Set validated_ on first iteration on ScreenInteractive loop

This commit is contained in:
dangooddd 2024-11-12 20:34:33 +03:00
parent 09d36ccc9b
commit 766be63c13

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@ -932,6 +932,7 @@ void ScreenInteractive::Draw(Component component) {
std::cout << ToString() << set_cursor_position; std::cout << ToString() << set_cursor_position;
Flush(); Flush();
Clear(); Clear();
validated_ = true;
frame_valid_ = true; frame_valid_ = true;
} }