mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-22 18:59:59 +08:00
feat: Support mouse scroll. (#201)
This commit is contained in:
parent
ed28bad02a
commit
4d50dadb41
@ -9,6 +9,7 @@ example(gallery)
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example(homescreen)
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example(input)
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example(menu)
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example(menu_in_frame)
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example(menu2)
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example(menu_multiple)
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example(menu_entries)
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@ -15,22 +15,20 @@ struct CheckboxState {
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};
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int main(int argc, const char* argv[]) {
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int size = 30;
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std::vector<CheckboxState> states(size);
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std::vector<CheckboxState> states(30);
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auto container = Container::Vertical({});
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for (int i = 0; i < size; ++i) {
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for (int i = 0; i < 30; ++i) {
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states[i].checked = false;
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container->Add(
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Checkbox("Checkbox" + std::to_string(i), &states[i].checked));
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}
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auto component = Renderer(container, [&] {
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return container->Render() | frame | ftxui::size(HEIGHT, LESS_THAN, 10) |
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border;
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auto renderer = Renderer(container, [&] {
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return container->Render() | frame | size(HEIGHT, LESS_THAN, 10) | border;
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});
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auto screen = ScreenInteractive::FitComponent();
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screen.Loop(component);
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screen.Loop(renderer);
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return 0;
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}
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@ -137,17 +137,18 @@ int main(int argc, const char* argv[]) {
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int compiler_selected = 0;
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Component compiler = Radiobox(&compiler_entries, &compiler_selected);
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std::array<std::string, 4> options_label = {
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std::array<std::string, 8> options_label = {
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"-Wall",
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"-Werror",
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"-lpthread",
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"-O3",
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"-Wabi-tag",
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"-Wno-class-conversion",
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"-Wcomma-subscript",
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"-Wno-conversion-null",
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};
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std::array<bool, 4> options_state = {
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false,
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false,
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false,
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false,
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std::array<bool, 8> options_state = {
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false, false, false, false, false, false, false, false,
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};
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std::vector<std::string> input_entries;
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@ -170,6 +171,10 @@ int main(int argc, const char* argv[]) {
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Checkbox(&options_label[1], &options_state[1]),
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Checkbox(&options_label[2], &options_state[2]),
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Checkbox(&options_label[3], &options_state[3]),
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Checkbox(&options_label[4], &options_state[4]),
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Checkbox(&options_label[5], &options_state[5]),
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Checkbox(&options_label[6], &options_state[6]),
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Checkbox(&options_label[7], &options_state[7]),
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});
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auto compiler_component = Container::Horizontal({
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@ -189,7 +194,7 @@ int main(int argc, const char* argv[]) {
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// Compiler
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line.push_back(text(compiler_entries[compiler_selected]) | bold);
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// flags
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for (int i = 0; i < 4; ++i) {
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for (int i = 0; i < 8; ++i) {
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if (options_state[i]) {
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line.push_back(text(" "));
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line.push_back(text(options_label[i]) | dim);
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@ -210,7 +215,7 @@ int main(int argc, const char* argv[]) {
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auto compiler_renderer = Renderer(compiler_component, [&] {
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auto compiler_win = window(text("Compiler"), compiler->Render() | frame);
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auto flags_win = window(text("Flags"), flags->Render());
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auto flags_win = window(text("Flags"), flags->Render() | frame);
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auto executable_win = window(text("Executable:"), executable_->Render());
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auto input_win =
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window(text("Input"),
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@ -228,14 +233,14 @@ int main(int argc, const char* argv[]) {
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}));
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return vbox({
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hbox({
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compiler_win | size(HEIGHT, LESS_THAN, 6),
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compiler_win,
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flags_win,
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vbox({
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executable_win | size(WIDTH, EQUAL, 20),
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input_win | size(WIDTH, EQUAL, 60),
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}),
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filler(),
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}),
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}) | size(HEIGHT, LESS_THAN, 6),
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hflow(render_command()) | flex_grow,
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}) |
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flex_grow | border;
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32
examples/component/menu_in_frame.cpp
Normal file
32
examples/component/menu_in_frame.cpp
Normal file
@ -0,0 +1,32 @@
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#include <memory> // for shared_ptr, __shared_ptr_access
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#include <string> // for string, basic_string, operator+, to_string
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#include <vector> // for vector
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Radiobox, Renderer
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for operator|, Element, size, border, frame, HEIGHT, LESS_THAN
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using namespace ftxui;
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int main(int argc, const char* argv[]) {
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std::vector<std::string> entries;
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int selected = 0;
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for (int i = 0; i < 30; ++i)
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entries.push_back("Entry " + std::to_string(i));
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auto radiobox = Menu(&entries, &selected);
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auto renderer = Renderer(radiobox, [&] {
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return radiobox->Render() | frame | size(HEIGHT, LESS_THAN, 10) | border;
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});
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auto screen = ScreenInteractive::FitComponent();
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screen.Loop(renderer);
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return 0;
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}
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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@ -45,8 +45,11 @@ struct ButtonOption {
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struct CheckboxOption {
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std::string style_checked = "▣ "; ///< Prefix for a "checked" state.
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std::string style_unchecked = "☐ "; ///< Prefix for a "unchecked" state.
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Decorator style_focused = inverted; ///< Decorator used when focused.
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Decorator style_unfocused = nothing; ///< Decorator used when unfocused.
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Decorator style_normal = nothing; ///< style.
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Decorator style_focused = inverted; ///< Style when focused.
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Decorator style_selected = bold; ///< Style when selected.
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Decorator style_selected_focused =
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Decorator(inverted) | bold; ///< Style when selected and focused.
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/// Called when the user change the state.
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std::function<void()> on_change = []() {};
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@ -73,8 +76,11 @@ struct InputOption {
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struct RadioboxOption {
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std::string style_checked = "◉ "; ///< Prefix for a "checked" state.
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std::string style_unchecked = "○ "; ///< Prefix for a "unchecked" state.
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Decorator style_focused = inverted; ///< Decorator used when focused.
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Decorator style_unfocused = nothing; ///< Decorator used when unfocused.
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Decorator style_normal = nothing; ///< style.
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Decorator style_focused = inverted; ///< Style when focused.
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Decorator style_selected = bold; ///< Style when selected.
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Decorator style_selected_focused =
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Decorator(inverted) | bold; ///< Style when selected and focused.
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/// Called when the selected entry changes.
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std::function<void()> on_change = []() {};
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@ -33,8 +33,12 @@ class CheckboxBase : public ComponentBase {
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// Component implementation.
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Element Render() override {
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bool is_focused = Focused();
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auto style = is_focused ? option_->style_focused : option_->style_unfocused;
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auto focus_management = is_focused ? focus : *state_ ? select : nothing;
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bool is_active = Active();
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auto style = is_focused ? (hovered_ ? option_->style_selected_focused
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: option_->style_selected)
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: (hovered_ ? option_->style_focused
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: option_->style_normal);
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auto focus_management = is_focused ? focus : is_active ? select : nothing;
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return hbox(text(*state_ ? option_->style_checked
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: option_->style_unchecked),
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text(*label_) | style | focus_management) |
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@ -45,6 +49,7 @@ class CheckboxBase : public ComponentBase {
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if (event.is_mouse())
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return OnMouseEvent(event);
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hovered_ = false;
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if (event == Event::Character(' ') || event == Event::Return) {
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*state_ = !*state_;
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option_->on_change();
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@ -54,12 +59,13 @@ class CheckboxBase : public ComponentBase {
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}
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bool OnMouseEvent(Event event) {
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hovered_ = box_.Contain(event.mouse().x, event.mouse().y);
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if (!CaptureMouse(event))
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return false;
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if (!box_.Contain(event.mouse().x, event.mouse().y))
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return false;
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TakeFocus();
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if (!hovered_)
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return false;
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if (event.mouse().button == Mouse::Left &&
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event.mouse().motion == Mouse::Pressed) {
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@ -75,8 +81,9 @@ class CheckboxBase : public ComponentBase {
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ConstStringRef label_;
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bool* const state_;
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Box box_;
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bool hovered_ = false;
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Ref<CheckboxOption> option_;
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Box box_;
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};
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} // namespace
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@ -54,11 +54,7 @@ class ContainerBase : public ComponentBase {
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virtual bool EventHandler(Event) { return false; }
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virtual bool OnMouseEvent(Event event) {
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for (Component& child : children_) {
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if (child->OnEvent(event))
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return true;
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}
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return false;
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return ComponentBase::OnEvent(event);
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}
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int selected_ = 0;
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@ -111,6 +107,27 @@ class VerticalContainer : public ContainerBase {
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*selector_ = std::max(0, std::min(int(children_.size()) - 1, *selector_));
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return old_selected != *selector_;
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}
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bool OnMouseEvent(Event event) override {
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if (ContainerBase::OnMouseEvent(event))
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return true;
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if (event.mouse().button != Mouse::WheelUp &&
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event.mouse().button != Mouse::WheelDown) {
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return false;
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}
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if (!Focusable())
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return false;
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if (event.mouse().button == Mouse::WheelUp)
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MoveSelector(-1);
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if (event.mouse().button == Mouse::WheelDown)
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MoveSelector(+1);
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*selector_ = std::max(0, std::min(int(children_.size()) - 1, *selector_));
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return true;
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}
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};
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class HorizontalContainer : public ContainerBase {
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@ -52,14 +52,14 @@ class WideInputBase : public ComponentBase {
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if (content.size() == 0) {
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if (is_focused)
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return text(*placeholder_) | focus | dim | inverted | main_decorator |
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reflect(input_box_);
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reflect(box_);
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else
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return text(*placeholder_) | dim | main_decorator | reflect(input_box_);
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return text(*placeholder_) | dim | main_decorator | reflect(box_);
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}
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// Not focused.
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if (!is_focused)
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return text(content) | main_decorator | reflect(input_box_);
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return text(content) | main_decorator | reflect(box_);
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std::wstring part_before_cursor = content.substr(0, cursor_position());
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std::wstring part_at_cursor = cursor_position() < (int)content.size()
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@ -76,7 +76,7 @@ class WideInputBase : public ComponentBase {
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text(part_before_cursor),
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text(part_at_cursor) | underlined | focused | reflect(cursor_box_),
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text(part_after_cursor)
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) | flex | inverted | frame | main_decorator | reflect(input_box_);
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) | flex | inverted | frame | main_decorator | reflect(box_);
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// clang-format on
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}
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@ -153,7 +153,7 @@ class WideInputBase : public ComponentBase {
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bool OnMouseEvent(Event event) {
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if (!CaptureMouse(event))
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return false;
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if (!input_box_.Contain(event.mouse().x, event.mouse().y))
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if (!box_.Contain(event.mouse().x, event.mouse().y))
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return false;
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TakeFocus();
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@ -177,7 +177,7 @@ class WideInputBase : public ComponentBase {
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WideStringRef content_;
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ConstStringRef placeholder_;
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Box input_box_;
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Box box_;
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Box cursor_box_;
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Ref<InputOption> option_;
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};
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@ -26,7 +26,7 @@ class MenuBase : public ComponentBase {
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MenuBase(ConstStringListRef entries, int* selected, Ref<MenuOption> option)
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: entries_(entries), selected_(selected), option_(option) {}
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Element Render() {
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Element Render() override {
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Elements elements;
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bool is_menu_focused = Focused();
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boxes_.resize(entries_.size());
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@ -45,18 +45,17 @@ class MenuBase : public ComponentBase {
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elements.push_back(text(icon + entries_[i]) | style | focus_management |
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reflect(boxes_[i]));
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}
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return vbox(std::move(elements));
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return vbox(std::move(elements)) | reflect(box_);
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}
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bool OnEvent(Event event) {
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bool OnEvent(Event event) override {
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if (!CaptureMouse(event))
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return false;
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if (event.is_mouse())
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return OnMouseEvent(event);
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if (!Focused())
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return false;
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if (Focused()) {
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int old_selected = *selected_;
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if (event == Event::ArrowUp || event == Event::Character('k'))
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(*selected_)--;
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@ -74,6 +73,7 @@ class MenuBase : public ComponentBase {
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option_->on_change();
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return true;
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}
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}
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if (event == Event::Return) {
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option_->on_enter();
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@ -84,6 +84,15 @@ class MenuBase : public ComponentBase {
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}
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bool OnMouseEvent(Event event) {
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if (event.mouse().button == Mouse::WheelDown ||
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event.mouse().button == Mouse::WheelUp) {
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return OnMouseWheel(event);
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}
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if (event.mouse().button != Mouse::None &&
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event.mouse().button != Mouse::Left) {
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return false;
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}
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if (!CaptureMouse(event))
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return false;
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for (int i = 0; i < int(boxes_.size()); ++i) {
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@ -104,6 +113,23 @@ class MenuBase : public ComponentBase {
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return false;
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}
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bool OnMouseWheel(Event event) {
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if (!box_.Contain(event.mouse().x, event.mouse().y))
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return false;
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int old_selected = *selected_;
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if (event.mouse().button == Mouse::WheelUp)
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(*selected_)--;
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if (event.mouse().button == Mouse::WheelDown)
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(*selected_)++;
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*selected_ = std::max(0, std::min(int(entries_.size()) - 1, *selected_));
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if (*selected_ != old_selected)
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option_->on_change();
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return true;
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}
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bool Focusable() const final { return entries_.size(); }
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int& focused_entry() { return option_->focused_entry(); }
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@ -113,6 +139,7 @@ class MenuBase : public ComponentBase {
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Ref<MenuOption> option_;
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std::vector<Box> boxes_;
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Box box_;
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};
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/// @brief A list of text. The focused element is selected.
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@ -158,10 +185,10 @@ Component MenuEntry(ConstStringRef label, Ref<MenuEntryOption> option) {
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private:
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Element Render() override {
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bool focused = Focused();
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auto style =
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hovered_ ? (focused ? option_->style_selected_focused
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auto style = hovered_ ? (focused ? option_->style_selected_focused
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: option_->style_selected)
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: (focused ? option_->style_focused : option_->style_normal);
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: (focused ? option_->style_focused
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: option_->style_normal);
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auto focus_management = focused ? select : nothing;
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auto label = focused ? "> " + (*label_) //
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: " " + (*label_);
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@ -37,19 +37,24 @@ class RadioboxBase : public ComponentBase {
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if (option_->style_unchecked == "○ ")
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option_->style_unchecked = "( )";
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#endif
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hovered_ = *selected_;
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}
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private:
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Element Render() override {
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Elements elements;
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bool is_focused = Focused();
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bool is_menu_focused = Focused();
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boxes_.resize(entries_.size());
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for (size_t i = 0; i < entries_.size(); ++i) {
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auto style = (focused_entry() == int(i) && is_focused)
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? option_->style_focused
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: option_->style_unfocused;
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auto focus_management = (focused_entry() != int(i)) ? nothing
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: is_focused ? focus
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bool is_focused = (focused_entry() == int(i)) && is_menu_focused;
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bool is_selected = (hovered_ == int(i));
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auto style = is_selected ? (is_focused ? option_->style_selected_focused
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: option_->style_selected)
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: (is_focused ? option_->style_focused
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: option_->style_normal);
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auto focus_management = !is_selected ? nothing
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: is_menu_focused ? focus
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: select;
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const std::string& symbol = *selected_ == int(i)
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@ -58,37 +63,39 @@ class RadioboxBase : public ComponentBase {
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elements.push_back(hbox(text(symbol), text(entries_[i]) | style) |
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focus_management | reflect(boxes_[i]));
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}
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return vbox(std::move(elements));
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return vbox(std::move(elements)) | reflect(box_);
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}
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bool OnEvent(Event event) override {
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if (!CaptureMouse(event))
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return false;
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if (event.is_mouse())
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return OnMouseEvent(event);
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if (!Focused())
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return false;
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int new_focused = focused_entry();
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if (Focused()) {
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int old_hovered = hovered_;
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if (event == Event::ArrowUp || event == Event::Character('k'))
|
||||
new_focused--;
|
||||
(hovered_)--;
|
||||
if (event == Event::ArrowDown || event == Event::Character('j'))
|
||||
new_focused++;
|
||||
(hovered_)++;
|
||||
if (event == Event::Tab && entries_.size())
|
||||
new_focused = (new_focused + 1) % entries_.size();
|
||||
hovered_ = (hovered_ + 1) % entries_.size();
|
||||
if (event == Event::TabReverse && entries_.size())
|
||||
new_focused = (new_focused + entries_.size() - 1) % entries_.size();
|
||||
hovered_ = (hovered_ + entries_.size() - 1) % entries_.size();
|
||||
|
||||
new_focused = std::max(0, std::min(int(entries_.size()) - 1, new_focused));
|
||||
hovered_ = std::max(0, std::min(int(entries_.size()) - 1, hovered_));
|
||||
|
||||
if (focused_entry() != new_focused) {
|
||||
focused_entry() = new_focused;
|
||||
if (hovered_ != old_hovered) {
|
||||
focused_entry() = hovered_;
|
||||
option_->on_change();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (event == Event::Character(' ') || event == Event::Return) {
|
||||
*selected_ = focused_entry();
|
||||
*selected_ = hovered_;
|
||||
//*selected_ = focused_entry();
|
||||
option_->on_change();
|
||||
}
|
||||
|
||||
@ -98,35 +105,58 @@ class RadioboxBase : public ComponentBase {
|
||||
bool OnMouseEvent(Event event) {
|
||||
if (!CaptureMouse(event))
|
||||
return false;
|
||||
|
||||
if (event.mouse().button == Mouse::WheelDown ||
|
||||
event.mouse().button == Mouse::WheelUp) {
|
||||
return OnMouseWheel(event);
|
||||
}
|
||||
|
||||
for (int i = 0; i < int(boxes_.size()); ++i) {
|
||||
if (!boxes_[i].Contain(event.mouse().x, event.mouse().y))
|
||||
continue;
|
||||
|
||||
TakeFocus();
|
||||
focused_entry() = i;
|
||||
TakeFocus();
|
||||
|
||||
if (event.mouse().button == Mouse::Left &&
|
||||
event.mouse().motion == Mouse::Pressed) {
|
||||
cursor_position = i;
|
||||
TakeFocus();
|
||||
event.mouse().motion == Mouse::Released) {
|
||||
if (*selected_ != i) {
|
||||
*selected_ = i;
|
||||
option_->on_change();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool OnMouseWheel(Event event) {
|
||||
if (!box_.Contain(event.mouse().x, event.mouse().y))
|
||||
return false;
|
||||
|
||||
int old_hovered = hovered_;
|
||||
|
||||
if (event.mouse().button == Mouse::WheelUp)
|
||||
(hovered_)--;
|
||||
if (event.mouse().button == Mouse::WheelDown)
|
||||
(hovered_)++;
|
||||
|
||||
hovered_ = std::max(0, std::min(int(entries_.size()) - 1, hovered_));
|
||||
|
||||
if (hovered_ != old_hovered)
|
||||
option_->on_change();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Focusable() const final { return entries_.size(); }
|
||||
int& focused_entry() { return option_->focused_entry(); }
|
||||
|
||||
ConstStringListRef entries_;
|
||||
int* const selected_;
|
||||
|
||||
int cursor_position = 0;
|
||||
int* selected_;
|
||||
int hovered_;
|
||||
std::vector<Box> boxes_;
|
||||
Box box_;
|
||||
Ref<RadioboxOption> option_;
|
||||
};
|
||||
|
||||
|
@ -43,7 +43,7 @@ class ResizableSplitLeftBase : public ComponentBase {
|
||||
}
|
||||
|
||||
if (captured_mouse_) {
|
||||
*main_size_ = event.mouse().x - global_box_.x_min;
|
||||
*main_size_ = event.mouse().x - box_.x_min;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -56,7 +56,7 @@ class ResizableSplitLeftBase : public ComponentBase {
|
||||
separator() | reflect(separator_box_),
|
||||
child_->Render() | xflex,
|
||||
}) |
|
||||
reflect(global_box_);
|
||||
reflect(box_);
|
||||
};
|
||||
|
||||
private:
|
||||
@ -65,7 +65,7 @@ class ResizableSplitLeftBase : public ComponentBase {
|
||||
int* const main_size_;
|
||||
CapturedMouse captured_mouse_;
|
||||
Box separator_box_;
|
||||
Box global_box_;
|
||||
Box box_;
|
||||
};
|
||||
|
||||
class ResizableSplitRightBase : public ComponentBase {
|
||||
@ -99,7 +99,7 @@ class ResizableSplitRightBase : public ComponentBase {
|
||||
}
|
||||
|
||||
if (captured_mouse_) {
|
||||
*main_size_ = global_box_.x_max - event.mouse().x;
|
||||
*main_size_ = box_.x_max - event.mouse().x;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -112,7 +112,7 @@ class ResizableSplitRightBase : public ComponentBase {
|
||||
separator() | reflect(separator_box_),
|
||||
main_->Render() | size(WIDTH, EQUAL, *main_size_),
|
||||
}) |
|
||||
reflect(global_box_);
|
||||
reflect(box_);
|
||||
};
|
||||
|
||||
private:
|
||||
@ -121,7 +121,7 @@ class ResizableSplitRightBase : public ComponentBase {
|
||||
int* const main_size_;
|
||||
CapturedMouse captured_mouse_;
|
||||
Box separator_box_;
|
||||
Box global_box_;
|
||||
Box box_;
|
||||
};
|
||||
|
||||
class ResizableSplitTopBase : public ComponentBase {
|
||||
@ -155,7 +155,7 @@ class ResizableSplitTopBase : public ComponentBase {
|
||||
}
|
||||
|
||||
if (captured_mouse_) {
|
||||
*main_size_ = event.mouse().y - global_box_.y_min;
|
||||
*main_size_ = event.mouse().y - box_.y_min;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -168,7 +168,7 @@ class ResizableSplitTopBase : public ComponentBase {
|
||||
separator() | reflect(separator_box_),
|
||||
child_->Render() | yflex,
|
||||
}) |
|
||||
reflect(global_box_);
|
||||
reflect(box_);
|
||||
};
|
||||
|
||||
private:
|
||||
@ -177,7 +177,7 @@ class ResizableSplitTopBase : public ComponentBase {
|
||||
int* const main_size_;
|
||||
CapturedMouse captured_mouse_;
|
||||
Box separator_box_;
|
||||
Box global_box_;
|
||||
Box box_;
|
||||
};
|
||||
|
||||
class ResizableSplitBottomBase : public ComponentBase {
|
||||
@ -211,7 +211,7 @@ class ResizableSplitBottomBase : public ComponentBase {
|
||||
}
|
||||
|
||||
if (captured_mouse_) {
|
||||
*main_size_ = global_box_.y_max - event.mouse().y;
|
||||
*main_size_ = box_.y_max - event.mouse().y;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -224,7 +224,7 @@ class ResizableSplitBottomBase : public ComponentBase {
|
||||
separator() | reflect(separator_box_),
|
||||
main_->Render() | size(HEIGHT, EQUAL, *main_size_),
|
||||
}) |
|
||||
reflect(global_box_);
|
||||
reflect(box_);
|
||||
};
|
||||
|
||||
private:
|
||||
@ -233,7 +233,7 @@ class ResizableSplitBottomBase : public ComponentBase {
|
||||
int* const main_size_;
|
||||
CapturedMouse captured_mouse_;
|
||||
Box separator_box_;
|
||||
Box global_box_;
|
||||
Box box_;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
@ -22,8 +22,13 @@ class Reflect : public Node {
|
||||
|
||||
void SetBox(Box box) final {
|
||||
reflected_box_ = box;
|
||||
Node::SetBox(reflected_box_);
|
||||
children_[0]->SetBox(reflected_box_);
|
||||
Node::SetBox(box);
|
||||
children_[0]->SetBox(box);
|
||||
}
|
||||
|
||||
void Render(Screen& screen) final {
|
||||
reflected_box_ = Box::Intersection(screen.stencil, reflected_box_);
|
||||
return Node::Render(screen);
|
||||
}
|
||||
|
||||
private:
|
||||
|
Loading…
Reference in New Issue
Block a user