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https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-22 18:59:59 +08:00
Add size(direction, constraint, value).
For example: ============ element | size(WIDTH, EQUAL 10); element | size(HEIGHT, GREATER_THAN, 10); element | size(WIDTH, EQUAL, 10) | size(HEIGHT, EQUAL, 10)
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fddcbdea65
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@ -25,7 +25,10 @@ class MyComponent : public Component {
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for(auto& it : checkbox) {
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content.push_back(it.Render());
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}
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return vbox(std::move(content)) | frame | size(20, 10) | border;
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return vbox(std::move(content))
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| frame
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| size(HEIGHT, LESS_THAN, 10)
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| border;
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}
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private:
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@ -54,7 +54,12 @@ class MyComponent : public Component {
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}
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Element Render(std::wstring name, Component& component) {
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return hbox(text(name) | size(8,1), separator(), component.Render());
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return
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hbox(
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text(name) | size(WIDTH, EQUAL, 8),
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separator(),
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component.Render()
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);
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}
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Element Render() override {
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@ -69,7 +74,7 @@ class MyComponent : public Component {
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Render(L"radiobox", radiobox),
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separator(),
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Render(L"input", input)
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) | border | frame | size(10,10) | border;
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) | border;
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}
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};
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@ -21,7 +21,7 @@ class MyComponent : public Component {
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}
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Element Render() override {
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return radiobox.Render() | frame | size(20,10) | border;
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return radiobox.Render() | frame | size(HEIGHT, LESS_THAN, 10) | border;
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}
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};
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@ -1,5 +1,4 @@
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#include <iostream>
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#include <thread>
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#include "ftxui/component/container.hpp"
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#include "ftxui/component/menu.hpp"
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@ -43,7 +43,7 @@ int main(int argc, const char *argv[])
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int nb_done = 0;
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auto to_text = [](int number) {
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return text(to_wstring(number)) | size(3,1);
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return text(to_wstring(number)) | size(WIDTH, EQUAL, 3);
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};
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auto renderTask = [&](const Task& task) {
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@ -19,7 +19,8 @@ int main(int argc, const char *argv[])
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entries.push_back(separator());
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entries.push_back(
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hbox(
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text(to_wstring(i)) | size(5,1),
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text(to_wstring(i)) | size(WIDTH, EQUAL, 2),
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separator(),
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spinner(i, index) | bold
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)
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);
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@ -42,7 +42,11 @@ Element dbox(Elements);
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// container.
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Element filler();
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Element flex(Element);
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Decorator size(size_t width, size_t height);
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// -- Size override;
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enum Direction { WIDTH, HEIGHT };
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enum Constraint { LESS_THAN, EQUAL, GREATER_THAN };
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Decorator size(Direction, Constraint, int value);
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// --- Frame ---
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// A frame is a scrollable area. The internal area is potentially larger than
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@ -123,9 +123,10 @@ void ScreenInteractive::Draw(Component* component) {
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dimy = Terminal::Size().dimy;
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break;
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case Dimension::FitComponent:
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auto terminal = Terminal::Size();
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document->ComputeRequirement();
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dimx = document->requirement().min.x;
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dimy = document->requirement().min.y;
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dimx = std::min(document->requirement().min.x, terminal.dimx);
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dimy = std::min(document->requirement().min.y, terminal.dimy);
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break;
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}
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@ -1,19 +1,39 @@
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#include "ftxui/dom/node.hpp"
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#include "ftxui/dom/elements.hpp"
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#include "ftxui/dom/node.hpp"
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namespace ftxui {
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class Size : public Node {
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public:
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Size(Element child, size_t width, size_t height)
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: Node(unpack(std::move(child))), width_(width), height_(height) {}
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Size(Element child, Direction direction, Constraint constraint, size_t value)
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: Node(unpack(std::move(child))),
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direction_(direction),
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constraint_(constraint),
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value_(value) {}
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~Size() override {}
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void ComputeRequirement() override {
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Node::ComputeRequirement();
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requirement_ = children[0]->requirement();
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requirement_.min.x = width_;
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requirement_.min.y = height_;
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auto& value = direction_ == WIDTH ? requirement_.min.x : requirement_.min.y;
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switch (constraint_) {
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case LESS_THAN:
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value = std::min(value, value_);
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break;
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case EQUAL:
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value = value_;
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break;
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case GREATER_THAN:
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value = std::max(value, value_);
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break;
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}
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if (direction_ == WIDTH)
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requirement_.flex.x = 0;
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else
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requirement_.flex.y = 0;
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}
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@ -23,13 +43,14 @@ class Size : public Node {
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}
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private:
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size_t width_;
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size_t height_;
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Direction direction_;
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Constraint constraint_;
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int value_;
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};
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Decorator size(size_t width, size_t height) {
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Decorator size(Direction direction, Constraint constraint, int value) {
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return [=](Element e) {
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return std::make_unique<Size>(std::move(e), width, height);
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return std::make_unique<Size>(std::move(e), direction, constraint, value);
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};
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}
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@ -1,4 +1,4 @@
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#include "ftxui/util/string.hpp"
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#include "ftxui/screen/string.hpp"
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#include <codecvt>
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#include <locale>
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