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Address @tusharpm comments. (#178)
@tusharpm let two comments in: https://github.com/ArthurSonzogni/FTXUI/pull/175 but this already landed in: https://github.com/ArthurSonzogni/FTXUI/pull/173 Address them here.
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@ -4,10 +4,10 @@
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namespace ftxui {
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struct Box {
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int x_min;
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int x_max;
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int y_min;
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int y_max;
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int x_min = 0;
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int x_max = 0;
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int y_min = 0;
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int y_max = 0;
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static Box Intersection(Box a, Box b);
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bool Contain(int x, int y);
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@ -75,7 +75,7 @@ Component Renderer(Component child, std::function<Element()> render) {
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/// if (focused)
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/// return text("My interface") | inverted;
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/// else
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/// return text("My interface") | inverted;
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/// return text("My interface");
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/// });
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/// screen.Loop(renderer);
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/// ```
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