mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-24 03:30:49 +08:00
Update
This commit is contained in:
parent
27388d456f
commit
a23879a273
@ -39,6 +39,8 @@ current (development)
|
||||
component in its parent. See #932
|
||||
- Feature: Add `EntryState::index`. This allows to get the index of a menu entry.
|
||||
See #932
|
||||
- Feature: Add `SliderOption::on_change`. This allows to set a callback when the
|
||||
slider value changes. See #938.
|
||||
|
||||
### Dom
|
||||
- Feature: Add `hscroll_indicator`. It display an horizontal indicator
|
||||
|
@ -222,13 +222,13 @@ struct ResizableSplitOption {
|
||||
template <typename T>
|
||||
struct SliderOption {
|
||||
Ref<T> value;
|
||||
std::function<void(T)> callback = nullptr;
|
||||
ConstRef<T> min = T(0);
|
||||
ConstRef<T> max = T(100);
|
||||
ConstRef<T> increment = (max() - min()) / 20;
|
||||
Direction direction = Direction::Right;
|
||||
Color color_active = Color::White;
|
||||
Color color_inactive = Color::GrayDark;
|
||||
std::function<void()> on_change; ///> Called when `value` is updated.
|
||||
};
|
||||
|
||||
// Parameter pack used by `WindowOptions::render`.
|
||||
|
@ -35,76 +35,72 @@ Decorator flexDirection(Direction direction) {
|
||||
}
|
||||
|
||||
template <class T>
|
||||
class SliderBase : public ComponentBase {
|
||||
public:
|
||||
explicit SliderBase(SliderOption<T> options)
|
||||
: callback_(options.callback), min_(options.min), max_(options.max),
|
||||
increment_(options.increment), options_(options) {
|
||||
SetValue(options.value());
|
||||
}
|
||||
class SliderBase : public SliderOption<T>, public ComponentBase {
|
||||
public:
|
||||
explicit SliderBase(SliderOption<T> options) : SliderOption<T>(options) {}
|
||||
|
||||
Element Render() override {
|
||||
auto gauge_color = Focused() ? color(options_.color_active)
|
||||
: color(options_.color_inactive);
|
||||
const float percent = float(value_() - min_()) / float(max_() - min_());
|
||||
return gaugeDirection(percent, options_.direction) |
|
||||
flexDirection(options_.direction) | reflect(gauge_box_) |
|
||||
gauge_color;
|
||||
auto gauge_color =
|
||||
Focused() ? color(this->color_active) : color(this->color_inactive);
|
||||
const float percent =
|
||||
float(this->value() - this->min()) / float(this->max() - this->min());
|
||||
return gaugeDirection(percent, this->direction) |
|
||||
flexDirection(this->direction) | reflect(gauge_box_) | gauge_color;
|
||||
}
|
||||
|
||||
void OnLeft() {
|
||||
switch (options_.direction) {
|
||||
case Direction::Right:
|
||||
SetValue(value_() - increment_());
|
||||
break;
|
||||
case Direction::Left:
|
||||
SetValue(value_() + increment_());
|
||||
break;
|
||||
case Direction::Up:
|
||||
case Direction::Down:
|
||||
break;
|
||||
switch (this->direction) {
|
||||
case Direction::Right:
|
||||
this->value() -= this->increment();
|
||||
break;
|
||||
case Direction::Left:
|
||||
this->value() += this->increment();
|
||||
break;
|
||||
case Direction::Up:
|
||||
case Direction::Down:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void OnRight() {
|
||||
switch (options_.direction) {
|
||||
case Direction::Right:
|
||||
SetValue(value_() + increment_());
|
||||
break;
|
||||
case Direction::Left:
|
||||
SetValue(value_() - increment_());
|
||||
break;
|
||||
case Direction::Up:
|
||||
case Direction::Down:
|
||||
break;
|
||||
switch (this->direction) {
|
||||
case Direction::Right:
|
||||
this->value() += this->increment();
|
||||
break;
|
||||
case Direction::Left:
|
||||
this->value() -= this->increment();
|
||||
break;
|
||||
case Direction::Up:
|
||||
case Direction::Down:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void OnUp() {
|
||||
switch (options_.direction) {
|
||||
case Direction::Up:
|
||||
SetValue(value_() - increment_());
|
||||
break;
|
||||
case Direction::Down:
|
||||
SetValue(value_() + increment_());
|
||||
break;
|
||||
case Direction::Left:
|
||||
case Direction::Right:
|
||||
break;
|
||||
switch (this->direction) {
|
||||
case Direction::Up:
|
||||
this->value() -= this->increment();
|
||||
break;
|
||||
case Direction::Down:
|
||||
this->value() += this->increment();
|
||||
break;
|
||||
case Direction::Left:
|
||||
case Direction::Right:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void OnDown() {
|
||||
switch (options_.direction) {
|
||||
case Direction::Down:
|
||||
SetValue(value_() - increment_());
|
||||
break;
|
||||
case Direction::Up:
|
||||
SetValue(value_() + increment_());
|
||||
break;
|
||||
case Direction::Left:
|
||||
case Direction::Right:
|
||||
break;
|
||||
switch (this->direction) {
|
||||
case Direction::Down:
|
||||
this->value() += this->increment();
|
||||
break;
|
||||
case Direction::Up:
|
||||
this->value() -= this->increment();
|
||||
break;
|
||||
case Direction::Left:
|
||||
case Direction::Right:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -113,7 +109,7 @@ public:
|
||||
return OnMouseEvent(event);
|
||||
}
|
||||
|
||||
T old_value = value_();
|
||||
T old_value = this->value();
|
||||
if (event == Event::ArrowLeft || event == Event::Character('h')) {
|
||||
OnLeft();
|
||||
}
|
||||
@ -127,8 +123,11 @@ public:
|
||||
OnUp();
|
||||
}
|
||||
|
||||
SetValue(util::clamp(value_(), min_(), max_()));
|
||||
if (old_value != value_()) {
|
||||
this->value() = std::max(this->min(), std::min(this->max(), this->value()));
|
||||
if (old_value != this->value()) {
|
||||
if (this->on_change) {
|
||||
this->on_change();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -142,35 +141,45 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (options_.direction) {
|
||||
case Direction::Right: {
|
||||
SetValue(min_() + (event.mouse().x - gauge_box_.x_min) *
|
||||
(max_() - min_()) /
|
||||
(gauge_box_.x_max - gauge_box_.x_min));
|
||||
T old_value = this->value();
|
||||
switch (this->direction) {
|
||||
case Direction::Right: {
|
||||
this->value() =
|
||||
this->min() + (event.mouse().x - gauge_box_.x_min) *
|
||||
(this->max() - this->min()) /
|
||||
(gauge_box_.x_max - gauge_box_.x_min);
|
||||
|
||||
break;
|
||||
}
|
||||
case Direction::Left: {
|
||||
SetValue(max_() - (event.mouse().x - gauge_box_.x_min) *
|
||||
(max_() - min_()) /
|
||||
(gauge_box_.x_max - gauge_box_.x_min));
|
||||
break;
|
||||
}
|
||||
case Direction::Down: {
|
||||
SetValue(min_() + (event.mouse().y - gauge_box_.y_min) *
|
||||
(max_() - min_()) /
|
||||
(gauge_box_.y_max - gauge_box_.y_min));
|
||||
break;
|
||||
}
|
||||
case Direction::Up: {
|
||||
SetValue(max_() - (event.mouse().y - gauge_box_.y_min) *
|
||||
(max_() - min_()) /
|
||||
(gauge_box_.y_max - gauge_box_.y_min));
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Direction::Left: {
|
||||
this->value() =
|
||||
this->max() - (event.mouse().x - gauge_box_.x_min) *
|
||||
(this->max() - this->min()) /
|
||||
(gauge_box_.x_max - gauge_box_.x_min);
|
||||
break;
|
||||
}
|
||||
case Direction::Down: {
|
||||
this->value() =
|
||||
this->min() + (event.mouse().y - gauge_box_.y_min) *
|
||||
(this->max() - this->min()) /
|
||||
(gauge_box_.y_max - gauge_box_.y_min);
|
||||
break;
|
||||
}
|
||||
case Direction::Up: {
|
||||
this->value() =
|
||||
this->max() - (event.mouse().y - gauge_box_.y_min) *
|
||||
(this->max() - this->min()) /
|
||||
(gauge_box_.y_max - gauge_box_.y_min);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
SetValue(std::max(min_(), std::min(max_(), value_())));
|
||||
this->value() =
|
||||
std::max(this->min(), std::min(this->max(), this->value()));
|
||||
|
||||
if (old_value != this->value() && this->on_change) {
|
||||
this->on_change();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -197,25 +206,11 @@ public:
|
||||
|
||||
bool Focusable() const final { return true; }
|
||||
|
||||
void SetValue(Ref<T> val) {
|
||||
value_() = util::clamp(val(), min_(), max_());
|
||||
if (callback_ != nullptr) {
|
||||
callback_(value_());
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
std::function<void(T)> callback_;
|
||||
Ref<T> value_;
|
||||
ConstRef<T> min_;
|
||||
ConstRef<T> max_;
|
||||
ConstRef<T> increment_;
|
||||
SliderOption<T> options_;
|
||||
private:
|
||||
Box gauge_box_;
|
||||
CapturedMouse captured_mouse_;
|
||||
};
|
||||
|
||||
|
||||
class SliderWithLabel : public ComponentBase {
|
||||
public:
|
||||
SliderWithLabel(ConstStringRef label, Component inner)
|
||||
|
@ -45,6 +45,7 @@ Event MouseReleased(int x, int y) {
|
||||
} // namespace
|
||||
|
||||
TEST(SliderTest, Right) {
|
||||
int updated = 0;
|
||||
int value = 50;
|
||||
auto slider = Slider<int>({
|
||||
.value = &value,
|
||||
@ -52,23 +53,31 @@ TEST(SliderTest, Right) {
|
||||
.max = 100,
|
||||
.increment = 10,
|
||||
.direction = Direction::Right,
|
||||
.on_change = [&]() { updated++; },
|
||||
});
|
||||
Screen screen(11, 1);
|
||||
Render(screen, slider->Render());
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 0);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(3, 0)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 0);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 0)));
|
||||
EXPECT_EQ(value, 90);
|
||||
EXPECT_EQ(updated, 1);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 2)));
|
||||
EXPECT_EQ(value, 90);
|
||||
EXPECT_EQ(updated, 1);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(5, 2)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 2);
|
||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(5, 2)));
|
||||
EXPECT_FALSE(slider->OnEvent(MousePressed(5, 2)));
|
||||
EXPECT_EQ(value, 50);
|
||||
}
|
||||
|
||||
TEST(SliderTest, Left) {
|
||||
int updated = 0;
|
||||
int value = 50;
|
||||
auto slider = Slider<int>({
|
||||
.value = &value,
|
||||
@ -76,23 +85,31 @@ TEST(SliderTest, Left) {
|
||||
.max = 100,
|
||||
.increment = 10,
|
||||
.direction = Direction::Left,
|
||||
.on_change = [&]() { updated++; },
|
||||
});
|
||||
Screen screen(11, 1);
|
||||
Render(screen, slider->Render());
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 0);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(3, 0)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 0);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 0)));
|
||||
EXPECT_EQ(value, 10);
|
||||
EXPECT_EQ(updated, 1);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 2)));
|
||||
EXPECT_EQ(value, 10);
|
||||
EXPECT_EQ(updated, 1);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(5, 2)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 2);
|
||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(5, 2)));
|
||||
EXPECT_FALSE(slider->OnEvent(MousePressed(5, 2)));
|
||||
EXPECT_EQ(value, 50);
|
||||
}
|
||||
|
||||
TEST(SliderTest, Down) {
|
||||
int updated = 0;
|
||||
int value = 50;
|
||||
auto slider = Slider<int>({
|
||||
.value = &value,
|
||||
@ -100,23 +117,32 @@ TEST(SliderTest, Down) {
|
||||
.max = 100,
|
||||
.increment = 10,
|
||||
.direction = Direction::Down,
|
||||
.on_change = [&]() { updated++; },
|
||||
});
|
||||
Screen screen(1, 11);
|
||||
Render(screen, slider->Render());
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 0);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 3)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 0);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 9)));
|
||||
EXPECT_EQ(value, 90);
|
||||
EXPECT_EQ(updated, 1);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 9)));
|
||||
EXPECT_EQ(value, 90);
|
||||
EXPECT_EQ(updated, 1);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 5)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 2);
|
||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(2, 5)));
|
||||
EXPECT_FALSE(slider->OnEvent(MousePressed(2, 5)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 2);
|
||||
}
|
||||
|
||||
TEST(SliderTest, Up) {
|
||||
int updated = 0;
|
||||
int value = 50;
|
||||
auto slider = Slider<int>({
|
||||
.value = &value,
|
||||
@ -124,20 +150,27 @@ TEST(SliderTest, Up) {
|
||||
.max = 100,
|
||||
.increment = 10,
|
||||
.direction = Direction::Up,
|
||||
.on_change = [&]() { updated++; },
|
||||
});
|
||||
Screen screen(1, 11);
|
||||
Render(screen, slider->Render());
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 0);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 3)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 0);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 9)));
|
||||
EXPECT_EQ(value, 10);
|
||||
EXPECT_EQ(updated, 1);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 9)));
|
||||
EXPECT_EQ(value, 10);
|
||||
EXPECT_EQ(updated, 1);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 5)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 2);
|
||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(2, 5)));
|
||||
EXPECT_FALSE(slider->OnEvent(MousePressed(2, 5)));
|
||||
EXPECT_EQ(value, 50);
|
||||
}
|
||||
|
||||
TEST(SliderTest, Focus) {
|
||||
|
Loading…
Reference in New Issue
Block a user