mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-22 18:59:59 +08:00
Optimize performance. (#189)
Screen::ApplyShader accounted for 60% of the computation. This patch optimize it. Performance on a 80x80 frame improved from 1400 draw/s to 7000 draw/s.
This commit is contained in:
parent
70cf088d6a
commit
69b0c9e53e
@ -227,21 +227,28 @@ void Screen::ApplyShader() {
|
||||
// Merge box characters togethers.
|
||||
for (int y = 1; y < dimy_; ++y) {
|
||||
for (int x = 1; x < dimx_; ++x) {
|
||||
std::string& left = at(x - 1, y);
|
||||
std::string& top = at(x, y - 1);
|
||||
std::string& cur = at(x, y);
|
||||
// Box drawing character uses exactly 3 byte.
|
||||
std::string& cur = pixels_[y][x].character;
|
||||
if (cur.size() != 3u)
|
||||
continue;
|
||||
|
||||
// Left vs current
|
||||
if (cur == "│" && left == "─") cur = "┤";
|
||||
if (cur == "─" && left == "│") left = "├";
|
||||
if (cur == "├" && left == "─") cur = "┼";
|
||||
if (cur == "─" && left == "┤") left = "┼";
|
||||
// Left vs current.
|
||||
std::string& left = pixels_[y][x-1].character;
|
||||
if (left.size() == 3u) {
|
||||
if (cur == "│" && left == "─") cur = "┤";
|
||||
if (cur == "├" && left == "─") cur = "┼";
|
||||
if (cur == "─" && left == "│") left = "├";
|
||||
if (cur == "─" && left == "┤") left = "┼";
|
||||
}
|
||||
|
||||
// Top vs current
|
||||
if (cur == "─" && top == "│") cur = "┴";
|
||||
if (cur == "│" && top == "─") top = "┬";
|
||||
if (cur == "┬" && top == "│") cur = "┼";
|
||||
if (cur == "│" && top == "┴") top = "┼";
|
||||
// Top vs current.
|
||||
std::string& top = pixels_[y-1][x].character;
|
||||
if (top.size() == 3u) {
|
||||
if (cur == "─" && top == "│") cur = "┴";
|
||||
if (cur == "┬" && top == "│") cur = "┼";
|
||||
if (cur == "│" && top == "─") top = "┬";
|
||||
if (cur == "│" && top == "┴") top = "┼";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user