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https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-25 20:27:31 +08:00
Cleanup. (IWYU, clang-tidy, etc...)
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@ -88,8 +88,6 @@ class ConstStringRef : public ConstRef<std::string> {
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ConstStringRef(const wchar_t* ref)
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: ConstStringRef(to_string(std::wstring(ref))) {}
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ConstStringRef(const char* ref) : ConstStringRef(std::string(ref)) {}
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ConstStringRef& operator=(const ConstStringRef&) = default;
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};
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/// @brief An adapter. Reference a list of strings.
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@ -98,6 +96,8 @@ class ConstStringListRef {
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ConstStringListRef() = default;
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ConstStringListRef(const std::vector<std::string>* ref) : ref_(ref) {}
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ConstStringListRef(const std::vector<std::wstring>* ref) : ref_wide_(ref) {}
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ConstStringListRef(const ConstStringListRef& other) = default;
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ConstStringListRef& operator=(const ConstStringListRef& other) = default;
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size_t size() const {
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if (ref_) {
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@ -95,7 +95,7 @@ MenuEntryOption GeneratorMenuEntryOption(const char* data, size_t size) {
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MenuOption GeneratorMenuOption(const char* data, size_t size) {
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MenuOption option;
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option.underline = GeneratorUnderlineOption(data, size);
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option.entries = GeneratorMenuEntryOption(data, size);
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option.entries_option = GeneratorMenuEntryOption(data, size);
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option.direction = static_cast<Direction>(GeneratorInt(data, size) % 4);
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return option;
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}
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@ -205,7 +205,8 @@ class SliderBase : public ComponentBase {
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class SliderWithLabel : public ComponentBase {
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public:
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SliderWithLabel(ConstStringRef label, Component inner) : label_(label) {
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SliderWithLabel(ConstStringRef label, Component inner)
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: label_(std::move(label)) {
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Add(std::move(inner));
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SetActiveChild(ChildAt(0));
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}
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@ -17,7 +17,7 @@ namespace ftxui {
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namespace {
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struct LinearGradientNormalized {
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float angle = 0.f;
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float angle = 0.F;
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std::vector<Color> colors;
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std::vector<float> positions; // Sorted.
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};
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@ -27,15 +27,18 @@ LinearGradientNormalized Normalize(LinearGradient gradient) {
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// Handle gradient of size 0.
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if (gradient.stops.empty()) {
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return LinearGradientNormalized{
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0.f, {Color::Default, Color::Default}, {0.f, 1.f}};
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0.F,
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{Color::Default, Color::Default},
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{0.F, 1.F},
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};
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}
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// Fill in the two extent, if not provided.
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if (!gradient.stops.front().position) {
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gradient.stops.front().position = 0.f;
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gradient.stops.front().position = 0.F;
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}
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if (!gradient.stops.back().position) {
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gradient.stops.back().position = 1.f;
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gradient.stops.back().position = 1.F;
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}
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// Fill in the blank, by interpolating positions.
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@ -67,20 +70,22 @@ LinearGradientNormalized Normalize(LinearGradient gradient) {
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// If we don't being with zero, add a stop at zero.
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if (gradient.stops.front().position != 0) {
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gradient.stops.insert(gradient.stops.begin(),
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{gradient.stops.front().color, 0.f});
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{gradient.stops.front().color, 0.F});
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}
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// If we don't end with one, add a stop at one.
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if (gradient.stops.back().position != 1) {
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gradient.stops.push_back({gradient.stops.back().color, 1.f});
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gradient.stops.push_back({gradient.stops.back().color, 1.F});
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}
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// Normalize the angle.
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LinearGradientNormalized normalized;
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// NOLINTNEXTLINE
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normalized.angle = std::fmod(std::fmod(gradient.angle, 360.f) + 360.f, 360.f);
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for (const auto& stop : gradient.stops) {
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const float modulo = 360.F;
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normalized.angle =
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std::fmod(std::fmod(gradient.angle, modulo) + modulo, modulo);
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for (auto& stop : gradient.stops) {
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normalized.colors.push_back(stop.color);
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normalized.positions.push_back(stop.position.value()); // NOLINT
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// NOLINTNEXTLINE
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normalized.positions.push_back(stop.position.value());
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}
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return normalized;
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}
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@ -90,8 +95,8 @@ Color Interpolate(const LinearGradientNormalized& gradient, float t) {
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size_t i = 1;
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while (true) {
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if (i > gradient.positions.size()) {
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// NOLINTNEXTLINE
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return Color::Interpolate(0.5f, gradient.colors.back(),
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const float half = 0.5F;
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return Color::Interpolate(half, gradient.colors.back(),
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gradient.colors.back());
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}
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if (t <= gradient.positions[i]) {
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@ -122,7 +127,7 @@ class LinearGradientColor : public NodeDecorator {
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private:
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void Render(Screen& screen) override {
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const float degtorad = 0.01745329251f;
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const float degtorad = 0.01745329251F;
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const float dx = std::cos(gradient_.angle * degtorad);
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const float dy = std::sin(gradient_.angle * degtorad);
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@ -224,11 +224,17 @@ Color Color::Interpolate(float t, const Color& a, const Color& b) {
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// Gamma correction:
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// https://en.wikipedia.org/wiki/Gamma_correction
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constexpr float gamma = 2.2f;
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return Color::RGB(
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uint8_t(pow(pow(a_r, gamma) * (1 - t) + pow(b_r, gamma) * t, 1 / gamma)),
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uint8_t(pow(pow(a_g, gamma) * (1 - t) + pow(b_g, gamma) * t, 1 / gamma)),
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uint8_t(pow(pow(a_b, gamma) * (1 - t) + pow(b_b, gamma) * t, 1 / gamma)));
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auto interp = [](uint8_t a, uint8_t b, float t) {
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constexpr float gamma = 2.2F;
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const float a_f = powf(a, gamma);
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const float b_f = powf(b, gamma);
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const float c_f = a_f * (1.0F - t) + //
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b_f * t;
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return static_cast<uint8_t>(powf(c_f, 1.F / gamma));
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};
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return Color::RGB(interp(a_r, b_r, t), //
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interp(a_g, b_g, t), //
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interp(a_b, b_b, t)); //
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}
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inline namespace literals {
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@ -75,8 +75,7 @@ struct WordBreakPropertyInterval {
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// Properties from:
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// https://www.unicode.org/Public/UCD/latest/ucd/auxiliary/WordBreakProperty.txt
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constexpr std::array<WordBreakPropertyInterval, 993>
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g_word_break_intervals = {{
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constexpr std::array<WordBreakPropertyInterval, 993> g_word_break_intervals = {{
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{0x0000A, 0x0000A, WBP::LF},
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{0x0000B, 0x0000C, WBP::Newline},
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{0x0000D, 0x0000D, WBP::CR},
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