mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-23 03:10:01 +08:00
Add Graph.
This commit is contained in:
parent
1e92db7ec0
commit
9117166541
@ -73,7 +73,7 @@ class MyComponent : public Component {
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separator(),
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separator(),
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Render(L"radiobox", radiobox),
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Render(L"radiobox", radiobox),
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separator(),
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separator(),
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Render(L"input", input) | size(WIDTH, EQUAL, 20)
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Render(L"input", input) | size(WIDTH, LESS_THAN, 30)
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) | border;
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) | border;
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}
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}
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};
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};
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@ -8,6 +8,7 @@ example(border)
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example(gauge)
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example(gauge)
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example(package_manager)
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example(package_manager)
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example(separator)
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example(separator)
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example(graph)
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example(spinner)
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example(spinner)
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example(style_blink)
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example(style_blink)
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example(style_bold)
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example(style_bold)
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@ -41,7 +41,7 @@ int main(int argc, const char *argv[])
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),
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),
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filler()
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filler()
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);
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);
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auto screen = Screen::TerminalOutput(document);
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auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
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Render(screen, document.get());
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Render(screen, document.get());
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std::cout << screen.ToString() << std::endl;
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std::cout << screen.ToString() << std::endl;
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}
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}
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@ -16,7 +16,7 @@ int main(int argc, const char *argv[])
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) | border,
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) | border,
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text(L"overlay") | border | center
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text(L"overlay") | border | center
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);
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);
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auto screen = Screen::TerminalOutput(document);
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auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
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Render(screen, document.get());
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Render(screen, document.get());
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std::cout << screen.ToString();
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std::cout << screen.ToString();
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65
examples/dom/graph.cpp
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65
examples/dom/graph.cpp
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@ -0,0 +1,65 @@
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#include "ftxui/dom/elements.hpp"
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#include "ftxui/dom/graph.hpp"
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#include "ftxui/screen/screen.hpp"
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#include "ftxui/screen/string.hpp"
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#include <chrono>
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#include <cmath>
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#include <iostream>
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#include <thread>
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class Graph : public ftxui::GraphFunction {
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public:
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std::vector<int> operator()(int width, int height) {
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std::vector<int> output(width);
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for (int i = 0; i < width; ++i) {
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float v = 0;
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v += 0.1 * sin((i + shift) * 0.1);
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v += 0.2 * sin((i + shift+10) * 0.15);
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v += 0.1 * sin((i + shift) * 0.03);
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// v += 0.2*sin((i+shift)*0.3);
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// v += 0.1*sin((i+shift)*0.9);
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v *= height;
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v += 0.5 * height;
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output[i] = v;
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}
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return output;
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}
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int shift = 0;
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};
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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using namespace std::chrono_literals;
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Graph my_graph;
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std::string reset_position;
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for (int i = 0;; ++i) {
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auto document =
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window(text(L"Your graphs"),
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hbox(
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vbox(
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graph(my_graph), separator(),
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graph(my_graph) | inverted
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) | flex,
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separator(),
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vbox(
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graph(my_graph) | color(Color::BlueLight), separator(),
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graph(my_graph) | color(Color::RedLight), separator(),
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graph(my_graph) | color(Color::YellowLight)
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) | flex
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)
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) | size(HEIGHT, GREATER_THAN, 40);
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auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
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Render(screen, document.get());
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std::cout << reset_position << screen.ToString() << std::flush;
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reset_position = screen.ResetPosition();
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std::this_thread::sleep_for(0.03s);
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my_graph.shift++;
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}
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return 0;
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}
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@ -43,7 +43,7 @@ int main(int argc, const char *argv[])
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| size(WIDTH, LESS_THAN, 50)
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| size(WIDTH, LESS_THAN, 50)
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;
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;
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auto screen = Screen::TerminalOutput(document);
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auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
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Render(screen, document.get());
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Render(screen, document.get());
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std::cout << screen.ToString() << std::endl;
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std::cout << screen.ToString() << std::endl;
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@ -39,7 +39,7 @@ int main(int argc, const char* argv[]) {
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paragraph(L" A spinner "), spinner(6, i / 10)) |
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paragraph(L" A spinner "), spinner(6, i / 10)) |
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border;
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border;
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auto screen = Screen::TerminalFullscreen();
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auto screen = Screen::Create(Dimension::Full());
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Render(screen, document.get());
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Render(screen, document.get());
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std::cout << reset_position << screen.ToString() << std::flush;
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std::cout << reset_position << screen.ToString() << std::flush;
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@ -115,7 +115,7 @@ int main(int argc, const char *argv[])
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// Draw.
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// Draw.
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auto document = render();
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auto document = render();
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auto screen = Screen::TerminalOutput(document);
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auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
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Render(screen, document.get());
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Render(screen, document.get());
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std::cout << reset_position << screen.ToString() << std::flush;
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std::cout << reset_position << screen.ToString() << std::flush;
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reset_position = screen.ResetPosition();
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reset_position = screen.ResetPosition();
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@ -24,7 +24,7 @@ int main(int argc, const char *argv[])
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) | flex
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) | flex
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);
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);
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auto screen = Screen::TerminalFullscreen();
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auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
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Render(screen, document.get());
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Render(screen, document.get());
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std::cout << screen.ToString();
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std::cout << screen.ToString();
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getchar();
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getchar();
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@ -9,17 +9,18 @@ int main(int argc, const char *argv[])
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hbox(
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hbox(
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text(L"left-column"),
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text(L"left-column"),
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separator(),
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separator(),
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flex(vbox(
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vbox(
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center(text(L"right-column")) | flex,
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center(text(L"right-top")) | flex,
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separator(),
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separator(),
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center(text(L"bottom-column"))
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center(text(L"bottom-bottom"))
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))
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) | flex,
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);
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separator(),
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auto screen = Screen::TerminalFullscreen();
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text(L"right-column")
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) | border;
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auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
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Render(screen, document.get());
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Render(screen, document.get());
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std::cout << screen.ToString();
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std::cout << screen.ToString() << std::endl;
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getchar();
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return 0;
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return 0;
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}
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}
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@ -22,7 +22,7 @@ int main(int argc, const char *argv[])
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);
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);
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}
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}
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auto document = hbox(std::move(content));
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auto document = hbox(std::move(content));
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auto screen = Screen::FitDocument(document);
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auto screen = Screen::Create(Dimension::Fit(document));
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Render(screen, document.get());
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Render(screen, document.get());
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std::cout << screen.ToString() << std::endl;
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std::cout << screen.ToString() << std::endl;
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@ -26,7 +26,7 @@ int main(int argc, const char *argv[])
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);
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);
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}
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}
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auto document = hbox(vbox(std::move(entries)) | border, filler());
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auto document = hbox(vbox(std::move(entries)) | border, filler());
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auto screen = Screen::TerminalOutput(document);
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auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
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Render(screen, document.get());
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Render(screen, document.get());
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std::cout << reset_position << screen.ToString() << std::flush;
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std::cout << reset_position << screen.ToString() << std::flush;
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reset_position = screen.ResetPosition();
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reset_position = screen.ResetPosition();
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@ -11,7 +11,7 @@ int main(int argc, const char *argv[])
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text(L"blink") | blink,
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text(L"blink") | blink,
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text(L". Do you like it?")
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text(L". Do you like it?")
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);
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);
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auto screen = Screen::TerminalOutput(document);
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auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
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Render(screen, document.get());
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Render(screen, document.get());
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std::cout << screen.ToString();
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std::cout << screen.ToString();
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@ -11,7 +11,7 @@ int main(int argc, const char *argv[])
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text(L"bold") | bold,
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text(L"bold") | bold,
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text(L". Do you like it?")
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text(L". Do you like it?")
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);
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);
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auto screen = Screen::TerminalOutput(document);
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auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
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Render(screen, document.get());
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Render(screen, document.get());
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std::cout << screen.ToString();
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std::cout << screen.ToString();
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@ -48,7 +48,7 @@ int main(int argc, const char *argv[])
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filler()
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filler()
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);
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);
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auto screen = Screen::TerminalOutput(document);
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auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
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Render(screen, document.get());
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Render(screen, document.get());
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std::cout << screen.ToString();
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std::cout << screen.ToString();
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@ -11,7 +11,7 @@ int main(int argc, const char *argv[])
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text(L"dim") | dim,
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text(L"dim") | dim,
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text(L". Do you like it?")
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text(L". Do you like it?")
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);
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);
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auto screen = Screen::TerminalOutput(document);
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auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
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Render(screen, document.get());
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Render(screen, document.get());
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std::cout << screen.ToString();
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std::cout << screen.ToString();
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@ -16,7 +16,7 @@ int main(int argc, const char *argv[])
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text(L"color") | color(Color::Blue) , text(L" ") ,
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text(L"color") | color(Color::Blue) , text(L" ") ,
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text(L"bgcolor") | bgcolor(Color::Blue)
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text(L"bgcolor") | bgcolor(Color::Blue)
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);
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);
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auto screen = Screen::TerminalOutput(document);
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auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
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Render(screen, document.get());
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Render(screen, document.get());
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std::cout << screen.ToString();
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std::cout << screen.ToString();
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@ -11,7 +11,7 @@ int main(int argc, const char *argv[])
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text(L"inverted") | inverted,
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text(L"inverted") | inverted,
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text(L". Do you like it?")
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text(L". Do you like it?")
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);
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);
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auto screen = Screen::TerminalOutput(document);
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auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
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Render(screen, document.get());
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Render(screen, document.get());
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std::cout << screen.ToString();
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std::cout << screen.ToString();
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@ -11,7 +11,7 @@ int main(int argc, const char *argv[])
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text(L"underlined") | underlined,
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text(L"underlined") | underlined,
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text(L". Do you like it?")
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text(L". Do you like it?")
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);
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);
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auto screen = Screen::TerminalOutput(document);
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auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
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Render(screen, document.get());
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Render(screen, document.get());
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std::cout << screen.ToString();
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std::cout << screen.ToString();
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@ -28,7 +28,7 @@ int main(int argc, const char *argv[])
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text(L"south-east")
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text(L"south-east")
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)
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)
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);
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);
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auto screen = Screen::TerminalFullscreen();
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auto screen = Screen::Create(Dimension::Full());
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Render(screen, document.get());
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Render(screen, document.get());
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std::cout << screen.ToString();
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std::cout << screen.ToString();
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@ -18,6 +18,7 @@ add_library(dom
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src/ftxui/dom/flex.cpp
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src/ftxui/dom/flex.cpp
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src/ftxui/dom/frame.cpp
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src/ftxui/dom/frame.cpp
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src/ftxui/dom/gauge.cpp
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src/ftxui/dom/gauge.cpp
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src/ftxui/dom/graph.cpp
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src/ftxui/dom/hbox.cpp
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src/ftxui/dom/hbox.cpp
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src/ftxui/dom/hflow.cpp
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src/ftxui/dom/hflow.cpp
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src/ftxui/dom/inverted.cpp
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src/ftxui/dom/inverted.cpp
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@ -17,7 +17,7 @@ class CheckBox : public Component {
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//std::wstring checked = L"[X] ";
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//std::wstring checked = L"[X] ";
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//std::wstring unchecked = L"[ ] ";
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//std::wstring unchecked = L"[ ] ";
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std::wstring checked = L"☑ ";
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std::wstring checked = L"▣ ";
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std::wstring unchecked = L"☐ ";
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std::wstring unchecked = L"☐ ";
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Decorator focused_style = inverted;
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Decorator focused_style = inverted;
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@ -10,7 +10,7 @@ class Component;
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class ScreenInteractive : public Screen {
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class ScreenInteractive : public Screen {
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public:
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public:
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static ScreenInteractive FixedSize(size_t dimx, size_t dimy);
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static ScreenInteractive FixedSize(int dimx, int dimy);
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static ScreenInteractive Fullscreen();
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static ScreenInteractive Fullscreen();
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static ScreenInteractive FitComponent();
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static ScreenInteractive FitComponent();
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static ScreenInteractive TerminalOutput();
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static ScreenInteractive TerminalOutput();
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@ -30,7 +30,7 @@ class ScreenInteractive : public Screen {
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TerminalOutput,
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TerminalOutput,
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};
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};
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Dimension dimension_ = Dimension::Fixed;
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Dimension dimension_ = Dimension::Fixed;
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ScreenInteractive(size_t dimx, size_t dimy, Dimension dimension);
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ScreenInteractive(int dimx, int dimy, Dimension dimension);
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};
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};
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} // namespace ftxui
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} // namespace ftxui
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@ -3,6 +3,7 @@
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#include <functional>
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#include <functional>
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#include "ftxui/dom/graph.hpp"
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#include "ftxui/dom/node.hpp"
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#include "ftxui/dom/node.hpp"
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#include "ftxui/screen/color.hpp"
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#include "ftxui/screen/color.hpp"
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@ -20,6 +21,7 @@ Element border(Element);
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Element window(Element title, Element content);
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Element window(Element title, Element content);
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Element spinner(int charset_index, size_t image_index);
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Element spinner(int charset_index, size_t image_index);
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Elements paragraph(std::wstring text); // Use inside hflow(). Split by space.
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Elements paragraph(std::wstring text); // Use inside hflow(). Split by space.
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Element graph(GraphFunction&); // See graph.hpp
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// -- Decorator ---
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// -- Decorator ---
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Element bold(Element);
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Element bold(Element);
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@ -68,6 +70,7 @@ Element nothing(Element element);
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// Pipe elements into decorator togethers.
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// Pipe elements into decorator togethers.
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// Examples: text("ftxui") | bold | underlined;
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// Examples: text("ftxui") | bold | underlined;
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Element operator|(Element, Decorator);
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Element operator|(Element, Decorator);
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Elements operator|(Elements, Decorator);
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Decorator operator|(Decorator, Decorator);
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Decorator operator|(Decorator, Decorator);
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// Make container able to take any number of children as input.
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// Make container able to take any number of children as input.
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15
ftxui/include/ftxui/dom/graph.hpp
Normal file
15
ftxui/include/ftxui/dom/graph.hpp
Normal file
@ -0,0 +1,15 @@
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#ifndef FTXUI_DOM_GRAPH_HPP
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#define FTXUI_DOM_GRAPH_HPP
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#include "ftxui/dom/elements.hpp"
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|
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namespace ftxui {
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|
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class GraphFunction {
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public:
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virtual std::vector<int> operator()(int width, int height) = 0;
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};
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} // namespace ftxui
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#endif /* end of include guard: FTXUI_DOM_GRAPH_HPP */
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@ -25,26 +25,32 @@ struct Pixel {
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Color foreground_color = Color::Default;
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Color foreground_color = Color::Default;
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};
|
};
|
||||||
|
|
||||||
|
struct Dimension {
|
||||||
|
static Dimension Fixed(int);
|
||||||
|
static Dimension Fit(std::unique_ptr<Node>&);
|
||||||
|
static Dimension Full();
|
||||||
|
|
||||||
|
int dimx;
|
||||||
|
int dimy;
|
||||||
|
};
|
||||||
|
|
||||||
class Screen {
|
class Screen {
|
||||||
public:
|
public:
|
||||||
// Constructor.
|
// Constructor.
|
||||||
Screen(size_t dimx, size_t dimy);
|
Screen(int dimx, int dimy);
|
||||||
|
static Screen Create(Dimension dimension);
|
||||||
// Constructor using the terminal.
|
static Screen Create(Dimension width, Dimension height);
|
||||||
static Screen TerminalFullscreen();
|
|
||||||
static Screen TerminalOutput(std::unique_ptr<Node>& element);
|
|
||||||
static Screen FitDocument(std::unique_ptr<Node>& element);
|
|
||||||
|
|
||||||
// Node write into the screen using Screen::at.
|
// Node write into the screen using Screen::at.
|
||||||
wchar_t& at(size_t x, size_t y);
|
wchar_t& at(int x, int y);
|
||||||
Pixel& PixelAt(size_t x, size_t y);
|
Pixel& PixelAt(int x, int y);
|
||||||
|
|
||||||
// Convert the screen into a printable string in the terminal.
|
// Convert the screen into a printable string in the terminal.
|
||||||
std::string ToString();
|
std::string ToString();
|
||||||
|
|
||||||
// Get screen dimensions.
|
// Get screen dimensions.
|
||||||
size_t dimx() { return dimx_;}
|
int dimx() { return dimx_;}
|
||||||
size_t dimy() { return dimy_;}
|
int dimy() { return dimy_;}
|
||||||
|
|
||||||
// Move the terminal cursor n-lines up with n = dimy().
|
// Move the terminal cursor n-lines up with n = dimy().
|
||||||
std::string ResetPosition();
|
std::string ResetPosition();
|
||||||
@ -56,8 +62,8 @@ class Screen {
|
|||||||
Box stencil;
|
Box stencil;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
size_t dimx_;
|
int dimx_;
|
||||||
size_t dimy_;
|
int dimy_;
|
||||||
std::vector<std::vector<Pixel>> pixels_;
|
std::vector<std::vector<Pixel>> pixels_;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -44,14 +44,14 @@ Event GetEvent() {
|
|||||||
|
|
||||||
}; // namespace
|
}; // namespace
|
||||||
|
|
||||||
ScreenInteractive::ScreenInteractive(size_t dimx,
|
ScreenInteractive::ScreenInteractive(int dimx,
|
||||||
size_t dimy,
|
int dimy,
|
||||||
Dimension dimension)
|
Dimension dimension)
|
||||||
: Screen(dimx, dimy), dimension_(dimension) {}
|
: Screen(dimx, dimy), dimension_(dimension) {}
|
||||||
ScreenInteractive::~ScreenInteractive() {}
|
ScreenInteractive::~ScreenInteractive() {}
|
||||||
|
|
||||||
// static
|
// static
|
||||||
ScreenInteractive ScreenInteractive::FixedSize(size_t dimx, size_t dimy) {
|
ScreenInteractive ScreenInteractive::FixedSize(int dimx, int dimy) {
|
||||||
return ScreenInteractive(dimx, dimy, Dimension::Fixed);
|
return ScreenInteractive(dimx, dimy, Dimension::Fixed);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -106,8 +106,8 @@ void ScreenInteractive::Loop(Component* component) {
|
|||||||
|
|
||||||
void ScreenInteractive::Draw(Component* component) {
|
void ScreenInteractive::Draw(Component* component) {
|
||||||
auto document = component->Render();
|
auto document = component->Render();
|
||||||
size_t dimx;
|
int dimx;
|
||||||
size_t dimy;
|
int dimy;
|
||||||
switch (dimension_) {
|
switch (dimension_) {
|
||||||
case Dimension::Fixed:
|
case Dimension::Fixed:
|
||||||
dimx = dimx_;
|
dimx = dimx_;
|
||||||
|
45
ftxui/src/ftxui/dom/graph.cpp
Normal file
45
ftxui/src/ftxui/dom/graph.cpp
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
#include "ftxui/dom/elements.hpp"
|
||||||
|
|
||||||
|
namespace ftxui {
|
||||||
|
|
||||||
|
const wchar_t charset[] = L" ▗▐▖▄▟▌▙█";
|
||||||
|
|
||||||
|
class Graph : public Node {
|
||||||
|
public:
|
||||||
|
Graph(GraphFunction& graph_function) : graph_function_(graph_function) {}
|
||||||
|
~Graph() override {}
|
||||||
|
|
||||||
|
void ComputeRequirement() override {
|
||||||
|
requirement_.flex.x = 1;
|
||||||
|
requirement_.flex.y = 1;
|
||||||
|
requirement_.min.x = 1;
|
||||||
|
requirement_.min.y = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Render(Screen& screen) override {
|
||||||
|
int width = (box_.x_max - box_.x_min + 1) * 2;
|
||||||
|
int height = (box_.y_max - box_.y_min + 1) * 2;
|
||||||
|
auto data = graph_function_(width, height);
|
||||||
|
int i = 0;
|
||||||
|
for (int x = box_.x_min; x <= box_.x_max; ++x) {
|
||||||
|
int height_1 = 2 * box_.y_max - data[i++];
|
||||||
|
int height_2 = 2 * box_.y_max - data[i++];
|
||||||
|
for (int y = box_.y_min; y <= box_.y_max; ++y) {
|
||||||
|
int yy = 2 * y;
|
||||||
|
int i_1 = yy < height_1 ? 0 : yy == height_1 ? 3 : 6;
|
||||||
|
int i_2 = yy < height_2 ? 0 : yy == height_2 ? 1 : 2;
|
||||||
|
wchar_t pix = charset[i_1 + i_2];
|
||||||
|
screen.at(x, y) = pix;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
GraphFunction& graph_function_;
|
||||||
|
};
|
||||||
|
|
||||||
|
std::unique_ptr<Node> graph(GraphFunction& graph_function) {
|
||||||
|
return std::make_unique<Graph>(graph_function);
|
||||||
|
}
|
||||||
|
|
||||||
|
}; // namespace ftxui
|
@ -12,7 +12,7 @@ class HFlow : public Node {
|
|||||||
requirement_.min.x = 0;
|
requirement_.min.x = 0;
|
||||||
requirement_.min.y = 0;
|
requirement_.min.y = 0;
|
||||||
requirement_.flex.x = 1;
|
requirement_.flex.x = 1;
|
||||||
requirement_.flex.y = 0;
|
requirement_.flex.y = 1;
|
||||||
for(auto& child : children)
|
for(auto& child : children)
|
||||||
child->ComputeRequirement();
|
child->ComputeRequirement();
|
||||||
}
|
}
|
||||||
|
@ -19,6 +19,13 @@ Decorator operator|(Decorator a, Decorator b) {
|
|||||||
return compose(a, b);
|
return compose(a, b);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Elements operator|(Elements es, Decorator d) {
|
||||||
|
Elements output;
|
||||||
|
for (auto& it : es)
|
||||||
|
output.push_back(std::move(it) | d);
|
||||||
|
return output;
|
||||||
|
}
|
||||||
|
|
||||||
Element operator|(Element e, Decorator d) {
|
Element operator|(Element e, Decorator d) {
|
||||||
return d(std::move(e));
|
return d(std::move(e));
|
||||||
}
|
}
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "ftxui/dom/node.hpp"
|
|
||||||
#include "ftxui/screen/screen.hpp"
|
#include "ftxui/screen/screen.hpp"
|
||||||
|
#include "ftxui/dom/node.hpp"
|
||||||
#include "ftxui/screen/string.hpp"
|
#include "ftxui/screen/string.hpp"
|
||||||
#include "ftxui/screen/terminal.hpp"
|
#include "ftxui/screen/terminal.hpp"
|
||||||
|
|
||||||
@ -36,8 +36,34 @@ Pixel dev_null_pixel;
|
|||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|
||||||
Screen::Screen(size_t dimx, size_t dimy)
|
Dimension Dimension::Fixed(int v) {
|
||||||
: stencil({0, int(dimx) - 1, 0, int(dimy) - 1}),
|
return Dimension{v, v};
|
||||||
|
}
|
||||||
|
|
||||||
|
Dimension Dimension::Fit(std::unique_ptr<Node>& e) {
|
||||||
|
e->ComputeRequirement();
|
||||||
|
Terminal::Dimensions size = Terminal::Size();
|
||||||
|
return Dimension{std::min(e->requirement().min.x, size.dimx),
|
||||||
|
std::min(e->requirement().min.y, size.dimy)};
|
||||||
|
}
|
||||||
|
|
||||||
|
Dimension Dimension::Full() {
|
||||||
|
Terminal::Dimensions size = Terminal::Size();
|
||||||
|
return Dimension{size.dimx, size.dimy};
|
||||||
|
}
|
||||||
|
|
||||||
|
// static
|
||||||
|
Screen Screen::Create(Dimension width, Dimension height) {
|
||||||
|
return Screen(width.dimx, height.dimy);
|
||||||
|
}
|
||||||
|
|
||||||
|
// static
|
||||||
|
Screen Screen::Create(Dimension dimension) {
|
||||||
|
return Screen(dimension.dimx, dimension.dimy);
|
||||||
|
}
|
||||||
|
|
||||||
|
Screen::Screen(int dimx, int dimy)
|
||||||
|
: stencil({0, dimx - 1, 0, dimy - 1}),
|
||||||
dimx_(dimx),
|
dimx_(dimx),
|
||||||
dimy_(dimy),
|
dimy_(dimy),
|
||||||
pixels_(dimy, std::vector<Pixel>(dimx)) {}
|
pixels_(dimy, std::vector<Pixel>(dimx)) {}
|
||||||
@ -72,10 +98,10 @@ std::string Screen::ToString() {
|
|||||||
|
|
||||||
Pixel previous_pixel;
|
Pixel previous_pixel;
|
||||||
|
|
||||||
for (size_t y = 0; y < dimy_; ++y) {
|
for (int y = 0; y < dimy_; ++y) {
|
||||||
if (y != 0)
|
if (y != 0)
|
||||||
ss << '\n';
|
ss << '\n';
|
||||||
for (size_t x = 0; x < dimx_; ++x) {
|
for (int x = 0; x < dimx_; ++x) {
|
||||||
UpdatePixelStyle(ss, previous_pixel, pixels_[y][x]);
|
UpdatePixelStyle(ss, previous_pixel, pixels_[y][x]);
|
||||||
ss << pixels_[y][x].character;
|
ss << pixels_[y][x].character;
|
||||||
}
|
}
|
||||||
@ -88,42 +114,18 @@ std::string Screen::ToString() {
|
|||||||
return to_string(ss.str());
|
return to_string(ss.str());
|
||||||
}
|
}
|
||||||
|
|
||||||
wchar_t& Screen::at(size_t x, size_t y) {
|
wchar_t& Screen::at(int x, int y) {
|
||||||
return PixelAt(x,y).character;
|
return PixelAt(x,y).character;
|
||||||
}
|
}
|
||||||
|
|
||||||
Pixel& Screen::PixelAt(size_t x, size_t y) {
|
Pixel& Screen::PixelAt(int x, int y) {
|
||||||
return In(stencil, x, y) ? pixels_[y][x] : dev_null_pixel;
|
return In(stencil, x, y) ? pixels_[y][x] : dev_null_pixel;
|
||||||
}
|
}
|
||||||
|
|
||||||
// static
|
|
||||||
Screen Screen::TerminalFullscreen() {
|
|
||||||
Terminal::Dimensions size = Terminal::Size();
|
|
||||||
return Screen(size.dimx, size.dimy);
|
|
||||||
}
|
|
||||||
|
|
||||||
// static
|
|
||||||
Screen Screen::TerminalOutput(std::unique_ptr<Node>& element) {
|
|
||||||
element->ComputeRequirement();
|
|
||||||
Terminal::Dimensions size = Terminal::Size();
|
|
||||||
return Screen(size.dimx, element->requirement().min.y);
|
|
||||||
}
|
|
||||||
|
|
||||||
// static
|
|
||||||
Screen Screen::FitDocument(std::unique_ptr<Node>& element) {
|
|
||||||
element->ComputeRequirement();
|
|
||||||
Terminal::Dimensions size = Terminal::Size();
|
|
||||||
return
|
|
||||||
Screen(
|
|
||||||
std::min(size.dimx, element->requirement().min.x),
|
|
||||||
std::min(size.dimy, element->requirement().min.y)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string Screen::ResetPosition() {
|
std::string Screen::ResetPosition() {
|
||||||
std::stringstream ss;
|
std::stringstream ss;
|
||||||
ss << MOVE_LEFT << CLEAR_LINE;
|
ss << MOVE_LEFT << CLEAR_LINE;
|
||||||
for (size_t y = 1; y < dimy_; ++y) {
|
for (int y = 1; y < dimy_; ++y) {
|
||||||
ss << MOVE_UP << CLEAR_LINE;
|
ss << MOVE_UP << CLEAR_LINE;
|
||||||
}
|
}
|
||||||
return ss.str();
|
return ss.str();
|
||||||
@ -137,8 +139,8 @@ void Screen::Clear() {
|
|||||||
void Screen::ApplyShader() {
|
void Screen::ApplyShader() {
|
||||||
|
|
||||||
// Merge box characters togethers.
|
// Merge box characters togethers.
|
||||||
for(size_t y = 1; y<dimy_; ++y) {
|
for(int y = 1; y<dimy_; ++y) {
|
||||||
for(size_t x = 1; x<dimx_; ++x) {
|
for(int x = 1; x<dimx_; ++x) {
|
||||||
wchar_t& left = at(x - 1, y);
|
wchar_t& left = at(x - 1, y);
|
||||||
wchar_t& top = at(x, y - 1);
|
wchar_t& top = at(x, y - 1);
|
||||||
wchar_t& cur = at(x, y);
|
wchar_t& cur = at(x, y);
|
||||||
|
Loading…
Reference in New Issue
Block a user