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Easier to read HandleSelection
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commit
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@ -837,37 +837,31 @@ bool ScreenInteractive::HandleSelection(Event event) {
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return false;
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}
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if (mouse.motion == Mouse::Pressed) {
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selection_pending_ = CaptureMouse();
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if (!selection_pending_) {
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return false;
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}
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selection_enabled_ = true;
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selection_box_.x_min = mouse.x;
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selection_box_.y_min = mouse.y;
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selection_box_.x_max = mouse.x;
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selection_box_.y_max = mouse.y;
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return true;
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if(mouse.motion == Mouse::Pressed) {
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selection_pending_ = CaptureMouse();
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if (!selection_pending_) {
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return false;
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}
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selection_enabled_ = true;
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selection_box_.x_min = mouse.x;
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selection_box_.y_min = mouse.y;
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selection_box_.x_max = mouse.x;
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selection_box_.y_max = mouse.y;
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return true;
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}
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else if((mouse.motion == Mouse::Moved) && (selection_pending_)) {
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selection_box_.x_max = mouse.x;
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selection_box_.y_max = mouse.y;
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return true;
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}
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else if((mouse.motion == Mouse::Released) && (selection_pending_)) {
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selection_box_.x_max = mouse.x;
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selection_box_.y_max = mouse.y;
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selection_pending_ = nullptr;
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return true;
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}
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if (!selection_pending_) {
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return false;
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}
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if (mouse.motion == Mouse::Moved) {
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selection_box_.x_max = mouse.x;
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selection_box_.y_max = mouse.y;
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return true;
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}
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if (mouse.motion != Mouse::Released) {
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return false;
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}
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selection_box_.x_max = mouse.x;
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selection_box_.y_max = mouse.y;
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selection_pending_ = nullptr;
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return true;
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return false;
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}
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// private
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