mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-22 10:40:00 +08:00
Improve the documentation.
This commit is contained in:
parent
5c4cd1add1
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9820832fea
@ -240,12 +240,6 @@ TAB_SIZE = 2
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ALIASES =
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# This tag can be used to specify a number of word-keyword mappings (TCL only).
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# A mapping has the form "name=value". For example adding "class=itcl::class"
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# will allow you to use the command class in the itcl::class meaning.
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TCL_SUBST =
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# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C sources
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# only. Doxygen will then generate output that is more tailored for C. For
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# instance, some of the names that are used will be different. The list of all
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@ -789,7 +783,6 @@ WARN_LOGFILE =
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# spaces. See also FILE_PATTERNS and EXTENSION_MAPPING
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# Note: If this tag is empty the current directory is searched.
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INPUT += @CMAKE_CURRENT_SOURCE_DIR@/../tutorial/
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INPUT += @CMAKE_CURRENT_SOURCE_DIR@/../include/
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INPUT += @CMAKE_CURRENT_SOURCE_DIR@/../src/
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INPUT += @CMAKE_CURRENT_SOURCE_DIR@
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@ -2175,12 +2168,6 @@ EXTERNAL_GROUPS = YES
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EXTERNAL_PAGES = YES
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# The PERL_PATH should be the absolute path and name of the perl script
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# interpreter (i.e. the result of 'which perl').
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# The default file (with absolute path) is: /usr/bin/perl.
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PERL_PATH = /usr/bin/perl
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#---------------------------------------------------------------------------
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# Configuration options related to the dot tool
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#---------------------------------------------------------------------------
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@ -2194,15 +2181,6 @@ PERL_PATH = /usr/bin/perl
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CLASS_DIAGRAMS = YES
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# You can define message sequence charts within doxygen comments using the \msc
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# command. Doxygen will then run the mscgen tool (see:
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# http://www.mcternan.me.uk/mscgen/)) to produce the chart and insert it in the
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# documentation. The MSCGEN_PATH tag allows you to specify the directory where
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# the mscgen tool resides. If left empty the tool is assumed to be found in the
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# default search path.
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MSCGEN_PATH =
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# You can include diagrams made with dia in doxygen documentation. Doxygen will
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# then run dia to produce the diagram and insert it in the documentation. The
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# DIA_PATH tag allows you to specify the directory where the dia binary resides.
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@ -1,43 +0,0 @@
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/// @example ./examples/util/print_key_press.cpp
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/// @example ./examples/dom/color_truecolor_HSV.cpp
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/// @example ./examples/dom/dbox.cpp
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/// @example ./examples/dom/separator.cpp
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/// @example ./examples/dom/style_color.cpp
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/// @example ./examples/dom/color_info_palette256.cpp
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/// @example ./examples/dom/color_truecolor_RGB.cpp
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/// @example ./examples/dom/paragraph.cpp
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/// @example ./examples/dom/style_blink.cpp
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/// @example ./examples/dom/style_dim.cpp
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/// @example ./examples/dom/style_inverted.cpp
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/// @example ./examples/dom/graph.cpp
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/// @example ./examples/dom/package_manager.cpp
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/// @example ./examples/dom/window.cpp
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/// @example ./examples/dom/html_like.cpp
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/// @example ./examples/dom/border.cpp
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/// @example ./examples/dom/style_underlined.cpp
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/// @example ./examples/dom/color_gallery.cpp
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/// @example ./examples/dom/gauge.cpp
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/// @example ./examples/dom/style_bold.cpp
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/// @example ./examples/dom/spinner.cpp
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/// @example ./examples/dom/style_gallery.cpp
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/// @example ./examples/dom/vbox_hbox.cpp
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/// @example ./examples/dom/size.cpp
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/// @example ./examples/dom/hflow.cpp
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/// @example ./examples/component/tab_vertical.cpp
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/// @example ./examples/component/gallery.cpp
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/// @example ./examples/component/checkbox.cpp
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/// @example ./examples/component/checkbox_in_frame.cpp
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/// @example ./examples/component/menu2.cpp
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/// @example ./examples/component/tab_horizontal.cpp
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/// @example ./examples/component/slider.cpp
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/// @example ./examples/component/slider_rgb.cpp
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/// @example ./examples/component/input.cpp
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/// @example ./examples/component/homescreen.cpp
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/// @example ./examples/component/radiobox.cpp
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/// @example ./examples/component/resizable_split.cpp
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/// @example ./examples/component/menu.cpp
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/// @example ./examples/component/menu_style.cpp
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/// @example ./examples/component/radiobox_in_frame.cpp
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/// @example ./examples/component/button.cpp
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/// @example ./examples/component/toggle.cpp
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/// @example ./examples/component/modal_dialog.cpp
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@ -1,16 +1,16 @@
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#include <ftxui/dom/elements.hpp>
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#include <ftxui/screen/color_info.hpp>
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#include <ftxui/screen/screen.hpp>
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#include <ftxui/screen/terminal.hpp>
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#include <memory>
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#include <utility>
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#include <vector>
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#include <ftxui/screen/color_info.hpp> // for ColorInfo
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#include <ftxui/screen/screen.hpp> // for Dimension, Screen
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#include <ftxui/screen/terminal.hpp> // for Terminal, Terminal::Color, Terminal::Palette16, Terminal::Palette256, Terminal::TrueColor
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#include <memory> // for allocator, shared_ptr
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#include <utility> // for move
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#include <vector> // for vector
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using namespace ftxui;
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#include "./color_info_sorted_2d.ipp" // ColorInfoSorted2D.
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#include "ftxui/dom/node.hpp"
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#include "ftxui/screen/box.hpp"
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#include "ftxui/screen/color.hpp"
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#include "./color_info_sorted_2d.ipp" // for ColorInfoSorted2D
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#include "ftxui/dom/elements.hpp" // for text, bgcolor, color, vbox, hbox, separator, operator|, Elements, Element, border
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/box.hpp" // for ftxui
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#include "ftxui/screen/color.hpp" // for Color, Color::Black, Color::Blue, Color::BlueLight, Color::Cyan, Color::CyanLight, Color::Default, Color::GrayDark, Color::GrayLight, Color::Green, Color::GreenLight, Color::Magenta, Color::MagentaLight, Color::Red, Color::RedLight, Color::White, Color::Yellow, Color::YellowLight, Color::Palette256
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int main(int argc, const char* argv[]) {
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// clang-format off
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@ -1,11 +1,11 @@
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#include <chrono> // for operator""s, chrono_literals
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#include <ftxui/dom/elements.hpp> // for paragraph, text, operator|, Element, border, color, hflow, spinner, vbox, bold, dim, underlined
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#include <chrono> // for operator""s, chrono_literals
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#include <ftxui/screen/screen.hpp> // for Screen, Dimension
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#include <iostream> // for cout, ostream
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#include <memory> // for shared_ptr
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#include <string> // for allocator, operator<<, string
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#include <memory> // for allocator, shared_ptr
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#include <string> // for operator<<, string
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#include <thread> // for sleep_for
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#include "ftxui/dom/elements.hpp" // for paragraph, text, operator|, Element, border, color, hflow, spinner, vbox, bold, dim, underlined
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/box.hpp" // for ftxui
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#include "ftxui/screen/color.hpp" // for Color, Color::Red
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@ -1,10 +1,10 @@
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#include <ftxui/dom/elements.hpp>
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#include <ftxui/screen/screen.hpp>
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#include <memory>
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#include <ftxui/screen/screen.hpp> // for Dimension, Screen
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#include <memory> // for allocator
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#include "ftxui/dom/node.hpp"
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#include "ftxui/screen/box.hpp"
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#include "ftxui/screen/color.hpp"
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#include "ftxui/dom/elements.hpp" // for text, bgcolor, color, vbox, filler, hbox
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/box.hpp" // for ftxui
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#include "ftxui/screen/color.hpp" // for Color, Color::Black, Color::Blue, Color::BlueLight, Color::Cyan, Color::CyanLight, Color::Default, Color::GrayDark, Color::GrayLight, Color::Green, Color::GreenLight, Color::Magenta, Color::MagentaLight, Color::Red, Color::RedLight, Color::White, Color::Yellow, Color::YellowLight
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@ -50,6 +50,10 @@ Component Toggle(const std::vector<std::wstring>* entries,
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Ref<ToggleOption> option = {});
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template <class T> // T = {int, float, long}
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Component Slider(StringRef label, T* value, T min, T max, T increment);
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Component ResizableSplitLeft(Component main, Component back, int* main_size);
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Component ResizableSplitRight(Component main, Component back, int* main_size);
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Component ResizableSplitTop(Component main, Component back, int* main_size);
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Component ResizableSplitBottom(Component main, Component back, int* main_size);
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Component Renderer(Component child, std::function<Element()>);
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Component Renderer(std::function<Element()>);
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Component CatchEvent(Component child, std::function<bool(Event)>);
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@ -63,11 +67,6 @@ Component Tab(Components children, int* selector);
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} // namespace Container
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Component ResizableSplitLeft(Component main, Component back, int* main_size);
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Component ResizableSplitRight(Component main, Component back, int* main_size);
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Component ResizableSplitTop(Component main, Component back, int* main_size);
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Component ResizableSplitBottom(Component main, Component back, int* main_size);
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} // namespace ftxui
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#endif /* end of include guard: FTXUI_COMPONENT_HPP */
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@ -7,6 +7,7 @@
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namespace ftxui {
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/// @brief Option for the Menu component.
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/// @ingroup component
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struct MenuOption {
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Decorator style_normal = nothing; /// style.
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Decorator style_focused = inverted; /// Style when focused.
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@ -23,12 +24,14 @@ struct MenuOption {
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};
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/// @brief Option for the Button component.
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/// @ingroup component
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struct ButtonOption {
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/// Whether to show a border around the button.
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bool border = true;
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};
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/// @brief Option for the Checkbox component.
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/// @ingroup component
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struct CheckboxOption {
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std::wstring style_checked = L"▣ "; /// Prefix for a "checked" state.
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std::wstring style_unchecked = L"☐ "; /// Prefix for a "unchecked" state.
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@ -40,6 +43,7 @@ struct CheckboxOption {
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};
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/// @brief Option for the Input component.
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/// @ingroup component
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struct InputOption {
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/// Called when the content changes.
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std::function<void()> on_change = [] {};
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@ -50,6 +54,7 @@ struct InputOption {
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};
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/// @brief Option for the Radiobox component.
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/// @ingroup component
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struct RadioboxOption {
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std::wstring style_checked = L"◉ "; /// Prefix for a "checked" state.
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std::wstring style_unchecked = L"○ "; /// Prefix for a "unchecked" state.
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@ -63,6 +68,7 @@ struct RadioboxOption {
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};
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/// @brief Option for the Toggle component.
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/// @ingroup component
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struct ToggleOption {
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Decorator style_normal = nothing; /// style.
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Decorator style_focused = inverted; /// Style when focused.
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@ -78,7 +84,7 @@ struct ToggleOption {
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Ref<int> focused_entry = 0;
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};
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}; // namespace ftxui
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} // namespace ftxui
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#endif /* end of include guard: FTXUI_COMPONENT_COMPONENT_OPTIONS_HPP */
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@ -102,15 +102,11 @@ Element nothing(Element element);
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// combinaison with dbox.
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Element clear_under(Element element);
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// Make container able to take any number of children as input.
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#include "take_any_args.hpp"
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TAKE_ANY_ARGS(vbox)
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TAKE_ANY_ARGS(hbox)
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TAKE_ANY_ARGS(dbox)
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TAKE_ANY_ARGS(hflow)
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} // namespace ftxui
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// Make container able to take any number of children as input.
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#include "ftxui/dom/take_any_args.hpp"
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#endif /* end of include guard: FTXUI_DOM_ELEMENTS_HPP */
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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@ -1,6 +1,8 @@
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// IWYU pragma: private, include "ftxui/dom/elements.hpp"
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#include <type_traits>
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namespace ftxui {
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template <class T>
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void Merge(Elements&, T) {}
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@ -30,6 +32,12 @@ Elements unpack(Args... args) {
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return container(unpack(std::forward<Args>(children)...)); \
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}
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TAKE_ANY_ARGS(vbox)
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TAKE_ANY_ARGS(hbox)
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TAKE_ANY_ARGS(dbox)
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TAKE_ANY_ARGS(hflow)
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} // namespace ftxui
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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@ -16,8 +16,6 @@
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namespace ftxui {
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namespace {
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/// @brief A button. An action is associated to the click event.
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/// @ingroup dom
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class ButtonBase : public ComponentBase {
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public:
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ButtonBase(ConstStringRef label,
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@ -69,6 +67,7 @@ class ButtonBase : public ComponentBase {
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/// @brief Draw a button. Execute a function when clicked.
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/// @param label The label of the button.
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/// @param on_click The action to execute when clicked.
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/// @param option Additional optional parameters.
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/// @ingroup component
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/// @see ButtonBase
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///
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namespace ftxui {
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/// @brief A component executing a provided function for catching events.
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/// @ingroup component.
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class CatchEventBase : public ComponentBase {
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public:
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// Constructor.
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@ -31,6 +29,7 @@ class CatchEventBase : public ComponentBase {
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/// @brief Return a component, using |on_event| to catch events. This function
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/// must returns true when the event has been handled, false otherwise.
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/// @param child The wrapped component.
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/// @param on_event The function drawing the interface.
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/// @ingroup component
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///
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namespace ftxui {
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namespace {
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/// @brief A Checkbox. It can be checked or unchecked.Display an element on a
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/// ftxui::Screen.
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/// @ingroup dom
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class CheckboxBase : public ComponentBase {
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public:
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CheckboxBase(ConstStringRef label, bool* state, Ref<CheckboxOption> option)
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@ -25,10 +22,10 @@ class CheckboxBase : public ComponentBase {
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#if defined(FTXUI_MICROSOFT_TERMINAL_FALLBACK)
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// Microsoft terminal do not use fonts able to render properly the default
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// radiobox glyph.
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if (option->checked == L"▣ ")
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option->checked = L"[X]";
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if (option->unchecked == L"☐ ")
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option->unchecked = L"[ ]";
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if (option_->style_checked == L"▣ ")
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option_->style_checked = L"[X]";
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if (option_->style_unchecked == L"☐ ")
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option_->style_unchecked = L"[ ]";
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#endif
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}
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@ -86,6 +83,7 @@ class CheckboxBase : public ComponentBase {
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/// @brief Draw checkable element.
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/// @param label The label of the checkbox.
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/// @param checked Whether the checkbox is checked or not.
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/// @param option Additional optional parameters.
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/// @ingroup component
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/// @see CheckboxBase
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///
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@ -96,12 +96,12 @@ bool ComponentBase::Focused() {
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}
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/// @brief Make the |child| to be the "active" one.
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/// @argument child the child to become active.
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/// @param child the child to become active.
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/// @ingroup component
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void ComponentBase::SetActiveChild(ComponentBase*) {}
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/// @brief Make the |child| to be the "active" one.
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/// @argument child the child to become active.
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/// @param child the child to become active.
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/// @ingroup component
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void ComponentBase::SetActiveChild(Component child) {
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SetActiveChild(child.get());
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@ -121,7 +121,7 @@ void ComponentBase::TakeFocus() {
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/// @brief Take the CapturedMouse if available. There is only one component of
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/// them. It represents a component taking priority over others.
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/// @argument event
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/// @param event
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/// @ingroup component
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CapturedMouse ComponentBase::CaptureMouse(const Event& event) {
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if (!event.screen_)
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namespace ftxui {
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/// @brief A component where focus and events are automatically handled for you.
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class ContainerBase : public ComponentBase {
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public:
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static Component Vertical() { return Vertical({}); }
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@ -195,7 +194,7 @@ Component Vertical(Components children) {
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/// vertically using up/down arrow key or 'j'/'k' keys.
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/// This is useful for implementing a Menu for instance.
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/// @param children the list of components.
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/// @param selector An integer storing the selected children.
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/// @param selector A reference to the index of the selected children.
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/// @ingroup component
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/// @see ContainerBase
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///
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@ -237,6 +236,7 @@ Component Horizontal(Components children) {
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/// @brief A list of components, drawn one by one horizontally and navigated
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/// horizontally using left/right arrow key or 'h'/'l' keys.
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/// @param children the list of components.
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/// @param selector A reference to the index of the selected children.
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/// @ingroup component
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/// @see ContainerBase
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///
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@ -259,7 +259,7 @@ Component Horizontal(Components children, int* selector) {
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/// a time. The |selector| gives the index of the selected component. This is
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/// useful to implement tabs.
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/// @param selector The index of the drawn children.
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/// @param children the list of components.
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/// @param children The list of components.
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/// @ingroup component
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/// @see ContainerBase
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///
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namespace ftxui {
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/// @brief An input box. The user can type text into it.
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/// @ingroup component.
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// An input box. The user can type text into it.
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class InputBase : public ComponentBase {
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public:
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InputBase(StringRef content,
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@ -171,6 +170,7 @@ class InputBase : public ComponentBase {
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/// @brief An input box for editing text.
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/// @param content The editable content.
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/// @param placeholder The text displayed when content is still empty.
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/// @param option Additional optional parameters.
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/// @ingroup component
|
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/// @see InputBase
|
||||
///
|
||||
|
@ -119,6 +119,7 @@ class MenuBase : public ComponentBase {
|
||||
/// @brief A list of text. The focused element is selected.
|
||||
/// @param entries The list of entries in the menu.
|
||||
/// @param selected The index of the currently selected element.
|
||||
/// @param option Additional optional parameters.
|
||||
/// @ingroup component
|
||||
/// @see MenuBase
|
||||
///
|
||||
|
@ -32,10 +32,10 @@ class RadioboxBase : public ComponentBase {
|
||||
#if defined(FTXUI_MICROSOFT_TERMINAL_FALLBACK)
|
||||
// Microsoft terminal do not use fonts able to render properly the default
|
||||
// radiobox glyph.
|
||||
if (option_->checked == L"◉ ")
|
||||
option_->checked = L"(*)";
|
||||
if (option_->unchecked == L"○ ")
|
||||
option_->unchecked = L"( )";
|
||||
if (option_->style_checked == L"◉ ")
|
||||
option_->style_checked = L"(*)";
|
||||
if (option_->style_unchecked == L"○ ")
|
||||
option_->style_unchecked = L"( )";
|
||||
#endif
|
||||
}
|
||||
~RadioboxBase() override = default;
|
||||
@ -135,6 +135,7 @@ class RadioboxBase : public ComponentBase {
|
||||
/// @brief A list of element, where only one can be selected.
|
||||
/// @param entries The list of entries in the list.
|
||||
/// @param selected The index of the currently selected element.
|
||||
/// @param option Additional optional parameters.
|
||||
/// @ingroup component
|
||||
/// @see RadioboxBase
|
||||
///
|
||||
|
@ -8,8 +8,7 @@
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
/// @brief A component rendering Element from a function.
|
||||
/// @ingroup component.
|
||||
// @brief A component rendering Element from a function.
|
||||
class RendererBase : public ComponentBase {
|
||||
public:
|
||||
// Access this interface from a Component
|
||||
|
@ -121,6 +121,9 @@ class ToggleBase : public ComponentBase {
|
||||
} // namespace
|
||||
|
||||
/// @brief An horizontal list of elements. The user can navigate through them.
|
||||
/// @param entries The list of selectable entries to display.
|
||||
/// @param selected Reference the selected entry.
|
||||
/// @param option Additional optional parameters.
|
||||
/// @ingroup component
|
||||
Component Toggle(const std::vector<std::wstring>* entries,
|
||||
int* selected,
|
||||
|
@ -6,7 +6,7 @@
|
||||
namespace ftxui {
|
||||
|
||||
/// @brief Center an element horizontally.
|
||||
/// @param The input element.
|
||||
/// @param child The decorated element.
|
||||
/// @return The centered element.
|
||||
/// @ingroup dom
|
||||
Element hcenter(Element child) {
|
||||
@ -14,7 +14,7 @@ Element hcenter(Element child) {
|
||||
}
|
||||
|
||||
/// @brief Center an element vertically.
|
||||
/// @param The input element.
|
||||
/// @param child The decorated element.
|
||||
/// @return The centered element.
|
||||
/// @ingroup dom
|
||||
Element vcenter(Element child) {
|
||||
@ -22,7 +22,7 @@ Element vcenter(Element child) {
|
||||
}
|
||||
|
||||
/// @brief Center an element horizontally and vertically.
|
||||
/// @param The input element.
|
||||
/// @param child The decorated element.
|
||||
/// @return The centered element.
|
||||
/// @ingroup dom
|
||||
Element center(Element child) {
|
||||
@ -30,7 +30,7 @@ Element center(Element child) {
|
||||
}
|
||||
|
||||
/// @brief Align an element on the right side.
|
||||
/// @param The input element.
|
||||
/// @param child The decorated element.
|
||||
/// @return The right aligned element.
|
||||
/// @ingroup dom
|
||||
Element align_right(Element child) {
|
||||
|
@ -82,8 +82,8 @@ class Size : public Node {
|
||||
/// @brief Apply a constraint on the size of an element.
|
||||
/// @param direction Whether the WIDTH of the HEIGHT of the element must be
|
||||
/// constrained.
|
||||
/// @param constrain The type of constaint.
|
||||
/// @param value the value.
|
||||
/// @param constraint The type of constaint.
|
||||
/// @param value The value.
|
||||
/// @ingroup dom
|
||||
Decorator size(Direction direction, Constraint constraint, int value) {
|
||||
return [=](Element e) {
|
||||
|
@ -6,11 +6,13 @@
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
namespace {
|
||||
Decorator compose(Decorator a, Decorator b) {
|
||||
return [a = std::move(a), b = std::move(b)](Element element) {
|
||||
return b(a(std::move(element)));
|
||||
};
|
||||
}
|
||||
} // namespace
|
||||
|
||||
/// @brief A decoration doing absolutely nothing.
|
||||
/// @ingroup dom
|
||||
|
@ -117,9 +117,9 @@ Color Color::RGB(uint8_t red, uint8_t green, uint8_t blue) {
|
||||
/// @brief Build a Color from its HSV representation.
|
||||
/// https://en.wikipedia.org/wiki/HSL_and_HSV
|
||||
///
|
||||
/// @param hue The hue of the color [0,255]
|
||||
/// @param saturation The "colorfulness" [0,255].
|
||||
/// @param value The "Lightness" [0,255]
|
||||
/// @param h The hue of the color [0,255]
|
||||
/// @param s The "colorfulness" [0,255].
|
||||
/// @param v The "Lightness" [0,255]
|
||||
/// @ingroup screen
|
||||
// static
|
||||
Color Color::HSV(uint8_t h, uint8_t s, uint8_t v) {
|
||||
|
Loading…
Reference in New Issue
Block a user