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clarified README and added tip on linking (#845)
Clarified some sentences, changed "external package" section to "utilization", added a tip on linking
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README.md
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README.md
@ -73,7 +73,7 @@ A simple cross-platform C++ library for terminal based user interfaces!
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#### DOM
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This module defines a hierarchical set of Element. An element manages layout and can be responsive to the terminal dimensions.
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This module defines a hierarchical set of Element. An Element manages layout and can be responsive to the terminal dimensions.
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They are declared in [<ftxui/dom/elements.hpp>](https://arthursonzogni.github.io/FTXUI/elements_8hpp_source.html
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)
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@ -199,7 +199,7 @@ Complex [examples](https://github.com/ArthurSonzogni/FTXUI/blob/master/examples/
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#### Component
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The ftxui/component is needed when you want to produce dynamic UI, reactive to the user's input. It defines a set of ftxui::Component. A component reacts to Events (keyboard, mouse, resize, ...) and Render Element (see previous section).
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ftxui/component produces dynamic UI, reactive to the user's input. It defines a set of ftxui::Component. A component reacts to Events (keyboard, mouse, resize, ...) and Renders as an Element (see previous section).
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Prebuilt components are declared in [<ftxui/component/component.hpp>](https://arthursonzogni.github.io/FTXUI/component_8hpp_source.html)
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@ -293,7 +293,7 @@ Prebuilt components are declared in [<ftxui/component/component.hpp>](https://ar
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</details>
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## Libraries for FTXUI
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- *Want to share a useful component using FTXUI? Feel free adding yours here*
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- *Want to share a useful Component for FTXUI? Feel free to add yours here*
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- [ftxui-grid-container](https://github.com/mingsheng13/grid-container-ftxui)
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- [ftxui-ip-input](https://github.com/mingsheng13/ip-input-ftxui)
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@ -346,10 +346,9 @@ Several games using the FTXUI have been made during the Game Jam:
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- [smoothlife](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/smoothlife.md)
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- [Consu](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/consu.md)
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## External package
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## Utilization
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It is **highly** recommended to use CMake FetchContent to depend on FTXUI. This
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way you can specify which commit you would like to depend on.
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It is **highly** recommended to use CMake FetchContent to depend on FTXUI so you may specify which commit you would like to depend on.
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```cmake
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include(FetchContent)
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@ -365,14 +364,21 @@ if(NOT ftxui_POPULATED)
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endif()
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```
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If you don't, the following packages have been created:
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If you don't, FTXUI may be used from the following packages:
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- [vcpkg](https://vcpkgx.com/details.html?package=ftxui)
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- [Arch Linux PKGBUILD](https://aur.archlinux.org/packages/ftxui-git/).
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- [conan.io](https://conan.io/center/ftxui)
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- [openSUSE](https://build.opensuse.org/package/show/devel:libraries:c_c++/ftxui)
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-
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[![Packaging status](https://repology.org/badge/vertical-allrepos/ftxui.svg)](https://repology.org/project/ftxui/versions)
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If you choose to build and link FTXUI yourself, `ftxui-component` must be first in the linking order relative to the other FTXUI libraries, i.e.
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```bash
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g++ . . . -lftxui-component -lftxui-dom -lftxui-screen . . .
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```
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## Contributors
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<a href="https://github.com/ArthurSonzogni/FTXUI/graphs/contributors">
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