Remove unused variable, allow clear on resize for Windows

This commit is contained in:
dangooddd 2024-11-14 12:25:39 +03:00
parent faf7d7e560
commit 3b01a5a0ad
2 changed files with 4 additions and 9 deletions

View File

@ -121,7 +121,6 @@ class ScreenInteractive : public Screen {
bool mouse_captured = false;
bool previous_frame_resized_ = false;
bool validated_ = false;
bool frame_valid_ = false;
bool force_handle_ctrl_c_ = true;

View File

@ -858,15 +858,12 @@ void ScreenInteractive::Draw(Component component) {
ResetCursorPosition();
std::cout << ResetPosition(/*clear=*/resized);
// clear terminal output if screen dimx decreases
// only on primary screen
// only on POSIX systems (linux/macos)
#if !defined(_WIN32)
if ((dimx < dimx_) && validated_ && !use_alternative_screen_) {
std::cout << "\033[J"; // clear
// If the terminal width decrease, the terminal emulator will start wrapping
// lines and make the display dirty. We should clear it completely.
if ((dimx < dimx_) && !use_alternative_screen_) {
std::cout << "\033[J"; // clear terminal output
std::cout << "\033[H"; // move cursor to home position
}
#endif
// Resize the screen if needed.
if (resized) {
@ -934,7 +931,6 @@ void ScreenInteractive::Draw(Component component) {
std::cout << ToString() << set_cursor_position;
Flush();
Clear();
validated_ = true;
frame_valid_ = true;
}