mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-26 04:31:34 +08:00
Add the modal dialog example.
New component: clear_under.
This commit is contained in:
parent
5a8ed208da
commit
4ad4946de3
@ -9,7 +9,7 @@ execute_process(
|
||||
|
||||
project(ftxui
|
||||
LANGUAGES CXX
|
||||
VERSION 0.2.${git_version}
|
||||
VERSION 0.3.${git_version}
|
||||
)
|
||||
|
||||
option(FTXUI_BUILD_EXAMPLES "Set to ON to build examples" ON)
|
||||
@ -41,6 +41,7 @@ add_library(dom
|
||||
src/ftxui/dom/blink.cpp
|
||||
src/ftxui/dom/bold.cpp
|
||||
src/ftxui/dom/border.cpp
|
||||
src/ftxui/dom/clear_under.cpp
|
||||
src/ftxui/dom/color.cpp
|
||||
src/ftxui/dom/composite_decorator.cpp
|
||||
src/ftxui/dom/dbox.cpp
|
||||
|
@ -18,3 +18,4 @@ example(radiobox_in_frame)
|
||||
example(tab_horizontal)
|
||||
example(tab_vertical)
|
||||
example(toggle)
|
||||
example(modal_dialog)
|
||||
|
128
examples/component/modal_dialog.cpp
Normal file
128
examples/component/modal_dialog.cpp
Normal file
@ -0,0 +1,128 @@
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
|
||||
#include "ftxui/component/button.hpp"
|
||||
#include "ftxui/component/component.hpp"
|
||||
#include "ftxui/component/container.hpp"
|
||||
#include "ftxui/component/screen_interactive.hpp"
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
// The main screen, at depth 0. It display the main content.
|
||||
class Content : public Component {
|
||||
public:
|
||||
std::function<void()> on_rate_ftxui = [] {};
|
||||
std::function<void()> on_quit = [] {};
|
||||
std::wstring rating_ = L"3/5 stars";
|
||||
Content() {
|
||||
Add(&container_);
|
||||
container_.Add(&button_rate_ftxui);
|
||||
container_.Add(&button_quit_);
|
||||
button_rate_ftxui.on_click = [&] { on_rate_ftxui(); };
|
||||
button_quit_.on_click = [&] { on_quit(); };
|
||||
}
|
||||
|
||||
Element Render() final {
|
||||
auto button_elements= hbox({
|
||||
button_rate_ftxui.Render(),
|
||||
filler(),
|
||||
button_quit_.Render(),
|
||||
});
|
||||
|
||||
auto document = //
|
||||
vbox({
|
||||
text(L"Modal dialog example"),
|
||||
separator(),
|
||||
text(L"☆☆☆ FTXUI:" + rating_ + L" ☆☆☆") | bold,
|
||||
filler(),
|
||||
button_elements,
|
||||
}) |
|
||||
border;
|
||||
|
||||
return document | size(HEIGHT, GREATER_THAN, 18) | center;
|
||||
}
|
||||
|
||||
private:
|
||||
Container container_ = Container::Horizontal();
|
||||
Button button_rate_ftxui = Button(L"Rate FTXUI");
|
||||
Button button_quit_ = Button(L"Quit");
|
||||
};
|
||||
|
||||
// The "modal" screen, at depth 1. It display the modal dialog.
|
||||
class Modal : public Component {
|
||||
public:
|
||||
std::function<void(std::wstring)> on_click;
|
||||
|
||||
Modal() {
|
||||
Add(&container_);
|
||||
buttons_.resize(5);
|
||||
for (int i = 0; i < 5; ++i) {
|
||||
std::wstring stars = std::to_wstring(i + 1) + L"/5 stars";
|
||||
buttons_[i] = Button(stars);
|
||||
buttons_[i].on_click = [&, stars] { on_click(stars); };
|
||||
container_.Add(&buttons_[i]);
|
||||
}
|
||||
}
|
||||
|
||||
Element Render() final {
|
||||
return vbox({
|
||||
text(L"Do you like FTXUI?"),
|
||||
separator(),
|
||||
hbox({
|
||||
buttons_[0].Render(),
|
||||
buttons_[1].Render(),
|
||||
buttons_[2].Render(),
|
||||
buttons_[3].Render(),
|
||||
buttons_[4].Render(),
|
||||
}),
|
||||
}) |
|
||||
border;
|
||||
}
|
||||
|
||||
private:
|
||||
Container container_ = Container::Horizontal();
|
||||
std::vector<Button> buttons_;
|
||||
};
|
||||
|
||||
class MyComponent : public Component {
|
||||
public:
|
||||
std::function<void()> on_quit = [] {};
|
||||
|
||||
MyComponent() {
|
||||
Add(&container_);
|
||||
container_.Add(&content_);
|
||||
container_.Add(&modal_);
|
||||
|
||||
content_.on_quit = [&] { on_quit(); };
|
||||
content_.on_rate_ftxui = [&] { modal_.TakeFocus(); };
|
||||
modal_.on_click = [&](std::wstring rating) {
|
||||
content_.rating_ = rating;
|
||||
content_.TakeFocus();
|
||||
};
|
||||
}
|
||||
|
||||
Element Render() final {
|
||||
Element document = content_.Render();
|
||||
if (modal_.Focused()) {
|
||||
document = dbox({
|
||||
document,
|
||||
modal_.Render() | clear_under | center,
|
||||
});
|
||||
}
|
||||
return document;
|
||||
}
|
||||
|
||||
private:
|
||||
Container container_ = Container::Tab(nullptr);
|
||||
Content content_;
|
||||
Modal modal_;
|
||||
};
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
auto screen = ScreenInteractive::TerminalOutput();
|
||||
MyComponent my_component;
|
||||
my_component.on_quit = screen.ExitLoopClosure();
|
||||
screen.Loop(&my_component);
|
||||
return 0;
|
||||
}
|
@ -94,6 +94,10 @@ Element center(Element);
|
||||
Element align_right(Element);
|
||||
Element nothing(Element element);
|
||||
|
||||
// Before drawing the |element| clear the pixel below. This is useful in
|
||||
// combinaison with dbox.
|
||||
Element clear_under(Element element);
|
||||
|
||||
// Make container able to take any number of children as input.
|
||||
#include "take_any_args.hpp"
|
||||
TAKE_ANY_ARGS(vbox)
|
||||
|
35
src/ftxui/dom/clear_under.cpp
Normal file
35
src/ftxui/dom/clear_under.cpp
Normal file
@ -0,0 +1,35 @@
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include "ftxui/dom/node_decorator.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
using ftxui::Screen;
|
||||
|
||||
class ClearUnder : public NodeDecorator {
|
||||
public:
|
||||
ClearUnder(Elements children) : NodeDecorator(std::move(children)) {}
|
||||
~ClearUnder() override {}
|
||||
|
||||
void Render(Screen& screen) override {
|
||||
for (int y = box_.y_min; y <= box_.y_max; ++y) {
|
||||
for (int x = box_.x_min; x <= box_.x_max; ++x) {
|
||||
screen.PixelAt(x, y) = Pixel();
|
||||
}
|
||||
}
|
||||
Node::Render(screen);
|
||||
}
|
||||
};
|
||||
|
||||
/// @brief Before drawing |child|, clear the pixels below. This is useful in
|
||||
// combinaison with dbox.
|
||||
/// @see ftxui::dbox
|
||||
/// @ingroup dom
|
||||
Element clear_under(Element child) {
|
||||
return std::make_shared<ClearUnder>(unpack(std::move(child)));
|
||||
}
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
Loading…
Reference in New Issue
Block a user