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Use Console API to get terminal size on Windows
Co-authored-by: Mikael Olenfalk <mikael@olenfalk.se> Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
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#include "ftxui/screen/terminal.hpp"
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#include "ftxui/screen/terminal.hpp"
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#include <stdio.h>
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#include <stdio.h>
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN
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#define NOMINMAX
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#include <Windows.h>
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#else
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#include <sys/ioctl.h>
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#include <sys/ioctl.h>
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#include <unistd.h>
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#include <unistd.h>
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#endif
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#include <iostream>
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#include <iostream>
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namespace ftxui {
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namespace ftxui {
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Terminal::Dimensions Terminal::Size() {
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Terminal::Dimensions Terminal::Size() {
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#ifdef __EMSCRIPTEN__
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#if defined(__EMSCRIPTEN__)
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return Dimensions{80, 43};
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return Dimensions{80, 43};
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#elif defined(WIN32)
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CONSOLE_SCREEN_BUFFER_INFO csbi;
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int columns, rows;
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GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbi);
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columns = csbi.srWindow.Right - csbi.srWindow.Left + 1;
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rows = csbi.srWindow.Bottom - csbi.srWindow.Top + 1;
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return Dimensions{columns, rows};
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#else
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#else
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winsize w;
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winsize w;
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ioctl(STDOUT_FILENO, TIOCGWINSZ, &w);
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ioctl(STDOUT_FILENO, TIOCGWINSZ, &w);
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