mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-25 20:27:31 +08:00
Add mouse implementation of most components.
This commit is contained in:
parent
d685a8655e
commit
890a41a64c
@ -65,6 +65,7 @@ add_library(dom
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src/ftxui/dom/node.cpp
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src/ftxui/dom/node_decorator.cpp
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src/ftxui/dom/paragraph.cpp
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src/ftxui/dom/reflect.cpp
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src/ftxui/dom/separator.cpp
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src/ftxui/dom/size.cpp
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src/ftxui/dom/spinner.cpp
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@ -25,6 +25,8 @@ class Button : public Component {
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// Component implementation.
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Element Render() override;
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bool OnEvent(Event) override;
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private:
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Box box_;
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};
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} // namespace ftxui
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@ -38,7 +38,11 @@ class CheckBox : public Component {
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bool OnEvent(Event) override;
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private:
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bool OnMouseEvent(Event event);
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int cursor_position = 0;
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Box box_;
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};
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} // namespace ftxui
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@ -36,6 +36,9 @@ class Container : public Component {
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int selected_ = 0;
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int* selector_ = nullptr;
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private:
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bool OnMouseEvent(Event event);
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};
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} // namespace ftxui
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@ -59,6 +59,7 @@ struct Event {
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bool is_character() const { return type_ == Type::Character;}
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wchar_t character() const { return character_; }
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bool is_mouse() const;
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bool is_mouse_left_down() const { return type_ == Type::MouseLeftDown; }
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bool is_mouse_left_move() const { return type_ == Type::MouseLeftMove; }
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bool is_mouse_middle_down() const { return type_ == Type::MouseMiddleDown; }
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@ -74,6 +75,8 @@ struct Event {
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bool operator==(const Event& other) const { return input_ == other.input_; }
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void MoveMouse(int dx, int dy);
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//--- State section ----------------------------------------------------------
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private:
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enum class Type {
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@ -31,6 +31,11 @@ class Menu : public Component {
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// Component implementation.
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Element Render() override;
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bool OnEvent(Event) override;
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private:
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bool OnMouseEvent(Event);
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std::vector<Box> boxes_;
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};
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} // namespace ftxui
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@ -39,7 +39,9 @@ class RadioBox : public Component {
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bool OnEvent(Event) override;
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private:
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bool OnMouseEvent(Event event);
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int cursor_position = 0;
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std::vector<Box> boxes_;
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};
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} // namespace ftxui
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@ -30,6 +30,10 @@ class Toggle : public Component {
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// Component implementation.
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Element Render() override;
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bool OnEvent(Event) override;
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private:
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bool OnMouseEvent(Event event);
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std::vector<Box> boxes_;
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};
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} // namespace ftxui
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@ -5,6 +5,7 @@
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#include <memory>
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#include "ftxui/dom/node.hpp"
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#include "ftxui/screen/box.hpp"
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#include "ftxui/screen/color.hpp"
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#include "ftxui/screen/screen.hpp"
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@ -77,6 +78,9 @@ enum Direction { WIDTH, HEIGHT };
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enum Constraint { LESS_THAN, EQUAL, GREATER_THAN };
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Decorator size(Direction, Constraint, int value);
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// --
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Decorator reflect(Box& box);
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// --- Frame ---
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// A frame is a scrollable area. The internal area is potentially larger than
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// the external one. The internal area is scrolled in order to make visible the
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@ -10,6 +10,7 @@ struct Box {
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int y_max;
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static Box Intersection(Box a, Box b);
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bool Contain(int x, int y);
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};
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} // namespace ftxui
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@ -5,13 +5,26 @@
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namespace ftxui {
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Element Button::Render() {
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if (Focused())
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return text(label) | border | inverted;
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else
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return text(label) | border;
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return text(label) | //
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border | //
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(Focused() ? inverted : nothing) | //
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reflect(box_);
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}
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bool Button::OnEvent(Event event) {
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if (event.is_mouse() && box_.Contain(event.mouse_x(), event.mouse_y())) {
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if (event.is_mouse_move()) {
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TakeFocus();
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return true;
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}
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if (event.is_mouse_left_down()) {
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on_click();
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return true;
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}
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return false;
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}
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if (event == Event::Return) {
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on_click();
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return true;
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@ -9,10 +9,14 @@ Element CheckBox::Render() {
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auto style = is_focused ? focused_style : unfocused_style;
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auto focus_management = is_focused ? focus : state ? select : nothing;
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return hbox(text(state ? checked : unchecked),
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text(label) | style | focus_management);
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text(label) | style | focus_management) |
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reflect(box_);
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}
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bool CheckBox::OnEvent(Event event) {
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if (event.is_mouse())
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return OnMouseEvent(event);
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if (event == Event::Character(' ') || event == Event::Return) {
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state = !state;
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on_change();
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@ -21,6 +25,24 @@ bool CheckBox::OnEvent(Event event) {
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return false;
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}
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bool CheckBox::OnMouseEvent(Event event) {
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if (!box_.Contain(event.mouse_x(), event.mouse_y()))
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return false;
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if (event.is_mouse_move()) {
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TakeFocus();
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return true;
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}
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if (event.is_mouse_left_down()) {
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state = !state;
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on_change();
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return true;
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}
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return false;
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}
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} // namespace ftxui
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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@ -30,6 +30,9 @@ Container Container::Tab(int* selector) {
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}
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bool Container::OnEvent(Event event) {
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if (event.is_mouse())
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return OnMouseEvent(event);
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if (!Focused())
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return false;
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@ -115,6 +118,17 @@ Element Container::TabRender() {
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return text(L"Empty container");
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}
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bool Container::OnMouseEvent(Event event) {
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if (selector_)
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return ActiveChild()->OnEvent(event);
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for (Component* child : children_) {
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if (child->OnEvent(event))
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return true;
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}
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return false;
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}
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} // namespace ftxui
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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@ -107,6 +107,28 @@ Event Event::MouseMiddleDown(std::string input, int x, int y) {
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return event;
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}
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bool Event::is_mouse() const {
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switch (type_) {
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case Type::Unknown:
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case Type::Character:
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return false;
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case Type::MouseMove:
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case Type::MouseUp:
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case Type::MouseLeftDown:
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case Type::MouseLeftMove:
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case Type::MouseMiddleDown:
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case Type::MouseMiddleMove:
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case Type::MouseRightDown:
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case Type::MouseRightMove:
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return true;
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};
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}
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void Event::MoveMouse(int dx, int dy) {
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mouse_.x += dx;
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mouse_.y += dy;
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}
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// --- Arrow ---
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const Event Event::ArrowLeft = Event::Special("\x1B[D");
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const Event Event::ArrowRight = Event::Special("\x1B[C");
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@ -8,18 +8,23 @@ namespace ftxui {
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Element Menu::Render() {
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std::vector<Element> elements;
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bool is_focused = Focused();
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boxes_.resize(entries.size());
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for (size_t i = 0; i < entries.size(); ++i) {
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auto style = (selected != int(i))
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? normal_style
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: is_focused ? focused_style : selected_style;
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auto focused = (selected != int(i)) ? nothing : is_focused ? focus : select;
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auto icon = (selected != int(i)) ? L" " : L"> ";
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elements.push_back(text(icon + entries[i]) | style | focused);
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elements.push_back(text(icon + entries[i]) | style | focused |
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reflect(boxes_[i]));
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}
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return vbox(std::move(elements));
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}
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bool Menu::OnEvent(Event event) {
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if (event.is_mouse())
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return OnMouseEvent(event);
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if (!Focused())
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return false;
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@ -48,6 +53,23 @@ bool Menu::OnEvent(Event event) {
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return false;
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}
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bool Menu::OnMouseEvent(Event event) {
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for (int i = 0; i < boxes_.size(); ++i) {
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if (!boxes_[i].Contain(event.mouse_x(), event.mouse_y()))
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continue;
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if (event.is_mouse_left_down()) {
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if (selected != i) {
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selected = i;
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TakeFocus();
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on_change();
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}
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return true;
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}
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}
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return false;
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}
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} // namespace ftxui
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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@ -8,6 +8,7 @@ namespace ftxui {
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Element RadioBox::Render() {
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std::vector<Element> elements;
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bool is_focused = Focused();
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boxes_.resize(entries.size());
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for (size_t i = 0; i < entries.size(); ++i) {
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auto style =
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(focused == int(i) && is_focused) ? focused_style : unfocused_style;
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@ -16,12 +17,15 @@ Element RadioBox::Render() {
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const std::wstring& symbol = selected == int(i) ? checked : unchecked;
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elements.push_back(hbox(text(symbol), text(entries[i]) | style) |
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focus_management);
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focus_management | reflect(boxes_[i]));
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}
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return vbox(std::move(elements));
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}
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bool RadioBox::OnEvent(Event event) {
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if (event.is_mouse())
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return OnMouseEvent(event);
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if (!Focused())
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return false;
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@ -50,6 +54,30 @@ bool RadioBox::OnEvent(Event event) {
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return false;
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}
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bool RadioBox::OnMouseEvent(Event event) {
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for (int i = 0; i < boxes_.size(); ++i) {
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if (!boxes_[i].Contain(event.mouse_x(), event.mouse_y()))
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continue;
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if (event.is_mouse_move()) {
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focused = i;
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TakeFocus();
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return true;
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}
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if (event.is_mouse_left_down()) {
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cursor_position = i;
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TakeFocus();
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if (selected != i) {
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selected = i;
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on_change();
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}
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return true;
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}
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}
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return false;
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}
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} // namespace ftxui
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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@ -310,8 +310,11 @@ void ScreenInteractive::Loop(Component* component) {
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Clear();
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}
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Event event;
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if (event_receiver_->Receive(&event))
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if (event_receiver_->Receive(&event)) {
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if (event.is_mouse())
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event.MoveMouse(-1, -1);
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component->OnEvent(event);
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}
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}
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event_listener.join();
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@ -7,6 +7,8 @@ namespace ftxui {
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Element Toggle::Render() {
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bool is_focused = Focused();
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boxes_.resize(entries.size());
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Elements children;
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for (size_t i = 0; i < entries.size(); ++i) {
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// Separator.
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@ -14,16 +16,19 @@ Element Toggle::Render() {
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children.push_back(separator());
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// Entry.
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auto style = (selected != int(i))
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? normal_style
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: is_focused ? focused_style : selected_style;
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auto style = (selected != int(i)) ? normal_style
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: is_focused ? focused_style
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: selected_style;
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auto focused = (selected != int(i)) ? nothing : is_focused ? focus : select;
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children.push_back(text(entries[i]) | style | focused);
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children.push_back(text(entries[i]) | style | focused | reflect(boxes_[i]));
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}
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return hbox(std::move(children));
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}
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bool Toggle::OnEvent(Event event) {
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if (event.is_mouse())
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return OnMouseEvent(event);
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int old_selected = selected;
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if (event == Event::ArrowLeft || event == Event::Character('h'))
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selected--;
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@ -49,6 +54,23 @@ bool Toggle::OnEvent(Event event) {
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return false;
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}
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bool Toggle::OnMouseEvent(Event event) {
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for (int i = 0; i < boxes_.size(); ++i) {
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if (!boxes_[i].Contain(event.mouse_x(), event.mouse_y()))
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continue;
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if (event.is_mouse_left_down()) {
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if (selected != i) {
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selected = i;
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TakeFocus();
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on_change();
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}
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return true;
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}
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}
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return false;
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}
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} // namespace ftxui
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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42
src/ftxui/dom/reflect.cpp
Normal file
42
src/ftxui/dom/reflect.cpp
Normal file
@ -0,0 +1,42 @@
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#include <memory>
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#include "ftxui/dom/elements.hpp"
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#include "ftxui/dom/node.hpp"
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#include "ftxui/dom/node_decorator.hpp"
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namespace ftxui {
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Box box;
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// Helper class.
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class Reflect : public Node {
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public:
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Reflect(Element child, Box& box)
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: Node(unpack(std::move(child))), box_(box) {}
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~Reflect() override {}
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void ComputeRequirement() final {
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Node::ComputeRequirement();
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requirement_ = children[0]->requirement();
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}
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void SetBox(Box box) final {
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box_ = box;
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Node::SetBox(box_);
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children[0]->SetBox(box_);
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}
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private:
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Box& box_;
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};
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Decorator reflect(Box& box) {
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return [&](Element child) -> Element {
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return std::make_shared<Reflect>(std::move(child), box);
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};
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}
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} // namespace ftxui
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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@ -14,6 +14,16 @@ Box Box::Intersection(Box a, Box b) {
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std::min(a.y_max, b.y_max),
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};
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}
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/// @return whether (x,y) is contained inside the box.
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/// @ingroup screen
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bool Box::Contain(int x, int y) {
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return x_min <= x && //
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x_max >= x && //
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y_min <= y && //
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y_max >= y;
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}
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} // namespace ftxui
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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