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More robust saturation mechanism
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907e146385
commit
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@ -78,10 +78,10 @@ class HBox : public Node {
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selection.y_max > box_.y_max || selection.x_max > box_.x_max;
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selection.y_max > box_.y_max || selection.x_max > box_.x_max;
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if (xmin_saturated) {
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if (xmin_saturated) {
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selection.x_min = box_.x_min;
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selection.x_min = std::min(box_.x_min, selection.x_min);
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}
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}
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if (xmax_saturated) {
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if (xmax_saturated) {
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selection.x_max = box_.x_max;
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selection.x_max = std::max(box_.x_max, selection.x_max);
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}
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}
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for (auto& child : children_) {
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for (auto& child : children_) {
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@ -76,11 +76,12 @@ class VBox : public Node {
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selection.x_min < box_.x_min || selection.y_min < box_.y_min;
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selection.x_min < box_.x_min || selection.y_min < box_.y_min;
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const bool ymax_saturated =
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const bool ymax_saturated =
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selection.x_max > box_.x_max || selection.y_max > box_.y_max;
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selection.x_max > box_.x_max || selection.y_max > box_.y_max;
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if (ymin_saturated) {
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if (ymin_saturated) {
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selection.y_min = box_.y_min;
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selection.y_min = std::min(box_.y_min, selection.y_min);
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}
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}
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if (ymax_saturated) {
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if (ymax_saturated) {
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selection.y_max = box_.y_max;
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selection.y_max = std::max(box_.y_max, selection.y_max);
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}
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}
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for (auto& child : children_) {
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for (auto& child : children_) {
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