mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-24 19:50:35 +08:00
Implemented a callback
This commit is contained in:
parent
465822523d
commit
27424d5c20
@ -68,11 +68,11 @@ int main() {
|
||||
text("select_end " + std::to_string(selection.endx) + ";" + std::to_string(selection.endy)),
|
||||
text("textToCopy " + textToCopy)
|
||||
}) |
|
||||
border | selected(selection, textToCopy);
|
||||
border | selected(selection, textToCopy, [&textToCopy](std::string selected){textToCopy = selected;});
|
||||
});
|
||||
|
||||
// TODO: Make the textToCopy a callback called every times the selected text change
|
||||
// TODO: Is there a way for me to embedd the catchEvent in the selected decorator?
|
||||
// TODO: Is there a way for me to embedd the catchEvent in the selected decorator? At a minimum move the function in the selected.cpp file and add doc to call it
|
||||
// TODO: Implement the double click on word to select the word
|
||||
// TODO: Implement the double click and drag to select word by word (optional)
|
||||
// TODO: Add a "selectable" flag in the pixel class and take it into account when selecting things
|
||||
|
@ -104,8 +104,8 @@ Element canvas(std::function<void(Canvas&)>);
|
||||
Element bold(Element);
|
||||
Element dim(Element);
|
||||
Element inverted(Element);
|
||||
Element selected(Region &selection, std::string &destination, Element);
|
||||
Decorator selected(Region &selection, std::string &destination);
|
||||
Element selected(Region &selection, std::string &destination, std::function<void(const std::string)> onSelectionChange, Element);
|
||||
Decorator selected(Region &selection, std::string &destination, std::function<void(const std::string)> onSelectionChange);
|
||||
Element underlined(Element);
|
||||
Element underlinedDouble(Element);
|
||||
Element blink(Element);
|
||||
|
@ -16,23 +16,27 @@ namespace {
|
||||
class Selected : public NodeDecorator {
|
||||
public:
|
||||
using NodeDecorator::NodeDecorator;
|
||||
Selected(Element child, Region &selection, std::string &destination)
|
||||
: NodeDecorator(std::move(child)), selection_(selection), destination_(destination) {}
|
||||
Selected(Element child, Region &selection, std::string &destination, std::function<void(const std::string)> onSelectionChange)
|
||||
: NodeDecorator(std::move(child)), selection_(selection), destination_(destination), onSelectionChange_(onSelectionChange) {}
|
||||
|
||||
void Render(Screen& screen) override {
|
||||
Node::Render(screen);
|
||||
destination_ = "";
|
||||
std::string textToCopy = "";
|
||||
for (int y = std::min(selection_.starty, selection_.endy); y <= std::max(selection_.starty, selection_.endy); ++y) {
|
||||
for (int x = std::min(selection_.startx, selection_.endx); x <= std::max(selection_.startx, selection_.endx)-1; ++x) {
|
||||
screen.PixelAt(x, y).inverted ^= true;
|
||||
destination_ += screen.PixelAt(x, y).character;
|
||||
textToCopy += screen.PixelAt(x, y).character;
|
||||
}
|
||||
}
|
||||
|
||||
onSelectionChange_(textToCopy);
|
||||
}
|
||||
|
||||
private:
|
||||
Region &selection_;
|
||||
std::string &destination_;
|
||||
std::function<void(const std::string)> onSelectionChange_;
|
||||
};
|
||||
} // namespace
|
||||
|
||||
@ -40,12 +44,12 @@ private:
|
||||
/// colors.
|
||||
/// @ingroup dom
|
||||
|
||||
Element selected(Region &selection, std::string &destination, Element child) {
|
||||
return std::make_shared<Selected>(std::move(child), selection, destination);
|
||||
Element selected(Region &selection, std::string &destination, std::function<void(const std::string)> onSelectionChange, Element child) {
|
||||
return std::make_shared<Selected>(std::move(child), selection, destination, onSelectionChange);
|
||||
}
|
||||
|
||||
Decorator selected(Region &selection, std::string &destination) {
|
||||
return [&selection, &destination](Element child) { return selected(selection, destination, std::move(child)); };
|
||||
Decorator selected(Region &selection, std::string &destination, std::function<void(const std::string)> onSelectionChange) {
|
||||
return [&selection, &destination, onSelectionChange](Element child) { return selected(selection, destination, onSelectionChange, std::move(child)); };
|
||||
}
|
||||
|
||||
} // namespace ftxui
|
||||
|
Loading…
Reference in New Issue
Block a user