Add Demo GIF.

This commit is contained in:
ArthurSonzogni 2019-01-27 16:15:42 +01:00
parent eacb634a9e
commit 65adb42124
3 changed files with 164 additions and 37 deletions

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@ -1,6 +1,8 @@
# FTXUI
![Demo image](./examples/component/homescreen.gif)
Functional Terminal (X) User interface
A C++ library for making text based user interface.
A simple C++ library for terminal based user interface.
## Feature
* Functional style.

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@ -38,37 +38,44 @@ class HTopComponent : public Component {
Element Render() override {
return
vbox(
text(L"Frequency [Mhz]") | hcenter,
hbox(
vbox(
text(L"2400 "), filler(),
text(L"1200 "), filler(),
text(L"0% ")
),
graph(std::ref(my_graph))
hbox(
vbox(
// --- Frequency ---
text(L"Frequency [Mhz]") | hcenter,
hbox(
vbox(
text(L"2400 "), filler(),
text(L"1200 "), filler(),
text(L"0% ")
),
graph(std::ref(my_graph))
) | flex,
separator(),
// --- Utilization ---
text(L"Utilization [%]") | hcenter,
hbox(
vbox(
text(L"100 "), filler(),
text(L"50 "), filler(),
text(L"0 ")
),
graph(std::ref(my_graph)) | color(Color::RedLight)
) | flex
) | flex,
separator(),
text(L"Utilization [%]") | hcenter,
hbox(
vbox(
text(L"100 "), filler(),
text(L"50 "), filler(),
text(L"0 ")
),
graph(std::ref(my_graph)) | color(Color::RedLight)
) | flex,
separator(),
text(L"Ram [Go]") | hcenter,
hbox(
vbox(
text(L"8192"), filler(),
text(L"4096 "), filler(),
text(L"0 ")
),
graph(std::ref(my_graph)) | color(Color::BlueLight)
) | flex
) | border;
// --- Ram ---
vbox(
text(L"Ram [Mo]") | hcenter,
hbox(
vbox(
text(L"8192"), filler(),
text(L"4096 "), filler(),
text(L"0 ")
),
graph(std::ref(my_graph)) | color(Color::BlueLight)
) | flex
) | flex
) | flex | border;
}
};
@ -94,6 +101,41 @@ class CompilerComponent : public Component {
L"clang",
L"emcc",
L"game_maker"
L"Ada compilers",
L"ALGOL 60 compilers",
L"ALGOL 68 compilers",
L"Assemblers (Intel *86)",
L"Assemblers (Motorola 68*)",
L"Assemblers (Zilog Z80)",
L"Assemblers (other)",
L"BASIC Compilers",
L"BASIC interpreters",
L"Batch compilers",
L"C compilers",
L"Source-to-source compilers",
L"C++ compilers",
L"C# compilers",
L"COBOL compilers",
L"Common Lisp compilers",
L"D compilers",
L"DIBOL/DBL compilers",
L"ECMAScript interpreters",
L"Eiffel compilers",
L"Fortran compilers",
L"Go compilers",
L"Haskell compilers",
L"Java compilers",
L"Pascal compilers",
L"Perl Interpreters",
L"PHP compilers",
L"PL/I compilers",
L"Python compilers",
L"Scheme compilers and interpreters",
L"Smalltalk compilers",
L"Tcl Interpreters",
L"VMS Interpreters",
L"Rexx Interpreters",
L"CLI compilers",
};
container.Add(&compiler);
@ -127,7 +169,9 @@ class CompilerComponent : public Component {
return
vbox(
hbox(
window(text(L"Compiler"), compiler.Render()),
window(text(L"Compiler"),
compiler.Render() | frame | size(HEIGHT, LESS_THAN, 6)
),
window(text(L"Flags"), flag.Render()),
vbox(
window(text(L"Executable:"), executable.Render())
@ -191,6 +235,81 @@ class SpinnerComponent : public Component {
}
};
class ColorComponent : public Component {
Element Render() override {
return
hbox(
vbox(
color(Color::Default, text(L"Default")),
color(Color::Black, text(L"Black")),
color(Color::GrayDark, text(L"GrayDark")),
color(Color::GrayLight, text(L"GrayLight")),
color(Color::White, text(L"White")),
color(Color::Blue, text(L"Blue")),
color(Color::BlueLight, text(L"BlueLight")),
color(Color::Cyan, text(L"Cyan")),
color(Color::CyanLight, text(L"CyanLight")),
color(Color::Green, text(L"Green")),
color(Color::GreenLight, text(L"GreenLight")),
color(Color::Magenta, text(L"Magenta")),
color(Color::MagentaLight, text(L"MagentaLight")),
color(Color::Red, text(L"Red")),
color(Color::RedLight, text(L"RedLight")),
color(Color::Yellow, text(L"Yellow")),
color(Color::YellowLight, text(L"YellowLight"))
),
vbox(
bgcolor(Color::Default, text(L"Default")),
bgcolor(Color::Black, text(L"Black")),
bgcolor(Color::GrayDark, text(L"GrayDark")),
bgcolor(Color::GrayLight, text(L"GrayLight")),
bgcolor(Color::White, text(L"White")),
bgcolor(Color::Blue, text(L"Blue")),
bgcolor(Color::BlueLight, text(L"BlueLight")),
bgcolor(Color::Cyan, text(L"Cyan")),
bgcolor(Color::CyanLight, text(L"CyanLight")),
bgcolor(Color::Green, text(L"Green")),
bgcolor(Color::GreenLight, text(L"GreenLight")),
bgcolor(Color::Magenta, text(L"Magenta")),
bgcolor(Color::MagentaLight, text(L"MagentaLight")),
bgcolor(Color::Red, text(L"Red")),
bgcolor(Color::RedLight, text(L"RedLight")),
bgcolor(Color::Yellow, text(L"Yellow")),
bgcolor(Color::YellowLight, text(L"YellowLight"))
)
) | hcenter | border;
}
};
class GaugeComponent : public Component {
Element RenderGauge(int delta) {
float progress = (shift + delta) % 1000 / 1000.f;
return hbox(text(std::to_wstring(int(progress * 100)) + L"% ") | size(WIDTH, EQUAL, 5),
gauge(progress));
}
Element Render() override {
return
vbox(
RenderGauge(0) | color(Color::Black),
RenderGauge(100) | color(Color::GrayDark),
RenderGauge(50) | color(Color::GrayLight),
RenderGauge(6894) | color(Color::White), separator(),
RenderGauge(6841) | color(Color::Blue),
RenderGauge(9813) | color(Color::BlueLight),
RenderGauge(98765) | color(Color::Cyan),
RenderGauge(98) | color(Color::CyanLight),
RenderGauge(9846) | color(Color::Green),
RenderGauge(1122) | color(Color::GreenLight),
RenderGauge(84) | color(Color::Magenta),
RenderGauge(645) | color(Color::MagentaLight),
RenderGauge(568) | color(Color::Red),
RenderGauge(2222) | color(Color::RedLight),
RenderGauge(220) | color(Color::Yellow),
RenderGauge(348) | color(Color::YellowLight)
) | border;
};
};
class Tab : public Component {
public:
Container main_container = Container::Vertical();
@ -198,22 +317,28 @@ class Tab : public Component {
Toggle tab_selection;
Container container = Container::Tab(&tab_selection.selected);
HTopComponent htop;
CompilerComponent compiler;
HTopComponent htop_component;
ColorComponent color_component;
SpinnerComponent spinner_component;
GaugeComponent gauge_component;
CompilerComponent compiler_component;
Tab() {
Add(&main_container);
main_container.Add(&tab_selection);
tab_selection.entries = {
L"compiler",
L"htop",
L"spinner"
L"color",
L"spinner",
L"gauge",
L"compiler",
};
main_container.Add(&container);
container.Add(&compiler);
container.Add(&htop);
container.Add(&htop_component);
container.Add(&color_component);
container.Add(&spinner_component);
container.Add(&gauge_component);
container.Add(&compiler_component);
}
Element Render() override {

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