mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-22 18:59:59 +08:00
Improve mouse support for menu and toggle.
This commit is contained in:
parent
890a41a64c
commit
8037a5fa5f
@ -13,7 +13,7 @@ class MyComponent : public Component {
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MyComponent() {
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Add(&container);
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for (Menu* menu : {&menu_1, &menu_2, &menu_3, &menu_4, &menu_5, &menu_6}) {
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for (Menu* menu : {&menu_1, &menu_2, &menu_3, &menu_4, &menu_5, &menu_6,}) {
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container.Add(menu);
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menu->entries = {
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L"Monkey", L"Dog", L"Cat", L"Bird", L"Elephant",
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@ -21,22 +21,27 @@ class MyComponent : public Component {
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menu->on_enter = [this]() { on_enter(); };
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}
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menu_2.selected_style = color(Color::Blue);
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menu_2.focused_style = bold | color(Color::Blue);
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menu_2.selected_style = color(Color::Blue);
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menu_2.selected_focused_style = bold | color(Color::Blue);
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menu_3.selected_style = color(Color::Blue);
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menu_3.focused_style = bgcolor(Color::Blue);
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menu_3.selected_focused_style = bgcolor(Color::Blue);
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menu_4.selected_style = bgcolor(Color::Blue);
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menu_4.focused_style = bgcolor(Color::BlueLight);
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menu_4.selected_focused_style = bgcolor(Color::BlueLight);
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menu_5.normal_style = bgcolor(Color::Blue);
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menu_5.selected_style = bgcolor(Color::Yellow);
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menu_5.focused_style = bgcolor(Color::Red);
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menu_5.selected_focused_style = bgcolor(Color::Red);
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menu_6.normal_style = dim | color(Color::Blue);
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menu_6.selected_style = color(Color::Blue);
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menu_6.focused_style = bold | color(Color::Blue);
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menu_6.selected_focused_style = bold | color(Color::Blue);
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}
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std::function<void()> on_enter = []() {};
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@ -17,7 +17,7 @@ class DrawKey : public Component {
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Element Render() override {
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Elements children;
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for (size_t i = std::max(0, (int)keys.size() - 10); i < keys.size(); ++i) {
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for (size_t i = std::max(0, (int)keys.size() - 20); i < keys.size(); ++i) {
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std::wstring code;
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for (auto& it : keys[i].input())
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code += L" " + std::to_wstring((unsigned int)it);
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@ -36,6 +36,7 @@ struct Event {
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static Event MouseMiddleDown(std::string, int x, int y);
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static Event MouseRightMove(std::string, int x, int y);
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static Event MouseRightDown(std::string, int x, int y);
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static Event CursorReporting(std::string, int x, int y);
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// --- Arrow ---
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static const Event ArrowLeft;
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@ -68,6 +69,7 @@ struct Event {
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bool is_mouse_right_move() const { return type_ == Type::MouseRightMove; }
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bool is_mouse_up() const { return type_ == Type::MouseUp; }
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bool is_mouse_move() const { return type_ == Type::MouseMove; }
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bool is_cursor_reporting() const { return type_ == Type::CursorReporting; }
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int mouse_x() const { return mouse_.x; }
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int mouse_y() const { return mouse_.y; }
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@ -90,6 +92,7 @@ struct Event {
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MouseMiddleMove,
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MouseRightDown,
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MouseRightMove,
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CursorReporting,
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};
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struct Mouse {
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@ -19,10 +19,12 @@ class Menu : public Component {
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// State.
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std::vector<std::wstring> entries = {};
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int selected = 0;
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int focused = 0;
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Decorator normal_style = nothing;
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Decorator focused_style = inverted;
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Decorator selected_style = bold;
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Decorator normal_style = nothing;
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Decorator selected_focused_style = focused_style | selected_style;
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// State update callback.
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std::function<void()> on_change = []() {};
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@ -52,6 +52,9 @@ class ScreenInteractive : public Screen {
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std::string reset_cursor_position;
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std::atomic<bool> quit_ = false;
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int cursor_x_ = 0;
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int cursor_y_ = 0;
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};
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} // namespace ftxui
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@ -16,12 +16,14 @@ class Toggle : public Component {
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~Toggle() override = default;
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// State.
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int selected = 0;
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std::vector<std::wstring> entries = {L"On", L"Off"};
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int selected = 0;
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int focused = 0;
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Decorator normal_style = dim;
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Decorator focused_style = inverted;
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Decorator selected_style = bold;
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Decorator normal_style = dim;
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Decorator selected_focused_style = focused_style | selected_style;
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// Callback.
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std::function<void()> on_change = []() {};
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@ -5,10 +5,8 @@
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namespace ftxui {
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Element Button::Render() {
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return text(label) | //
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border | //
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(Focused() ? inverted : nothing) | //
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reflect(box_);
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auto style = Focused() ? inverted : nothing;
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return text(label) | border | style | reflect(box_);
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}
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bool Button::OnEvent(Event event) {
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@ -107,10 +107,19 @@ Event Event::MouseMiddleDown(std::string input, int x, int y) {
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return event;
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}
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Event Event::CursorReporting(std::string input, int x, int y) {
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Event event;
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event.input_ = std::move(input);
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event.type_ = Type::CursorReporting;
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event.mouse_ = {x, y};
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return event;
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}
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bool Event::is_mouse() const {
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switch (type_) {
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case Type::Unknown:
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case Type::Character:
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case Type::CursorReporting:
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return false;
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case Type::MouseMove:
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case Type::MouseUp:
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@ -6,16 +6,21 @@
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namespace ftxui {
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Element Menu::Render() {
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std::vector<Element> elements;
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bool is_focused = Focused();
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Elements elements;
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bool is_menu_focused = Focused();
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boxes_.resize(entries.size());
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for (size_t i = 0; i < entries.size(); ++i) {
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auto style = (selected != int(i))
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? normal_style
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: is_focused ? focused_style : selected_style;
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auto focused = (selected != int(i)) ? nothing : is_focused ? focus : select;
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auto icon = (selected != int(i)) ? L" " : L"> ";
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elements.push_back(text(icon + entries[i]) | style | focused |
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bool is_focused = (focused == int(i)) && is_menu_focused;
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bool is_selected = (selected == int(i));
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auto style = is_selected
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? (is_focused ? selected_focused_style : selected_style)
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: (is_focused ? focused_style : normal_style);
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auto focus_management = !is_selected ? nothing
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: is_menu_focused ? focus
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: select;
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auto icon = is_selected ? L"> " : L" ";
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elements.push_back(text(icon + entries[i]) | style | focus_management |
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reflect(boxes_[i]));
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}
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return vbox(std::move(elements));
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@ -41,6 +46,7 @@ bool Menu::OnEvent(Event event) {
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selected = std::max(0, std::min(int(entries.size()) - 1, selected));
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if (selected != old_selected) {
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focused = selected;
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on_change();
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return true;
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}
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@ -58,10 +64,11 @@ bool Menu::OnMouseEvent(Event event) {
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if (!boxes_[i].Contain(event.mouse_x(), event.mouse_y()))
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continue;
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focused = i;
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if (event.is_mouse_left_down()) {
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TakeFocus();
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if (selected != i) {
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selected = i;
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TakeFocus();
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on_change();
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}
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return true;
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@ -156,7 +156,9 @@ static const char USE_ALTERNATIVE_SCREEN[] = "\x1B[?1049h";
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static const char USE_NORMAL_SCREEN[] = "\x1B[?1049l";
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static const char ENABLE_MOUSE[] = "\x1B[?1000;1003;1006;1015h";
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static const char DISABLE_MOUSE[] = "\x1B[?1000;1003;10006;1015l";
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static const char DISABLE_MOUSE[] = "\x1B[?1000;1003;1006;1015l";
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static const char REQUEST_CURSOR_LINE[] = "\x1b[6n";
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using SignalHandler = void(int);
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std::stack<std::function<void()>> on_exit_functions;
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@ -304,17 +306,30 @@ void ScreenInteractive::Loop(Component* component) {
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while (!quit_) {
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if (!event_receiver_->HasPending()) {
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std::cout << reset_cursor_position << ResetPosition();
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static int i = -2;
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if (i % 30 == 0)
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std::cout << REQUEST_CURSOR_LINE;
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++i;
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Draw(component);
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std::cout << ToString() << set_cursor_position;
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Flush();
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Clear();
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}
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Event event;
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if (event_receiver_->Receive(&event)) {
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if (event.is_mouse())
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event.MoveMouse(-1, -1);
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component->OnEvent(event);
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if (!event_receiver_->Receive(&event))
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break;
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if (event.is_cursor_reporting()) {
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cursor_x_ = event.mouse_y();
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cursor_y_ = event.mouse_x();
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continue;
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}
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if (event.is_mouse())
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event.MoveMouse(-cursor_x_, -cursor_y_);
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component->OnEvent(event);
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}
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event_listener.join();
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@ -85,6 +85,11 @@ void TerminalInputParser::Send(TerminalInputParser::Output output) {
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out_->Send(Event::MouseRightMove(std::move(pending_), output.mouse.x,
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output.mouse.y));
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break;
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case CURSOR_REPORTING:
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out_->Send(Event::CursorReporting(std::move(pending_), output.mouse.x,
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output.mouse.y));
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break;
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}
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pending_.clear();
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}
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@ -179,12 +184,14 @@ TerminalInputParser::Output TerminalInputParser::ParseCSI() {
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continue;
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}
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if (Current() >= ' ' && Current() <= '~') {
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if (Current() >= ' ' && Current() <= '~' && Current() != '<') {
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arguments.push_back(argument);
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argument = 0;
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switch (Current()) {
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case 'M':
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return ParseMouse(std::move(arguments));
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case 'R':
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return ParseCursorReporting(std::move(arguments));
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default:
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return SPECIAL;
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}
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@ -235,8 +242,18 @@ TerminalInputParser::Output TerminalInputParser::ParseMouse(
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return Output(MOUSE_UP, arguments[1], arguments[2]);
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case 67:
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return Output(MOUSE_MOVE, arguments[1], arguments[2]);
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default:
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return Output(MOUSE_MOVE, arguments[1], arguments[2]);
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}
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return SPECIAL;
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}
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TerminalInputParser::Output TerminalInputParser::ParseCursorReporting(
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std::vector<int> arguments) {
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if (arguments.size() != 2)
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return SPECIAL;
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return Output(CURSOR_REPORTING, arguments[0], arguments[1]);
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}
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} // namespace ftxui
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@ -32,6 +32,7 @@ class TerminalInputParser {
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MOUSE_MIDDLE_MOVE,
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MOUSE_RIGHT_DOWN,
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MOUSE_RIGHT_MOVE,
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CURSOR_REPORTING,
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};
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struct Mouse {
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@ -58,6 +59,7 @@ class TerminalInputParser {
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Output ParseCSI();
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Output ParseOSC();
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Output ParseMouse(std::vector<int> arguments);
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Output ParseCursorReporting(std::vector<int> arguments);
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Sender<Event> out_;
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int position_ = -1;
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@ -66,6 +66,25 @@ TEST(Event, EscapeKeyEnoughWait) {
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EXPECT_FALSE(event_receiver->Receive(&received));
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}
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TEST(Event, GnomeTerminalMouse) {
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auto event_receiver = MakeReceiver<Event>();
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{
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auto parser = TerminalInputParser(event_receiver->MakeSender());
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parser.Add('\x1B');
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parser.Add('[');
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parser.Add('<');
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parser.Add('1');
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parser.Add(';');
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parser.Add('1');
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parser.Add('M');
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}
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Event received;
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EXPECT_TRUE(event_receiver->Receive(&received));
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EXPECT_TRUE(received.is_mouse());
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EXPECT_FALSE(event_receiver->Receive(&received));
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}
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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@ -5,22 +5,25 @@
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namespace ftxui {
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Element Toggle::Render() {
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bool is_focused = Focused();
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boxes_.resize(entries.size());
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Elements children;
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bool is_toggle_focused = Focused();
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boxes_.resize(entries.size());
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for (size_t i = 0; i < entries.size(); ++i) {
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// Separator.
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if (i != 0)
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children.push_back(separator());
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// Entry.
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auto style = (selected != int(i)) ? normal_style
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: is_focused ? focused_style
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: selected_style;
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auto focused = (selected != int(i)) ? nothing : is_focused ? focus : select;
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children.push_back(text(entries[i]) | style | focused | reflect(boxes_[i]));
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bool is_focused = (focused == int(i)) && is_toggle_focused;
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bool is_selected = (selected == int(i));
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auto style = is_selected
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? (is_focused ? selected_focused_style : selected_style)
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: (is_focused ? focused_style : normal_style);
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auto focus_management = !is_selected ? nothing
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: is_toggle_focused ? focus
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: select;
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children.push_back(text(entries[i]) | style | focus_management |
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reflect(boxes_[i]));
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}
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return hbox(std::move(children));
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}
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@ -42,6 +45,7 @@ bool Toggle::OnEvent(Event event) {
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selected = std::max(0, std::min(int(entries.size()) - 1, selected));
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if (old_selected != selected) {
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focused = selected;
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on_change();
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return true;
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}
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@ -59,10 +63,12 @@ bool Toggle::OnMouseEvent(Event event) {
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if (!boxes_[i].Contain(event.mouse_x(), event.mouse_y()))
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continue;
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TakeFocus();
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focused = i;
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if (event.is_mouse_left_down()) {
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TakeFocus();
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if (selected != i) {
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selected = i;
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TakeFocus();
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on_change();
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}
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return true;
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