mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-22 18:59:59 +08:00
Add colored border. (#595)
This resolves: https://github.com/ArthurSonzogni/FTXUI/issues/564
This commit is contained in:
parent
9efa0f7874
commit
2991b0389e
@ -10,6 +10,7 @@ current (development)
|
||||
|
||||
### Dom
|
||||
- Feature: Add the dashed style for border and separator.
|
||||
- Feature: Add colored borders.
|
||||
|
||||
###
|
||||
- Breaking: Direction enum is renamed WidthOrHeight
|
||||
|
@ -1,6 +1,7 @@
|
||||
set(DIRECTORY_LIB dom)
|
||||
|
||||
example(border)
|
||||
example(border_colored)
|
||||
example(border_style)
|
||||
example(color_gallery)
|
||||
example(color_info_palette256)
|
||||
|
40
examples/dom/border_colored.cpp
Normal file
40
examples/dom/border_colored.cpp
Normal file
@ -0,0 +1,40 @@
|
||||
#include <ftxui/dom/elements.hpp> // for operator|, text, Element, Fit, borderDouble, borderHeavy, borderLight, borderRounded, vbox
|
||||
#include <ftxui/screen/screen.hpp> // for Screen
|
||||
#include <iostream> // for endl, cout, ostream
|
||||
#include <memory> // for allocator
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
||||
auto make_boxed = [] {
|
||||
return vbox({
|
||||
text("borderLight") | borderStyled(LIGHT, Color::Red),
|
||||
text("borderDashed") | borderStyled(DASHED, Color::Green),
|
||||
text("borderHeavy") | borderStyled(HEAVY, Color::Blue),
|
||||
text("borderDouble") | borderStyled(DOUBLE, Color::Yellow),
|
||||
text("borderRounded") | borderStyled(ROUNDED, Color::Cyan),
|
||||
});
|
||||
};
|
||||
|
||||
auto document = hbox({
|
||||
make_boxed(),
|
||||
separator() | color(Color::Red),
|
||||
make_boxed(),
|
||||
separator() | color(Color::Red),
|
||||
make_boxed(),
|
||||
}) |
|
||||
borderStyled(ROUNDED, Color::Red);
|
||||
|
||||
auto screen =
|
||||
Screen::Create(Dimension::Fit(document), Dimension::Fit(document));
|
||||
Render(screen, document);
|
||||
screen.Print();
|
||||
std::cout << std::endl;
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@ -73,6 +73,8 @@ Element borderDouble(Element);
|
||||
Element borderRounded(Element);
|
||||
Element borderEmpty(Element);
|
||||
Decorator borderStyled(BorderStyle);
|
||||
Decorator borderStyled(BorderStyle, Color);
|
||||
Decorator borderStyled(Color);
|
||||
Decorator borderWith(const Pixel&);
|
||||
Element window(Element title, Element content);
|
||||
Element spinner(int charset_index, size_t image_index);
|
||||
|
@ -1,9 +1,10 @@
|
||||
#include <algorithm> // for max
|
||||
#include <array> // for array
|
||||
#include <memory> // for allocator, make_shared, __shared_ptr_access
|
||||
#include <string> // for basic_string, string
|
||||
#include <utility> // for move
|
||||
#include <vector> // for __alloc_traits<>::value_type
|
||||
#include <optional>
|
||||
#include <string> // for basic_string, string
|
||||
#include <utility> // for move
|
||||
#include <vector> // for __alloc_traits<>::value_type
|
||||
|
||||
#include "ftxui/dom/elements.hpp" // for unpack, Element, Decorator, BorderStyle, ROUNDED, Elements, DOUBLE, EMPTY, HEAVY, LIGHT, border, borderDouble, borderEmpty, borderHeavy, borderLight, borderRounded, borderStyled, borderWith, window
|
||||
#include "ftxui/dom/node.hpp" // for Node, Elements
|
||||
@ -17,22 +18,26 @@ using Charset = std::array<std::string, 6>; // NOLINT
|
||||
using Charsets = std::array<Charset, 6>; // NOLINT
|
||||
// NOLINTNEXTLINE
|
||||
static Charsets simple_border_charset = {
|
||||
Charset{"┌", "┐", "└", "┘", "─", "│"}, // LIGHT
|
||||
Charset{"┏", "┓", "┗", "┛", "╍", "╏"}, // DASHED
|
||||
Charset{"┏", "┓", "┗", "┛", "━", "┃"}, // HEAVY
|
||||
Charset{"╔", "╗", "╚", "╝", "═", "║"}, // DOUBLE
|
||||
Charset{"╭", "╮", "╰", "╯", "─", "│"}, // ROUNDED
|
||||
Charset{" ", " ", " ", " ", " ", " "}, // EMPTY
|
||||
Charset{"┌", "┐", "└", "┘", "─", "│"}, // LIGHT
|
||||
Charset{"┏", "┓", "┗", "┛", "╍", "╏"}, // DASHED
|
||||
Charset{"┏", "┓", "┗", "┛", "━", "┃"}, // HEAVY
|
||||
Charset{"╔", "╗", "╚", "╝", "═", "║"}, // DOUBLE
|
||||
Charset{"╭", "╮", "╰", "╯", "─", "│"}, // ROUNDED
|
||||
Charset{" ", " ", " ", " ", " ", " "}, // EMPTY
|
||||
};
|
||||
|
||||
// For reference, here is the charset for normal border:
|
||||
class Border : public Node {
|
||||
public:
|
||||
Border(Elements children, BorderStyle style)
|
||||
Border(Elements children,
|
||||
BorderStyle style,
|
||||
std::optional<Color> foreground_color = std::nullopt)
|
||||
: Node(std::move(children)),
|
||||
charset_(simple_border_charset[style]) {} // NOLINT
|
||||
charset_(simple_border_charset[style]),
|
||||
foreground_color_(foreground_color) {} // NOLINT
|
||||
|
||||
const Charset& charset_; // NOLINT
|
||||
std::optional<Color> foreground_color_;
|
||||
|
||||
void ComputeRequirement() override {
|
||||
Node::ComputeRequirement();
|
||||
@ -101,6 +106,18 @@ class Border : public Node {
|
||||
if (children_.size() == 2) {
|
||||
children_[1]->Render(screen);
|
||||
}
|
||||
|
||||
// Draw the border color.
|
||||
if (foreground_color_) {
|
||||
for (int x = box_.x_min; x <= box_.x_max; ++x) {
|
||||
screen.PixelAt(x, box_.y_min).foreground_color = *foreground_color_;
|
||||
screen.PixelAt(x, box_.y_max).foreground_color = *foreground_color_;
|
||||
}
|
||||
for (int y = box_.y_min; y <= box_.y_max; ++y) {
|
||||
screen.PixelAt(box_.x_min, y).foreground_color = *foreground_color_;
|
||||
screen.PixelAt(box_.x_max, y).foreground_color = *foreground_color_;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@ -179,6 +196,8 @@ class BorderPixel : public Node {
|
||||
/// @see borderHeavy
|
||||
/// @see borderEmpty
|
||||
/// @see borderRounded
|
||||
/// @see borderStyled
|
||||
/// @see borderWith
|
||||
///
|
||||
/// Add a border around an element
|
||||
///
|
||||
@ -221,6 +240,26 @@ Decorator borderStyled(BorderStyle style) {
|
||||
};
|
||||
}
|
||||
|
||||
/// @brief Same as border but with a foreground color.
|
||||
/// @ingroup dom
|
||||
/// @see border
|
||||
Decorator borderStyled(Color foreground_color) {
|
||||
return [foreground_color](Element child) {
|
||||
return std::make_shared<Border>(unpack(std::move(child)), ROUNDED,
|
||||
foreground_color);
|
||||
};
|
||||
}
|
||||
|
||||
/// @brief Same as border but with a foreground color and a different style
|
||||
/// @ingroup dom
|
||||
/// @see border
|
||||
Decorator borderStyled(BorderStyle style, Color foreground_color) {
|
||||
return [style, foreground_color](Element child) {
|
||||
return std::make_shared<Border>(unpack(std::move(child)), style,
|
||||
foreground_color);
|
||||
};
|
||||
}
|
||||
|
||||
/// @brief Draw a light border around the element.
|
||||
/// @ingroup dom
|
||||
/// @see border
|
||||
|
Loading…
Reference in New Issue
Block a user