mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-23 03:10:01 +08:00
Handle terminal resize.
This is related to bug: https://github.com/ArthurSonzogni/FTXUI/issues/3
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@ -16,6 +16,9 @@ namespace ftxui {
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static const char* HIDE_CURSOR = "\e[?25l";
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static const char* HIDE_CURSOR = "\e[?25l";
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static const char* SHOW_CURSOR = "\e[?25h";
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static const char* SHOW_CURSOR = "\e[?25h";
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static const char* DISABLE_LINE_WRAP = "\e[7l";
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static const char* ENABLE_LINE_WRAP = "\e[7h";
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std::stack<std::function<void()>> on_exit_functions;
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std::stack<std::function<void()>> on_exit_functions;
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void OnExit(int signal) {
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void OnExit(int signal) {
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while (!on_exit_functions.empty()) {
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while (!on_exit_functions.empty()) {
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@ -27,6 +30,11 @@ void OnExit(int signal) {
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quick_exit(SIGINT);
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quick_exit(SIGINT);
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}
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}
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std::function<void()> on_resize = []{};
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void OnResize(int signal) {
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on_resize();
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}
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ScreenInteractive::ScreenInteractive(int dimx,
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ScreenInteractive::ScreenInteractive(int dimx,
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int dimy,
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int dimy,
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Dimension dimension)
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Dimension dimension)
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@ -96,13 +104,21 @@ void ScreenInteractive::Loop(Component* component) {
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tcsetattr(STDIN_FILENO, TCSANOW, &terminal_configuration_new);
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tcsetattr(STDIN_FILENO, TCSANOW, &terminal_configuration_new);
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// Hide the cursor and show it at exit.
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// Hide the cursor and show it at exit.
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std::cout << HIDE_CURSOR << std::flush;
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std::cout << HIDE_CURSOR;
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on_exit_functions.push([&]{
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std::cout << DISABLE_LINE_WRAP;
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std::cout << std::flush;
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on_exit_functions.push([&] {
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std::cout << reset_cursor_position;
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std::cout << reset_cursor_position;
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std::cout << SHOW_CURSOR;
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std::cout << SHOW_CURSOR;
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std::cout << ENABLE_LINE_WRAP;
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std::cout << std::flush;
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std::cout << std::flush;
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});
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});
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// Handle resize.
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on_resize = [&] { PostEvent(Event::Special({0})); };
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auto old_sigwinch_handler = std::signal(SIGWINCH, OnResize);
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on_exit_functions.push([&] { std::signal(SIGWINCH, old_sigwinch_handler); });
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std::thread read_char([this] {
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std::thread read_char([this] {
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while (!quit_) {
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while (!quit_) {
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auto event = Event::GetEvent([] { return (char)getchar(); });
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auto event = Event::GetEvent([] { return (char)getchar(); });
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@ -117,7 +133,6 @@ void ScreenInteractive::Loop(Component* component) {
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Clear();
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Clear();
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EventLoop(component);
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EventLoop(component);
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}
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}
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read_char.join();
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read_char.join();
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OnExit(0);
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OnExit(0);
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}
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}
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