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Fix slider focus. (#549)
This resolves: https://github.com/ArthurSonzogni/FTXUI/issues/547 From discussion: https://github.com/ArthurSonzogni/FTXUI/discussions/546
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@ -227,6 +227,7 @@ class SliderWithLabel : public ComponentBase {
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}
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}
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Element Render() override {
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Element Render() override {
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auto focus_management = Focused() ? focus : Active() ? select : nothing;
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auto gauge_color = Focused() ? color(Color::White) : color(Color::GrayDark);
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auto gauge_color = Focused() ? color(Color::White) : color(Color::GrayDark);
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return hbox({
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return hbox({
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text(label_()) | dim | vcenter,
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text(label_()) | dim | vcenter,
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@ -236,7 +237,7 @@ class SliderWithLabel : public ComponentBase {
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text("]"),
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text("]"),
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}) | xflex,
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}) | xflex,
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}) |
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}) |
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gauge_color | xflex | reflect(box_);
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gauge_color | xflex | reflect(box_) | focus_management;
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}
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}
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ConstStringRef label_;
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ConstStringRef label_;
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@ -1,4 +1,5 @@
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#include <gtest/gtest.h> // for AssertionResult, Message, TestPartResult, Test, EXPECT_TRUE, EXPECT_EQ, SuiteApiResolver, TestInfo (ptr only), EXPECT_FALSE, TEST, TestFactoryImpl
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#include <gtest/gtest.h> // for AssertionResult, Message, TestPartResult, Test, EXPECT_TRUE, EXPECT_EQ, SuiteApiResolver, TestInfo (ptr only), EXPECT_FALSE, TEST, TestFactoryImpl
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#include <array> // for array
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#include <ftxui/component/mouse.hpp> // for Mouse, Mouse::Left, Mouse::Pressed, Mouse::Released
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#include <ftxui/component/mouse.hpp> // for Mouse, Mouse::Left, Mouse::Pressed, Mouse::Released
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#include <ftxui/dom/elements.hpp> // for GaugeDirection, GaugeDirection::Down, GaugeDirection::Left, GaugeDirection::Right, GaugeDirection::Up
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#include <ftxui/dom/elements.hpp> // for GaugeDirection, GaugeDirection::Down, GaugeDirection::Left, GaugeDirection::Right, GaugeDirection::Up
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#include <memory> // for __shared_ptr_access, shared_ptr, allocator
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#include <memory> // for __shared_ptr_access, shared_ptr, allocator
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@ -129,6 +130,59 @@ TEST(SliderTest, Up) {
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EXPECT_FALSE(slider->OnEvent(MousePressed(2, 5)));
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EXPECT_FALSE(slider->OnEvent(MousePressed(2, 5)));
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}
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}
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TEST(SliderTest, Focus) {
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static std::array<int, 10> values;
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auto container = Container::Vertical({});
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for(size_t i = 0; i<values.size(); ++i) {
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container->Add(Slider(std::to_string(i), &values[i]));
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}
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container |= frame;
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Screen screen(10, 3);
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Render(screen, container->Render());
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EXPECT_EQ(screen.at(0, 0), "0"); // Select 0
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EXPECT_EQ(screen.at(0, 1), "1");
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EXPECT_EQ(screen.at(0, 2), "2");
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EXPECT_TRUE(container->OnEvent(Event::ArrowDown));
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Render(screen, container->Render());
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EXPECT_EQ(screen.at(0, 0), "0");
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EXPECT_EQ(screen.at(0, 1), "1"); // Select 1
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EXPECT_EQ(screen.at(0, 2), "2");
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EXPECT_TRUE(container->OnEvent(Event::ArrowDown));
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Render(screen, container->Render());
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EXPECT_EQ(screen.at(0, 0), "1");
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EXPECT_EQ(screen.at(0, 1), "2"); // Select 2
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EXPECT_EQ(screen.at(0, 2), "3");
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EXPECT_TRUE(container->OnEvent(Event::ArrowDown)); // Select 3
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EXPECT_TRUE(container->OnEvent(Event::ArrowDown)); // Select 4
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EXPECT_TRUE(container->OnEvent(Event::ArrowDown)); // Select 5
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EXPECT_TRUE(container->OnEvent(Event::ArrowDown)); // Select 6
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EXPECT_TRUE(container->OnEvent(Event::ArrowDown));
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Render(screen, container->Render());
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EXPECT_EQ(screen.at(0, 0), "6");
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EXPECT_EQ(screen.at(0, 1), "7"); // Select 7
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EXPECT_EQ(screen.at(0, 2), "8");
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EXPECT_TRUE(container->OnEvent(Event::ArrowDown));
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Render(screen, container->Render());
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EXPECT_EQ(screen.at(0, 0), "7");
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EXPECT_EQ(screen.at(0, 1), "8"); // Select 8
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EXPECT_EQ(screen.at(0, 2), "9");
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EXPECT_TRUE(container->OnEvent(Event::ArrowDown));
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Render(screen, container->Render());
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EXPECT_EQ(screen.at(0, 0), "7");
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EXPECT_EQ(screen.at(0, 1), "8");
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EXPECT_EQ(screen.at(0, 2), "9"); // Select 9
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EXPECT_FALSE(container->OnEvent(Event::ArrowDown));
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}
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} // namespace ftxui
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} // namespace ftxui
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// Copyright 2022 Arthur Sonzogni. All rights reserved.
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// Copyright 2022 Arthur Sonzogni. All rights reserved.
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