mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-22 18:59:59 +08:00
Add additional coverage tests.
This commit is contained in:
parent
001dd0a8c3
commit
84d6e6b3dd
@ -38,14 +38,17 @@ add_executable(tests
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src/ftxui/dom/bold_test.cpp
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src/ftxui/dom/bold_test.cpp
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src/ftxui/dom/border_test.cpp
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src/ftxui/dom/border_test.cpp
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src/ftxui/dom/canvas_test.cpp
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src/ftxui/dom/canvas_test.cpp
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src/ftxui/dom/separator_test.cpp
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src/ftxui/dom/color_test.cpp
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src/ftxui/dom/color_test.cpp
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src/ftxui/dom/dbox_test.cpp
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src/ftxui/dom/dim_test.cpp
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src/ftxui/dom/dim_test.cpp
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src/ftxui/dom/flexbox_helper_test.cpp
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src/ftxui/dom/flexbox_helper_test.cpp
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src/ftxui/dom/flexbox_test.cpp
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src/ftxui/dom/flexbox_test.cpp
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src/ftxui/dom/gauge_test.cpp
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src/ftxui/dom/gauge_test.cpp
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src/ftxui/dom/gridbox_test.cpp
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src/ftxui/dom/gridbox_test.cpp
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src/ftxui/dom/hbox_test.cpp
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src/ftxui/dom/hbox_test.cpp
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src/ftxui/dom/scroll_indicator_test.cpp
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src/ftxui/dom/separator_test.cpp
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src/ftxui/dom/spinner_test.cpp
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src/ftxui/dom/table_test.cpp
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src/ftxui/dom/table_test.cpp
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src/ftxui/dom/text_test.cpp
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src/ftxui/dom/text_test.cpp
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src/ftxui/dom/underlined_test.cpp
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src/ftxui/dom/underlined_test.cpp
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@ -15,8 +15,8 @@ namespace ftxui {
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using Charset = std::array<std::string, 6>; // NOLINT
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using Charset = std::array<std::string, 6>; // NOLINT
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using Charsets = std::array<Charset, 6>; // NOLINT
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using Charsets = std::array<Charset, 6>; // NOLINT
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static Charsets simple_border_charset = // NOLINT
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// NOLINTNEXTLINE
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{
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static Charsets simple_border_charset = {
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Charset{"┌", "┐", "└", "┘", "─", "│"},
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Charset{"┌", "┐", "└", "┘", "─", "│"},
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Charset{"┏", "┓", "┗", "┛", "━", "┃"},
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Charset{"┏", "┓", "┗", "┛", "━", "┃"},
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Charset{"╔", "╗", "╚", "╝", "═", "║"},
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Charset{"╔", "╗", "╚", "╝", "═", "║"},
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@ -8,16 +8,17 @@
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namespace ftxui {
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namespace ftxui {
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namespace {
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namespace {
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int Hash(const std::string s) {
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uint32_t Hash(const std::string s) {
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int hash = 0;
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uint32_t hash = 0;
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for (auto c : s) {
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for (auto c : s) {
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hash += c;
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hash += c;
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hash *= 7;
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}
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}
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return hash;
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return hash;
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}
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}
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}
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}
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TEST(BorderTest, GoldPoint) {
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TEST(CanvasTest, GoldPoint) {
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Terminal::SetColorSupport(Terminal::Color::TrueColor);
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Terminal::SetColorSupport(Terminal::Color::TrueColor);
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auto element = canvas([](Canvas& c) { //
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auto element = canvas([](Canvas& c) { //
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c.DrawPoint(3, 3, 1);
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c.DrawPoint(3, 3, 1);
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@ -32,10 +33,25 @@ TEST(BorderTest, GoldPoint) {
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});
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});
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Screen screen(30, 10);
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Screen screen(30, 10);
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Render(screen, element);
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Render(screen, element);
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EXPECT_EQ(Hash(screen.ToString()), 1069);
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EXPECT_EQ(Hash(screen.ToString()), -1195891837);
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}
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}
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TEST(BorderTest, GoldBlock) {
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TEST(CanvasTest, GoldPointColor) {
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Terminal::SetColorSupport(Terminal::Color::TrueColor);
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auto element = canvas([](Canvas& c) { //
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c.DrawPoint(3, 3, 1, Color::Red);
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c.DrawPointLine(3, 7, 10, 19,Color::Blue);
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c.DrawPointCircle(10, 5, 3, Color::Yellow);
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c.DrawPointCircleFilled(20, 5, 3, Color::White);
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c.DrawPointEllipse(10, 10, 5, 2, Color::Black);
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c.DrawPointEllipseFilled(10, 20, 5, 2, Color::Cyan);
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});
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Screen screen(30, 10);
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Render(screen, element);
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EXPECT_EQ(Hash(screen.ToString()), 1109533029);
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}
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TEST(CanvasTest, GoldBlock) {
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Terminal::SetColorSupport(Terminal::Color::TrueColor);
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Terminal::SetColorSupport(Terminal::Color::TrueColor);
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auto element = canvas([](Canvas& c) { //
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auto element = canvas([](Canvas& c) { //
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c.DrawBlock(3, 3, 1);
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c.DrawBlock(3, 3, 1);
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@ -50,10 +66,26 @@ TEST(BorderTest, GoldBlock) {
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});
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});
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Screen screen(30, 10);
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Screen screen(30, 10);
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Render(screen, element);
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Render(screen, element);
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EXPECT_EQ(Hash(screen.ToString()), 472);
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EXPECT_EQ(Hash(screen.ToString()), 817159424);
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}
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}
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TEST(BorderTest, GoldText) {
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TEST(CanvasTest, GoldBlockColor) {
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Terminal::SetColorSupport(Terminal::Color::TrueColor);
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auto element = canvas([](Canvas& c) { //
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c.DrawBlock(3, 3, 1, Color::Red);
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c.DrawBlockLine(3, 7, 10, 19, Color::Green);
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c.DrawBlockCircle(10, 5, 3, Color::Blue);
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c.DrawBlockCircleFilled(20, 5, 3, Color::Yellow);
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c.DrawBlockEllipse(10, 10, 5, 2, Color::White);
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c.DrawBlockEllipseFilled(10, 20, 5, 2, Color::Black);
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});
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Screen screen(30, 10);
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Render(screen, element);
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EXPECT_EQ(Hash(screen.ToString()), 2869205941);
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}
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TEST(CanvasTest, GoldText) {
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Terminal::SetColorSupport(Terminal::Color::TrueColor);
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Terminal::SetColorSupport(Terminal::Color::TrueColor);
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Canvas c(10, 10);
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Canvas c(10, 10);
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c.DrawText(0, 0, "test");
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c.DrawText(0, 0, "test");
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@ -62,7 +94,7 @@ TEST(BorderTest, GoldText) {
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auto element = canvas(c);
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auto element = canvas(c);
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Screen screen(30, 10);
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Screen screen(30, 10);
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Render(screen, element);
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Render(screen, element);
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EXPECT_EQ(Hash(screen.ToString()), 10447);
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EXPECT_EQ(Hash(screen.ToString()), 1074960375);
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}
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}
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} // namespace ftxui
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} // namespace ftxui
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40
src/ftxui/dom/dbox_test.cpp
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40
src/ftxui/dom/dbox_test.cpp
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@ -0,0 +1,40 @@
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#include <gtest/gtest-message.h> // for Message
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#include <gtest/gtest-test-part.h> // for SuiteApiResolver, TestFactoryImpl, TestPartResult
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#include <algorithm> // for remove
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#include <string> // for allocator, basic_string, string
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#include <vector> // for vector
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#include "ftxui/dom/elements.hpp" // for vtext, operator|, Element, flex_grow, flex_shrink, vbox
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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#include "ftxui/screen/screen.hpp" // for Screen
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#include "gtest/gtest_pred_impl.h" // for Test, EXPECT_EQ, TEST
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namespace ftxui {
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TEST(DBoxTest, Basic) {
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auto root = dbox({
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hbox({
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text("test") | border,
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filler(),
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}),
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vbox({
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text("test") | border,
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filler(),
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}),
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});
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Screen screen(8, 4);
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Render(screen, root);
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EXPECT_EQ(screen.ToString(),
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"╭────┬─╮\r\n"
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"│test│ │\r\n"
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"╰────┴─╯\r\n"
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"╰────╯ ");
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}
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} // namespace ftxui
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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109
src/ftxui/dom/scroll_indicator_test.cpp
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109
src/ftxui/dom/scroll_indicator_test.cpp
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@ -0,0 +1,109 @@
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#include <gtest/gtest-message.h> // for Message
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#include <gtest/gtest-test-part.h> // for SuiteApiResolver, TestFactoryImpl, TestPartResult
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#include "gtest/gtest_pred_impl.h" // for Test, EXPECT_EQ, TEST
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#include <string> // for allocator
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#include "ftxui/dom/elements.hpp" // for text, flexbox
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#include "ftxui/screen/screen.hpp" // for Screen
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namespace ftxui {
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namespace {
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Element MakeList(int focused_index, int n) {
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Elements list;
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for (int i = 0; i < n; ++i) {
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auto element = text(std::to_string(i));
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if (i == focused_index) {
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element |= focus;
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}
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list.push_back(element);
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}
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return vbox(std::move(list)) | vscroll_indicator | frame | border;
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}
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std::string Print(int focused_index, int n) {
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auto element = MakeList(focused_index, n);
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Screen screen(6, 6);
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Render(screen, element);
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return screen.ToString();
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}
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} // namespace
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TEST(ScrollIndicator, Basic) {
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EXPECT_EQ(Print(0, 10),
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"╭────╮\r\n"
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"│0 ┃│\r\n"
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"│1 ┃│\r\n"
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"│2 │\r\n"
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"│3 │\r\n"
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"╰────╯");
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EXPECT_EQ(Print(1, 10),
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"╭────╮\r\n"
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"│0 ┃│\r\n"
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"│1 ┃│\r\n"
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"│2 │\r\n"
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"│3 │\r\n"
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"╰────╯");
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EXPECT_EQ(Print(2, 10),
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"╭────╮\r\n"
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"│1 ┃│\r\n"
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"│2 ┃│\r\n"
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"│3 │\r\n"
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"│4 │\r\n"
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"╰────╯");
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EXPECT_EQ(Print(3, 10),
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"╭────╮\r\n"
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"│2 ╻│\r\n"
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"│3 ┃│\r\n"
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"│4 ╹│\r\n"
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"│5 │\r\n"
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"╰────╯");
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EXPECT_EQ(Print(4, 10),
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"╭────╮\r\n"
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"│3 │\r\n"
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"│4 ┃│\r\n"
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"│5 ┃│\r\n"
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"│6 │\r\n"
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"╰────╯");
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EXPECT_EQ(Print(5, 10),
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"╭────╮\r\n"
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"│4 │\r\n"
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"│5 ╻│\r\n"
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"│6 ┃│\r\n"
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"│7 ╹│\r\n"
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"╰────╯");
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EXPECT_EQ(Print(6, 10),
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"╭────╮\r\n"
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"│5 │\r\n"
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"│6 │\r\n"
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"│7 ┃│\r\n"
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"│8 ┃│\r\n"
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"╰────╯");
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EXPECT_EQ(Print(7, 10),
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"╭────╮\r\n"
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"│6 │\r\n"
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"│7 │\r\n"
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"│8 ┃│\r\n"
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"│9 ┃│\r\n"
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"╰────╯");
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EXPECT_EQ(Print(8, 10),
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"╭────╮\r\n"
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"│6 │\r\n"
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"│7 │\r\n"
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"│8 ┃│\r\n"
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"│9 ┃│\r\n"
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"╰────╯");
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EXPECT_EQ(Print(9, 10),
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"╭────╮\r\n"
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"│6 │\r\n"
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"│7 │\r\n"
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"│8 ┃│\r\n"
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"│9 ┃│\r\n"
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"╰────╯");
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}
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} // namespace ftxui
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// Copyright 2022 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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@ -17,8 +17,8 @@ using ftxui::Screen;
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using Charset = std::array<std::string, 2>; // NOLINT
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using Charset = std::array<std::string, 2>; // NOLINT
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using Charsets = std::array<Charset, 5>; // NOLINT
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using Charsets = std::array<Charset, 5>; // NOLINT
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const Charsets charsets = // NOLINT
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// NOLINTNEXTLINE
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{
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const Charsets charsets = {
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Charset{"│", "─"}, //
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Charset{"│", "─"}, //
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Charset{"┃", "━"}, //
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Charset{"┃", "━"}, //
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Charset{"║", "═"}, //
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Charset{"║", "═"}, //
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42
src/ftxui/dom/spinner_test.cpp
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42
src/ftxui/dom/spinner_test.cpp
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#include <gtest/gtest-message.h> // for Message
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#include <gtest/gtest-test-part.h> // for SuiteApiResolver, TestFactoryImpl, TestPartResult
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#include "gtest/gtest_pred_impl.h" // for Test, EXPECT_EQ, TEST
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#include <string> // for allocator
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#include "ftxui/dom/elements.hpp" // for text, flexbox
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#include "ftxui/screen/screen.hpp" // for Screen
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namespace ftxui {
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TEST(SpinnerTest, Spinner1) {
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auto element = spinner(1, 0);
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Screen screen(4, 1);
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Render(screen, element);
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EXPECT_EQ(screen.ToString(), ". ");
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}
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TEST(SpinnerTest, Spinner2) {
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auto element = spinner(1, 1);
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Screen screen(4, 1);
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Render(screen, element);
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EXPECT_EQ(screen.ToString(), ".. ");
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}
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TEST(SpinnerTest, Spinner3) {
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auto element = spinner(1, 2);
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Screen screen(4, 1);
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Render(screen, element);
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EXPECT_EQ(screen.ToString(), "... ");
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}
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TEST(SpinnerTest, Spinner4) {
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auto element = spinner(1, 3);
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Screen screen(4, 1);
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Render(screen, element);
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EXPECT_EQ(screen.ToString(), ". ");
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}
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} // namespace ftxui
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// Copyright 2022 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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