_cursor),
|
||||
text(part_at_cursor) | underlined | focused,
|
||||
text(part_at_cursor) | underlined | focused | reflect(cursor_box_),
|
||||
text(part_after_cursor)
|
||||
) | flex | inverted | frame | main_decorator;
|
||||
// clang-format off
|
||||
) | flex | inverted | frame | main_decorator | reflect(input_box_);
|
||||
// clang-format on
|
||||
}
|
||||
|
||||
bool Input::OnEvent(Event event) {
|
||||
cursor_position = std::max(0, std::min<int>(content.size(), cursor_position));
|
||||
|
||||
if (event.is_mouse())
|
||||
return OnMouseEvent(event);
|
||||
|
||||
std::wstring c;
|
||||
|
||||
// Backspace.
|
||||
@ -105,6 +114,28 @@ bool Input::OnEvent(Event event) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Input::OnMouseEvent(Event event) {
|
||||
if (!CaptureMouse(event))
|
||||
return false;
|
||||
if (!input_box_.Contain(event.mouse().x, event.mouse().y))
|
||||
return false;
|
||||
|
||||
TakeFocus();
|
||||
|
||||
if (event.mouse().button == Mouse::Left &&
|
||||
event.mouse().motion == Mouse::Pressed) {
|
||||
int new_cursor_position =
|
||||
cursor_position + event.mouse().x - cursor_box_.x_min;
|
||||
new_cursor_position =
|
||||
std::max(0, std::min<int>(content.size(), new_cursor_position));
|
||||
if (cursor_position != new_cursor_position) {
|
||||
cursor_position = new_cursor_position;
|
||||
on_change();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
|
@ -1,4 +1,5 @@
|
||||
#include "ftxui/component/input.hpp"
|
||||
#include "ftxui/component/event.hpp"
|
||||
|
||||
#include "gtest/gtest.h"
|
||||
|
||||
|
@ -1,25 +1,43 @@
|
||||
#include "ftxui/component/menu.hpp"
|
||||
|
||||
#include <stddef.h>
|
||||
#include <algorithm>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp"
|
||||
#include "ftxui/component/mouse.hpp"
|
||||
#include "ftxui/component/screen_interactive.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
Element Menu::Render() {
|
||||
std::vector<Element> elements;
|
||||
bool is_focused = Focused();
|
||||
Elements elements;
|
||||
bool is_menu_focused = Focused();
|
||||
boxes_.resize(entries.size());
|
||||
for (size_t i = 0; i < entries.size(); ++i) {
|
||||
auto style = (selected != int(i))
|
||||
? normal_style
|
||||
: is_focused ? focused_style : selected_style;
|
||||
auto focused = (selected != int(i)) ? nothing : is_focused ? focus : select;
|
||||
auto icon = (selected != int(i)) ? L" " : L"> ";
|
||||
elements.push_back(text(icon + entries[i]) | style | focused);
|
||||
bool is_focused = (focused == int(i)) && is_menu_focused;
|
||||
bool is_selected = (selected == int(i));
|
||||
|
||||
auto style = is_selected
|
||||
? (is_focused ? selected_focused_style : selected_style)
|
||||
: (is_focused ? focused_style : normal_style);
|
||||
auto focus_management = !is_selected ? nothing
|
||||
: is_menu_focused ? focus
|
||||
: select;
|
||||
auto icon = is_selected ? L"> " : L" ";
|
||||
elements.push_back(text(icon + entries[i]) | style | focus_management |
|
||||
reflect(boxes_[i]));
|
||||
}
|
||||
return vbox(std::move(elements));
|
||||
}
|
||||
|
||||
bool Menu::OnEvent(Event event) {
|
||||
if (!CaptureMouse(event))
|
||||
return false;
|
||||
if (event.is_mouse())
|
||||
return OnMouseEvent(event);
|
||||
|
||||
if (!Focused())
|
||||
return false;
|
||||
|
||||
@ -36,6 +54,7 @@ bool Menu::OnEvent(Event event) {
|
||||
selected = std::max(0, std::min(int(entries.size()) - 1, selected));
|
||||
|
||||
if (selected != old_selected) {
|
||||
focused = selected;
|
||||
on_change();
|
||||
return true;
|
||||
}
|
||||
@ -48,6 +67,27 @@ bool Menu::OnEvent(Event event) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Menu::OnMouseEvent(Event event) {
|
||||
if (!CaptureMouse(event))
|
||||
return false;
|
||||
for (int i = 0; i < boxes_.size(); ++i) {
|
||||
if (!boxes_[i].Contain(event.mouse().x, event.mouse().y))
|
||||
continue;
|
||||
|
||||
TakeFocus();
|
||||
focused = i;
|
||||
if (event.mouse().button == Mouse::Left &&
|
||||
event.mouse().motion == Mouse::Released) {
|
||||
if (selected != i) {
|
||||
selected = i;
|
||||
on_change();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
|
@ -1,27 +1,41 @@
|
||||
#include "ftxui/component/radiobox.hpp"
|
||||
|
||||
#include <stddef.h>
|
||||
#include <algorithm>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp"
|
||||
#include "ftxui/component/mouse.hpp"
|
||||
#include "ftxui/component/screen_interactive.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
Element RadioBox::Render() {
|
||||
std::vector<Element> elements;
|
||||
bool is_focused = Focused();
|
||||
boxes_.resize(entries.size());
|
||||
for (size_t i = 0; i < entries.size(); ++i) {
|
||||
auto style =
|
||||
(focused == int(i) && is_focused) ? focused_style : unfocused_style;
|
||||
auto focus_management =
|
||||
(focused != int(i)) ? nothing : is_focused ? focus : select;
|
||||
auto focus_management = (focused != int(i)) ? nothing
|
||||
: is_focused ? focus
|
||||
: select;
|
||||
|
||||
const std::wstring& symbol = selected == int(i) ? checked : unchecked;
|
||||
elements.push_back(hbox(text(symbol), text(entries[i]) | style) |
|
||||
focus_management);
|
||||
focus_management | reflect(boxes_[i]));
|
||||
}
|
||||
return vbox(std::move(elements));
|
||||
}
|
||||
|
||||
bool RadioBox::OnEvent(Event event) {
|
||||
if (!CaptureMouse(event))
|
||||
return false;
|
||||
if (event.is_mouse())
|
||||
return OnMouseEvent(event);
|
||||
|
||||
if (!Focused())
|
||||
return false;
|
||||
|
||||
@ -50,6 +64,30 @@ bool RadioBox::OnEvent(Event event) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool RadioBox::OnMouseEvent(Event event) {
|
||||
if (!CaptureMouse(event))
|
||||
return false;
|
||||
for (int i = 0; i < boxes_.size(); ++i) {
|
||||
if (!boxes_[i].Contain(event.mouse().x, event.mouse().y))
|
||||
continue;
|
||||
|
||||
focused = i;
|
||||
TakeFocus();
|
||||
|
||||
if (event.mouse().button == Mouse::Left &&
|
||||
event.mouse().motion == Mouse::Pressed) {
|
||||
cursor_position = i;
|
||||
TakeFocus();
|
||||
if (selected != i) {
|
||||
selected = i;
|
||||
on_change();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
|
@ -1,6 +1,10 @@
|
||||
#include "ftxui/component/radiobox.hpp"
|
||||
#include <gtest/gtest-message.h> // for Message
|
||||
#include <gtest/gtest-test-part.h> // for TestPartResult, SuiteApiResolver, TestFactoryImpl
|
||||
|
||||
#include "gtest/gtest.h"
|
||||
#include "ftxui/component/event.hpp" // for Event, Event::ArrowDown, Event::ArrowUp, Event::Tab, Event::TabReverse
|
||||
#include "ftxui/component/mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/radiobox.hpp"
|
||||
#include "gtest/gtest_pred_impl.h" // for EXPECT_EQ, Test, TEST
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
@ -1,8 +1,10 @@
|
||||
#include <gtest/gtest-message.h> // for Message
|
||||
#include <gtest/gtest-test-part.h> // for TestPartResult
|
||||
#include <thread> // for thread
|
||||
#include <utility> // for move
|
||||
|
||||
#include "ftxui/component/receiver.hpp"
|
||||
|
||||
#include <thread>
|
||||
|
||||
#include "gtest/gtest.h"
|
||||
#include "gtest/gtest_pred_impl.h" // for AssertionResult, Test, EXPECT_EQ
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
@ -1,18 +1,24 @@
|
||||
#include "ftxui/component/screen_interactive.hpp"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdio.h> // for fileno, stdin
|
||||
#include <algorithm> // for copy, max, min
|
||||
#include <csignal> // for signal, SIGINT
|
||||
#include <cstdlib> // for exit, NULL
|
||||
#include <iostream> // for cout, ostream
|
||||
#include <stack> // for stack
|
||||
#include <thread> // for thread
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
|
||||
#include <algorithm>
|
||||
#include <csignal>
|
||||
#include <cstdlib>
|
||||
#include <iostream>
|
||||
#include <stack>
|
||||
#include <thread>
|
||||
|
||||
#include "ftxui/component/component.hpp"
|
||||
#include "ftxui/component/terminal_input_parser.hpp"
|
||||
#include "ftxui/screen/string.hpp"
|
||||
#include "ftxui/screen/terminal.hpp"
|
||||
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
|
||||
#include "ftxui/component/component.hpp" // for Component
|
||||
#include "ftxui/component/event.hpp" // for Event
|
||||
#include "ftxui/component/mouse.hpp" // for Mouse
|
||||
#include "ftxui/component/receiver.hpp" // for ReceiverImpl
|
||||
#include "ftxui/component/terminal_input_parser.hpp" // for TerminalInputPa...
|
||||
#include "ftxui/dom/node.hpp" // for Node, Render
|
||||
#include "ftxui/dom/requirement.hpp" // for Requirement
|
||||
#include "ftxui/screen/terminal.hpp" // for Terminal::Dimen...
|
||||
|
||||
#if defined(_WIN32)
|
||||
#define DEFINE_CONSOLEV2_PROPERTIES
|
||||
@ -25,8 +31,9 @@
|
||||
#error Must be compiled in UNICODE mode
|
||||
#endif
|
||||
#else
|
||||
#include <termios.h>
|
||||
#include <unistd.h>
|
||||
#include <sys/select.h> // for select, FD_ISSET
|
||||
#include <termios.h> // for tcsetattr, tcge...
|
||||
#include <unistd.h> // for STDIN_FILENO, read
|
||||
#endif
|
||||
|
||||
// Quick exit is missing in standard CLang headers
|
||||
@ -40,15 +47,14 @@ namespace {
|
||||
|
||||
void Flush() {
|
||||
// Emscripten doesn't implement flush. We interpret zero as flush.
|
||||
std::cout << std::flush << (char)0;
|
||||
std::cout << '\0' << std::flush;
|
||||
}
|
||||
|
||||
constexpr int timeout_milliseconds = 20;
|
||||
constexpr int timeout_microseconds = timeout_milliseconds * 1000;
|
||||
#if defined(_WIN32)
|
||||
|
||||
void EventListener(std::atomic<bool>* quit,
|
||||
Sender<Event> out) {
|
||||
void EventListener(std::atomic<bool>* quit, Sender<Event> out) {
|
||||
auto console = GetStdHandle(STD_INPUT_HANDLE);
|
||||
auto parser = TerminalInputParser(out->Clone());
|
||||
while (!*quit) {
|
||||
@ -68,8 +74,7 @@ void EventListener(std::atomic<bool>* quit,
|
||||
|
||||
std::vector<INPUT_RECORD> records{number_of_events};
|
||||
DWORD number_of_events_read = 0;
|
||||
ReadConsoleInput(console, records.data(),
|
||||
(DWORD)records.size(),
|
||||
ReadConsoleInput(console, records.data(), (DWORD)records.size(),
|
||||
&number_of_events_read);
|
||||
records.resize(number_of_events_read);
|
||||
|
||||
@ -114,7 +119,7 @@ void EventListener(std::atomic<bool>* quit, Sender<Event> out) {
|
||||
}
|
||||
|
||||
#else
|
||||
#include <sys/time.h>
|
||||
#include <sys/time.h> // for timeval
|
||||
|
||||
int CheckStdinReady(int usec_timeout) {
|
||||
timeval tv = {0, usec_timeout};
|
||||
@ -146,14 +151,53 @@ void EventListener(std::atomic<bool>* quit, Sender<Event> out) {
|
||||
|
||||
#endif
|
||||
|
||||
static const char* HIDE_CURSOR = "\x1B[?25l";
|
||||
static const char* SHOW_CURSOR = "\x1B[?25h";
|
||||
const std::string CSI = "\x1b[";
|
||||
|
||||
static const char* DISABLE_LINE_WRAP = "\x1B[7l";
|
||||
static const char* ENABLE_LINE_WRAP = "\x1B[7h";
|
||||
// DEC: Digital Equipment Corporation
|
||||
enum class DECMode {
|
||||
kLineWrap = 7,
|
||||
kMouseX10 = 9,
|
||||
kCursor = 25,
|
||||
kMouseVt200 = 1000,
|
||||
kMouseAnyEvent = 1003,
|
||||
kMouseUtf8 = 1005,
|
||||
kMouseSgrExtMode = 1006,
|
||||
kMouseUrxvtMode = 1015,
|
||||
kMouseSgrPixelsMode = 1016,
|
||||
kAlternateScreen = 1049,
|
||||
};
|
||||
|
||||
static const char* USE_ALTERNATIVE_SCREEN = "\x1B[?1049h";
|
||||
static const char* USE_NORMAL_SCREEN = "\x1B[?1049l";
|
||||
// Device Status Report (DSR) {
|
||||
enum class DSRMode {
|
||||
kCursor = 6,
|
||||
};
|
||||
|
||||
const std::string Serialize(std::vector<DECMode> parameters) {
|
||||
bool first = true;
|
||||
std::string out;
|
||||
for (DECMode parameter : parameters) {
|
||||
if (!first)
|
||||
out += ";";
|
||||
out += std::to_string(int(parameter));
|
||||
first = false;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
// DEC Private Mode Set (DECSET)
|
||||
const std::string Set(std::vector<DECMode> parameters) {
|
||||
return CSI + "?" + Serialize(parameters) + "h";
|
||||
}
|
||||
|
||||
// DEC Private Mode Reset (DECRST)
|
||||
const std::string Reset(std::vector<DECMode> parameters) {
|
||||
return CSI + "?" + Serialize(parameters) + "l";
|
||||
}
|
||||
|
||||
// Device Status Report (DSR)
|
||||
const std::string DeviceStatusReport(DSRMode ps) {
|
||||
return CSI + std::to_string(int(ps)) + "n";
|
||||
}
|
||||
|
||||
using SignalHandler = void(int);
|
||||
std::stack<std::function<void()>> on_exit_functions;
|
||||
@ -177,6 +221,15 @@ void OnResize(int /* signal */) {
|
||||
on_resize();
|
||||
}
|
||||
|
||||
class CapturedMouseImpl : public CapturedMouseInterface {
|
||||
public:
|
||||
CapturedMouseImpl(std::function<void(void)> callback) : callback_(callback) {}
|
||||
~CapturedMouseImpl() override { callback_(); }
|
||||
|
||||
private:
|
||||
std::function<void(void)> callback_;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
ScreenInteractive::ScreenInteractive(int dimx,
|
||||
@ -217,6 +270,14 @@ void ScreenInteractive::PostEvent(Event event) {
|
||||
event_sender_->Send(event);
|
||||
}
|
||||
|
||||
CapturedMouse ScreenInteractive::CaptureMouse() {
|
||||
if (mouse_captured)
|
||||
return nullptr;
|
||||
mouse_captured = true;
|
||||
return std::make_unique<CapturedMouseImpl>(
|
||||
[this] { mouse_captured = false; });
|
||||
}
|
||||
|
||||
void ScreenInteractive::Loop(Component* component) {
|
||||
// Install a SIGINT handler and restore the old handler on exit.
|
||||
auto old_sigint_handler = std::signal(SIGINT, OnExit);
|
||||
@ -274,23 +335,48 @@ void ScreenInteractive::Loop(Component* component) {
|
||||
install_signal_handler(SIGWINCH, OnResize);
|
||||
#endif
|
||||
|
||||
// Commit state:
|
||||
auto flush = [&] {
|
||||
Flush();
|
||||
on_exit_functions.push([] { Flush(); });
|
||||
};
|
||||
|
||||
auto enable = [&](std::vector<DECMode> parameters) {
|
||||
std::cout << Set(parameters);
|
||||
on_exit_functions.push([=] { std::cout << Reset(parameters); });
|
||||
};
|
||||
|
||||
auto disable = [&](std::vector<DECMode> parameters) {
|
||||
std::cout << Reset(parameters);
|
||||
on_exit_functions.push([=] { std::cout << Set(parameters); });
|
||||
};
|
||||
|
||||
flush();
|
||||
|
||||
if (use_alternative_screen_) {
|
||||
std::cout << USE_ALTERNATIVE_SCREEN;
|
||||
on_exit_functions.push([] { std::cout << USE_NORMAL_SCREEN; });
|
||||
enable({
|
||||
DECMode::kAlternateScreen,
|
||||
});
|
||||
}
|
||||
|
||||
// Hide the cursor and show it at exit.
|
||||
std::cout << HIDE_CURSOR;
|
||||
std::cout << DISABLE_LINE_WRAP;
|
||||
Flush();
|
||||
on_exit_functions.push([&] {
|
||||
std::cout << reset_cursor_position;
|
||||
std::cout << SHOW_CURSOR;
|
||||
std::cout << ENABLE_LINE_WRAP;
|
||||
std::cout << std::endl;
|
||||
Flush();
|
||||
// On exit, reset cursor one line after the current drawing.
|
||||
on_exit_functions.push(
|
||||
[=] { std::cout << reset_cursor_position << std::endl; });
|
||||
|
||||
disable({
|
||||
DECMode::kCursor,
|
||||
DECMode::kLineWrap,
|
||||
});
|
||||
|
||||
enable({
|
||||
// DECMode::kMouseVt200,
|
||||
DECMode::kMouseAnyEvent,
|
||||
DECMode::kMouseUtf8,
|
||||
DECMode::kMouseSgrExtMode,
|
||||
});
|
||||
|
||||
flush();
|
||||
|
||||
auto event_listener =
|
||||
std::thread(&EventListener, &quit_, event_receiver_->MakeSender());
|
||||
|
||||
@ -298,13 +384,32 @@ void ScreenInteractive::Loop(Component* component) {
|
||||
while (!quit_) {
|
||||
if (!event_receiver_->HasPending()) {
|
||||
std::cout << reset_cursor_position << ResetPosition();
|
||||
static int i = -2;
|
||||
if (i % 10 == 0)
|
||||
std::cout << DeviceStatusReport(DSRMode::kCursor);
|
||||
++i;
|
||||
Draw(component);
|
||||
std::cout << ToString() << set_cursor_position;
|
||||
Flush();
|
||||
Clear();
|
||||
}
|
||||
|
||||
Event event;
|
||||
if (event_receiver_->Receive(&event))
|
||||
if (!event_receiver_->Receive(&event))
|
||||
break;
|
||||
|
||||
if (event.is_cursor_reporting()) {
|
||||
cursor_x_ = event.cursor_x();
|
||||
cursor_y_ = event.cursor_y();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (event.is_mouse()) {
|
||||
event.mouse().x -= cursor_x_;
|
||||
event.mouse().y -= cursor_y_;
|
||||
}
|
||||
|
||||
event.screen_ = this;
|
||||
component->OnEvent(event);
|
||||
}
|
||||
|
||||
|
119
src/ftxui/component/slider.cpp
Normal file
119
src/ftxui/component/slider.cpp
Normal file
@ -0,0 +1,119 @@
|
||||
#include "ftxui/component/slider.hpp"
|
||||
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp"
|
||||
#include "ftxui/component/mouse.hpp"
|
||||
#include "ftxui/component/screen_interactive.hpp"
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/color.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
template <class T>
|
||||
class SliderImpl : public Component {
|
||||
public:
|
||||
SliderImpl(std::wstring label, T* value, T min, T max, T increment)
|
||||
: label_(label),
|
||||
value_(value),
|
||||
min_(min),
|
||||
max_(max),
|
||||
increment_(increment) {}
|
||||
|
||||
Element Render() {
|
||||
auto gauge_color =
|
||||
Focused() ? color(Color::GrayLight) : color(Color::GrayDark);
|
||||
float percent = float(*value_ - min_) / float(max_ - min_);
|
||||
return hbox({
|
||||
text(label_) | dim | vcenter,
|
||||
hbox({
|
||||
text(L"["),
|
||||
gauge(percent) | underlined | xflex | reflect(gauge_box_),
|
||||
text(L"]"),
|
||||
}) | xflex,
|
||||
}) |
|
||||
gauge_color | xflex | reflect(box_);
|
||||
}
|
||||
|
||||
bool OnEvent(Event event) final {
|
||||
if (event.is_mouse())
|
||||
return OnMouseEvent(event);
|
||||
|
||||
if (event == Event::ArrowLeft || event == Event::Character('h')) {
|
||||
*value_ -= increment_;
|
||||
*value_ = std::max(*value_, min_);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (event == Event::ArrowRight || event == Event::Character('l')) {
|
||||
*value_ += increment_;
|
||||
*value_ = std::min(*value_, max_);
|
||||
return true;
|
||||
}
|
||||
|
||||
return Component::OnEvent(event);
|
||||
}
|
||||
|
||||
bool OnMouseEvent(Event event) {
|
||||
if (captured_mouse_ && event.mouse().motion == Mouse::Released) {
|
||||
captured_mouse_ = nullptr;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (box_.Contain(event.mouse().x, event.mouse().y) &&
|
||||
CaptureMouse(event)) {
|
||||
TakeFocus();
|
||||
}
|
||||
|
||||
if (event.mouse().button == Mouse::Left &&
|
||||
event.mouse().motion == Mouse::Pressed &&
|
||||
gauge_box_.Contain(event.mouse().x, event.mouse().y) &&
|
||||
!captured_mouse_) {
|
||||
captured_mouse_ = CaptureMouse(event);
|
||||
}
|
||||
|
||||
if (captured_mouse_) {
|
||||
*value_ = min_ + (event.mouse().x - gauge_box_.x_min) * (max_ - min_) /
|
||||
(gauge_box_.x_max - gauge_box_.x_min);
|
||||
*value_ = std::max(min_, std::min(max_, *value_));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private:
|
||||
std::wstring label_;
|
||||
T* value_;
|
||||
T min_;
|
||||
T max_;
|
||||
T increment_ = 1;
|
||||
Box box_;
|
||||
Box gauge_box_;
|
||||
CapturedMouse captured_mouse_;
|
||||
};
|
||||
|
||||
template <class T>
|
||||
ComponentPtr Slider(std::wstring label, T* value, T min, T max, T increment) {
|
||||
return std::make_unique<SliderImpl<T>>(std::move(label), value, min, max,
|
||||
increment);
|
||||
}
|
||||
|
||||
template ComponentPtr Slider(std::wstring label,
|
||||
int* value,
|
||||
int min,
|
||||
int max,
|
||||
int increment);
|
||||
|
||||
template ComponentPtr Slider(std::wstring label,
|
||||
float* value,
|
||||
float min,
|
||||
float max,
|
||||
float increment);
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@ -1,5 +1,8 @@
|
||||
#include "ftxui/component/terminal_input_parser.hpp"
|
||||
|
||||
#include <utility>
|
||||
#include "ftxui/component/event.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
TerminalInputParser::TerminalInputParser(Sender<Event> out)
|
||||
@ -30,8 +33,8 @@ bool TerminalInputParser::Eat() {
|
||||
return position_ < (int)pending_.size();
|
||||
}
|
||||
|
||||
void TerminalInputParser::Send(TerminalInputParser::Type type) {
|
||||
switch (type) {
|
||||
void TerminalInputParser::Send(TerminalInputParser::Output output) {
|
||||
switch (output.type) {
|
||||
case UNCOMPLETED:
|
||||
return;
|
||||
|
||||
@ -48,10 +51,22 @@ void TerminalInputParser::Send(TerminalInputParser::Type type) {
|
||||
out_->Send(Event::Special(std::move(pending_)));
|
||||
pending_.clear();
|
||||
return;
|
||||
|
||||
case MOUSE:
|
||||
out_->Send(Event::Mouse(std::move(pending_), output.mouse));
|
||||
pending_.clear();
|
||||
return;
|
||||
|
||||
case CURSOR_REPORTING:
|
||||
out_->Send(Event::CursorReporting(std::move(pending_), output.cursor.x,
|
||||
output.cursor.y));
|
||||
pending_.clear();
|
||||
return;
|
||||
}
|
||||
// NOT_REACHED().
|
||||
}
|
||||
|
||||
TerminalInputParser::Type TerminalInputParser::Parse() {
|
||||
TerminalInputParser::Output TerminalInputParser::Parse() {
|
||||
if (!Eat())
|
||||
return UNCOMPLETED;
|
||||
|
||||
@ -75,7 +90,7 @@ TerminalInputParser::Type TerminalInputParser::Parse() {
|
||||
return ParseUTF8();
|
||||
}
|
||||
|
||||
TerminalInputParser::Type TerminalInputParser::ParseUTF8() {
|
||||
TerminalInputParser::Output TerminalInputParser::ParseUTF8() {
|
||||
unsigned char head = static_cast<unsigned char>(Current());
|
||||
for (int i = 0; i < 3; ++i, head <<= 1) {
|
||||
if ((head & 0b11000000) != 0b11000000)
|
||||
@ -86,7 +101,7 @@ TerminalInputParser::Type TerminalInputParser::ParseUTF8() {
|
||||
return CHARACTER;
|
||||
}
|
||||
|
||||
TerminalInputParser::Type TerminalInputParser::ParseESC() {
|
||||
TerminalInputParser::Output TerminalInputParser::ParseESC() {
|
||||
if (!Eat())
|
||||
return UNCOMPLETED;
|
||||
switch (Current()) {
|
||||
@ -103,7 +118,7 @@ TerminalInputParser::Type TerminalInputParser::ParseESC() {
|
||||
}
|
||||
}
|
||||
|
||||
TerminalInputParser::Type TerminalInputParser::ParseDCS() {
|
||||
TerminalInputParser::Output TerminalInputParser::ParseDCS() {
|
||||
// Parse until the string terminator ST.
|
||||
while (1) {
|
||||
if (!Eat())
|
||||
@ -122,19 +137,45 @@ TerminalInputParser::Type TerminalInputParser::ParseDCS() {
|
||||
}
|
||||
}
|
||||
|
||||
TerminalInputParser::Type TerminalInputParser::ParseCSI() {
|
||||
TerminalInputParser::Output TerminalInputParser::ParseCSI() {
|
||||
bool altered = false;
|
||||
int argument = 0;
|
||||
std::vector<int> arguments;
|
||||
while (true) {
|
||||
if (!Eat())
|
||||
return UNCOMPLETED;
|
||||
|
||||
if (Current() >= '0' && Current() <= '9')
|
||||
if (Current() == '<') {
|
||||
altered = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (Current() == ';')
|
||||
if (Current() >= '0' && Current() <= '9') {
|
||||
argument *= 10;
|
||||
argument += int(Current() - '0');
|
||||
continue;
|
||||
}
|
||||
|
||||
if (Current() >= ' ' && Current() <= '~')
|
||||
if (Current() == ';') {
|
||||
arguments.push_back(argument);
|
||||
argument = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (Current() >= ' ' && Current() <= '~' && Current() != '<') {
|
||||
arguments.push_back(argument);
|
||||
argument = 0;
|
||||
switch (Current()) {
|
||||
case 'M':
|
||||
return ParseMouse(altered, true, std::move(arguments));
|
||||
case 'm':
|
||||
return ParseMouse(altered, false, std::move(arguments));
|
||||
case 'R':
|
||||
return ParseCursorReporting(std::move(arguments));
|
||||
default:
|
||||
return SPECIAL;
|
||||
}
|
||||
}
|
||||
|
||||
// Invalid ESC in CSI.
|
||||
if (Current() == '\x1B')
|
||||
@ -142,7 +183,7 @@ TerminalInputParser::Type TerminalInputParser::ParseCSI() {
|
||||
}
|
||||
}
|
||||
|
||||
TerminalInputParser::Type TerminalInputParser::ParseOSC() {
|
||||
TerminalInputParser::Output TerminalInputParser::ParseOSC() {
|
||||
// Parse until the string terminator ST.
|
||||
while (true) {
|
||||
if (!Eat())
|
||||
@ -156,4 +197,39 @@ TerminalInputParser::Type TerminalInputParser::ParseOSC() {
|
||||
return SPECIAL;
|
||||
}
|
||||
}
|
||||
|
||||
TerminalInputParser::Output TerminalInputParser::ParseMouse(
|
||||
bool altered,
|
||||
bool pressed,
|
||||
std::vector<int> arguments) {
|
||||
if (arguments.size() != 3)
|
||||
return SPECIAL;
|
||||
|
||||
(void)altered;
|
||||
|
||||
Output output(MOUSE);
|
||||
output.mouse.button = Mouse::Button((arguments[0] & 3) + //
|
||||
((arguments[0] & 64) >> 4));
|
||||
output.mouse.motion = Mouse::Motion(pressed);
|
||||
output.mouse.shift = bool(arguments[0] & 4);
|
||||
output.mouse.meta = bool(arguments[0] & 8);
|
||||
output.mouse.x = arguments[1];
|
||||
output.mouse.y = arguments[2];
|
||||
return output;
|
||||
}
|
||||
|
||||
TerminalInputParser::Output TerminalInputParser::ParseCursorReporting(
|
||||
std::vector<int> arguments) {
|
||||
if (arguments.size() != 2)
|
||||
return SPECIAL;
|
||||
Output output(CURSOR_REPORTING);
|
||||
output.cursor.y = arguments[0];
|
||||
output.cursor.x = arguments[1];
|
||||
return output;
|
||||
}
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
|
@ -1,10 +1,13 @@
|
||||
#ifndef FTXUI_COMPONENT_TERMINAL_INPUT_PARSER
|
||||
#define FTXUI_COMPONENT_TERMINAL_INPUT_PARSER
|
||||
|
||||
#include "ftxui/component/event.hpp"
|
||||
#include "ftxui/component/receiver.hpp"
|
||||
#include <memory> // for unique_ptr
|
||||
#include <string> // for string
|
||||
#include <vector> // for vector
|
||||
|
||||
#include <string>
|
||||
#include "ftxui/component/event.hpp" // IWYU pragma: keep
|
||||
#include "ftxui/component/mouse.hpp" // for Mouse
|
||||
#include "ftxui/component/receiver.hpp" // for SenderImpl
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
@ -20,18 +23,38 @@ class TerminalInputParser {
|
||||
bool Eat();
|
||||
|
||||
enum Type {
|
||||
UNCOMPLETED = 0,
|
||||
DROP = 1,
|
||||
CHARACTER = 2,
|
||||
SPECIAL = 3,
|
||||
UNCOMPLETED,
|
||||
DROP,
|
||||
CHARACTER,
|
||||
SPECIAL,
|
||||
MOUSE,
|
||||
CURSOR_REPORTING,
|
||||
};
|
||||
void Send(Type type);
|
||||
Type Parse();
|
||||
Type ParseUTF8();
|
||||
Type ParseESC();
|
||||
Type ParseDCS();
|
||||
Type ParseCSI();
|
||||
Type ParseOSC();
|
||||
|
||||
struct CursorReporting {
|
||||
int x;
|
||||
int y;
|
||||
};
|
||||
|
||||
struct Output {
|
||||
Type type;
|
||||
union {
|
||||
Mouse mouse;
|
||||
CursorReporting cursor;
|
||||
};
|
||||
|
||||
Output(Type type) : type(type) {}
|
||||
};
|
||||
|
||||
void Send(Output type);
|
||||
Output Parse();
|
||||
Output ParseUTF8();
|
||||
Output ParseESC();
|
||||
Output ParseDCS();
|
||||
Output ParseCSI();
|
||||
Output ParseOSC();
|
||||
Output ParseMouse(bool altered, bool pressed, std::vector<int> arguments);
|
||||
Output ParseCursorReporting(std::vector<int> arguments);
|
||||
|
||||
Sender<Event> out_;
|
||||
int position_ = -1;
|
||||
|
@ -1,7 +1,9 @@
|
||||
#include "ftxui/component/terminal_input_parser.hpp"
|
||||
#include "ftxui/component/receiver.hpp"
|
||||
#include <gtest/gtest-message.h> // for Message
|
||||
#include <gtest/gtest-test-part.h> // for TestPartResult
|
||||
|
||||
#include "gtest/gtest.h"
|
||||
#include "ftxui/component/receiver.hpp" // for MakeReceiver, ReceiverImpl
|
||||
#include "ftxui/component/terminal_input_parser.hpp"
|
||||
#include "gtest/gtest_pred_impl.h" // for AssertionResult, Test, Suite...
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
@ -66,6 +68,84 @@ TEST(Event, EscapeKeyEnoughWait) {
|
||||
EXPECT_FALSE(event_receiver->Receive(&received));
|
||||
}
|
||||
|
||||
TEST(Event, MouseLeftClick) {
|
||||
auto event_receiver = MakeReceiver<Event>();
|
||||
{
|
||||
auto parser = TerminalInputParser(event_receiver->MakeSender());
|
||||
parser.Add('\x1B');
|
||||
parser.Add('[');
|
||||
parser.Add('3');
|
||||
parser.Add('2');
|
||||
parser.Add(';');
|
||||
parser.Add('1');
|
||||
parser.Add('2');
|
||||
parser.Add(';');
|
||||
parser.Add('4');
|
||||
parser.Add('2');
|
||||
parser.Add('M');
|
||||
}
|
||||
|
||||
Event received;
|
||||
EXPECT_TRUE(event_receiver->Receive(&received));
|
||||
EXPECT_TRUE(received.is_mouse());
|
||||
EXPECT_EQ(Mouse::Left, received.mouse().button);
|
||||
EXPECT_EQ(12, received.mouse().x);
|
||||
EXPECT_EQ(42, received.mouse().y);
|
||||
EXPECT_FALSE(event_receiver->Receive(&received));
|
||||
}
|
||||
|
||||
TEST(Event, MouseMiddleClick) {
|
||||
auto event_receiver = MakeReceiver<Event>();
|
||||
{
|
||||
auto parser = TerminalInputParser(event_receiver->MakeSender());
|
||||
parser.Add('\x1B');
|
||||
parser.Add('[');
|
||||
parser.Add('3');
|
||||
parser.Add('3');
|
||||
parser.Add(';');
|
||||
parser.Add('1');
|
||||
parser.Add('2');
|
||||
parser.Add(';');
|
||||
parser.Add('4');
|
||||
parser.Add('2');
|
||||
parser.Add('M');
|
||||
}
|
||||
|
||||
Event received;
|
||||
EXPECT_TRUE(event_receiver->Receive(&received));
|
||||
EXPECT_TRUE(received.is_mouse());
|
||||
EXPECT_EQ(Mouse::Middle, received.mouse().button);
|
||||
EXPECT_EQ(12, received.mouse().x);
|
||||
EXPECT_EQ(42, received.mouse().y);
|
||||
EXPECT_FALSE(event_receiver->Receive(&received));
|
||||
}
|
||||
|
||||
TEST(Event, MouseRightClick) {
|
||||
auto event_receiver = MakeReceiver<Event>();
|
||||
{
|
||||
auto parser = TerminalInputParser(event_receiver->MakeSender());
|
||||
parser.Add('\x1B');
|
||||
parser.Add('[');
|
||||
parser.Add('3');
|
||||
parser.Add('4');
|
||||
parser.Add(';');
|
||||
parser.Add('1');
|
||||
parser.Add('2');
|
||||
parser.Add(';');
|
||||
parser.Add('4');
|
||||
parser.Add('2');
|
||||
parser.Add('M');
|
||||
}
|
||||
|
||||
Event received;
|
||||
EXPECT_TRUE(event_receiver->Receive(&received));
|
||||
EXPECT_TRUE(received.is_mouse());
|
||||
EXPECT_EQ(Mouse::Right, received.mouse().button);
|
||||
EXPECT_EQ(12, received.mouse().x);
|
||||
EXPECT_EQ(42, received.mouse().y);
|
||||
EXPECT_FALSE(event_receiver->Receive(&received));
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
|
@ -1,29 +1,43 @@
|
||||
#include "ftxui/component/toggle.hpp"
|
||||
#include <stddef.h> // for size_t
|
||||
#include <algorithm> // for max, min
|
||||
#include <memory> // for shared_ptr, alloca...
|
||||
#include <utility> // for move
|
||||
|
||||
#include <algorithm>
|
||||
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
|
||||
#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/component/toggle.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
Element Toggle::Render() {
|
||||
bool is_focused = Focused();
|
||||
|
||||
Elements children;
|
||||
bool is_toggle_focused = Focused();
|
||||
boxes_.resize(entries.size());
|
||||
for (size_t i = 0; i < entries.size(); ++i) {
|
||||
// Separator.
|
||||
if (i != 0)
|
||||
children.push_back(separator());
|
||||
|
||||
// Entry.
|
||||
auto style = (selected != int(i))
|
||||
? normal_style
|
||||
: is_focused ? focused_style : selected_style;
|
||||
auto focused = (selected != int(i)) ? nothing : is_focused ? focus : select;
|
||||
children.push_back(text(entries[i]) | style | focused);
|
||||
bool is_focused = (focused == int(i)) && is_toggle_focused;
|
||||
bool is_selected = (selected == int(i));
|
||||
|
||||
auto style = is_selected
|
||||
? (is_focused ? selected_focused_style : selected_style)
|
||||
: (is_focused ? focused_style : normal_style);
|
||||
auto focus_management = !is_selected ? nothing
|
||||
: is_toggle_focused ? focus
|
||||
: select;
|
||||
children.push_back(text(entries[i]) | style | focus_management |
|
||||
reflect(boxes_[i]));
|
||||
}
|
||||
return hbox(std::move(children));
|
||||
}
|
||||
|
||||
bool Toggle::OnEvent(Event event) {
|
||||
if (event.is_mouse())
|
||||
return OnMouseEvent(event);
|
||||
|
||||
int old_selected = selected;
|
||||
if (event == Event::ArrowLeft || event == Event::Character('h'))
|
||||
selected--;
|
||||
@ -37,6 +51,7 @@ bool Toggle::OnEvent(Event event) {
|
||||
selected = std::max(0, std::min(int(entries.size()) - 1, selected));
|
||||
|
||||
if (old_selected != selected) {
|
||||
focused = selected;
|
||||
on_change();
|
||||
return true;
|
||||
}
|
||||
@ -49,6 +64,28 @@ bool Toggle::OnEvent(Event event) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Toggle::OnMouseEvent(Event event) {
|
||||
if (!CaptureMouse(event))
|
||||
return false;
|
||||
for (int i = 0; i < boxes_.size(); ++i) {
|
||||
if (!boxes_[i].Contain(event.mouse().x, event.mouse().y))
|
||||
continue;
|
||||
|
||||
TakeFocus();
|
||||
focused = i;
|
||||
if (event.mouse().button == Mouse::Left &&
|
||||
event.mouse().motion == Mouse::Pressed) {
|
||||
TakeFocus();
|
||||
if (selected != i) {
|
||||
selected = i;
|
||||
on_change();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
|
@ -1,6 +1,10 @@
|
||||
#include "ftxui/component/toggle.hpp"
|
||||
#include <gtest/gtest-message.h> // for Message
|
||||
#include <gtest/gtest-test-part.h> // for TestPartResult, SuiteApiResolver, TestFactoryImpl
|
||||
|
||||
#include "gtest/gtest.h"
|
||||
#include "ftxui/component/event.hpp" // for Event, Event::ArrowLeft, Event::ArrowRight, Event::Return, Event::Tab, Event::TabReverse
|
||||
#include "ftxui/component/mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/toggle.hpp"
|
||||
#include "gtest/gtest_pred_impl.h" // for AssertionResult, EXPECT_EQ, Test, EXPECT_TRUE, EXPECT_FALSE, TEST
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
@ -1,5 +1,10 @@
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/dom/node_decorator.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/screen.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
|
@ -1,5 +1,10 @@
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/dom/node_decorator.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/screen.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
|
@ -1,7 +1,14 @@
|
||||
#include <algorithm>
|
||||
#include <algorithm> // for max
|
||||
#include <iterator> // for begin, end
|
||||
#include <memory> // for make_shared, __shared_ptr_access
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/dom/elements.hpp" // for unpack, Element, Decorator, Elements, border, borderWith, window
|
||||
#include "ftxui/dom/node.hpp" // for Node
|
||||
#include "ftxui/dom/requirement.hpp" // for Requirement
|
||||
#include "ftxui/screen/box.hpp" // for Box
|
||||
#include "ftxui/screen/screen.hpp" // for Pixel, Screen
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
|
@ -1,5 +1,10 @@
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/dom/node_decorator.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/screen.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
|
@ -1,5 +1,10 @@
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/dom/node_decorator.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/color.hpp"
|
||||
#include "ftxui/screen/screen.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/dom/node.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
|
@ -1,7 +1,12 @@
|
||||
#include <algorithm>
|
||||
#include <algorithm> // for max
|
||||
#include <memory> // for __shared_ptr_access, shared_ptr, make_shared
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/dom/elements.hpp" // for Element, Elements, dbox
|
||||
#include "ftxui/dom/node.hpp" // for Node
|
||||
#include "ftxui/dom/requirement.hpp" // for Requirement
|
||||
#include "ftxui/screen/box.hpp" // for Box
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
|
@ -1,5 +1,10 @@
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/dom/node_decorator.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/screen.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
|
@ -1,5 +1,10 @@
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/dom/requirement.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
|
@ -1,8 +1,14 @@
|
||||
#include <algorithm>
|
||||
#include <algorithm> // for max, min
|
||||
#include <memory> // for make_shared, shared_ptr, __shared_ptr_access
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/util/autoreset.hpp"
|
||||
#include "ftxui/dom/elements.hpp" // for Element, unpack, focus, frame, select, xframe, yframe
|
||||
#include "ftxui/dom/node.hpp" // for Node
|
||||
#include "ftxui/dom/requirement.hpp" // for Requirement, Requirement::FOCUSED, Requirement::SELECTED
|
||||
#include "ftxui/screen/box.hpp" // for Box
|
||||
#include "ftxui/screen/screen.hpp" // for Screen, Screen::Cursor
|
||||
#include "ftxui/util/autoreset.hpp" // for AutoReset
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
|
@ -1,5 +1,9 @@
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/dom/requirement.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/screen.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
|
@ -1,6 +1,12 @@
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/screen/screen.hpp"
|
||||
#include "gtest/gtest.h"
|
||||
#include <gtest/gtest-message.h> // for Message
|
||||
#include <gtest/gtest-test-part.h> // for TestPartResult
|
||||
#include <memory> // for allocator
|
||||
|
||||
#include "ftxui/dom/elements.hpp" // for gauge
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/screen/screen.hpp" // for Screen
|
||||
#include "gtest/gtest_pred_impl.h" // for Test, SuiteApiResolver, EXPECT_EQ
|
||||
|
||||
using namespace ftxui;
|
||||
using namespace ftxui;
|
||||
|
@ -1,4 +1,12 @@
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include <functional> // for function
|
||||
#include <memory> // for make_shared
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/dom/elements.hpp" // for GraphFunction, Element, graph
|
||||
#include "ftxui/dom/node.hpp" // for Node
|
||||
#include "ftxui/dom/requirement.hpp" // for Requirement
|
||||
#include "ftxui/screen/box.hpp" // for Box
|
||||
#include "ftxui/screen/screen.hpp" // for Screen
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
|
@ -1,7 +1,12 @@
|
||||
#include <algorithm>
|
||||
#include <algorithm> // for max
|
||||
#include <memory> // for __shared_ptr_access, shared_ptr, make_shared
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/dom/elements.hpp" // for Element, Elements, hbox
|
||||
#include "ftxui/dom/node.hpp" // for Node
|
||||
#include "ftxui/dom/requirement.hpp" // for Requirement
|
||||
#include "ftxui/screen/box.hpp" // for Box
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user